@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
1 Infantry moved from Nanking to Hanan
1 Tankette moved from Shansi to Hanan
3 Tanks moved from Hankou to Shansi
1 Infantry moved from Shansi to Nanking
2 Infantrys moved from E.Shansi to N.Shangsi
1 Tankette moved from Peking to N.Shangsi
1 Tankette moved from Shansi to N.Shangsi
1 Tank moved from Peking to Shansi
1 Elite moved from Peking to E.Shansi
8 Infantrys moved from Seoul to sz79
8 Infantrys and 4 Transports moved from sz79 to sz1
8 Infantrys moved from sz1 to Belogorsk
1 Infantry and 1 Tankette moved from Hsingan to Belogorsk
5 Infantrys moved from Manchuria to Belogorsk
1 Infantry moved from Tientsin to Hsingan
1 Infantry moved from Hsingan to Belogorsk
1 Tank moved from Hopeh to Shansi
1 Artillery moved from Bali to sz59
1 Artillery and 1 Transport moved from sz59 to sz60
1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59
1 Artillery and 1 Infantry moved from Bava to sz59
2 Artillerys and 2 Infantrys moved from sz59 to Soem
2 Bombers moved from S.Borneo to sz63
1 Fighter moved from sz60 to Soem
1 Battleship moved from sz60 to sz59
1 Carrier moved from sz67 to sz78
1 Transport moved from sz74 to sz78
1 Tank moved from Samar to sz71
1 B.Transport and 1 Tank moved from sz71 to sz48
1 Tank moved from sz48 to Sarong
Hisaichi take Sarong from Dutch
1 Transport moved from sz70 to sz60
1 Destroyer moved from sz59 to sz58
1 Destroyer moved from sz60 to sz58
4 Infantrys, 1 Tank and 1 Tankette moved from Hongkong to Kwangtung
1 Tank and 1 Tankette moved from Kwangtung to Hankou
1 Tank moved from Hankou to Shansi
1 Tankette moved from W.Chunking to W.Sian
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 12 Infantrys, 1 NakajimaG5N, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 2 Infantrys and 2 Tankettes
Chinese defend with 1 Infantry and 1 Marine
Hisaichi roll dice for 2 Infantrys and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in Belogorsk
Hisaichi attack with 15 Infantrys and 1 Tankette
Russians defend with 5 Mech.Infs and 4 Tanks
Hisaichi roll dice for 15 Infantrys and 1 Tankette in Belogorsk, round 2 : 5/16 hits, 2.83 expected hits
Russians roll dice for 5 Mech.Infs and 4 Tanks in Belogorsk, round 2 : 2/9 hits, 3.67 expected hits
5 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 13 Infantrys and 1 Tankette in Belogorsk, round 3 : 3/14 hits, 2.50 expected hits
Russians roll dice for 4 Tanks in Belogorsk, round 3 : 2/4 hits, 2.00 expected hits
3 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 11 Infantrys and 1 Tankette in Belogorsk, round 4 : 2/12 hits, 2.17 expected hits
Russians roll dice for 1 Tank in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk
Hisaichi win, taking Belogorsk from Russians with 10 Infantrys and 1 Tankette remaining. Battle score for attacker is 35
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 5 Mech.Infs and 4 Tanks
Battle in Hanan
Hisaichi attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Tankette
Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 3 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 4 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 5 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 5 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Hanan
Hisaichi roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Tankette in Hanan, round 9 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Tankette in Hanan, round 9 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tankette
Battle in Soem
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Soem
Hisaichi win, taking Soem from British with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in sz63
Hisaichi attack with 2 Bombers
British defend with 2 B.Transports
Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 2 B.Transports in sz63, round 2 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the British lost in sz63
Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 1 B.Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the British lost in sz63
Hisaichi win with 2 Bombers remaining. Battle score for attacker is 16
