@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsdawgoneit -VS- Entek TRS.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz66 4 Artillerys and 2 Infantrys moved from sz66 to N.S British take N.S from Hisaichi 1 Infantry moved from W.Chunking to Chunking 1 EarlyFighter moved from Bengal to Chunking 1 Tank and 2 Tankettes moved from Nepal to Burma 1 Infantry moved from Bengal to Burma 1 Infantry moved from Bhopal to W.Tibet 1 Artillery moved from Bhopal to W.Tibet 1 Destroyer and 1 Transport moved from sz57 to sz49 2 Infantrys moved from N.Canada to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from Yakutsk to Vostok 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 8 Artillerys, 8 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 5 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 7 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 8 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 8 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Chunking British attack with 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Chunking 1 EarlyFighter owned by the British retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Burma British attack with 1 Infantry, 1 Tank and 2 Tankettes Yamamoto defend with 1 Artillery and 1 Tank British roll dice for 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Burma, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto lost in Burma British roll dice for 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 3 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Tank Casualties for British: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Chunking to Bengal 1 Mech.Inf moved from Dheli to Bengal 2 B.Transports moved from sz66 to sz63 2 Transports moved from sz66 to sz63 Place Units - British 5 Artillerys and 3 Infantrys placed in Calcutta 1 Artillery and 1 Infantry placed in Bengal 1 Tank and 2 Tankettes placed in Dheli 1 Artillery and 2 Infantrys placed in Moresby 1 Artillery and 2 Infantrys placed in Vancouver Turn Complete - British British collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Neutral regular : -3.50 British regular : -3.33 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Elite moved from Melbourne to sz37 1 Elite and 1 S.Sub moved from sz37 to sz57 1 Elite moved from sz57 to Bali Anzac take Bali from Hisaichi 4 Transports moved from sz56 to sz57 6 Infantrys moved from Soem to sz57 6 Infantrys and 4 Transports moved from sz57 to sz56 6 Infantrys moved from sz56 to Sumatra Anzac take Sumatra from Yamamoto 2 EarlyFighters moved from sz56 to sz59 1 EarlyFighter moved from Soem to sz59 1 Infantry moved from Darwin to Derby Purchase Units - Anzac Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 3 EarlyFighters Hisaichi defend with 2 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in sz59, round 2 : 2/5 hits, 1.50 expected hits 2 EarlyFighters owned by the Anzac lost in sz59 1 EarlyFighter owned by the Anzac retreated Hisaichi win with 2 Destroyers, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is -16 Casualties for Anzac: 2 EarlyFighters Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz56 Place Units - Anzac 3 Destroyers placed in sz50 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 Hisaichi regular : 0.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 Elite moved from Pearl Harbor to sz25 1 Elite and 1 S.Sub moved from sz25 to sz19 1 Elite moved from sz19 to Wake 1 Tank moved from Wake to sz20 3 Artillerys moved from Wake to sz20 2 Infantrys moved from Wake to sz20 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Tank moved from sz20 to sz18 3 Artillerys, 2 Infantrys and 1 Tank moved from sz18 to Marcus 1 Battleship, 2 Carriers, 6 Destroyers and 4 EarlyFighters moved from sz20 to sz18 1 Destroyer moved from sz25 to sz20 1 Artillery and 2 Tanks moved from Magadan to Yakutsk 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Palana to Magadan 2 Fighters moved from N.Canada to Magadan Purchase Units - Americans Americans buy 2 B.Transports, 1 B29, 3 Destroyers, 2 Infantrys and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in Marcus Americans attack with 3 Artillerys, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 1 Battleship in Marcus, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Marcus, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Non Combat Move - Americans 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz6 8 Marines moved from sz6 to N.Canada 2 B.Transports moved from sz4 to sz5 1 Artillery and 1 Infantry moved from Alaska to sz5 4 Infantrys moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 1 Artillery, 2 B.Transports and 6 Infantrys moved from sz5 to sz4 1 Artillery and 6 Infantrys moved from sz4 to Palana 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 5 Infantrys moved from sz4 to Palana 2 Infantrys moved from Anchorage to Alaska 1 Infantry moved from British Columbia to N.Canada 1 Infantry moved from Seattle to British Columbia 7 Marines moved from Nor Cal to Portland 1 Marine moved from Nor Cal to Portland 2 Tankettes moved from San Francisco to Portland Place Units - Americans 8 Marines placed in San Francisco 2 B.Transports placed in sz23 1 Destroyer placed in sz19 1 B29 placed in Pearl Harbor 2 Destroyers placed in sz4 1 Infantry placed in Pearl Harbor 1 Infantry placed in Hilo Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Americans regular : 0.17 -
