@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit -VS- Entek TRS.
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 2 Tanks moved from Sumatra to sz60 1 Artillery moved from Burma to W.Chunking 1 Tank moved from Burma to Malaya 1 Tank moved from Malaya to sz60 2 Artillerys moved from Sumatra to sz60 4 Artillerys moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 7 Infantrys moved from Malaya to sz60 1 Infantry moved from sz60 to Malaya 6 Artillerys, 3 B.Transports, 8 Infantrys, 3 Tanks and 4 Transports moved from sz60 to sz58 6 Artillerys, 8 Infantrys and 3 Tanks moved from sz58 to Flores 1 Carrier moved from sz60 to sz57 2 EarlyFighters moved from sz60 to sz57 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to Ceram Yamamoto take Ceram from Dutch 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Bonin 1 Destroyer moved from sz78 to sz75 1 Destroyer moved from sz17 to sz16 2 B.Transports and 4 Transports moved from sz74 to sz78 1 Infantry moved from S to Samar Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 12 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 1 Carrier and 2 EarlyFighters British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Carrier and 2 EarlyFighters in sz57, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Carrier owned by the Yamamoto lost in sz57 Yamamoto roll dice for 2 EarlyFighters in sz57, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in sz57, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz57 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Carrier and 1 EarlyFighter Casualties for British: 1 Destroyer and 1 Transport Battle in Flores Yamamoto attack with 6 Artillerys, 8 Infantrys and 3 Tanks Anzac defend with 4 Artillerys and 4 Infantrys Yamamoto roll dice for 6 Artillerys, 8 Infantrys and 3 Tanks in Flores, round 2 : 5/17 hits, 5.83 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Flores, round 2 : 4/8 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 4 Infantrys and 3 Tanks in Flores, round 3 : 1/13 hits, 4.83 expected hits Anzac roll dice for 3 Artillerys in Flores, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 3 Infantrys and 3 Tanks in Flores, round 4 : 4/12 hits, 4.50 expected hits Anzac roll dice for 2 Artillerys in Flores, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 6 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 4 Artillerys and 4 Infantrys Battle in Bonin Yamamoto attack with 4 Infantrys Americans defend with 1 Elite Yamamoto roll dice for 4 Infantrys in Bonin, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Elite in Bonin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bonin Yamamoto roll dice for 3 Infantrys in Bonin, round 3 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 Elite in Bonin, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Bonin Yamamoto win, taking Bonin from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Non Combat Move - Yamamoto 1 EarlyFighter moved from sz57 to sz60 Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Malaya 4 Infantrys placed in Davao 4 Infantrys placed in Tokyo 4 Destroyers placed in sz78 1 Destroyer and 1 S.Sub placed in sz78 Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.83 Americans regular : 0.33 Anzac regular : 0.67 British regular : 0.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 1 Infantry and 1 Marine moved from Gansu to Shangsi 1 Tankette moved from Szechwan to Shangsi 2 Infantrys and 1 Marine moved from Gansu to N.Shangsi 1 Tankette moved from Sikang to N.Chunking 1 Tankette moved from W.Sian to Hanan 1 Tankette moved from Sikang to Hanan Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 2 Tankettes Hisaichi defend with 2 Tankettes Chinese roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.33 expected hits 1 Tankette owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Hanan Chinese roll dice for 1 Tankette in Hanan, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Tankette Casualties for Hisaichi: 2 Tankettes Battle in Shangsi Chinese attack with 1 Infantry, 1 Marine and 1 Tankette Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Infantry, 1 Marine and 1 Tankette in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Shangsi, round 3 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Shangsi 1 Tankette owned by the Chinese retreated to Szechwan Hisaichi win with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry and 1 Marine Casualties for Hisaichi: 2 Tankettes Battle in N.Shangsi Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 5 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Chunking Chinese attack with 1 Tankette Yamamoto defend with 1 Artillery Chinese roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese lost in N.Chunking Yamamoto win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Sian to W.Sian 1 Mech.Inf moved from Szechwan to Sian 2 Mech.Infs moved from Gansu to Sian 3 Mech.Infs moved from Tsingnan to Sian 2 Tankettes moved from Xining to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Gobi to Tsingnan 2 Mech.Infs moved from Xining to Szechwan 2 Infantrys moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 1 Infantry and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -2.