Casualties for British: 2 B.Transports
Non Combat Move - Hisaichi
2 Bombers moved from sz63 to Thailand
1 Fighter moved from Soem to sz60
1 Infantry moved from S.Borneo to E.Borneo
2 Artillerys moved from S.Borneo to E.Borneo
1 Submarine moved from sz59 to sz81
1 Destroyer moved from sz59 to sz81
Place Units - Hisaichi
1 Elite, 2 Infantrys and 1 NakajimaG5N placed in S.Borneo
6 Infantrys placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
4 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : -1.17
British regular : -0.17
Hisaichi regular : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Dutch
1 Artillery and 1 Infantry moved from N.G to Sarong
Combat - Dutch
Battle in Sarong
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sarong
Dutch win, taking Sarong from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : 1.33
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Elite moved from Thailand to Malaya
5 Infantrys moved from Phuket to Thailand
10 Infantrys moved from Thailand to Burma
1 T.Boat moved from sz59 to sz60
1 Artillery moved from Buru to sz58
1 Artillery and 1 Transport moved from sz58 to sz48
1 Artillery moved from sz48 to N.G
Thai take N.G from British
1 Elite moved from Thailand to Burma
1 Marine moved from Thailand to Burma
2 Artillerys moved from Thailand to Burma
1 Tank moved from Thailand to Burma
1 Marine moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
2 Tankettes moved from Nepal to W.Chunking
1 EarlyFighter moved from Bengal to W.Chunking
2 B.Transports and 2 Transports moved from sz66 to sz63
4 Artillerys and 4 Infantrys moved from Calcutta to sz63
4 Artillerys and 4 Infantrys moved from sz63 to E.India
1 Artillery and 1 Infantry moved from Vancouver to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
2 Infantrys moved from Magadan to Yakutsk
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in W.Chunking
British attack with 1 EarlyFighter and 2 Tankettes
Yamamoto defend with 1 Artillery
British roll dice for 1 EarlyFighter and 2 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British lost in W.Chunking
British roll dice for 1 EarlyFighter and 1 Tankette in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British lost in W.Chunking
1 EarlyFighter owned by the British retreated
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for British: 2 Tankettes
Non Combat Move - British
1 EarlyFighter moved from W.Chunking to Bengal
1 EarlyFighter moved from Dheli to sz63
1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal
1 Artillery moved from Dheli to Bhopa
Place Units - British
1 Carrier placed in sz63
1 Fighter placed in sz63
1 Bunker and 2 Infantrys placed in Bengal
4 Artillerys and 2 Infantrys placed in Calcutta
1 Tank placed in Dheli
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British regular : -1.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Artillery moved from W.Australia to sz50
5 Infantrys moved from Derby to sz50
1 Artillery, 1 Fighter and 5 Infantrys moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Soem
Anzac attack with 1 Artillery, 1 Fighter and 5 Infantrys
Hisaichi defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Soem, round 2 : 2/7 hits, 1.83 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Soem, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem
Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Soem, round 3 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Soem
Anzac win, taking Soem from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Soem to sz50
2 Infantrys moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
Place Units - Anzac
1 Artillery, 1 Elite and 1 Marine placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
4 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -1.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
1 Destroyer moved from sz18 to sz76
1 Destroyer moved from sz19 to sz76
1 Fighter moved from Pearl Harbor to Wake
2 Infantrys moved from Hilo to sz25
1 Infantry moved from Pearl Harbor to sz25
1 B.Transport and 3 Infantrys moved from sz25 to sz11
3 Infantrys moved from sz11 to Midway
