@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 3.tsvg
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Thai
2 Artillerys, 1 Elite, 1 Infantry and 2 Tankettes moved from Phuket to Thailand
2 Artillerys and 2 Infantrys moved from Malaya to Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Phuket
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - British
4 Artillerys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
1 Elite moved from Calcutta to sz63
4 Artillerys, 2 B.Transports, 1 Elite, 2 Infantrys and 1 S.Sub moved from sz63 to sz66
1 Infantry and 1 S.Sub moved from sz66 to sz61
1 Infantry moved from sz61 to Sumatra
British take Sumatra from Yamamoto
4 Artillerys, 3 EarlyFighters, 1 Elite, 1 Fighter and 1 Infantry moved from sz66 to N.S
1 Tankette moved from Bengal to W.Chunking
1 EarlyFighter moved from Bengal to W.Chunking
2 Tankettes moved from Nepal to Burma
1 Artillery moved from Bhopa to Nepal
3 Mech.Infs moved from Dheli to Bengal
1 Artillery and 1 Infantry moved from Magadan to Yakutsk
1 Artillery and 1 Infantry moved from Palana to sz4
1 Artillery, 1 Infantry and 1 Transport moved from sz4 to sz7
1 Artillery and 1 Infantry moved from sz7 to Sukhalin
British take Sukhalin from Masaharu
Purchase Units - British
British buy 4 Artillerys, 1 Bunker, 7 Infantrys, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 4 Artillerys, 3 EarlyFighters, 1 Elite, 1 Fighter and 1 Infantry
Yamamoto defend with 7 Infantrys, 2 Tanks and 1 Tankette
British roll dice for 2 Battleships in N.S, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 4 Artillerys, 3 EarlyFighters, 1 Elite, 1 Fighter and 1 Infantry in N.S, round 2 : 5/10 hits, 3.83 expected hits
Yamamoto roll dice for 7 Infantrys, 2 Tanks and 1 Tankette in N.S, round 2 : 3/10 hits, 3.50 expected hits
5 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Tankette owned by the Yamamoto lost in N.S
British roll dice for 2 Artillerys, 3 EarlyFighters, 1 Elite and 1 Fighter in N.S, round 3 : 5/7 hits, 2.83 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in N.S, round 3 : 4/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 2 EarlyFighters owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 1 EarlyFighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
Casualties for British: 4 Artillerys, 2 EarlyFighters and 1 Infantry
Casualties for Yamamoto: 7 Infantrys, 2 Tanks and 1 Tankette
Battle in W.Chunking
British attack with 1 EarlyFighter and 1 Tankette
Thai defend with 1 Artillery
British roll dice for 1 EarlyFighter and 1 Tankette in W.Chunking, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British and 1 Artillery owned by the Thai lost in W.Chunking
British win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for British: 1 Tankette
Casualties for Thai: 1 Artillery
Battle in Burma
British attack with 2 Tankettes
Hisaichi defend with 1 Infantry
British roll dice for 2 Tankettes in Burma, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Thai with 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
1 EarlyFighter and 1 Fighter moved from N.S to sz66
1 EarlyFighter moved from W.Chunking to sz66
Place Units - British
1 Bunker and 2 Infantrys placed in Bengal
1 S.Sub placed in sz63
Turning on Edit Mode
EDIT: Adding units owned by British to sz63: 2 Transports
EDIT: Removing units owned by British from sz66: 2 Transports
EDIT: Turning off Edit Mode
2 Artillerys, 2 Infantrys and 1 Marine placed in Calcutta
1 Artillery and 1 Infantry placed in Dheli
1 Artillery and 2 Infantrys placed in Vancouver
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Thai regular : 0.33
British regular : 3.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Anzac
1 Destroyer moved from sz38 to sz41
1 Destroyer moved from sz37 to sz41
1 Infantry moved from Australia to C.Australia
Anzac take C.Australia from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 EarlyFighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz41
Anzac attack with 2 Destroyers
Yamamoto defend with 1 T.Boat
Anzac roll dice for 2 Destroyers in sz41, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in sz41, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in sz41