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Nanking to Hanan 1 Tankette moved from Shansi to Hanan 3 Tanks moved from Hankou to Shansi 1 Infantry moved from Shansi to Nanking 2 Infantrys moved from E.Shansi to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Shansi to N.Shangsi 1 Tank moved from Peking to Shansi 1 Elite moved from Peking to E.Shansi 8 Infantrys moved from Seoul to sz79 8 Infantrys and 4 Transports moved from sz79 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Infantry and 1 Tankette moved from Hsingan to Belogorsk 5 Infantrys moved from Manchuria to Belogorsk 1 Infantry moved from Tientsin to Hsingan 1 Infantry moved from Hsingan to Belogorsk 1 Tank moved from Hopeh to Shansi 1 Artillery moved from Bali to sz59 1 Artillery and 1 Transport moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from Bava to sz59 2 Artillerys and 2 Infantrys moved from sz59 to Soem 2 Bombers moved from S.Borneo to sz63 1 Fighter moved from sz60 to Soem 1 Battleship moved from sz60 to sz59 1 Carrier moved from sz67 to sz78 1 Transport moved from sz74 to sz78 1 Tank moved from Samar to sz71 1 B.Transport and 1 Tank moved from sz71 to sz48 1 Tank moved from sz48 to Sarong Hisaichi take Sarong from Dutch 1 Transport moved from sz70 to sz60 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz60 to sz58 4 Infantrys, 1 Tank and 1 Tankette moved from Hongkong to Kwangtung 1 Tank and 1 Tankette moved from Kwangtung to Hankou 1 Tank moved from Hankou to Shansi 1 Tankette moved from W.Chunking to W.Sian Purchase Units - Hisaichi Hisaichi buy 1 Elite, 12 Infantrys, 1 NakajimaG5N, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Infantrys and 2 Tankettes Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 2 Infantrys and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 1 Marine Battle in Belogorsk Hisaichi attack with 15 Infantrys and 1 Tankette Russians defend with 5 Mech.Infs and 4 Tanks Hisaichi roll dice for 15 Infantrys and 1 Tankette in Belogorsk, round 2 : 5/16 hits, 2.83 expected hits Russians roll dice for 5 Mech.Infs and 4 Tanks in Belogorsk, round 2 : 2/9 hits, 3.67 expected hits 5 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 13 Infantrys and 1 Tankette in Belogorsk, round 3 : 3/14 hits, 2.50 expected hits Russians roll dice for 4 Tanks in Belogorsk, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 11 Infantrys and 1 Tankette in Belogorsk, round 4 : 2/12 hits, 2.17 expected hits Russians roll dice for 1 Tank in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk Hisaichi win, taking Belogorsk from Russians with 10 Infantrys and 1 Tankette remaining. Battle score for attacker is 35 Casualties for Hisaichi: 5 Infantrys Casualties for Russians: 5 Mech.Infs and 4 Tanks Battle in Hanan Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Tankette Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 4 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 5 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 5 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 9 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 9 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tankette Battle in Soem Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in sz63 Hisaichi attack with 2 Bombers British defend with 2 B.Transports Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 B.Transports in sz63, round 2 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 B.Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi win with 2 Bombers remaining. Battle score for attacker is 16 Casualties for British: 2 B.Transports Non Combat Move - Hisaichi 2 Bombers moved from sz63 to Thailand 1 Fighter moved from Soem to sz60 1 Infantry moved from S.Borneo to E.Borneo 2 Artillerys moved from S.Borneo to E.Borneo 1 Submarine moved from sz59 to sz81 1 Destroyer moved from sz59 to sz81 Place Units - Hisaichi 1 Elite, 2 Infantrys and 1 NakajimaG5N placed in S.Borneo 6 Infantrys placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.17 British regular : -0.