@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit -VS- Entek TRS.
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well here we go.
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Test summary from TripleA, engine version: 2.5.22294, time: 10:52:16 AM
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Test summary from TripleA, engine version: 2.5.22294, time: 10:52:41 AM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Bomber moved from Japan to sz70 1 Submarine moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Infantry moved from Ototo Jima to sz78 1 Destroyer moved from sz74 to sz68 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 1 Artillery moved from Bonin to sz78 1 Artillery and 1 Transport moved from sz78 to sz75 1 Infantry moved from Bonin to sz75 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz74 1 Artillery and 1 Infantry moved from sz74 to Manila 1 Transport moved from sz74 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry moved from Iwo Jima to sz75 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz74 1 Infantry and 1 Tank moved from sz74 to Manila 1 Battleship moved from sz78 to sz74 1 Infantry and 1 T.Boat moved from sz78 to sz74 1 Infantry moved from sz74 to Manila 1 Infantry moved from Ani Jima to sz78 1 Infantry and 2 Transports moved from sz78 to sz75 1 Artillery, 1 Infantry and 1 Tank moved from Iwo Jima to sz75 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz74 1 Artillery, 2 Infantrys and 1 Tank moved from sz74 to Manila 1 Battleship moved from sz74 to sz68 1 Artillery and 2 Tanks moved from Japan to sz16 3 Infantrys moved from Japan to sz16 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz16 to sz74 1 Artillery and 2 Tanks moved from sz74 to Manila 3 Infantrys moved from sz74 to Manila 1 Tank moved from Kochi to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 1 Artillery moved from Naha to Nagasaki 2 Tanks moved from Japan to Nagasaki 2 Tanks moved from Tokyo to Nagasaki 1 Artillery and 6 Infantrys moved from Tokyo to S.Japan 3 Infantrys moved from Japan to S.Japan 1 Artillery and 2 Infantrys moved from Japan to S.Japan 2 EarlyFighters moved from sz78 to Phuket 1 Carrier moved from sz78 to sz68 2 EarlyFighters moved from Tokyo to sz68 2 EarlyFighters moved from sz74 to sz60 1 Destroyer and 1 Submarine moved from sz16 to sz74 1 Bomber moved from Tokyo to sz70 1 EarlyFighter moved from Korea to Phuket 1 Carrier moved from sz74 to sz68 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 2 Infantrys moved from Hopeh to Shansi 1 Infantry moved from Hopeh to Shansi 1 Tank moved from Hopeh to E.Shansi 1 Tank moved from Hopeh to Shansi 1 Tank moved from Hopeh to Shansi 1 Tank moved from Hopeh to E.Shansi 1 Infantry moved from Hopeh to E.Shansi 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Manila Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Factory, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/7 hits, 2.33 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 1 EarlyFighter owned by the Yamamoto retreated Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Submarine Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 5 Submarines in sz25, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 1 Carrier and 1 Destroyer in sz25, round 3 : 1/5 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 4 : 2/4 hits, 1.33 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 82 Casualties for Yamamoto: 4 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in Manila Yamamoto attack with 3 Artillerys, 9 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Manila, round 2 : 4/16 hits, 5.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 3 : 4/14 hits, 4.67 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in sz60 Yamamoto attack with 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 2 EarlyFighters owned by the Yamamoto retreated Dutch win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 1 Submarine and 2 Transports Battle in sz71 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 2 Bombers, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto win with 2 Bombers, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Non Combat Move - Yamamoto 2 Bombers moved from sz70 to Iwo Jima 1 EarlyFighter moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz60 to sz68 1 Tank moved from Korea to Hopeh 1 Infantry moved from Hopeh to E.Shansi 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 1 Factory placed in Nagasaki 2 B.Transports placed in sz78 1 Infantry and 2 Tankettes placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 41 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Nagasaki: 1 Factory EDIT: Adding units owned by Yamamoto to S.Japan: 1 Factory EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -4.50 Dutch regular : -0.83 British regular : -0.17 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Haixi to W.Mongolia 1 Tank moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Tank moved from Urumal to Gobi 1 Infantry moved