1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Yakutsk to Vostok
3 Infantrys and 3 Marines moved from Palana to sz4
7 Destroyers, 3 Infantrys, 3 Marines and 3 Transports moved from sz4 to sz7
3 Infantrys and 3 Marines moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
2 B.Transports moved from sz4 to sz5
1 Infantry moved from N.Canada to Anchorage
8 Marines moved from N.Canada to sz5
2 B.Transports and 8 Marines moved from sz5 to sz4
8 Marines moved from sz4 to Palana
8 Marines moved from Seattle to sz6
8 Marines moved from sz6 to N.Canada
2 Tankettes moved from British Columbia to Anchorage
8 Marines moved from sz14 to Seattle
2 EarlyFighters moved from Marcus to Iwo Jima
1 B29 moved from Marcus to S.Japan
Purchase Units - Americans
Americans buy 1 Bunker, 5 Destroyers, 1 Factory, 8 Marines and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in S.Japan
Bombing raid in S.Japan rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Vostok
Americans attack with 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks
Masaharu defend with 1 Artillery, 7 Infantrys and 1 Marine
Americans roll dice for 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks in Vostok, round 2 : 6/14 hits, 4.67 expected hits
Masaharu roll dice for 1 Artillery, 7 Infantrys and 1 Marine in Vostok, round 2 : 2/9 hits, 3.00 expected hits
6 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Vostok
Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 3 : 2/12 hits, 4.33 expected hits
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Marine in Vostok, round 3 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Vostok
Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 4 : 8/12 hits, 4.33 expected hits
Masaharu roll dice for 1 Artillery in Vostok, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Vostok
Americans win, taking Vostok from Masaharu with 1 Artillery, 8 Marines and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Americans: 3 Infantrys
Casualties for Masaharu: 1 Artillery, 7 Infantrys and 1 Marine
Non Combat Move - Americans
1 B29 moved from S.Japan to Iwo Jima
Place Units - Americans
1 Bunker and 1 Factory placed in Iwo Jima
1 Destroyer placed in sz17
1 Destroyer placed in sz19
8 Marines placed in San Francisco
2 Destroyers placed in sz4
1 Destroyer and 1 T.Boat placed in sz25
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Masaharu regular : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
3 Artillerys moved from Amursk to sz1
3 Artillerys and 4 Transports moved from sz1 to sz15
1 Artillery and 1 Marine moved from Akina to sz15
2 Infantrys moved from Akina to sz15
1 Infantry moved from Akina to sz15
4 Artillerys, 3 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1
1 Infantry moved from N.Japan to sz1
4 Artillerys, 4 Infantrys and 1 Marine moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 4 Artillerys, 4 Infantrys and 1 Marine
Americans defend with 1 Artillery, 8 Marines and 2 Tanks
Masaharu roll dice for 4 Artillerys, 4 Infantrys and 1 Marine in Vostok, round 2 : 5/9 hits, 3.00 expected hits
Russians roll dice for 1 Artillery, 8 Marines and 2 Tanks in Vostok, round 2 : 3/11 hits, 4.00 expected hits
5 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Vostok
Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery, 3 Marines and 2 Tanks in Vostok, round 3 : 0/6 hits, 2.33 expected hits
3 Marines owned by the Americans lost in Vostok
Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 4 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Tanks in Vostok, round 4 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok
Masaharu roll dice for 3 Artillerys and 1 Marine in Vostok, round 5 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Vostok, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Vostok
Masaharu win, taking Vostok from Russians with 3 Artillerys and 1 Marine remaining. Battle score for attacker is 26
Casualties for Masaharu: 1 Artillery and 4 Infantrys
Casualties for Americans: 1 Artillery, 8 Marines and 2 Tanks
Non Combat Move - Masaharu
Place Units - Masaharu
1 Infantry, 1 Marine and 1 Tank placed in Amursk
Masaharu undo move 1.