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.G to Sarong Combat - Dutch Battle in Sarong Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sarong Dutch win, taking Sarong from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Dutch regular : 1.33 Hisaichi regular : -0.50 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 1 Elite moved from Thailand to Malaya 5 Infantrys moved from Phuket to Thailand 10 Infantrys moved from Thailand to Burma 1 T.Boat moved from sz59 to sz60 1 Artillery moved from Buru to sz58 1 Artillery and 1 Transport moved from sz58 to sz48 1 Artillery moved from sz48 to N.G Thai take N.G from British 1 Elite moved from Thailand to Burma 1 Marine moved from Thailand to Burma 2 Artillerys moved from Thailand to Burma 1 Tank moved from Thailand to Burma 1 Marine moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 2 Tankettes moved from Nepal to W.Chunking 1 EarlyFighter moved from Bengal to W.Chunking 2 B.Transports and 2 Transports moved from sz66 to sz63 4 Artillerys and 4 Infantrys moved from Calcutta to sz63 4 Artillerys and 4 Infantrys moved from sz63 to E.India 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 2 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Fighter, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 EarlyFighter and 2 Tankettes Yamamoto defend with 1 Artillery British roll dice for 1 EarlyFighter and 2 Tankettes in W.Chunking, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British lost in W.Chunking British roll dice for 1 EarlyFighter and 1 Tankette in W.Chunking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in W.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British lost in W.Chunking 1 EarlyFighter owned by the British retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for British: 2 Tankettes Non Combat Move - British 1 EarlyFighter moved from W.Chunking to Bengal 1 EarlyFighter moved from Dheli to sz63 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Artillery moved from Dheli to Bhopa Place Units - British 1 Carrier placed in sz63 1 Fighter placed in sz63 1 Bunker and 2 Infantrys placed in Bengal 4 Artillerys and 2 Infantrys placed in Calcutta 1 Tank placed in Dheli Turn Complete - British British collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
British regular : -1.67 Hisaichi regular : 1.33 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Anzac 1 Artillery moved from W.Australia to sz50 5 Infantrys moved from Derby to sz50 1 Artillery, 1 Fighter and 5 Infantrys moved from sz50 to Soem Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 1 PUs; Combat - Anzac Battle in Soem Anzac attack with 1 Artillery, 1 Fighter and 5 Infantrys Hisaichi defend with 2 Artillerys and 1 Infantry Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Soem, round 2 : 2/7 hits, 1.83 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Soem, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soem Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Soem, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Soem, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Soem to sz50 2 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby Place Units - Anzac 1 Artillery, 1 Elite and 1 Marine placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin 4 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 Hisaichi regular : 0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz18 to sz76 1 Destroyer moved from sz19 to sz76 1 Fighter moved from Pearl Harbor to Wake 2 Infantrys moved from Hilo to sz25 1 Infantry moved from Pearl Harbor to sz25 1 B.Transport and 3 Infantrys moved from sz25 to sz11 3 Infantrys moved from sz11 to Midway 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Yakutsk to Vostok 3 Infantrys and 3 Marines moved from Palana to sz4 7 Destroyers, 3 Infantrys, 3 Marines and 3 Transports moved from sz4 to sz7 3 Infantrys and 3 Marines moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 2 B.Transports moved from sz4 to sz5 1 Infantry moved from N.Canada to Anchorage 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 8 Marines moved from Seattle to sz6 8 Marines moved from sz6 to N.Canada 2 Tankettes moved from British Columbia to Anchorage 8 Marines moved from sz14 to Seattle 2 EarlyFighters moved from Marcus to Iwo Jima 1 B29 moved from Marcus to S.Japan Purchase Units - Americans Americans buy 1 Bunker, 5 Destroyers, 1 Factory, 8 Marines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in S.Japan Bombing raid in S.Japan rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Vostok Americans attack with 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks Masaharu defend with 1 Artillery, 7 Infantrys and 1 Marine Americans roll dice for 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks in Vostok, round 2 : 6/14 hits, 4.67 expected hits Masaharu roll dice for 1 Artillery, 7 Infantrys and 1 Marine in Vostok, round 2 : 2/9 hits, 3.00 expected hits 6 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Vostok Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 3 : 2/12 hits, 4.33 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Marine in Vostok, round 3 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Vostok Americans roll dice for 1 Artillery, 1 Infantry, 8 Marines and 2 Tanks in Vostok, round 4 : 8/12 hits, 4.33 expected hits Masaharu roll dice for 1 Artillery in Vostok, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Vostok Americans win, taking Vostok from Masaharu with 1 Artillery, 8 Marines and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 3 Infantrys Casualties for Masaharu: 1 Artillery, 7 Infantrys and 1 Marine Non Combat Move - Americans 1 B29 moved from S.Japan to Iwo Jima Place Units - Americans 1 Bunker and 1 Factory placed in Iwo Jima 1 Destroyer placed in sz17 1 Destroyer placed in sz19 8 Marines placed in San Francisco 2 Destroyers placed in sz4 1 Destroyer and 1 T.Boat placed in sz25 Turn Complete - Americans Americans collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Masaharu regular : -1.33 -
TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 3 Artillerys moved from Amursk to sz1 3 Artillerys and 4 Transports moved from sz1 to sz15 1 Artillery and 1 Marine moved from Akina to sz15 2 Infantrys moved from Akina to sz15 1 Infantry moved from Akina to sz15 4 Artillerys, 3 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 4 Artillerys, 4 Infantrys and 1 Marine moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 4 Artillerys, 4 Infantrys and 1 Marine Americans defend with 1 Artillery, 8 Marines and 2 Tanks Masaharu roll dice for 4 Artillerys, 4 Infantrys and 1 Marine in Vostok, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 1 Artillery, 8 Marines and 2 Tanks in Vostok, round 2 : 3/11 hits, 4.00 expected hits 5 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery, 3 Marines and 2 Tanks in Vostok, round 3 : 0/6 hits, 2.33 expected hits 3 Marines owned by the Americans lost in Vostok Masaharu roll dice for 4 Artillerys, 1 Infantry and 1 Marine in Vostok, round 4 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 2 Tanks in Vostok, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Vostok Masaharu roll dice for 3 Artillerys and 1 Marine in Vostok, round 5 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vostok, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 3 Artillerys and 1 Marine remaining. Battle score for attacker is 26 Casualties for Masaharu: 1 Artillery and 4 Infantrys Casualties for Americans: 1 Artillery, 8 Marines and 2 Tanks Non Combat Move - Masaharu Place Units - Masaharu 1 Infantry, 1 Marine and 1 Tank placed in Amursk Masaharu undo move 1. 2 Infantrys and 1 Tank placed in Amursk 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Masaharu regular : 3.17 Russians regular : -3.17 -
@dawgoneit Do you mind if I move the american’s in east asia? I totally forgot to move them
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@entek all good
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 Infantrys moved from Ulaan Ude to Quingdao 2 Tankettes moved from Ulaan Ude to Quingdao 4 Infantrys moved from Tulun to Ulaan Ude 4 Mech.Infs moved from Tulun to Quingdao 1 Tank moved from Kaask to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 3 Infantrys moved from Kaask to Tulun 4 Mech.Infs moved from Achinsk to Tulun EDIT: 1 Artillery and 11 Infantrys moved from Magadan to Yakutsk EDIT: 5 Marines moved from Palana to Magadan Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Quingdao 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 1 EarlyFighter moved from sz60 to sz56 1 Artillery moved from N.Chunking to W.Sian Yamamoto take W.Sian from Chinese 3 Tanks moved from Shansi to Szechwan 2 Artillerys, 3 Infantrys and 1 Tank moved from Flores to sz58 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz58 to sz59 2 Artillerys, 3 Infantrys and 1 Tank moved from sz59 to Soem 1 Artillery moved from Flores to sz58 1 Artillery and 1 Transport moved from sz58 to sz70 1 Infantry moved from Davao to sz70 1 Infantry moved from Ceram to sz48 1 Infantry and 1 T.Boat moved from sz48 to sz47 1 Infantry moved from sz47 to New Britain Yamamoto take New Britain from British 1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz48 1 Artillery and 1 Infantry moved from sz48 to Sarong 1 B.Transport moved from sz58 to sz70 4 Infantrys moved from Davao to sz70 1 B.Transport and 4 Infantrys moved from sz70 to sz48 4 Infantrys moved from sz48 to Sarong 1 Tank moved from Flores to sz58 1 B.Transport moved from sz58 to sz70 2 Infantrys moved from Davao to sz70 1 B.Transport and 2 Infantrys moved from sz70 to sz48 2 Infantrys moved from sz48 to Sarong 1 Tank moved from Flores to sz58 1 B.Transport and 2 Tanks moved from sz58 to sz81 2 Tanks moved from sz81 to Nayumo 1 Infantry moved from Malaya to sz60 1 Infantry and 1 T.Boat moved from sz60 to sz59 1 Infantry moved from sz59 to Soem 1 Battleship moved from sz60 to sz59 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Carrier, 3 Fighters and 8 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in sz56 Yamamoto attack with 1 EarlyFighter Anzac defend with 1 Submarine Yamamoto roll dice for 1 EarlyFighter in sz56, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in sz56 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Battle in Sarong Yamamoto attack with 1 Artillery and 7 Infantrys Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 2 : 0/8 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 7 Infantrys in Sarong, round 3 : 2/8 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sarong Yamamoto win, taking Sarong from Dutch with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Nayumo Yamamoto