Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
dawgoneit -VS- Entek TRS.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Hankou to Fukien Chinese take Fukien from Hisaichi 3 Tanks moved from Sikang to Sian 1 Tank moved from W.Sian to Sian 1 Infantry moved from W.Sian to N.Chunking 1 EarlyFighter moved from Sikang to Sian 3 Infantrys moved from Sikang to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Artillerys, 1 EarlyFighter and 5 Infantrys moved from Tsingnan to Sikang 1 Infantry moved from Gobi to Tsingnan 1 Tank moved from Gobi to Sikang 1 Tank moved from W.Mongolia to Tsingnan 1 Infantry moved from W.Mongolia to Gobi 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 Artillery moved from Ming Jong to Tsingnan 3 Infantrys moved from Xining to Tsingnan Purchase Units - Chinese Chinese buy 4 Tanks and 6 Tankettes; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from Quyan to Ming Jong 1 AAGun moved from Tsingnan to Sikang Place Units - Chinese 2 Tanks and 4 Tankettes placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Submarine moved from sz68 to sz59 1 Tank moved from Frenchindochina to sz67 2 Tanks moved from Hongkong to sz67 2 Tanks moved from Kwangtung to sz67 2 Artillerys moved from Frenchindochina to sz67 1 Artillery moved from N.French I. to sz67 2 Infantrys moved from Frenchindochina to sz67 1 Infantry moved from N.French I. to sz67 1 Infantry moved from Frenchindochina to sz67 3 Artillerys, 4 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60 3 Artillerys, 4 Infantrys and 5 Tanks moved from sz60 to S.Borneo 2 Bombers moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Battleship moved from sz67 to sz60 1 Infantry moved from Kichedung to Hankou Hisaichi take Hankou from Chinese 2 Infantrys moved from Kichedung to Fukien 1 Tank moved from Kichedung to Fukien 1 Infantry moved from Nanking to Hanan Hisaichi take Hanan from Chinese 1 Artillery moved from Nanking to Shansi 2 Tanks moved from Kichedung to Shansi 2 Tanks moved from N.French I. to Kwangsi 1 Infantry moved from N.Shangsi to Gansu 1 Artillery moved from N.Shangsi to Gansu 2 Infantrys moved from Shangsi to Szechwan 1 Artillery moved from Shangsi to Szechwan 2 Destroyers moved from sz68 to sz60 2 Carriers moved from sz68 to sz60 1 Submarine moved from sz68 to sz59 1 Submarine moved from sz68 to sz60 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Fukien Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 1 Marine, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 5 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/6 hits, 1.00 expected hits 2 EarlyFighters owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in S.Borneo, round 2 : 6/16 hits, 6.67 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 6/12 hits, 4.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch, 4 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/10 hits, 4.83 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 Bombers, 2 EarlyFighters and 3 Tanks in S.Borneo, round 4 : 3/7 hits, 3.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in sz59 Hisaichi attack with 2 Submarines Dutch defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Hisaichi win with 2 Submarines remaining. Battle score for attacker is 5 Casualties for Dutch: 1 T.Boat Battle in Kwangsi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 4 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan 1 Artillery owned by the Hisaichi retreated to Shangsi Chinese win with 4 Infantrys remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Gansu Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Fukien Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Fukien Hisaichi win, taking Fukien from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hopeh to Shansi 4 Infantrys moved from E.Shansi to Shansi 2 Tanks moved from N.Shangsi to Shansi 2 Infantrys moved from N.Shangsi to E.Shansi 2 Tanks moved from Tientsin to Shansi 2 Artillerys and 3 Infantrys moved from Korea to Tientsin 2 Infantrys and 6 Tankettes moved from Seoul to Korea 6 Tankettes moved from Korea to Tientsin 2 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 1 B.Transport and 1 Destroyer placed in sz67 1 Elite and 2 Tankettes placed in Hongkong Hisaichi undo move 3. 1 Artillery, 1 Elite and 1 Tankette placed in Hongkong 1 Artillery, 1 Marine and 1 Tankette placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Dutch AA : 1.00 Dutch regular : 1.83 Hisaichi regular : -1.50 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to sz59 Combat - Dutch Battle in sz59 Dutch attack with 1 EarlyFighter Hisaichi defend with 2 Submarines Dutch roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Hisaichi submerged Non Combat Move - Dutch 1 EarlyFighter moved from sz59 to N.S Turn Complete - DutchCombat Hit Differential Summary :