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 2 Artillerys and 6 Infantrys moved from Akina to sz15 1 Infantry moved from Manchuria to Hsingan 4 Tankettes moved from Amursk to Vostok 1 Infantry moved from Belogorsk to Vostok 1 Infantry moved from Amursk to Belogorsk 2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Belogorsk 3 Artillerys, 1 Bomber, 3 Elites, 2 Infantrys and 4 Tanks moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Infantry and 4 Tankettes British defend with 2 Infantrys; Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry and 4 Tankettes in Vostok, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 Infantrys in Vostok, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Vostok Masaharu roll dice for 4 Tankettes in Vostok, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Tankettes owned by the Masaharu lost in Vostok Masaharu roll dice for 2 Tankettes in Vostok, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 2 Tankettes in Vostok, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 5 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Masaharu and 1 Infantry owned by the British lost in Vostok Masaharu win, taking Vostok from Russians with 1 Tankette remaining. Battle score for attacker is -8 Casualties for Masaharu: 1 Infantry and 3 Tankettes Casualties for British: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Masaharu Place Units - Masaharu 3 Artillerys placed in Amursk 1 Artillery, 6 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu regular : -1.17 Russians regular : 1.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Tankette moved from Ulaan Ude to Vostok 2 Tankettes moved from Ulaan Ude to Hsingan 1 Infantry moved from Yakutsk to Vostok Purchase Units - Russians Russians buy 4 Infantrys, 4 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Vostok Russians attack with 1 Infantry and 1 Tankette Masaharu defend with 1 Tankette Russians roll dice for 1 Infantry and 1 Tankette in Vostok, round 2 : 1/2 hits, 0.50 expected hits Masaharu roll dice for 1 Tankette in Vostok, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Masaharu lost in Vostok Russians win, taking Vostok from Masaharu with 1 Tankette remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Tankette Battle in Hsingan Russians attack with 2 Tankettes Masaharu defend with 1 Infantry Russians roll dice for 2 Tankettes in Hsingan, round 2 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Hsingan Russians win, taking Hsingan from Masaharu with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao 1 Infantry moved from Quingdao to Hsingan 3 Infantrys moved from Tulun to Ulaan Ude 1 Mech.Inf moved from Tulun to Quingdao 1 Mech.Inf moved from Kaask to Quingdao 5 Tankettes moved from Kaask to Ulaan Ude 3 Infantrys moved from Kaask to Tulun 3 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 4 Infantrys and 2 Tankettes placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Masaharu regular : 0.50 Russians regular : 0.83 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys, 2 Infantrys and 2 Tanks moved from Java to Sumatra 1 Artillery and 1 Infantry moved from Davao to sz70 1 Infantry moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz60 1 Artillery and 2 Infantrys moved from sz60 to Sumatra 1 T.Boat moved from sz48 to sz70 1 Infantry moved from Punay to sz70 1 Infantry moved from sz70 to S Yamamoto take S from Americans 2 Artillerys, 2 Infantrys and 1 Tank moved from Thailand to Burma 1 Artillery moved from Chunking to N.Chunking Yamamoto take N.Chunking from Chinese 1 Artillery and 8 Infantrys moved from S.Japan to sz74 1 Artillery moved from Hopeh to sz74 3 Infantrys moved from Hopeh to sz74 2 Artillerys, 2 B.Transports, 11 Infantrys and 3 Transports moved from sz74 to sz60 2 Artillerys, 2 EarlyFighters and 11 Infantrys moved from sz60 to N.S 3 B.Transports moved from sz60 to sz74 4 Transports moved from sz60 to sz74 2 Tankettes moved from Malaya to sz60 2 Tankettes moved from sz60 to N.S 2 EarlyFighters moved from N.S to Sumatra 3 Destroyers moved from sz78 to sz76 1 Destroyer moved from sz76 to sz72 1 Destroyer moved from sz76 to sz17 6 Infantrys moved from Hopeh to Shansi 2 Tanks moved from Shansi to Gansu 1 Tank moved from Shansi to Szechwan Yamamoto take Szechwan from Chinese Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 6 Destroyers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Burma Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Tank British defend with 1 Tank and 2 Tankettes Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Burma, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 1 Tank and 2 Tankettes in Burma, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Burma Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Burma, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 Tank and 2 Tankettes in Burma, round 3 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 2 Tankettes owned by the British lost in Burma Yamamoto roll dice for 2 Artillerys and 1 Tank in Burma, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Burma Yamamoto win, taking Burma from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Tank and 2 Tankettes Battle in Sumatra Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Anzac defend with 6 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sumatra, round 2 : 1/11 hits, 3.83 expected hits Anzac roll dice for 6 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks in Sumatra, round 3 : 2/9 hits, 3.33 expected hits Anzac roll dice for 5 Infantrys in Sumatra, round 3 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 3 Artillerys, 2 EarlyFighters, 1 Infantry and 2 Tanks in Sumatra, round 4 : 4/8 hits, 3.00 expected hits Anzac roll dice for 3 Infantrys in Sumatra, round 4 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 2 Artillerys, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 4 Infantrys Casualties for Anzac: 6 Infantrys Battle in N.S Yamamoto attack with 2 Artillerys, 11 Infantrys and 2 Tankettes British defend with 4 Artillerys and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 