from Quyan to Gobi 1 EarlyFighter moved from Xining to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Sikang 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 AAGun moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Cheng to Ming Jong 1 Infantry moved from Ming Jong to Tsingnan 5 Infantrys moved from Xining to Tsingnan 2 Artillerys moved from Xining to Tsingnan 2 Tanks moved from Xining to Sikang 1 AAGun moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Infantry and 1 Tank moved from Tsingnan to Sikang 1 Infantry moved from Gansu to Szechwan 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Hanan to Sian 1 Tank moved from Kiangsi to Sian 1 Infantry moved from W.Sian to Sian 1 Infantry moved from N.Chunking to W.Sian 1 Infantry moved from Hanan to Sian 1 Infantry moved from N.Chunking to Hanan 1 Tank moved from W.Chunking to W.Sian Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Neutral regular : -1.50 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Infantry moved from Seoul to sz79 1 Infantry and 4 Transports moved from sz79 to sz74 1 Transport moved from sz79 to sz74 3 Artillerys and 2 Tanks moved from Formosa to sz74 4 Infantrys moved from Formosa to sz74 3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from sz74 to sz67 2 Infantrys moved from Fukien to Kichedung 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Fukien to Kwangtung 1 Infantry moved from Fukien to Kichedung 1 Infantry moved from Fukien to Kwangtung 1 Artillery moved from Fukien to Kwangtung 2 Tanks moved from Fukien to Kichedung 2 Tanks moved from Fukien to Kwangtung 1 Carrier moved from sz79 to sz68 2 EarlyFighters moved from Formosa to sz60 1 Destroyer and 1 Submarine moved from sz74 to sz60 1 Tank moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Bomber moved from Formosa to sz60 1 Tank moved from sz67 to Frenchindochina 1 Tank moved from sz67 to N.French I. 2 Artillerys moved from sz67 to Frenchindochina 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from sz67 to Frenchindochina 1 Infantry moved from sz67 to Frenchindochina 1 Infantry moved from sz67 to Frenchindochina 2 Infantrys moved from sz67 to N.French I. 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to N.French I. 1 Bomber moved from Seoul to Frenchindochina 1 Battleship moved from sz74 to sz67 2 Destroyers and 3 Submarines moved from sz79 to sz68 1 Carrier moved from sz79 to sz68 1 Infantry moved from Tientsin to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Hongkong 1 Tank moved from Tientsin to sz74 1 Tank moved from Tientsin to sz74 2 Infantrys moved from Tientsin to sz74 2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz67 2 Infantrys and 2 Tanks moved from sz67 to Hongkong 1 EarlyFighter moved from Fukien to Hongkong 1 Tank moved from Fukien to Kichedung 1 Artillery moved from Fukien to Hankou 2 EarlyFighters moved from sz79 to N.French I. 2 EarlyFighters moved from sz79 to Frenchindochina 1 EarlyFighter moved from Seoul to sz68 1 EarlyFighter moved from Peking to sz68 2 Infantrys moved from Shansi to Shangsi 2 Infantrys moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Artillery moved from Shansi to Shangsi 1 Artillery, 3 Infantrys and 1 Tank moved from E.Shansi to N.Shangsi 1 Tank moved from Peking to N.Shangsi 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Tientsin to Hopeh 2 Artillerys, 4 Infantrys and 2 Tanks moved from Seoul to Korea 1 Tank moved from Korea to Tientsin 1 Tank moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 Factory, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank in Frenchindochina, round 2 : 3/9 hits, 3.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Hongkong Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll AA dice in Hongkong : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 1 Battleship in Hongkong, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 3 Infantrys and 2 Tanks in Hongkong, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Infantrys and 2 Tanks in Hongkong, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 EarlyFighter and 3 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangtung, round 3 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi roll dice for 1 Artillery and 2 Tanks in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hankou Hisaichi roll dice for 1 Artillery in Hankou, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Hankou, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hankou Chinese win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Kichedung Hisaichi attack with 3 Infantrys and 3 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Infantrys and 3 Tanks in Kichedung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Shangsi, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French I. Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 2 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in N.French I. Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 3 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 2 Tanks in N.French I., round 4 : 1/7 hits, 2.50 expected hits Dutch roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in sz60 Hisaichi attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz60, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers Non Combat Move - Hisaichi 1 Bomber moved from sz60 to Phuket 2 EarlyFighters moved from sz60 to sz68 2 EarlyFighters moved from N.French I. to Thailand 2 EarlyFighters moved from Frenchindochina to Thailand 1 Bomber moved from Frenchindochina to Phuket Place Units - Hisaichi 2 Infantrys and 6 Tankettes placed in Seoul 1 Factory placed in Peking Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 British AA : 0.83 British regular : 1.00 Dutch regular : -1.50 Hisaichi regular : -8.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 T.Boat moved from sz57 to sz59 1 T.Boat moved from sz58 to sz70 1 Destroyer moved from sz81 to sz70 1 Transport moved from sz81 to sz50 1 Transport moved from sz57 to sz60 1 EarlyFighter moved from S.Borneo to sz60 Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz70 Dutch attack with 1 Destroyer and 1 T.Boat Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz70 Dutch win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Battle in sz60 Dutch attack with 1 EarlyFighter and 1 Transport Hisaichi defend with 1 Destroyer Dutch roll dice for 1 EarlyFighter and 1 Transport in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz60, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in sz60 1 EarlyFighter owned by the Dutch retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Transport Non Combat Move - Dutch 1 EarlyFighter moved from sz60 to S.Borneo 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to E.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Java to Sumatra 1 Infantry moved from Lambok to Soem 1 EarlyFighter moved from Sarong to Celebs Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Dutch regular : 1.00 Hisaichi regular : 0.50 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Destroyer moved from sz73 to sz60 1 Artillery and 1 Tank moved from Thailand to Phuket 2 Infantrys moved from Thailand to Phuket Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra Thai roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : -0.33 Dutch regular : 0.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Thailand 1 EarlyFighter moved from Burma to Thailand 1 EarlyFighter moved from Malaya to Thailand 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Thailand 1 EarlyFighter moved from Calcutta to Thailand 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 EarlyFighter moved from Dheli to Bikaner 1 Infantry moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Submarine moved from sz47 to sz70 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 2 Artillerys, 3 EarlyFighters and 4 Infantrys Hisaichi defend with 4 EarlyFighters; Thai defend with 1 Infantry British roll dice for 2 Artillerys, 3 EarlyFighters and 4 Infantrys in Thailand, round 2 : 4/9 hits, 2.67 expected hits Thai roll dice for 4 EarlyFighters and 1 Infantry in Thailand, round 2 : 4/5 hits, 2.33 expected hits 1 Infantry owned by the Thai, 3 EarlyFighters owned by the Hisaichi and 4 Infantrys owned by the British lost in Thailand British roll dice for 2 Artillerys and 3 EarlyFighters in Thailand, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 EarlyFighter in Thailand, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is 22 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 4 EarlyFighters Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to sz63 1 EarlyFighter moved from Thailand to sz63 1 EarlyFighter moved from Thailand to Burma 1 Artillery moved from Bengal to Burma 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Tank moved from S.India to C.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 EarlyFighter moved from Bhopa to Burma 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 1 EarlyFighter moved from Bikaner to Bhopa Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Infantrys placed in Moresby Turn Complete - British British collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Thai regular : 1.50 Neutral regular : -0.33 British regular : 1.50 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 3 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 1 EarlyFighter moved from Melbourne to sz50 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from New Caledonia to sz41 1 EarlyFighter moved from Sydney to Flores 1 Artillery and 1 Infantry moved from sz50 to Flores 2 Infantrys moved from Townsville to N.Australia 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to Derby 1 Tank moved from Australia to Derby 2 Tanks moved from Melbourne to W.Australia 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery moved from Melbourne to S.W.Australia 1 Infantry moved from Sydney to S.W.Australia 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville 1 Artillery and 1 Infantry moved from Wellington to sz35 1 Infantry moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to W.Australia Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Johnston to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 2 Submarines moved from sz40 to sz45 1 Destroyer and 1 Transport moved from sz45 to sz70 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 EarlyFighter moved from Davao to S.Borneo 1 EarlyFighter moved from Alaska to sz25 Purchase Units - Americans Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hitsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : 1.67 -