Dutch regular : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Artillery moved from Sumatra to sz60 1 Artillery and 1 Transport moved from sz60 to sz69 1 Infantry moved from Borneo to sz69 1 Artillery and 1 Infantry moved from sz69 to Celebs 1 Artillery and 2 Infantrys moved from Phuket to Malaya 1 EarlyFighter moved from Phuket to Malaya 2 Infantrys moved from Phuket to Malaya 1 Transport moved from sz60 to sz73 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to E.Borneo 1 T.Boat moved from sz68 to sz73 Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys British defend with 1 Bunker and 2 Tanks Thai roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Malaya, round 2 : 2/6 hits, 1.50 expected hits British roll dice for 1 Bunker and 2 Tanks in Malaya, round 2 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Thai and 2 Tanks owned by the British lost in Malaya Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Malaya, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 Bunker in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Malaya, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Malaya, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Thai: 3 Infantrys Casualties for British: 1 Bunker and 2 Tanks Battle in E.Borneo Thai attack with 1 Artillery and 1 Infantry Dutch defend with 2 Infantrys Thai roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the Dutch and 1 Artillery owned by the Thai lost in E.Borneo Dutch win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Infantry Battle in Celebs Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Celebs Thai win, taking Celebs from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from Malaya to Phuket Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : 2.00 British regular : 0.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery and 3 Infantrys moved from Java to sz57 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz57 to sz61 1 Artillery and 3 Infantrys moved from sz61 to Sumatra British take Sumatra from Thai 1 Tank moved from N.B to Borneo British take Borneo from Thai 1 Tank moved from Borneo to N.B 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 1 Tank moved from Burma to Frenchindochina British take N.French I. from Hisaichi British take Frenchindochina from Hisaichi 2 Artillerys, 2 EarlyFighters and 3 Infantrys moved from Burma to Thailand 1 Infantry moved from Bengal to W.Chunking 1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Tank moved from C.India to Bengal 1 Artillery and 7 Infantrys moved from C.India to E.India 1 EarlyFighter moved from Bhopa to Bengal 2 Infantrys moved from Bhopa to Nepal 1 Carrier, 3 Destroyers, 2 EarlyFighters and 1 Submarine moved from sz63 to sz61 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 4 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys Yamamoto defend with 1 Tank British roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Thailand, round 2 : 3/7 hits, 2.17 expected hits Thai roll dice for 1 Tank in Thailand, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Thailand British win, taking Thailand from Thai with 2 Artillerys, 2 EarlyFighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - British 2 EarlyFighters moved from Thailand to Burma 1 AAGun moved from Bhopa to Nepal 1 Infantry moved from N.G to New Guinea Place Units - British 2 B.Transports and 1 Battleship placed in sz63 4 Artillerys and 1 Infantry placed in Calcutta 1 Destroyer placed in sz49 2 Infantrys placed in Moresby Turn Complete - British British collect 67 PUs; end with 68 PUsCombat Hit Differential Summary :