11 Infantrys and 2 Tankettes in N.S, round 2 : 2/15 hits, 3.50 expected hits British roll dice for 4 Artillerys and 2 Infantrys in N.S, round 2 : 4/6 hits, 2.00 expected hits 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in N.S Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 2 Tankettes in N.S, round 3 : 4/11 hits, 2.83 expected hits British roll dice for 4 Artillerys in N.S, round 3 : 1/4 hits, 1.33 expected hits 4 Artillerys owned by the British and 1 Tankette owned by the Yamamoto lost in N.S Yamamoto win, taking N.S from British with 2 Artillerys, 7 Infantrys and 1 Tankette remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Infantrys and 1 Tankette Casualties for British: 4 Artillerys and 2 Infantrys Battle in Gansu Yamamoto attack with 2 Tanks Chinese defend with 1 Infantry and 1 Tankette Yamamoto roll dice for 2 Tanks in Gansu, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Tankette in Gansu, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Chinese lost in Gansu Yamamoto roll dice for 2 Tanks in Gansu, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Gansu, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in Gansu, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Gansu, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Gansu Yamamoto win, taking Gansu from Chinese with 1 Tank remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Infantry and 1 Tankette Casualties for Yamamoto: 1 Tank Non Combat Move - Yamamoto 2 EarlyFighters moved from Sumatra to sz60 Place Units - Yamamoto 6 Destroyers placed in sz78 1 Bunker and 4 Infantrys placed in Davao 6 Infantrys placed in Malaya 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : -5.67 Anzac regular : 0.33 British regular : 1.50 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 4 Infantrys, 2 Marines and 2 Mech.Infs moved from Tsingnan to Gansu 2 Tankettes moved from Xining to Sikang 1 Mech.Inf moved from Xining to Szechwan 1 Tankette moved from Sian to Szechwan 2 Tankettes moved from Sian to Shangsi 1 EarlyFighter moved from Sian to Shangsi 2 Tankettes moved from Sian to N.Chunking 1 Tankette moved from Sian to Hanan 1 EarlyFighter moved from Sian to Hanan 1 Infantry moved from Sian to Shangsi Purchase Units - Chinese Chinese buy 1 Bunker, 2 Infantrys, 4 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 4 Infantrys, 2 Marines and 2 Mech.Infs Yamamoto defend with 1 Tank Chinese roll dice for 4 Infantrys, 2 Marines and 2 Mech.Infs in Gansu, round 2 : 2/8 hits, 2.33 expected hits Yamamoto roll dice for 1 Tank in Gansu, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Gansu Chinese win, taking Gansu from Yamamoto with 3 Infantrys, 2 Marines and 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Szechwan Chinese attack with 1 Mech.Inf and 1 Tankette Yamamoto defend with 1 Tank Chinese roll dice for 1 Mech.Inf and 1 Tankette in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Hanan Chinese attack with 1 EarlyFighter and 1 Tankette Hisaichi defend with 1 Infantry and 1 Tankette Chinese roll dice for 1 EarlyFighter and 1 Tankette in Hanan, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 EarlyFighter and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 1 Tankette Battle in Shangsi Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tankettes Hisaichi defend with 4 Tankettes Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 4 Tankettes in Shangsi, round 2 : 0/4 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tankettes in Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 3 Tankettes in Shangsi, round 3 : 2/3 hits, 0.50 expected hits 1 Tankette owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 EarlyFighter and 1 Tankette in Shangsi, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Shangsi, round 4 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 EarlyFighter and 1 Tankette in Shangsi, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tankette in Shangsi, round 5 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Tankette remaining. Battle score for attacker is 10 Casualties for Hisaichi: 4 Tankettes Casualties for Chinese: 1 Infantry and 1 Tankette Battle in N.Chunking Chinese attack with 2 Tankettes Yamamoto defend with 1 Artillery Chinese roll dice for 2 Tankettes in N.Chunking, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese lost in N.Chunking Chinese roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese retreated to W.Sian Yamamoto win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from Hanan to Sian 1 EarlyFighter moved from Shangsi to Sian 3 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 2 Infantrys, 2 Mech.Infs and 2 Tankettes placed in Xining 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 0.67 Hisaichi regular : -0.17 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 Tankette moved from Kwangsi to W.Chunking Hisaichi take W.Chunking from Chinese 1 Transport moved from sz59 to sz60 1 Artillery and 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Bali 1 Transport moved from sz59 to sz60 1 Artillery and 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Bava 1 Bomber moved from S.Borneo to sz57 1 Bomber moved from S.Borneo to sz57 1 Fighter moved from sz60 to Bali 2 Tankettes moved from Hongkong to sz67 2 Tankettes and 1 Transport moved from sz67 to sz70 2 Tankettes moved from sz70 to Halma 1 Tank moved from Hongkong to sz67 2 Tankettes moved from Hongkong to sz67 1 B.Transport, 1 Tank and 2 Tankettes moved from sz67 to sz71 1 Tank and 2 Tankettes moved from sz71 to Samar 4 Infantrys moved from Tientsin to Hsingan 1 Tankette moved from Peking to Tientsin 1 Tankette moved from Tientsin to Hsingan 1 Tankette moved from Peking to Shangsi 1 Tankette moved from