Anzac win with 2 Destroyers remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Non Combat Move - Anzac
1 Infantry moved from Melbourne to Sydney
Place Units - Anzac
1 Destroyer placed in sz37
1 EarlyFighter, 1 Infantry and 1 Marine placed in Melbourne
Turn Complete - Anzac
Anzac collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Americans
8 Marines moved from Yakutsk to Vostok
1 Infantry moved from Marcus to sz18
1 Infantry and 1 T.Boat moved from sz18 to sz76
1 Infantry moved from sz76 to Iwo Jima
1 S.Sub moved from sz70 to sz45
1 Infantry moved from Pikelot to sz45
1 Infantry and 1 S.Sub moved from sz45 to sz49
1 Infantry moved from sz49 to Derby
1 S.Sub moved from sz70 to sz41
1 Elite moved from Fiji to sz41
1 Elite moved from sz41 to E.Australia
1 B29 moved from Pearl Harbor to Iwo Jima
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 5 Destroyers, 1 Elite, 5 Infantrys, 1 Marine, 1 S.Sub and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 8 Marines
Masaharu defend with 4 Artillerys and 1 Infantry
Americans roll dice for 8 Marines in Vostok, round 2 : 3/8 hits, 2.67 expected hits
Masaharu roll dice for 4 Artillerys and 1 Infantry in Vostok, round 2 : 2/5 hits, 1.67 expected hits
2 Marines owned by the Americans, 1 Infantry owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Vostok
Americans roll dice for 6 Marines in Vostok, round 3 : 2/6 hits, 2.00 expected hits
Masaharu roll dice for 2 Artillerys in Vostok, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 6 Marines remaining. Battle score for attacker is 12
Casualties for Americans: 2 Marines
Casualties for Masaharu: 4 Artillerys and 1 Infantry
Battle in E.Australia
Americans attack with 1 Elite
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Elite in E.Australia, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in E.Australia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Elite in E.Australia, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in E.Australia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Elite in E.Australia, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in E.Australia, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans lost in E.Australia
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 Elite
Battle in Derby
Americans attack with 1 Infantry
Hisaichi defend with 1 AAGun and 1 NakajimaG5N
Americans roll dice for 1 Infantry in Derby, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 NakajimaG5N in Derby, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Derby
Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Marcus to Iwo Jima
1 Fighter moved from Wake to Iwo Jima
8 Marines moved from Magadan to Yakutsk
8 Marines moved from Palana to Magadan
2 B.Transports moved from sz14 to sz23
8 Marines moved from San Francisco to sz23
2 B.Transports and 8 Marines moved from sz23 to sz14
8 Marines moved from Seattle to sz6
2 B.Transports moved from sz4 to sz5
1 Infantry and 7 Marines moved from N.Canada to sz5
2 B.Transports, 1 Infantry and 7 Marines moved from sz5 to sz4
8 Marines moved from sz6 to N.Canada
8 Marines moved from sz14 to Seattle
1 Infantry and 7 Marines moved from sz4 to Palana
1 Submarine moved from sz25 to sz20
Place Units - Americans
3 Destroyers placed in sz76
1 Destroyer placed in sz18
1 Destroyer placed in sz19
1 B.Transport placed in sz25
2 Artillerys placed in Pearl Harbor
1 Elite placed in Hilo
2 Transports placed in sz4
1 S.Sub placed in sz23
5 Infantrys and 1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Americans regular : -1.33
Masaharu regular : -0.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Masaharu
2 Artillerys and 1 Infantry moved from Amursk to Belogorsk
1 Infantry moved from N.Japan to sz1
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
9 Infantrys moved from sz1 to Belogorsk
1 Marine moved from Hsingan to Belogorsk
2 Destroyers moved from sz1 to sz7
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Belogorsk
Masaharu attack with 2 Artillerys, 10 Infantrys and 1 Marine
Russians defend with 4 Mech.Infs and 1 Tank
Masaharu roll dice for 2 Artillerys, 10 Infantrys and 1 Marine in Belogorsk, round 2 : 2/13 hits, 3.00 expected hits
Russians roll dice for 4 Mech.Infs and 1 Tank in Belogorsk, round 2 : 3/5 hits, 1.83 expected hits