@dawgoneit OOL please
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@entek subs, cruiser,2 fighters, carrier, 2 fighters then last carrier.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Johnston to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 2 Submarines moved from sz40 to sz45 1 Destroyer and 1 Transport moved from sz45 to sz70 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 EarlyFighter moved from Davao to S.Borneo 1 EarlyFighter moved from Alaska to sz25 Purchase Units - Americans Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 3.50 expected hits 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 4 Submarines owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber and 5 EarlyFighters in sz25, round 3 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 2 Carriers and 3 EarlyFighters in sz25, round 3 : 2/5 hits, 2.50 expected hits 2 Carriers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 50 Casualties for Americans: 2 Destroyers, 2 EarlyFighters and 2 Submarines Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Non Combat Move - Americans 1 Carrier moved from sz23 to sz25 1 EarlyFighter moved from sz25 to Kauai 1 Bomber moved from sz25 to Kauai 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 2 Infantrys moved from sz14 to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 1 Tank moved from High Desert to Seattle 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Destroyer and 1 Transport moved from sz5 to sz4 2 Tanks moved from San Francisco to Portland 1 Artillery moved from San Francisco to Nor Cal 2 Infantrys moved from San Francisco to Nor Cal Place Units - Americans 2 Destroyers placed in sz25 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 3.67 -
TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 2 Infantrys moved from Hsingan to Jinan 2 Infantrys moved from Hsingan to Quingdao 2 Infantrys moved from Manchuria to Belogorsk 1 Artillery moved from Hsingan to Jinan 1 Artillery moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from sz1 to Vladivostok 1 Infantry moved from Akina to sz15 1 Infantry moved from sz15 to Vladivostok 1 Artillery moved from Manchuria to Belogorsk 1 Infantry moved from Manchuria to Vladivostok 1 Infantry moved from Manchuria to Belogorsk 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Artillery and 1 Tank moved from Sukhalin to sz1 1 Infantry moved from N.Japan to sz1 1 Infantry moved from Sukhalin to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk 1 EarlyFighter moved from Akina to Vladivostok 1 Bomber moved from Akina to Quingdao 4 Infantrys and 2 Tanks moved from Akina to N.Japan 1 Destroyer moved from sz7 to sz1 1 Submarine moved from sz7 to sz78 Purchase Units - Masaharu Masaharu buy 5 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Quingdao, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Amursk Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Vladivostok to N.Japan 1 Bomber moved from Quingdao to Manchuria Place Units - Masaharu 5 Infantrys, 1 Marine and 2 Tankettes placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 1.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Quingdao 2 Infantrys moved from Irkutsk to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 1/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 1/4 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Quingdao 1 EarlyFighter owned by the Russians retreated Masaharu win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 4 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Palana to Magadan 1 Infantry moved from Magadan to Yakutsk 1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Krasnoyarsk to Bratsk 1 Tank moved from Achinsk to Kaask 1 Artillery moved from Achinsk to Krasnoyarsk 1 AAGun moved from Achinsk to Krasnoyarsk 1 Infantry moved from Achinsk to Krasnoyarsk 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Masaharu regular : 1.50 Russians regular : -0.