Hopeh to Shangsi 2 Tankettes moved from N.Shangsi to E.Shansi 1 Artillery, 4 Infantrys, 1 Marine and 1 Tankette moved from Hopeh to Shansi 1 Tankette moved from Nanking to Shansi 2 Tankettes moved from E.Shansi to Shansi 1 Tank moved from Peking to Shansi 1 Infantry moved from Korea to Tientsin 2 Infantrys moved from Shansi to E.Shansi 1 Infantry moved from Shansi to Shangsi 2 Tankettes moved from Kwangsi to Hanan 3 Transports moved from sz74 to sz79 5 Infantrys moved from Seoul to Manchuria 1 Transport moved from sz74 to sz79 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 14 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Samar Hisaichi attack with 1 Tank and 2 Tankettes Americans defend with 2 Infantrys Hisaichi roll dice for 1 Tank and 2 Tankettes in Samar, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 2 Tankettes owned by the Hisaichi lost in Samar Hisaichi roll dice for 1 Tank in Samar, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Samar, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Samar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Samar Hisaichi win, taking Samar from Americans with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Tankettes Casualties for Americans: 2 Infantrys Battle in sz57 Hisaichi attack with 2 Bombers Anzac defend with 1 S.Sub Hisaichi roll dice for 2 Bombers in sz57, round 2 : 1/2 hits, 1.33 expected hits 1 S.Sub owned by the Anzac lost in sz57 Hisaichi win with 2 Bombers remaining. Battle score for attacker is 9 Casualties for Anzac: 1 S.Sub Battle in Hsingan Hisaichi attack with 4 Infantrys and 1 Tankette Russians defend with 1 Infantry and 2 Tankettes Hisaichi roll dice for 4 Infantrys and 1 Tankette in Hsingan, round 2 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Infantry and 2 Tankettes in Hsingan, round 2 : 1/3 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hsingan Hisaichi roll dice for 3 Infantrys and 1 Tankette in Hsingan, round 3 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry and 2 Tankettes in Hsingan, round 3 : 0/3 hits, 0.67 expected hits 2 Tankettes owned by the Russians lost in Hsingan Hisaichi roll dice for 3 Infantrys and 1 Tankette in Hsingan, round 4 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Hsingan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hsingan Hisaichi win, taking Hsingan from Russians with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Infantry and 2 Tankettes Battle in Shangsi Hisaichi attack with 1 Infantry and 2 Tankettes Chinese defend with 1 Tankette Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Tankette in Shangsi, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tankette in Shangsi, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Tankette Battle in Hanan Hisaichi attack with 2 Tankettes Chinese defend with 1 Tankette Hisaichi roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Tankette in Hanan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tankette in Hanan, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 2 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Tankette Battle in Bava Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Bava, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Bava, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Bava Hisaichi win, taking Bava from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Halma Hisaichi attack with 2 Tankettes Dutch defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Halma, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Halma Hisaichi win, taking Halma from Dutch with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Dutch: 1 Infantry Battle in Bali Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Anzac defend with 1 Elite Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bali, round 2 : 2/3 hits, 1.17 expected hits Anzac roll dice for 1 Elite in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bali Hisaichi win, taking Bali from Anzac with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Elite Non Combat Move - Hisaichi 2 Bombers moved from sz57 to S.Borneo 1 Fighter moved from Bali to sz60 1 Carrier moved from sz60 to sz67 4 Tanks moved from Kwangsi to Hankou 1 Tank moved from Hongkong to sz67 1 Tank and 1 Transport moved from sz67 to sz74 1 Tank moved from sz74 to Hopeh Place Units - Hisaichi 8 Infantrys placed in Seoul 2 Artillerys and 2 Infantrys placed in S.Borneo 1 Elite, 1 Tank and 1 Tankette placed in Peking 4 Infantrys, 1 Tank and 1 Tankette placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Anzac regular : 0.67 Russians regular : 0.33 Dutch regular : 0.33 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Malaya to sz60 1 Infantry and 1 T.Boat moved from sz60 to sz59 1 Infantry moved from sz59 to Soem Thai take Soem from Dutch 1 Artillery and 1 Marine moved from Malaya to sz60 1 Artillery, 1 Marine and 1 Transport moved from sz60 to sz58 1 Artillery and 1 Marine moved from sz58 to Flores 1 Artillery moved from Malaya to sz60 1 Artillery and 1 Transport moved from sz60 to sz58 1 Artillery moved from sz58 to Buru Thai take Buru from Dutch 1 EarlyFighter moved from Thailand to sz63 Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Flores Thai attack with 1 Artillery and 1 Marine Anzac defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Marine in Flores, round 2 : 2/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Thai lost in Flores Thai win, taking Flores from Dutch with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Thai: 1 Marine Casualties for Anzac: 1 Infantry Battle in sz63 Thai attack with 1 EarlyFighter British defend with 2 B.Transports and 2 Transports Thai roll dice for 1 EarlyFighter in sz63, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 B.Transports and 2 Transports in sz63, round 2 : 1/4 hits, 0.67 expected hits 1 EarlyFighter owned by the Thai lost in sz63 British win with 2 B.Transports and 2 Transports remaining. Battle score for attacker is -8 Casualties for Thai: 1 EarlyFighter Non Combat Move - Thai 1 Elite and 5 Infantrys moved from Phuket to Thailand Place Units - Thai 5 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : 0.83 British regular : 0.33 Dutch regular : 0.