2 Infantrys and 1 Tank placed in Amursk
2 Artillerys, 5 Infantrys and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.17
Russians regular : -3.17
@dawgoneit Do you mind if I move the american’s in east asia? I totally forgot to move them
@entek all good
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 Infantrys moved from Ulaan Ude to Quingdao
2 Tankettes moved from Ulaan Ude to Quingdao
4 Infantrys moved from Tulun to Ulaan Ude
4 Mech.Infs moved from Tulun to Quingdao
1 Tank moved from Kaask to Ulaan Ude
2 Tankettes moved from Kaask to Ulaan Ude
3 Infantrys moved from Kaask to Tulun
4 Mech.Infs moved from Achinsk to Tulun
EDIT: 1 Artillery and 11 Infantrys moved from Magadan to Yakutsk
EDIT: 5 Marines moved from Palana to Magadan
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
1 Bunker placed in Quingdao
1 Elite and 5 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
1 EarlyFighter moved from sz60 to sz56
1 Artillery moved from N.Chunking to W.Sian
Yamamoto take W.Sian from Chinese
3 Tanks moved from Shansi to Szechwan
2 Artillerys, 3 Infantrys and 1 Tank moved from Flores to sz58
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz58 to sz59
2 Artillerys, 3 Infantrys and 1 Tank moved from sz59 to Soem
1 Artillery moved from Flores to sz58
1 Artillery and 1 Transport moved from sz58 to sz70
1 Infantry moved from Davao to sz70
1 Infantry moved from Ceram to sz48
1 Infantry and 1 T.Boat moved from sz48 to sz47
1 Infantry moved from sz47 to New Britain
Yamamoto take New Britain from British
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz48
1 Artillery and 1 Infantry moved from sz48 to Sarong
1 B.Transport moved from sz58 to sz70
4 Infantrys moved from Davao to sz70
1 B.Transport and 4 Infantrys moved from sz70 to sz48
4 Infantrys moved from sz48 to Sarong
1 Tank moved from Flores to sz58
1 B.Transport moved from sz58 to sz70
2 Infantrys moved from Davao to sz70
1 B.Transport and 2 Infantrys moved from sz70 to sz48
2 Infantrys moved from sz48 to Sarong
1 Tank moved from Flores to sz58
1 B.Transport and 2 Tanks moved from sz58 to sz81
2 Tanks moved from sz81 to Nayumo
1 Infantry moved from Malaya to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Soem
1 Battleship moved from sz60 to sz59
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 8 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in sz56
Yamamoto attack with 1 EarlyFighter
Anzac defend with 1 Submarine
Yamamoto roll dice for 1 EarlyFighter in sz56, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in sz56
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Sarong
Yamamoto attack with 1 Artillery and 7 Infantrys
Dutch defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 2 : 0/8 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 3 : 2/8 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sarong
Yamamoto win, taking Sarong from Dutch with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Artillery and 1 Infantry
Battle in Nayumo
Yamamoto attack with 2 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Nayumo, round 2 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Nayumo
Yamamoto win, taking Nayumo from Dutch with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Yamamoto attack with 3 Tanks
Chinese defend with 2 Mech.Infs and 1 Tankette
Yamamoto roll dice for 3 Tanks in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 Mech.Infs and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan
Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 2 Mech.Infs and 1 Tankette
Battle in Soem
Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Soem, round 2 : 4/7 hits, 2.17 expected hits
Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem
Yamamoto win, taking Soem from Anzac with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 3 Infantrys
Non Combat Move - Yamamoto
1 EarlyFighter moved from sz56 to sz60
3 Infantrys moved from Bonin to sz78
3 Infantrys moved from sz78 to Tokyo
Place Units - Yamamoto
1 B.Carrier placed in sz78
3 Fighters placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
6 Infantrys placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Yamamoto regular : 3.00
Anzac regular : -0.33
Dutch regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Gansu to N.Shangsi
1 Tankette moved from Gansu to N.Shangsi
1 Tankette moved from Gansu to N.Shangsi
2 Mech.Infs moved from Tsingnan to Szechwan
1 Infantry moved from Tsingnan to Sikang
2 Infantrys moved from Tsingnan to Gansu
1 EarlyFighter moved from Sian to Szechwan
1 EarlyFighter moved from Sian to N.Shangsi
2 Mech.Infs moved from Urumal to Tsingnan
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs
Yamamoto defend with 2 Tanks
Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Mech.Infs in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 2/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Chinese, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 1
Casualties for Chinese: 2 Infantrys and 1 Mech.Inf