2 Mech.Infs owned by the Russians and 3 Infantrys owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 2 Artillerys, 7 Infantrys and 1 Marine in Belogorsk, round 3 : 5/10 hits, 2.50 expected hits
Russians roll dice for 2 Mech.Infs and 1 Tank in Belogorsk, round 3 : 1/3 hits, 1.17 expected hits
2 Mech.Infs owned by the Russians, 1 Infantry owned by the Masaharu and 1 Tank owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 2 Artillerys, 6 Infantrys and 1 Marine remaining. Battle score for attacker is 17
Casualties for Masaharu: 4 Infantrys
Casualties for Russians: 4 Mech.Infs and 1 Tank
Battle in sz7
Masaharu attack with 2 Destroyers
British defend with 1 Transport; Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in sz7, round 2 : 0/2 hits, 0.67 expected hits
1 Transport owned by the British lost in sz7
Masaharu roll dice for 2 Destroyers in sz7, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
Place Units - Masaharu
2 Artillerys and 1 Marine placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Masaharu regular : 2.17
Russians regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12
Combat Move - Russians
1 Infantry moved from Jinan to Hsingan
Russians take Hsingan from Masaharu
1 Infantry moved from Ulaan Ude to Quingdao
2 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys and 3 Mech.Infs moved from Quingdao to Belogorsk
1 Mech.Inf moved from Kyzal to Belogorsk
3 Infantrys moved from Tulun to Ulaan Ude
Purchase Units - Russians
Russians buy 1 Elite, 8 Infantrys, 1 Mech.Inf, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belogorsk
Russians attack with 2 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys and 4 Mech.Infs
Masaharu defend with 2 Artillerys, 6 Infantrys and 1 Marine
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite, 5 Infantrys and 4 Mech.Infs in Belogorsk, round 2 : 6/14 hits, 5.00 expected hits
Masaharu roll dice for 2 Artillerys, 6 Infantrys and 1 Marine in Belogorsk, round 2 : 3/9 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Belogorsk
Russians roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite, 2 Infantrys and 4 Mech.Infs in Belogorsk, round 3 : 4/11 hits, 4.00 expected hits
Masaharu roll dice for 2 Artillerys and 1 Marine in Belogorsk, round 3 : 0/3 hits, 1.00 expected hits
1 Marine owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Belogorsk
Russians win, taking Belogorsk from Masaharu with 2 Artillerys, 2 EarlyFighters, 1 Elite, 2 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 17
Casualties for Russians: 3 Infantrys
Casualties for Masaharu: 2 Artillerys, 6 Infantrys and 1 Marine
Non Combat Move - Russians
2 EarlyFighters moved from Belogorsk to Quingdao
3 Mech.Infs moved from Kaask to Quingdao
3 Infantrys moved from Kaask to Tulun
1 Mech.Inf moved from Achinsk to Tulun
Place Units - Russians
3 Infantrys placed in Quingdao
1 Elite and 5 Infantrys placed in Kaask
1 Mech.Inf, 1 Tank and 2 Tankettes placed in Achinsk
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.00
Russians regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Research Technology - Yamamoto
Combat Move - Yamamoto
3 Destroyers moved from sz70 to sz76
1 Destroyer moved from sz72 to sz76
1 Destroyer moved from sz75 to sz76
11 Destroyers and 1 Transport moved from sz78 to sz76
1 Tankette moved from Darwin to C.Australia
3 Infantrys moved from W.Australia to C.Australia
1 Destroyer moved from sz50 to sz51
1 Destroyer moved from sz50 to sz49
1 B.Transport moved from sz50 to sz51
1 B.Transport moved from sz60 to sz73
4 Infantrys moved from Thailand to sz73
1 B.Transport and 4 Infantrys moved from sz73 to sz60
4 Infantrys moved from sz60 to Sumatra
1 Tank moved from Malaya to sz60
2 Infantrys moved from Malaya to sz60
2 Infantrys and 1 Tank moved from sz60 to N.S
1 Transport moved from sz60 to sz70
1 Artillery and 1 Infantry moved from Davao to sz70
1 Artillery and 1 Infantry moved from sz70 to Halma
1 T.Boat moved from sz58 to sz50
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers, 5 Destroyers, 16 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in C.Australia
Yamamoto attack with 3 Infantrys and 1 Tankette