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 1 Artillery and 1 Infantry moved from W.Tibet to Nepal 5 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 5 Artillerys, 2 B.Transports, 3 Infantrys and 2 Transports moved from sz63 to sz66 5 Artillerys, 2 EarlyFighters and 3 Infantrys moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Soem 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 6 Artillerys, 1 Bunker, 1 Destroyer, 1 EarlyFighter and 7 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in N.S British attack with 5 Artillerys, 2 EarlyFighters and 3 Infantrys Yamamoto defend with 2 Artillerys, 7 Infantrys and 1 Tankette British roll dice for 2 Battleships in N.S, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 5 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 2 : 3/10 hits, 3.33 expected hits Yamamoto roll dice for 2 Artillerys, 7 Infantrys and 1 Tankette in N.S, round 2 : 3/10 hits, 3.17 expected hits 3 Infantrys owned by the Yamamoto, 3 Infantrys owned by the British and 1 Tankette owned by the Yamamoto lost in N.S British roll dice for 5 Artillerys and 2 EarlyFighters in N.S, round 3 : 3/7 hits, 2.33 expected hits Yamamoto roll dice for 2 Artillerys and 4 Infantrys in N.S, round 3 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Yamamoto and 3 Artillerys owned by the British lost in N.S British roll dice for 2 Artillerys and 2 EarlyFighters in N.S, round 4 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.S, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S British roll dice for 1 Artillery and 2 EarlyFighters in N.S, round 5 : 3/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in N.S, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in N.S British win with 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for British: 5 Artillerys and 3 Infantrys Casualties for Yamamoto: 2 Artillerys, 7 Infantrys and 1 Tankette Battle in Soem British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Soem, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Soem British win, taking Soem from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Tankette moved from Dheli to Bhopa 1 Tankette moved from Bhopa to Nepal 1 Tankette moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 2 EarlyFighters moved from N.S to sz66 Place Units - British 1 Bunker and 2 Infantrys placed in Bengal 4 Artillerys and 4 Infantrys placed in Calcutta 1 EarlyFighter placed in Dheli 1 Artillery and 1 Infantry placed in Moresby 1 Destroyer placed in sz49 1 Artillery placed in Dheli Turn Complete - British British collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Thai regular : -0.33 British regular : 3.00 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 B.Transports moved from sz66 to sz63 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports moved from sz56 to sz50 2 Artillerys moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 3 Infantrys moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Flores 3 Artillerys and 3 Infantrys moved from sz50 to Flores 1 EarlyFighter moved from sz50 to sz58 Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz58 Anzac attack with 1 EarlyFighter Thai defend with 2 Transports Anzac roll dice for 1 EarlyFighter in sz58, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in sz58, round 2 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 EarlyFighter owned by the Anzac lost in sz58 Thai win with 1 Transport remaining. Battle score for attacker is -2 Casualties for Anzac: 1 EarlyFighter Casualties for Thai: 1 Transport Battle in Flores Anzac attack with 4 Artillerys and 4 Infantrys Thai defend with 1 Artillery Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Flores, round 2 : 4/8 hits, 2.67 expected hits Thai roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 1 Infantry moved from Darwin to Derby Place Units - Anzac 1 Destroyer and 1 Fighter placed in sz50 1 Artillery placed in W.Australia 1 Artillery and 2 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Anzac regular : 1.33 Thai regular : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 Elite moved from Wake to sz19 1 Destroyer, 1 Elite and 1 S.Sub moved from sz19 to sz76 1 Elite moved from sz76 to Bonin 1 Tank moved from Marcus to sz18 3 Artillerys moved from Marcus to sz18 2 Infantrys moved from Marcus to sz18 3 Artillerys, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Destroyers, 4 EarlyFighters, 2 Infantrys and 1 Tank moved from sz18 to sz76 1 Destroyer moved from sz20 to sz18 1 B29 moved from Pearl Harbor to sz76 2 Fighters moved from Magadan to sz76 3 Artillerys and 1 Tank moved from sz76 to Iwo Jima 2 Infantrys moved from sz76 to Iwo Jima Purchase Units - Americans Americans buy 1 B.Transport, 1 Bunker, 3 Destroyers, 1 Factory, 1 Fighter and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters, 2 Fighters and 1 S.Sub Yamamoto defend with 9 Destroyers Americans roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 7 Destroyers, 4 EarlyFighters and 2 Fighters in sz76, round 2 : 5/17 hits, 6.50 expected hits Yamamoto roll dice for 9 Destroyers in sz76, round 2 : 5/9 hits, 4.50 expected hits Units damaged: 1 Battleship owned by the Americans 4 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in sz76 Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 3 Destroyers, 