Thai regular : -0.50 Neutral regular : -0.33 British regular : 2.00 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 1 EarlyFighter moved from Flores to sz69 2 EarlyFighters moved from sz50 to sz59 1 Artillery and 1 Infantry moved from Derby to sz50 1 Infantry and 1 Tank moved from Derby to sz49 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz49 to sz50 1 Artillery, 2 Infantrys and 1 Tank moved from sz50 to Soem 2 Infantrys moved from Townsville to sz41 2 Infantrys and 2 T.Boats moved from sz41 to sz46 2 Infantrys moved from sz46 to E.G 1 Artillery moved from S.W.Australia to sz37 1 Artillery moved from W.Australia to sz37 2 Infantrys moved from S.W.Australia to sz37 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 2 Artillerys and 2 Infantrys moved from sz50 to Soem Purchase Units - Anzac Anzac buy 1 EarlyFighter, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz69 Anzac attack with 1 EarlyFighter Thai defend with 1 Transport Anzac roll dice for 1 EarlyFighter in sz69, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 EarlyFighter in sz69, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in sz69, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz69 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in sz59 Anzac attack with 2 EarlyFighters Hisaichi defend with 2 Submarines Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in sz59 1 Submarine owned by the Hisaichi submerged Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac 2 EarlyFighters moved from sz59 to sz50 1 EarlyFighter moved from sz69 to N.B 2 Infantrys moved from N.Australia to Derby 2 Infantrys moved from S.W.Australia to W.Australia Place Units - Anzac 1 Factory placed in W.Australia 1 EarlyFighter and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Artillery and 1 Infantry moved from N.Canada to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Transport moved from sz4 to sz5 1 Infantry and 1 Tank moved from Alaska to sz5 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4 1 Artillery, 2 Infantrys and 1 Tank moved from sz4 to Palana 1 Artillery and 1 Infantry moved from Nor Cal to sz14 1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska Purchase Units - Americans Americans buy 2 B.Transports, 4 Destroyers, 1 EarlyFighter, 1 Factory and 8 Marines; Remaining resources: 1 PUs; Non Combat Move - Americans 3 Infantrys moved from British Columbia to N.Canada 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 2 Tanks moved from Seattle to N.Canada 2 Tanks moved from Portland to British Columbia 4 Infantrys moved from Portland to Seattle 1 Infantry moved from Nor Cal to Portland 1 Infantry moved from San Francisco to Nor Cal Place Units - Americans 1 Factory placed in Alaska 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 B.Transports placed in sz23 1 EarlyFighter and 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 90 PUs; end with 91 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 3 Tanks moved from N.Japan to sz1 1 Artillery moved from Amursk to sz1 1 Infantry moved from Sukhalin to sz1 3 Infantrys moved from N.Japan to sz1 1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from sz1 to sz2 1 Artillery, 4 Infantrys and 3 Tanks moved from sz2 to Palana 2 Destroyers moved from sz1 to sz2 1 Marine moved from Akina to sz15 1 Marine and 1 T.Boat moved from sz15 to sz1 1 Marine moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery and 1 Tank moved from Jinan to Quingdao 1 Tank moved from Amursk to Quingdao 1 EarlyFighter moved from N.Japan to Quingdao 1 Artillery moved from Vostok to Quingdao 1 Infantry moved from Amursk to Belogorsk 2 Infantrys moved from Vladivostok to Manchuria 1 Artillery moved from Vladivostok to Manchuria 1 Bomber moved from Manchuria to Belogorsk 5 Infantrys and 2 Tankettes moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 5 Infantrys, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Palana Masaharu attack with 1 Artillery, 4 Infantrys and 3 Tanks British defend with 2 Infantrys; Americans defend with 1 Artillery, 2 Infantrys and 1 Tank Masaharu roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Palana, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Palana, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Infantrys owned by the British lost in Palana Masaharu roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Palana, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Tank in Palana, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Palana Masaharu win, taking Palana from Russians with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Masaharu: 3 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 1 Tank Casualties for British: 2 Infantrys Non Combat Move - Masaharu Place Units - Masaharu 1 Tank and 2 Tankettes placed in Amursk 5 Infantrys, 1 Tank and 2 Tankettes placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Masaharu regular : 2.00 Russians regular : 0.