attack with 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Nayumo, round 2 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Nayumo Yamamoto win, taking Nayumo from Dutch with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Szechwan Yamamoto attack with 3 Tanks Chinese defend with 2 Mech.Infs and 1 Tankette Yamamoto roll dice for 3 Tanks in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 Mech.Infs and 1 Tankette in Szechwan, round 2 : 1/3 hits, 0.83 expected hits 1 Tankette owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Yamamoto lost in Szechwan Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Tank Casualties for Chinese: 2 Mech.Infs and 1 Tankette Battle in Soem Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank Anzac defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Soem, round 2 : 4/7 hits, 2.17 expected hits Anzac roll dice for 1 Artillery and 3 Infantrys in Soem, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem Yamamoto win, taking Soem from Anzac with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery and 3 Infantrys Non Combat Move - Yamamoto 1 EarlyFighter moved from sz56 to sz60 3 Infantrys moved from Bonin to sz78 3 Infantrys moved from sz78 to Tokyo Place Units - Yamamoto 1 B.Carrier placed in sz78 3 Fighters placed in sz78 2 Artillerys and 2 Infantrys placed in Davao 6 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 3.00 Anzac regular : -0.33 Dutch regular : -1.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Gansu to Szechwan 1 Infantry moved from Gansu to N.Shangsi 1 Tankette moved from Gansu to N.Shangsi 1 Tankette moved from Gansu to N.Shangsi 2 Mech.Infs moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Sikang 2 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Sian to Szechwan 1 EarlyFighter moved from Sian to N.Shangsi 2 Mech.Infs moved from Urumal to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs Yamamoto defend with 2 Tanks Chinese roll dice for 1 EarlyFighter, 2 Infantrys and 2 Mech.Infs in Szechwan, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Mech.Infs in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Szechwan, round 3 : 2/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Szechwan, round 4 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Chinese: 2 Infantrys and 1 Mech.Inf Casualties for Yamamoto: 2 Tanks Battle in N.Shangsi Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tankettes Hisaichi defend with 2 Infantrys and 1 Tankette Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tankette in N.Shangsi, round 2 : 0/3 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in N.Shangsi, round 3 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Sian 1 EarlyFighter moved from Szechwan to Sian Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 3 Infantrys and 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Chinese regular : 2.00 Hisaichi regular : -1.17 -
TripleA Manual Gamesave Post: Hisaichi round 8
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Elite moved from E.Shansi to N.Shangsi 1 Tank and 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Infantry moved from Shangsi to Gansu 1 Tank and 1 Tankette moved from Shansi to Gansu 1 Tank and 1 Tankette moved from Shansi to Szechwan 1 Infantry moved from Shansi to Shangsi 1 Tankette moved from Hanan to Sikang 1 Infantry moved from Nanking to Hanan 1 Infantry moved from Shansi to Nanking 1 Tank and 1 Tankette moved from Hankou to Shansi 4 Infantrys moved from Kwangtung to Hankou 6 Infantrys moved from Hongkong to Kwangtung 1 Destroyer and 1 Submarine moved from sz81 to sz50 2 Destroyers moved from sz58 to sz50 1 Tankette moved from Halma to sz48 1 B.Transport and 1 Tankette moved from sz48 to sz81 1 Tankette moved from sz81 to New Guinea Hisaichi take New Guinea from British 1 Battleship moved from sz59 to sz50 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50 2 Transports moved from sz59 to sz50 2 Bombers moved from Thailand to sz50 1 NakajimaG5N moved from S.Borneo to sz50 1 T.Boat moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from sz60 to Malaya 1 Tankette moved from Belogorsk to Jinan 1 Infantry moved from Hsingan to Jinan 1 Infantry moved from Belogorsk to Hsingan 1 Transport moved from sz1 to sz2 Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in N.Shangsi Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes Chinese defend with 1 Infantry and 2 Tankettes Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 2 Tankettes Battle in Jinan Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in sz50 Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hitsCombat Hit Differential Summary :
Chinese regular : 0.67 Anzac regular : -0.17 Russians regular : -0.33 Hisaichi regular : 2.50 -
@entek 5 hits in sz50. ool please
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@dawgoneit BB, SS, Transports, DDs, CV, Fighter, BB