4 EarlyFighters and 2 Fighters in sz76, round 3 : 5/13 hits, 5.17 expected hits Yamamoto roll dice for 3 Destroyers in sz76, round 3 : 0/3 hits, 1.50 expected hits 3 Destroyers owned by the Yamamoto lost in sz76 Americans win with 2 B.Transports, 1 B29, 1 Battleship, 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Fighters and 1 S.Sub remaining. Battle score for attacker is 40 Casualties for Americans: 4 Destroyers Casualties for Yamamoto: 9 Destroyers Battle in Bonin Battle in Iwo Jima Americans attack with 3 Artillerys, 2 Infantrys and 1 Tank Yamamoto defend with 1 AAGun, 1 Bunker and 2 Infantrys Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Iwo Jima, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 2 Infantrys in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Iwo Jima, round 3 : 4/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker and 1 Infantry in Iwo Jima, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Iwo Jima Americans win, taking Bonin from Yamamoto, taking Iwo Jima from Yamamoto with 3 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Bunker and 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 B29 moved from sz76 to Marcus 2 EarlyFighters moved from sz76 to Marcus 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 1 Artillery and 2 Tanks moved from Yakutsk to Vostok 1 Artillery, 3 Infantrys, 8 Marines and 2 Tanks moved from Magadan to Yakutsk 1 Artillery and 11 Infantrys moved from Palana to Magadan 2 Infantrys moved from Alaska to sz4 2 Infantrys moved from sz4 to Palana 2 Transports moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry and 2 Transports moved from sz5 to sz4 1 Infantry moved from sz4 to Palana 1 Infantry moved from British Columbia to N.Canada 2 B.Transports moved from sz6 to sz14 8 Marines moved from Portland to sz14 2 B.Transports and 8 Marines moved from sz14 to sz6 8 Marines moved from sz6 to N.Canada 2 Tankettes moved from Portland to British Columbia 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 8 Marines moved from sz14 to Seattle 1 Artillery moved from Fais to Ifalk 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Weno Place Units - Americans 1 Bunker and 1 Factory placed in Marcus 1 Destroyer placed in sz19 1 B.Transport placed in sz25 2 Destroyers placed in sz4 1 Fighter placed in Pearl Harbor 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : 0.00 -
TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 4 Transports moved from sz1 to sz15 1 Artillery, 6 Infantrys and 1 Marine moved from Akina to sz15 1 Artillery, 6 Infantrys, 1 Marine and 4 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 1 Artillery, 7 Infantrys and 1 Marine moved from sz1 to Vostok 3 Artillerys moved from Amursk to Belogorsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 1 Artillery, 7 Infantrys and 1 Marine Americans defend with 1 Artillery and 2 Tanks; Russians defend with 1 Tankette Masaharu roll dice for 1 Artillery, 7 Infantrys and 1 Marine in Vostok, round 2 : 4/9 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 2 Tanks and 1 Tankette in Vostok, round 2 : 0/4 hits, 1.50 expected hits 1 Artillery owned by the Americans, 1 Tankette owned by the Russians and 2 Tanks owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery, 7 Infantrys and 1 Marine remaining. Battle score for attacker is 18 Casualties for Americans: 1 Artillery and 2 Tanks Casualties for Russians: 1 Tankette Non Combat Move - Masaharu Place Units - Masaharu 3 Artillerys placed in Amursk 1 Artillery, 6 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu regular : 2.00 Russians regular : -1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 5 Tankettes moved from Ulaan Ude to Belogorsk 3 Mech.Infs moved from Tulun to Belogorsk 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 6 Mech.Infs and 4 Tanks moved from Quingdao to Belogorsk Purchase Units - Russians Russians buy 3 Infantrys, 4 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Belogorsk Russians attack with 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 9 Mech.Infs, 4 Tanks and 5 Tankettes Masaharu defend with 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks Russians roll dice for 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 9 Mech.Infs, 4 Tanks and 5 Tankettes in Belogorsk, round 2 : 11/27 hits, 9.67 expected hits Masaharu roll dice for 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks in Belogorsk, round 2 : 9/26 hits, 9.17 expected hits 5 Infantrys owned by the Russians, 10 Infantrys owned by the Masaharu, 4 Tankettes owned by the Russians and 1 Bomber owned by the Masaharu lost in Belogorsk Russians roll dice for 2 Artillerys, 2 EarlyFighters, 9 Mech.Infs, 4 Tanks and 1 Tankette in Belogorsk, round 3 : 9/18 hits, 6.67 expected hits Masaharu roll dice for 8 Artillerys, 3 Elites and 4 Tanks in Belogorsk, round 3 : 6/15 hits, 5.67 expected hits 1 Elite owned by the Masaharu, 2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Russians, 8 Artillerys owned by the Masaharu and 1 Tankette owned by the Russians lost in Belogorsk Russians roll dice for 2 EarlyFighters, 6 Mech.Infs and 4 Tanks in Belogorsk, round 4 : 6/12 hits, 4.67 expected hits Masaharu roll dice for 2 Elites and 4 Tanks in Belogorsk, round 4 : 1/6 hits, 2.67 expected hits 2 Elites owned by the Masaharu, 1 Mech.Inf owned by the Russians and 4 Tanks owned by the Masaharu lost in Belogorsk Russians win, taking Belogorsk from Masaharu with 2 EarlyFighters, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 40 Casualties for Russians: 2 Artillerys, 5 Infantrys, 4 Mech.Infs and 5 Tankettes Casualties for Masaharu: 8 Artillerys, 1 Bomber, 3 Elites, 10 Infantrys and 4 Tanks Non Combat Move - Russians 2 EarlyFighters moved from Belogorsk to Quingdao 