Casualties for Yamamoto: 2 Tanks
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tankettes
Hisaichi defend with 2 Infantrys and 1 Tankette
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 3 : 3/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys and 1 Tankette
Non Combat Move - Chinese
1 EarlyFighter moved from N.Shangsi to Sian
1 EarlyFighter moved from Szechwan to Sian
Place Units - Chinese
1 Bunker placed in Sian
6 Infantrys placed in Xining
3 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Chinese regular : 2.00
Hisaichi regular : -1.17
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 Elite moved from E.Shansi to N.Shangsi
1 Tank and 1 Tankette moved from Peking to N.Shangsi
1 Tankette moved from Peking to N.Shangsi
1 Infantry moved from Shangsi to Gansu
1 Tank and 1 Tankette moved from Shansi to Gansu
1 Tank and 1 Tankette moved from Shansi to Szechwan
1 Infantry moved from Shansi to Shangsi
1 Tankette moved from Hanan to Sikang
1 Infantry moved from Nanking to Hanan
1 Infantry moved from Shansi to Nanking
1 Tank and 1 Tankette moved from Hankou to Shansi
4 Infantrys moved from Kwangtung to Hankou
6 Infantrys moved from Hongkong to Kwangtung
1 Destroyer and 1 Submarine moved from sz81 to sz50
2 Destroyers moved from sz58 to sz50
1 Tankette moved from Halma to sz48
1 B.Transport and 1 Tankette moved from sz48 to sz81
1 Tankette moved from sz81 to New Guinea
Hisaichi take New Guinea from British
1 Battleship moved from sz59 to sz50
1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50
2 Transports moved from sz59 to sz50
2 Bombers moved from Thailand to sz50
1 NakajimaG5N moved from S.Borneo to sz50
1 T.Boat moved from sz59 to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to Malaya
1 Tankette moved from Belogorsk to Jinan
1 Infantry moved from Hsingan to Jinan
1 Infantry moved from Belogorsk to Hsingan
1 Transport moved from sz1 to sz2
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in N.Shangsi
Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes
Chinese defend with 1 Infantry and 2 Tankettes
Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry and 2 Tankettes
Battle in Jinan
Hisaichi attack with 1 Infantry and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Tank and 1 Tankette
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in sz50
Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports
Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67
Anzac regular : -0.17
Russians regular : -0.33
Hisaichi regular : 2.50
@entek 5 hits in sz50. ool please
@dawgoneit BB, SS, Transports, DDs, CV, Fighter, BB
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Hisaichi
1 Elite moved from E.Shansi to N.Shangsi
1 Tank and 1 Tankette moved from Peking to N.Shangsi
1 Tankette moved from Peking to N.Shangsi
1 Infantry moved from Shangsi to Gansu
1 Tank and 1 Tankette moved from Shansi to Gansu
1 Tank and 1 Tankette moved from Shansi to Szechwan
1 Infantry moved from Shansi to Shangsi
1 Tankette moved from Hanan to Sikang
1 Infantry moved from Nanking to Hanan
1 Infantry moved from Shansi to Nanking
1 Tank and 1 Tankette moved from Hankou to Shansi
4 Infantrys moved from Kwangtung to Hankou
6 Infantrys moved from Hongkong to Kwangtung
1 Destroyer and 1 Submarine moved from sz81 to sz50
2 Destroyers moved from sz58 to sz50
1 Tankette moved from Halma to sz48
1 B.Transport and 1 Tankette moved from sz48 to sz81
1 Tankette moved from sz81 to New Guinea
Hisaichi take New Guinea from British
1 Battleship moved from sz59 to sz50
1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50
2 Transports moved from sz59 to sz50
2 Bombers moved from Thailand to sz50
1 NakajimaG5N moved from S.Borneo to sz50
1 T.Boat moved from sz59 to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to Malaya
1 Tankette moved from Belogorsk to Jinan
1 Infantry moved from Hsingan to Jinan
1 Infantry moved from Belogorsk to Hsingan
1 Transport moved from sz1 to sz2
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Chinese win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Tankette
Battle in N.Shangsi
Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes
Chinese defend with 1 Infantry and 2 Tankettes
Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry and 2 Tankettes
Battle in Jinan
Hisaichi attack with 1 Infantry and 1 Tankette
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Szechwan
Hisaichi attack with 1 Tank and 1 Tankette
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in sz50
Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports
Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 4 Transports in sz50, round 2 : 5/12 hits, 5.00 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi, 3 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 1 Submarine owned by the Anzac lost in sz50