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Elite moved from E.Shansi to N.Shangsi 1 Tank and 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Infantry moved from Shangsi to Gansu 1 Tank and 1 Tankette moved from Shansi to Gansu 1 Tank and 1 Tankette moved from Shansi to Szechwan 1 Infantry moved from Shansi to Shangsi 1 Tankette moved from Hanan to Sikang 1 Infantry moved from Nanking to Hanan 1 Infantry moved from Shansi to Nanking 1 Tank and 1 Tankette moved from Hankou to Shansi 4 Infantrys moved from Kwangtung to Hankou 6 Infantrys moved from Hongkong to Kwangtung 1 Destroyer and 1 Submarine moved from sz81 to sz50 2 Destroyers moved from sz58 to sz50 1 Tankette moved from Halma to sz48 1 B.Transport and 1 Tankette moved from sz48 to sz81 1 Tankette moved from sz81 to New Guinea Hisaichi take New Guinea from British 1 Battleship moved from sz59 to sz50 1 Carrier, 1 Destroyer, 1 Fighter and 1 Transport moved from sz60 to sz50 2 Transports moved from sz59 to sz50 2 Bombers moved from Thailand to sz50 1 NakajimaG5N moved from S.Borneo to sz50 1 T.Boat moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from sz60 to Malaya 1 Tankette moved from Belogorsk to Jinan 1 Infantry moved from Hsingan to Jinan 1 Infantry moved from Belogorsk to Hsingan 1 Transport moved from sz1 to sz2 Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Destroyer, 2 Elites, 14 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Tankette Battle in N.Shangsi Hisaichi attack with 1 Elite, 1 Tank and 2 Tankettes Chinese defend with 1 Infantry and 2 Tankettes Hisaichi roll dice for 1 Elite, 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Elite, 1 Tank and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 2 Tankettes Battle in Jinan Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Jinan, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in sz50 Hisaichi attack with 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N, 1 Submarine and 3 Transports Anzac defend with 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Hisaichi roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in sz50, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Carrier, 4 Destroyers, 1 Fighter, 1 NakajimaG5N and 3 Transports in sz50, round 2 : 5/10 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 4 Transports in sz50, round 2 : 5/12 hits, 5.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Carrier owned by the Hisaichi, 3 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 1 Submarine owned by the Anzac lost in sz50 Hisaichi roll dice for 1 Submarine in sz50, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 2 Bombers, 4 Destroyers, 1 Fighter and 1 NakajimaG5N in sz50, round 3 : 5/9 hits, 4.67 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter and 1 Transport in sz50, round 3 : 5/9 hits, 4.50 expected hits 1 Transport owned by the Anzac, 4 Destroyers owned by the Hisaichi, 5 Destroyers owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz50 Hisaichi roll dice for 1 Battleship, 2 Bombers, 1 Fighter and 1 NakajimaG5N in sz50, round 4 : 3/5 hits, 3.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz50, round 4 : 2/3 hits, 1.83 expected hits 1 Battleship owned by the Anzac, 1 Fighter owned by the Hisaichi, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Battleship owned by the Hisaichi lost in sz50 Hisaichi win with 2 Bombers and 1 NakajimaG5N remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Battleship, 1 Carrier, 4 Destroyers, 1 Fighter, 1 Submarine and 3 Transports Casualties for Anzac: 1 Battleship, 1 Carrier, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Battle in Gansu Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Gansu, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Gansu, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 2 Bombers moved from sz50 to E.Borneo 1 NakajimaG5N moved from sz50 to E.Borneo 1 Infantry moved from S.Borneo to E.Borneo 1 Elite moved from S.Borneo to E.Borneo Place Units - Hisaichi 1 B.Transport and 1 Destroyer placed in sz60 1 Tank and 2 Tankettes placed in Peking 2 Elites placed in S.Borneo 6 Infantrys placed in Hongkong Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 4 Infantrys EDIT: Adding units owned by Hisaichi to Manchuria: 4 Infantrys EDIT: Removing units owned by Hisaichi from Belogorsk: 1 Infantry EDIT: Adding units owned by Hisaichi to Vostok: 1 Infantry EDIT: Removing units owned by Hisaichi from sz1: 3 Transports EDIT: Adding units owned by Hisaichi to sz79: 3 Transports EDIT: Removing units owned by Hisaichi from Jinan: 1 Tankette EDIT: Adding units owned by Hisaichi to Manchuria: 1 Tankette EDIT: Removing units owned by Hisaichi from Belogorsk: 7 Infantrys EDIT: Adding units owned by Hisaichi to Vostok: 7 Infantrys EDIT: Turning off Edit Mode 8 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Anzac regular : 0.50 Russians regular : -0.33 Hisaichi regular : 4.17 -
@dawgoneit sorry for the edits. forgot some non coms
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@dawgoneit No worries.
Also you can skip the dutch