1 Infantry moved from Ulaan Ude to Jinan 2 Infantrys moved from Ulaan Ude to Quingdao 3 Infantrys moved from Tulun to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 4 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 3 Infantrys, 1 Tank and 2 Tankettes placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Masaharu regular : -1.50 Russians regular : 5.00 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 2 Tanks moved from Sumatra to sz60 1 Artillery moved from Burma to W.Chunking 1 Tank moved from Burma to Malaya 1 Tank moved from Malaya to sz60 2 Artillerys moved from Sumatra to sz60 4 Artillerys moved from Malaya to sz60 2 Infantrys moved from Malaya to sz60 7 Infantrys moved from Malaya to sz60 1 Infantry moved from sz60 to Malaya 6 Artillerys, 3 B.Transports, 8 Infantrys, 3 Tanks and 4 Transports moved from sz60 to sz58 6 Artillerys, 8 Infantrys and 3 Tanks moved from sz58 to Flores 1 Carrier moved from sz60 to sz57 2 EarlyFighters moved from sz60 to sz57 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to Ceram Yamamoto take Ceram from Dutch 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Bonin 1 Destroyer moved from sz78 to sz75 1 Destroyer moved from sz17 to sz16 2 B.Transports and 4 Transports moved from sz74 to sz78 1 Infantry moved from S to Samar Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 12 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz57 Yamamoto attack with 1 Carrier and 2 EarlyFighters British defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Carrier and 2 EarlyFighters in sz57, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Carrier owned by the Yamamoto lost in sz57 Yamamoto roll dice for 2 EarlyFighters in sz57, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in sz57, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz57 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Carrier and 1 EarlyFighter Casualties for British: 1 Destroyer and 1 Transport Battle in Flores Yamamoto attack with 6 Artillerys, 8 Infantrys and 3 Tanks Anzac defend with 4 Artillerys and 4 Infantrys Yamamoto roll dice for 6 Artillerys, 8 Infantrys and 3 Tanks in Flores, round 2 : 5/17 hits, 5.83 expected hits Anzac roll dice for 4 Artillerys and 4 Infantrys in Flores, round 2 : 4/8 hits, 2.67 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 4 Infantrys and 3 Tanks in Flores, round 3 : 1/13 hits, 4.83 expected hits Anzac roll dice for 3 Artillerys in Flores, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 6 Artillerys, 3 Infantrys and 3 Tanks in Flores, round 4 : 4/12 hits, 4.50 expected hits Anzac roll dice for 2 Artillerys in Flores, round 4 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 6 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 5 Infantrys Casualties for Anzac: 4 Artillerys and 4 Infantrys Battle in Bonin Yamamoto attack with 4 Infantrys Americans defend with 1 Elite Yamamoto roll dice for 4 Infantrys in Bonin, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Elite in Bonin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bonin Yamamoto roll dice for 3 Infantrys in Bonin, round 3 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 Elite in Bonin, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Bonin Yamamoto win, taking Bonin from Americans with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Non Combat Move - Yamamoto 1 EarlyFighter moved from sz57 to sz60 Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Malaya 4 Infantrys placed in Davao 4 Infantrys placed in Tokyo 4 Destroyers placed in sz78 1 Destroyer and 1 S.Sub placed in sz78 Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.83 Americans regular : 0.33 Anzac regular : 0.67 British regular : 0.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 1 Infantry and 1 Marine moved from Gansu to Shangsi 1 Tankette moved from Szechwan to Shangsi 2 Infantrys and 1 Marine moved from Gansu to N.Shangsi 1 Tankette moved from Sikang to N.Chunking 1 Tankette moved from W.Sian to Hanan 1 Tankette moved from Sikang to Hanan Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 2 Tankettes Hisaichi defend with 2 Tankettes Chinese roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Hanan, round 3 : 1/2 hits, 0.33 expected hits 1 Tankette owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Hanan Chinese roll dice for 1 Tankette in Hanan, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Tankette Casualties for Hisaichi: 2 Tankettes Battle in Shangsi Chinese attack with 1 Infantry, 1 Marine and 1 Tankette Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Infantry, 1 Marine and 1 Tankette in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Shangsi, round 3 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Marine and 1 Tankette in Shangsi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Shangsi 1 Tankette owned by the Chinese retreated to Szechwan Hisaichi win with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry and 1 Marine Casualties for Hisaichi: 2 Tankettes Battle in N.Shangsi Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in N.Shangsi, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 5 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Chunking Chinese attack with 1 Tankette Yamamoto defend with 1 Artillery Chinese roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Chinese lost in N.Chunking Yamamoto win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 1 Infantry moved from Sian to W.Sian 1 Mech.Inf moved from Szechwan to Sian 2 Mech.Infs moved from Gansu to Sian 3 Mech.Infs moved from Tsingnan to Sian 2 Tankettes moved from Xining to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Infantry moved from Gobi to Tsingnan 2 Mech.Infs moved from Xining to Szechwan 2 Infantrys moved from Xining to Tsingnan 2 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 1 Infantry and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -2.