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Infantry moved from Angarsk to Vostok 1 Infantry moved from Irkutsk to Vostok Purchase Units - Russians Russians buy 1 EarlyFighter and 4 Mech.Infs; Remaining resources: 1 PUs; Combat - Russians Battle in Vostok Russians attack with 2 Infantrys Masaharu defend with 1 Marine Russians roll dice for 2 Infantrys in Vostok, round 2 : 1/2 hits, 0.33 expected hits Masaharu roll dice for 1 Marine in Vostok, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Masaharu lost in Vostok Russians win, taking Vostok from Masaharu with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Masaharu: 1 Marine Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Infantry moved from Ustkut to Irkutsk 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 AAGun moved from Krasnoyarsk to Kaask 1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 EarlyFighter and 4 Mech.Infs placed in Kaask Turn Complete - Russians Russians collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : 1.00 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from W.Borneo to Borneo Yamamoto take Borneo from British 1 Artillery and 2 Infantrys moved from Chunking to Burma 2 Infantrys and 2 Tanks moved from Shangsi to Shansi 4 Infantrys moved from Hopeh to Shansi 2 Tankettes moved from Tokyo to sz78 2 Tankettes and 1 Transport moved from sz78 to sz67 2 Tankettes moved from sz67 to Frenchindochina 1 Infantry moved from Manila to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz67 1 Infantry moved from sz67 to Frenchindochina 2 B.Transports moved from sz67 to sz68 2 Artillerys and 2 Tanks moved from Manila to sz68 2 Infantrys moved from Manila to sz68 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz68 to sz73 2 Artillerys, 2 Infantrys and 2 Tanks moved from sz73 to Thailand 1 Artillery and 2 Tanks moved from Davao to sz70 1 Artillery, 1 Tank and 3 Transports moved from sz70 to sz68 1 Tank and 1 Transport moved from sz70 to sz68 1 Artillery moved from Manila to sz68 3 Infantrys moved from Manila to sz68 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from sz68 to sz60 1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60 2 Transports moved from sz60 to sz68 2 Tanks moved from Manila to sz68 2 Tanks and 2 Transports moved from sz68 to sz60 2 Artillerys, 3 Infantrys and 4 Tanks moved from sz60 to Sumatra 1 Infantry moved from Mindanao to sz70 1 Infantry moved from sz70 to Spralty Yamamoto take Spralty from Americans 1 Tankette moved from Macau to N.French I. Yamamoto take N.French I. from British 2 Artillerys and 2 Infantrys moved from Macau to Kwangsi 1 Tankette moved from Macau to Kwangsi 1 Destroyer and 1 Submarine moved from sz74 to sz15 2 Destroyers moved from sz78 to sz71 1 Destroyer moved from sz70 to sz45 2 EarlyFighters moved from sz70 to sz45 1 Transport moved from sz60 to sz74 6 Infantrys moved from Tokyo to S.Japan 1 Artillery moved from Kiangsi to Kwangsi Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 2 Destroyers, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 1 Destroyer and 2 EarlyFighters Americans defend with 2 Submarines Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz45, round 2 : 2/3 hits, 1.00 expected hits 2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz45 Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 2 Submarines Battle in Frenchindochina Yamamoto attack with 1 Infantry and 2 Tankettes British defend with 1 Tank Yamamoto roll dice for 1 Infantry and 2 Tankettes in Frenchindochina, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 Tank in Frenchindochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Frenchindochina Yamamoto win, taking Frenchindochina from British with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Thailand Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks British defend with 2 Artillerys and 3 Infantrys Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 2 Artillerys and 3 Infantrys in Thailand, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Thailand Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Thailand, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Thailand, round 3 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Thailand Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Thailand, round 4 : 4/5 hits, 2.00 expected hits British roll dice for 1 Artillery in Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Artillerys and 3 Infantrys Battle in Burma Yamamoto attack with 1 Artillery and 2 Infantrys British defend with 2 EarlyFighters Yamamoto roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 EarlyFighters in Burma, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 2 EarlyFighters owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 EarlyFighters Battle in Sumatra Yamamoto attack with 2 Artillerys, 3 Infantrys and 4 Tanks British defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Sumatra, round 2 : 2/9 hits, 3.