Hisaichi roll dice for 1 Submarine in sz50, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 2 Bombers, 4 Destroyers, 1 Fighter and 1 NakajimaG5N in sz50, round 3 : 5/9 hits, 4.67 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Transport in sz50, round 3 : 5/9 hits, 4.50 expected hits
1 Transport owned by the Anzac, 4 Destroyers owned by the Hisaichi, 5 Destroyers owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz50
Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Fighter and 1 NakajimaG5N in sz50, round 4 : 3/5 hits, 3.33 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz50, round 4 : 2/3 hits, 1.83 expected hits
1 Battleship owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Battleship owned by the Hisaichi lost in sz50
Hisaichi win with 2 Bombers and 1 NakajimaG5N remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 1 Submarine and 3 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
Battle in Gansu
Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Gansu, round 2 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
2 Bombers moved from sz50 to E.Borneo
1 NakajimaG5N moved from sz50 to E.Borneo
1 Infantry moved from S.Borneo to E.Borneo
1 Elite moved from S.Borneo to E.Borneo
Place Units - Hisaichi
1 B.Transport and 1 Destroyer placed in sz60
1 Tank and 2 Tankettes placed in Peking
2 Elites placed in S.Borneo
6 Infantrys placed in Hongkong
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Seoul: 4 Infantrys
EDIT: Adding units owned by Hisaichi to Manchuria: 4 Infantrys
EDIT: Removing units owned by Hisaichi from Belogorsk: 1 Infantry
EDIT: Adding units owned by Hisaichi to Vostok: 1 Infantry
EDIT: Removing units owned by Hisaichi from sz1: 3 Transports
EDIT: Adding units owned by Hisaichi to sz79: 3 Transports
EDIT: Removing units owned by Hisaichi from Jinan: 1 Tankette
EDIT: Adding units owned by Hisaichi to Manchuria: 1 Tankette
EDIT: Removing units owned by Hisaichi from Belogorsk: 7 Infantrys
EDIT: Adding units owned by Hisaichi to Vostok: 7 Infantrys
EDIT: Turning off Edit Mode
8 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Anzac regular : 0.50
Russians regular : -0.33
Hisaichi regular : 4.17
@dawgoneit sorry for the edits. forgot some non coms
@dawgoneit No worries.
Also you can skip the dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Thai
1 Artillery moved from N.G to E.G
Thai take E.G from British
3 Artillerys, 10 Infantrys, 1 Marine and 2 Tanks moved from Thailand to Burma
1 Elite moved from Malaya to sz60
1 Elite and 1 T.Boat moved from sz60 to sz68
1 Elite moved from sz68 to Punay
1 Transport moved from sz48 to sz70
2 Artillerys, 3 Infantrys and 1 Marine moved from Phuket to Malaya
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - British
4 Artillerys and 4 Infantrys moved from E.India to Bengal
4 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66
2 Artillerys and 1 Infantry moved from sz66 to N.S
British take N.S from Yamamoto
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66
2 Artillerys and 1 Infantry moved from sz66 to Thailand
British take Thailand from Thai
1 Infantry moved from Bengal to W.Chunking
1 EarlyFighter moved from Bengal to W.Chunking
1 Tank moved from Dheli to Nepal
1 Artillery moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from Moresby to E.G
1 Artillery and 1 Infantry moved from Moresby to New Guinea
2 Infantrys moved from Yakutsk to Angarsk
1 Artillery and 1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs;
Combat - British
Battle in New Guinea
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tankette
British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in New Guinea, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in New Guinea, round 5 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in New Guinea
British win, taking New Guinea from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Tankette
Battle in W.Chunking
British attack with 1 EarlyFighter and 1 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 4 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 EarlyFighter and 1 Infantry in W.Chunking, round 5 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in W.Chunking, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in E.G
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in E.G, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in E.G, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in E.G, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in E.G, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in E.G
British win, taking E.G from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - British
1 Destroyer moved from sz49 to sz50
1 EarlyFighter moved from W.Chunking to Bengal
Place Units - British
1 Bunker and 2 Infantrys placed in Bengal
2 Artillerys and 2 Infantrys placed in Calcutta
1 Destroyer placed in sz63
1 Tank and 2 Tankettes placed in Dheli
1 Artillery and 2 Infantrys placed in Moresby
1 Artillery placed in Vancouver
Turn Complete - British
British collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
British regular : -2.00
Hisaichi regular : -2.00