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Nanking to Hanan 1 Tankette moved from Shansi to Hanan 3 Tanks moved from Hankou to Shansi 1 Infantry moved from Shansi to Nanking 2 Infantrys moved from E.Shansi to N.Shangsi 1 Tankette moved from Peking to N.Shangsi 1 Tankette moved from Shansi to N.Shangsi 1 Tank moved from Peking to Shansi 1 Elite moved from Peking to E.Shansi 8 Infantrys moved from Seoul to sz79 8 Infantrys and 4 Transports moved from sz79 to sz1 8 Infantrys moved from sz1 to Belogorsk 1 Infantry and 1 Tankette moved from Hsingan to Belogorsk 5 Infantrys moved from Manchuria to Belogorsk 1 Infantry moved from Tientsin to Hsingan 1 Infantry moved from Hsingan to Belogorsk 1 Tank moved from Hopeh to Shansi 1 Artillery moved from Bali to sz59 1 Artillery and 1 Transport moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from Bava to sz59 2 Artillerys and 2 Infantrys moved from sz59 to Soem 2 Bombers moved from S.Borneo to sz63 1 Fighter moved from sz60 to Soem 1 Battleship moved from sz60 to sz59 1 Carrier moved from sz67 to sz78 1 Transport moved from sz74 to sz78 1 Tank moved from Samar to sz71 1 B.Transport and 1 Tank moved from sz71 to sz48 1 Tank moved from sz48 to Sarong Hisaichi take Sarong from Dutch 1 Transport moved from sz70 to sz60 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz60 to sz58 4 Infantrys, 1 Tank and 1 Tankette moved from Hongkong to Kwangtung 1 Tank and 1 Tankette moved from Kwangtung to Hankou 1 Tank moved from Hankou to Shansi 1 Tankette moved from W.Chunking to W.Sian Purchase Units - Hisaichi Hisaichi buy 1 Elite, 12 Infantrys, 1 NakajimaG5N, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Infantrys and 2 Tankettes Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 2 Infantrys and 2 Tankettes in N.Shangsi, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry and 1 Marine Battle in Belogorsk Hisaichi attack with 15 Infantrys and 1 Tankette Russians defend with 5 Mech.Infs and 4 Tanks Hisaichi roll dice for 15 Infantrys and 1 Tankette in Belogorsk, round 2 : 5/16 hits, 2.83 expected hits Russians roll dice for 5 Mech.Infs and 4 Tanks in Belogorsk, round 2 : 2/9 hits, 3.67 expected hits 5 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 13 Infantrys and 1 Tankette in Belogorsk, round 3 : 3/14 hits, 2.50 expected hits Russians roll dice for 4 Tanks in Belogorsk, round 3 : 2/4 hits, 2.00 expected hits 3 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk Hisaichi roll dice for 11 Infantrys and 1 Tankette in Belogorsk, round 4 : 2/12 hits, 2.17 expected hits Russians roll dice for 1 Tank in Belogorsk, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk Hisaichi win, taking Belogorsk from Russians with 10 Infantrys and 1 Tankette remaining. Battle score for attacker is 35 Casualties for Hisaichi: 5 Infantrys Casualties for Russians: 5 Mech.Infs and 4 Tanks Battle in Hanan Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Tankette Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 3 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 4 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 5 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Tankette in Hanan, round 5 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Tankette in Hanan, round 9 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Tankette in Hanan, round 9 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tankette Battle in Soem Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Soem, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Soem, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Soem Hisaichi win, taking Soem from British with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in sz63 Hisaichi attack with 2 Bombers British defend with 2 B.Transports Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 2 B.Transports in sz63, round 2 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 B.Transport in sz63, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the British lost in sz63 Hisaichi win with 2 Bombers remaining. Battle score for attacker is 16 Casualties for British: 2 B.Transports Non Combat Move - Hisaichi 2 Bombers moved from sz63 to Thailand 1 Fighter moved from Soem to sz60 1 Infantry moved from S.Borneo to E.Borneo 2 Artillerys moved from S.Borneo to E.Borneo 1 Submarine moved from sz59 to sz81 1 Destroyer moved from sz59 to sz81 Place Units - Hisaichi 1 Elite, 2 Infantrys and 1 NakajimaG5N placed in S.Borneo 6 Infantrys placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : -1.17 British regular : -0.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.G to Sarong Combat - Dutch Battle in Sarong Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Dutch roll dice for 1 Artillery and 1 Infantry in Sarong, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Sarong, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Sarong Dutch win, taking Sarong from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Dutch regular : 1.33 Hisaichi regular : -0.50 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 1 Elite moved from Thailand to Malaya 5 Infantrys moved from Phuket to Thailand 10 Infantrys moved from Thailand to Burma 1 T.Boat moved from sz59 to sz60 1 Artillery moved from Buru to sz58 1 Artillery and 1 Transport moved from sz58 to sz48 1 Artillery moved from sz48 to N.G Thai take N.G from British 1 Elite moved from Thailand to Burma 1 Marine moved from Thailand to Burma 2 Artillerys moved from Thailand to Burma 1 Tank moved from Thailand to Burma 1 Marine moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :