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra Yamamoto roll dice for 2 Artillerys, 1 Infantry and 4 Tanks in Sumatra, round 3 : 1/7 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra Yamamoto roll dice for 2 Artillerys and 4 Tanks in Sumatra, round 4 : 4/6 hits, 2.67 expected hits British roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra Yamamoto win, taking Sumatra from British with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for British: 1 Artillery and 3 Infantrys Non Combat Move - Yamamoto 1 Carrier moved from sz70 to sz60 2 EarlyFighters moved from sz45 to sz60 1 Carrier moved from sz70 to sz74 1 Battleship moved from sz70 to sz74 1 Destroyer moved from sz70 to sz74 1 Infantry and 1 Tank moved from Nagasaki to sz74 1 Infantry and 1 Tank moved from sz74 to Shantung Place Units - Yamamoto 2 B.Transports placed in sz74 2 Destroyers placed in sz70 2 Infantrys placed in Davao 2 Tankettes placed in S.Japan 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.83 Americans regular : 0.67 British regular : -1.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Tsingnan to Gansu 1 Infantry moved from N.Chunking to Chunking Chinese take Chunking from Yamamoto 2 Infantrys moved from Sian to Hanan 1 EarlyFighter moved from Sian to Hanan 2 Infantrys moved from Szechwan to Shangsi 1 EarlyFighter moved from Sikang to Shangsi Purchase Units - Chinese Chinese buy 1 Infantry, 3 Mech.Infs and 6 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 Artillery in Gansu, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Gansu, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Gansu Hisaichi win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hanan Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Hanan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 4 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Sian 1 Tank moved from Sikang to Sian 2 Infantrys moved from Szechwan to Sian 2 Artillerys moved from Sikang to Szechwan 5 Infantrys moved from Sikang to Szechwan 1 AAGun moved from Sikang to Szechwan 1 Tank moved from Tsingnan to Szechwan 3 Infantrys moved from Tsingnan to Sikang 3 Infantrys moved from Gobi to Tsingnan 1 Artillery moved from Gobi to Tsingnan 4 Tankettes moved from Xining to Sikang 2 Tanks moved from Xining to Sikang 1 AAGun moved from Ming Jong to Xining 1 EarlyFighter moved from Hanan to Sian 2 Tankettes moved from Urumal to Gobi 2 Tanks moved from Urumal to Gobi Place Units - Chinese 1 Infantry and 5 Tankettes placed in Xining 3 Mech.Infs and 1 Tankette placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Hisaichi regular : 2.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from S.Borneo to sz60 1 Tank moved from sz60 to Java Hisaichi take Java from Dutch 2 Tanks moved from S.Borneo to E.Borneo 1 Artillery, 1 Elite and 1 Tankette moved from Hongkong to sz67 1 Artillery, 1 B.Transport, 1 Elite and 1 Tankette moved from sz67 to sz68 1 Artillery, 1 Elite and 1 Tankette moved from sz68 to N.B 2 Bombers moved from Phuket to N.B 2 EarlyFighters moved from sz60 to N.B 1 Battleship moved from sz60 to sz68 1 Tank moved from Peking to Shansi 2 Tankettes moved from Peking to Shangsi 1 Infantry moved from E.Shansi to Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 6 Tankettes moved from Tientsin to Shansi 2 Artillerys and 3 Infantrys moved from Tientsin to Hopeh 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Hankou to Hanan 1 Tank moved from Fukien to Hanan 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Korea to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B 1 Infantry moved from Korea to Tientsin 1 Artillery, 1 Marine and 1 Tankette moved from Seoul to Korea 1 Tankette moved from Korea to Tientsin 7 Transports moved from sz60 to sz74 Purchase Units - Hisaichi Hisaichi buy 1 Destroyer, 1 EarlyFighter, 1 Fighter, 7 Infantrys, 3 Tanks and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in E.Borneo Hisaichi attack with 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 2 Tanks in E.Borneo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in E.Borneo Hisaichi win, taking E.Borneo from Dutch with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Dutch: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Infantry and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 Tank in Hanan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.B Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Elite, 1 Infantry