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 4 EarlyFighters moved from sz68 to sz66 1 Destroyer moved from sz68 to sz70 1 Destroyer and 1 Submarine moved from sz71 to sz70 2 EarlyFighters moved from Iwo Jima to sz70 1 Infantry moved from Manila to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to W.Borneo Yamamoto take W.Borneo from British 2 Infantrys moved from E.Shansi to Shangsi 2 Tanks moved from E.Shansi to Shangsi 1 Tank moved from Hopeh to Shansi 2 Artillerys moved from Tientsin to sz74 2 Tanks moved from Nagasaki to sz74 1 Artillery and 1 Tank moved from Nagasaki to sz74 1 Artillery moved from Nagasaki to sz74 4 Infantrys moved from Tientsin to Hopeh 7 Infantrys moved from Nagasaki to sz74 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz74 to sz70 2 Artillerys, 4 Infantrys and 2 Tanks moved from sz70 to Davao 1 Infantry and 2 Tankettes moved from Tokyo to sz78 2 Bombers moved from Iwo Jima to sz70 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz60 2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Malaya 2 Bombers moved from sz70 to Davao 1 Battleship moved from sz68 to sz70 2 Carriers moved from sz68 to sz70 2 EarlyFighters moved from Phuket to Malaya 1 EarlyFighter moved from Phuket to sz66 1 B.Transport, 1 Infantry and 2 Tankettes moved from sz78 to sz67 1 Infantry moved from Hainan to sz67 1 B.Transport moved from sz78 to sz67 1 Artillery moved from Hainan to sz67 1 Artillery moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys, 3 Infantrys and 2 Tankettes moved from sz67 to Macau 1 Tank moved from Kwangsi to Thailand 1 Artillery and 2 Infantrys moved from Kwangsi to Chunking 1 Artillery and 1 Infantry moved from Kwangsi to Kiangsi Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 6 Infantrys, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank British defend with 1 Bunker, 4 Infantrys and 2 Tanks Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/7 hits, 2.83 expected hits 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Malaya, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 3 : 1/4 hits, 1.83 expected hits 1 EarlyFighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 4 : 2/4 hits, 1.83 expected hits 1 Infantry owned by the British, 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Malaya British win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -27 Casualties for Yamamoto: 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank Casualties for British: 4 Infantrys Battle in Thailand Yamamoto attack with 1 Tank British defend with 1 Artillery Yamamoto roll dice for 1 Tank in Thailand, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Chunking Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Macau Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tankettes Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tankettes in Macau, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 2 Artillerys, 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 4 Transports British defend with 1 Submarine; Americans defend with 1 Destroyer and 1 Transport; Dutch defend with 1 Destroyer and 1 T.Boat Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 2 : 2/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in sz70, round 2 : 0/4 hits, 1.33 expected hits 1 Transport owned by the Americans and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 3 : 0/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers in sz70, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the British lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 4 : 1/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers in sz70, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer and 1 Transport Casualties for Dutch: 1 Destroyer and 1 T.Boat Casualties for British: 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in Davao Yamamoto attack with 2 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Yamamoto lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Davao, round 2 : 1/9 hits, 3.33 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Davao, round 3 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 4/4 hits, 1.67 expected hits 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Artillery, 1 Bomber and 4 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Mindanao Battle in sz66 Yamamoto attack with 5 EarlyFighters British defend with 1 Submarine, 2 T.Boats and 2 Transports Yamamoto roll dice for 5 EarlyFighters in sz66, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 T.Boats and 2 Transports in sz66, round 2 : 1/4 hits, 0.67 expected hits 1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 4 EarlyFighters in sz66, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 T.Boat and 2 Transports in sz66, round 3 : 1/3 hits, 0.50 expected hits 1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 3 EarlyFighters in sz66, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 2 Transports in sz66, round 4 : 1/2 hits, 0.33 expected hits 1 Transport owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 EarlyFighters in sz66, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in sz66, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz66 2 EarlyFighters owned by the Yamamoto retreated British win, taking Mindanao from Americans with 1 Submarine remaining. Battle score for attacker is -2 Casualties for Yamamoto: 3 EarlyFighters Casualties for British: 2 T.Boats and 2 Transports Non Combat Move - Yamamoto 1 Bomber could not land in Davao and was removed 2 EarlyFighters could not land in sz60 and were removed 2 EarlyFighters moved from