and 1 Tankette British defend with 1 Infantry and 1 Tank; Anzac defend with 1 EarlyFighter Hisaichi roll dice for 1 Battleship in N.B, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Elite, 1 Infantry and 1 Tankette in N.B, round 2 : 4/8 hits, 3.50 expected hits British roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in N.B, round 2 : 0/3 hits, 1.33 expected hits 1 EarlyFighter owned by the Anzac, 1 Tank owned by the British and 1 Infantry owned by the British lost in N.B Hisaichi win, taking N.B from British with 1 Artillery, 2 Bombers, 2 EarlyFighters, 1 Elite, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 15 Casualties for British: 1 Infantry and 1 Tank Casualties for Anzac: 1 EarlyFighter Non Combat Move - Hisaichi 2 EarlyFighters moved from N.B to sz60 2 Bombers moved from N.B to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 2 Tanks and 4 Tankettes placed in Hongkong 1 EarlyFighter and 1 Fighter placed in sz60 2 Infantrys placed in S.Borneo 5 Infantrys and 2 Tankettes placed in Seoul 1 Destroyer placed in sz79 Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 British regular : -1.33 Dutch regular : 0.67 Hisaichi regular : 0.83 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 2 Infantrys moved from Soem to sz50 2 Infantrys and 1 Transport moved from sz50 to sz58 2 Infantrys moved from sz58 to Celebs Combat - Dutch Battle in Celebs Dutch attack with 2 Infantrys Thai defend with 1 Artillery Dutch roll dice for 2 Infantrys in Celebs, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Dutch roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Thai win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Dutch: 2 Infantrys Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
Thai regular : 1.33 Dutch regular : -0.50 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Destroyer moved from sz60 to sz58 1 Marine moved from Phuket to sz73 1 Marine and 1 T.Boat moved from sz73 to sz68 1 Marine moved from sz68 to Mindor 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz68 1 Artillery and 1 Infantry moved from sz68 to Mindor 2 Artillerys, 9 Infantrys and 2 Tanks moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to sz66 Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in sz58 Thai attack with 1 Destroyer Dutch defend with 1 Transport Thai roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 4 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Thai lost in sz58 Dutch win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Thai: 1 Destroyer Battle in Mindor Thai attack with 1 Artillery, 1 Infantry and 1 Marine Americans defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in Mindor, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindor Thai win, taking Mindor from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Americans: 1 Infantry Battle in sz66 Thai attack with 1 EarlyFighter British defend with 1 Submarine Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British submerged Non Combat Move - Thai 1 EarlyFighter moved from sz66 to Thailand Place Units - Thai 1 Transport placed in sz73 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Thai regular : -1.33 Dutch regular : 0.50 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Destroyer moved from sz60 to sz58 1 Marine moved from Phuket to sz73 1 Marine and 1 T.Boat moved from sz73 to sz68 1 Marine moved from sz68 to Mindor 1 Artillery and 1 Infantry moved from Malaya to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz68 1 Artillery and 1 Infantry moved from sz68 to Mindor 2 Artillerys, 9 Infantrys and 2 Tanks moved from Phuket to Thailand 1 EarlyFighter moved from Phuket to sz66 Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in sz58 Thai attack with 1 Destroyer Dutch defend with 1 Transport Thai roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer in sz58, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 4 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Thai lost in sz58 Dutch win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Thai: 1 Destroyer Battle in Mindor Thai attack with 1 Artillery, 1 Infantry and 1 Marine Americans defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Infantry and 1 Marine in Mindor, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Americans lost in Mindor Thai win, taking Mindor from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Americans: 1 Infantry Battle in sz66 Thai attack with 1 EarlyFighter British defend with 1 Submarine Thai roll dice for 1 EarlyFighter in sz66, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British submerged Non Combat Move - Thai 1 EarlyFighter moved from sz66 to Thailand Place Units - Thai 1 Transport placed in sz73 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Thai regular : -1.33 Dutch regular : 0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 4 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Infantry moved from E.India to sz63 4 Artillerys, 2 B.Transports, 1 Battleship and 2 Infantrys moved from sz63 to sz66 4 Artillerys and 2 Infantrys moved from sz66 to Malaya British take Malaya from Thai 2 Transports moved from sz61 to sz63 1 Carrier, 4 Destroyers, 2 EarlyFighters and 1 Submarine moved from sz61 to sz66 1 Artillery and 1 Infantry moved from Bengal to Burma 1 EarlyFighter moved from Bengal to Burma 1 Artillery and 2 Infantrys moved from Punjab to Agra 2 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Battleship, 1 Destroyer, 4 Infantrys, 1 Tank, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Agra British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Burma British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - British 1 EarlyFighter moved from Burma to Bengal 1 Artillery and 6 Infantrys moved from E.India to Bengal 1 AAGun and 2 Infantrys moved from Nepal to Bengal Place Units - British 1 Battleship and 1 Destroyer placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 2 Artillerys placed in Moresby 1 Transport placed in sz49 2 Infantrys placed in Vancouver Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Neutral regular : 0.67 British regular : 0.17 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 2 Tanks moved from W.Australia to sz50 1 Artillery moved from Flores to sz50 1 Artillery moved from Soem to sz50 2 Infantrys moved from W.Australia to sz50 2 Infantrys moved from W.Australia to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz56 1 Infantry and 1 Tank moved from sz56 to Sumatra 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz56 1 Infantry and 1 Tank moved from sz56 to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Sumatra 2 EarlyFighters moved from sz50 to Sumatra 1 Battleship moved from sz50 to sz56 1 EarlyFighter moved from Darwin to sz59 1 Carrier, 1 Destroyer and 2 Submarines moved from sz50 to sz56 2 Infantrys moved from E.G to sz46 2 Infantrys and 2 T.Boats moved from sz46 to sz49 2 Infantrys moved from sz49 to S.G 1 Infantry moved from Darwin to Derby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Yamamoto defend with 2 Artillerys and 4 Tanks Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Sumatra, round 2 : 6/10 hits, 3.33 expected hits Yamamoto roll dice for 2 Artillerys and 4 Tanks in Sumatra, round 2 : 2/6 hits, 2.67 expected hits 2 Infantrys owned by the Anzac, 2 Artillerys owned by the Yamamoto and 4 Tanks owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 24 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 2 Artillerys and 4 Tanks Battle in sz59 Anzac attack with 1 EarlyFighter Hisaichi defend with 1 Submarine Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi submerged Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to Soem 2 EarlyFighters moved from Sumatra to sz56 1 AAGun moved from Darwin to Derby Place Units - Anzac 1 Destroyer and 2 Transports placed in sz50 2 Artillerys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 1.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans 1 Infantry and 1 Tank moved from N.Canada to sz5 2 Transports moved from sz4 to sz5 1 Artillery and 1 Tank moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz5 to sz4 1 Artillery, 3 Infantrys and 2 Tanks moved from sz4 to Palana 1 Bomber moved from Kauai to Palana Purchase Units - Americans Americans buy 4 B.Transports, 1 Carrier, 2 Fighters and 8 Marines; Remaining resources: 1 PUs; Combat - Americans Battle in Palana Americans attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Masaharu defend with 1 Artillery, 1 Infantry and 3 Tanks Americans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Palana, round 2 : 5/7 hits, 2.67 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Palana, round 2 : 3/5 hits, 2.17 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu, 3 Infantrys owned by the Americans and 3 Tanks owned by the Masaharu lost in Palana Americans win, taking Palana from Masaharu with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 3 Infantrys Casualties for Masaharu: 1 Artillery, 1 Infantry and 3 Tanks Non Combat Move - Americans 1 Bomber moved from Palana to Magadan 1 Artillery and 2 Infantrys moved from