sz66 to sz60 Place Units - Yamamoto 2 Destroyers and 1 Transport placed in sz78 6 Infantrys and 2 Tankettes placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -5.83 Americans regular : 1.33 Americans AA : 0.67 Dutch regular : -1.67 British regular : 2.50 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Hankou to Fukien Chinese take Fukien from Hisaichi 3 Tanks moved from Sikang to Sian 1 Tank moved from W.Sian to Sian 1 Infantry moved from W.Sian to N.Chunking 1 EarlyFighter moved from Sikang to Sian 3 Infantrys moved from Sikang to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Artillerys, 1 EarlyFighter and 5 Infantrys moved from Tsingnan to Sikang 1 Infantry moved from Gobi to Tsingnan 1 Tank moved from Gobi to Sikang 1 Tank moved from W.Mongolia to Tsingnan 1 Infantry moved from W.Mongolia to Gobi 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 Artillery moved from Ming Jong to Tsingnan 3 Infantrys moved from Xining to Tsingnan Purchase Units - Chinese Chinese buy 4 Tanks and 6 Tankettes; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from Quyan to Ming Jong 1 AAGun moved from Tsingnan to Sikang Place Units - Chinese 2 Tanks and 4 Tankettes placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Submarine moved from sz68 to sz59 1 Tank moved from Frenchindochina to sz67 2 Tanks moved from Hongkong to sz67 2 Tanks moved from Kwangtung to sz67 2 Artillerys moved from Frenchindochina to sz67 1 Artillery moved from N.French I. to sz67 2 Infantrys moved from Frenchindochina to sz67 1 Infantry moved from N.French I. to sz67 1 Infantry moved from Frenchindochina to sz67 3 Artillerys, 4 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60 3 Artillerys, 4 Infantrys and 5 Tanks moved from sz60 to S.Borneo 2 Bombers moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Battleship moved from sz67 to sz60 1 Infantry moved from Kichedung to Hankou Hisaichi take Hankou from Chinese 2 Infantrys moved from Kichedung to Fukien 1 Tank moved from Kichedung to Fukien 1 Infantry moved from Nanking to Hanan Hisaichi take Hanan from Chinese 1 Artillery moved from Nanking to Shansi 2 Tanks moved from Kichedung to Shansi 2 Tanks moved from N.French I. to Kwangsi 1 Infantry moved from N.Shangsi to Gansu 1 Artillery moved from N.Shangsi to Gansu 2 Infantrys moved from Shangsi to Szechwan 1 Artillery moved from Shangsi to Szechwan 2 Destroyers moved from sz68 to sz60 2 Carriers moved from sz68 to sz60 1 Submarine moved from sz68 to sz59 1 Submarine moved from sz68 to sz60 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Fukien Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 1 Marine, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 5 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/6 hits, 1.00 expected hits 2 EarlyFighters owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in S.Borneo, round 2 : 6/16 hits, 6.67 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 6/12 hits, 4.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch, 4 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/10 hits, 4.83 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 Bombers, 2 EarlyFighters and 3 Tanks in S.Borneo, round 4 : 3/7 hits, 3.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in sz59 Hisaichi attack with 2 Submarines Dutch defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Hisaichi win with 2 Submarines remaining. Battle score for attacker is 5 Casualties for Dutch: 1 T.Boat Battle in Kwangsi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 4 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan 1 Artillery owned by the Hisaichi retreated to Shangsi Chinese win with 4 Infantrys remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Gansu Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Fukien Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Fukien Hisaichi win, taking Fukien from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hopeh to Shansi 4 Infantrys moved from E.Shansi to Shansi 2 Tanks moved from N.Shangsi to Shansi 2 Infantrys moved from N.Shangsi to E.Shansi 2 Tanks moved from Tientsin to Shansi 2 Artillerys and 3 Infantrys moved from Korea to Tientsin 2 Infantrys and 6 Tankettes moved from Seoul to Korea 6 Tankettes moved from Korea to Tientsin 2 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 1 B.Transport and 1 Destroyer placed in sz67 1 Elite and 2 Tankettes placed in Hongkong Hisaichi undo move 3. 1 Artillery, 1 Elite and 1 Tankette placed in Hongkong 1 Artillery, 1 Marine and 1 Tankette placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Dutch AA : 1.00 Dutch regular : 1.83 Hisaichi regular : -1.50 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to sz59 Combat - Dutch Battle in sz59 Dutch attack with 1 EarlyFighter Hisaichi defend with 2 Submarines Dutch roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Hisaichi submerged Non Combat Move - Dutch 1 EarlyFighter moved from sz59 to N.S Turn Complete - DutchCombat Hit Differential Summary :
Dutch regular : -0.33