N.Canada to Anchorage 2 Tanks moved from British Columbia to Anchorage 3 Infantrys moved from British Columbia to N.Canada 4 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Portland to Seattle 1 Infantry moved from Nor Cal to Portland 1 EarlyFighter moved from San Francisco to sz25 1 EarlyFighter moved from Kauai to sz25 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz6 8 Marines moved from sz6 to N.Canada 1 Battleship, 1 Carrier, 6 Destroyers and 2 EarlyFighters moved from sz25 to sz20 Place Units - Americans 2 B.Transports placed in sz25 1 Carrier placed in sz25 2 B.Transports placed in sz4 2 Fighters and 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 88 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Masaharu regular : 0.83 -
TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Submarine moved from sz78 to sz79 2 Infantrys moved from Manchuria to Hsingan 1 Artillery moved from Manchuria to Belogorsk 1 Tank moved from Amursk to Quingdao 1 Infantry moved from Belogorsk to Quingdao 1 Bomber moved from Belogorsk to Vostok 1 Transport moved from sz2 to sz7 1 Transport moved from sz2 to sz7 2 Infantrys and 2 Tankettes moved from N.Japan to sz7 2 Infantrys, 2 Tankettes and 2 Transports moved from sz7 to sz2 2 Infantrys and 2 Tankettes moved from sz2 to Magadan 2 Transports moved from sz2 to sz1 1 T.Boat moved from sz1 to sz15 3 Infantrys moved from N.Japan to sz1 1 Infantry moved from N.Japan to sz1 4 Infantrys moved from sz1 to Vostok 2 Tankettes moved from Amursk to Quingdao 1 Tankette moved from Akina to sz15 1 Tankette moved from sz15 to Vladivostok 5 Infantrys, 1 Tank and 1 Tankette moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 2 Elites, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Magadan Masaharu attack with 2 Infantrys and 2 Tankettes Americans defend with 1 Bomber; Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 2 Tankettes in Magadan, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Bomber and 1 Infantry in Magadan, round 2 : 1/2 hits, 0.50 expected hits 1 Bomber owned by the Americans, 1 Infantry owned by the Russians and 1 Tankette owned by the Masaharu lost in Magadan Masaharu win, taking Magadan from Russians with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 12 Casualties for Masaharu: 1 Tankette Casualties for Americans: 1 Bomber Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 1 Bomber and 4 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Bomber and 4 Infantrys in Vostok, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Vostok to Belogorsk Place Units - Masaharu 1 Tank and 2 Tankettes placed in Amursk 2 Artillerys, 2 Elites and 4 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 3.67 Russians regular : 1.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Irkutsk to Angarsk 1 Infantry moved from Ustkut to Irkutsk 3 Artillerys, 1 EarlyFighter, 8 Infantrys and 4 Tanks moved from Ulaan Ude to Quingdao 1 EarlyFighter and 4 Mech.Infs moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys, 1 Mech.Inf and 6 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 3 Artillerys, 2 EarlyFighters, 8 Infantrys, 4 Mech.Infs and 4 Tanks Masaharu defend with 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes Russians roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys, 4 Mech.Infs and 4 Tanks in Quingdao, round 2 : 8/21 hits, 7.50 expected hits Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes in Quingdao, round 2 : 5/13 hits, 4.83 expected hits 5 Infantrys owned by the Russians, 3 Infantrys owned by the Masaharu, 3 Artillerys owned by the Masaharu and 2 Tankettes owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Quingdao, round 3 : 5/16 hits, 6.00 expected hits Masaharu roll dice for 1 EarlyFighter and 4 Tanks in Quingdao, round 3 : 4/5 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 4 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 Artillerys, 2 EarlyFighters, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 34 Casualties for Russians: 1 Artillery and 8 Infantrys Casualties for Masaharu: 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes Non Combat Move - Russians 2 EarlyFighters moved from Quingdao to Ulaan Ude 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Jinan to Quingdao 1 Artillery and 1 Infantry moved from Bratsk to Tulun 1 Infantry moved from Jinquan to Kyzal Place Units - Russians 3 Infantrys and 3 Tankettes placed in Kaask 1 Mech.Inf and 3 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Masaharu regular : 1.67 Russians regular : -0.50