Anzac defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tankette in C.Australia, round 2 : 0/4 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in C.Australia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in C.Australia
Yamamoto roll dice for 2 Infantrys and 1 Tankette in C.Australia, round 3 : 1/3 hits, 0.67 expected hits
Anzac roll dice for 1 Infantry in C.Australia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in C.Australia
Yamamoto win, taking C.Australia from Anzac with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in sz49
Yamamoto attack with 1 Destroyer
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz49, round 2 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz49, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in sz49
Americans win with 1 S.Sub remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in Sumatra
Yamamoto attack with 4 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Sumatra, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Sumatra
Yamamoto win, taking Sumatra from British with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz51
Yamamoto attack with 1 B.Transport and 1 Destroyer
Anzac defend with 1 Destroyer
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in sz51, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in sz51, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in sz51, round 3 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in sz51, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Anzac lost in sz51
Yamamoto win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in N.S
Yamamoto attack with 2 Infantrys and 1 Tank
British defend with 1 Elite
Yamamoto roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Elite in N.S, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.S
Yamamoto win, taking N.S from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Elite
Battle in sz76
Yamamoto attack with 16 Destroyers and 1 Transport
Americans defend with 1 B.Carrier, 10 Destroyers, 3 Fighters and 1 T.Boat
Yamamoto roll dice for 16 Destroyers and 1 Transport in sz76, round 2 : 5/16 hits, 5.33 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 1 B.Carrier, 10 Destroyers, 3 Fighters and 1 T.Boat in sz76, round 2 : 6/15 hits, 7.67 expected hits
3 Destroyers owned by the Americans, 5 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Americans lost in sz76
Yamamoto roll dice for 11 Destroyers in sz76, round 3 : 3/11 hits, 3.67 expected hits
Americans roll dice for 1 B.Carrier, 7 Destroyers and 3 Fighters in sz76, round 3 : 6/11 hits, 6.00 expected hits
3 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in sz76
5 Destroyers owned by the Yamamoto retreated to sz78
Americans win with 1 B.Carrier, 4 Destroyers and 3 Fighters remaining. Battle score for attacker is -41
Casualties for Yamamoto: 11 Destroyers and 1 Transport
Casualties for Americans: 6 Destroyers and 1 T.Boat
Non Combat Move - Yamamoto
Place Units - Yamamoto
5 Destroyers placed in sz78
1 Artillery, 1 Bunker and 2 Infantrys placed in W.Australia
1 Artillery, 1 Bunker and 2 Infantrys placed in Darwin
4 Infantrys placed in Davao
5 Infantrys and 1 Marine placed in Malaya
3 Infantrys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Americans regular : -0.83
Anzac regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Chinese
1 Tankette moved from W.Sian to Hanan
1 Tankette moved from W.Sian to N.Chunking
1 Infantry moved from W.Sian to N.Chunking
1 EarlyFighter moved from Sian to Hanan
1 Elite and 1 Infantry moved from Gansu to N.Shangsi
1 Tankette moved from Gansu to N.Shangsi
2 Infantrys moved from Gansu to Shangsi
1 EarlyFighter moved from Sian to Shangsi
1 Artillery and 1 Infantry moved from Sian to Nanking
Purchase Units - Chinese
Chinese buy 1 Bunker, 6 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hanan
Chinese attack with 1 EarlyFighter and 1 Tankette
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Tankette in Hanan, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hanan
Chinese win with 1 EarlyFighter remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Tankette
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Elite, 1 Infantry and 1 Tankette
Hisaichi defend with 2 Tankettes
Chinese roll dice for 1 Elite, 1 Infantry and 1 Tankette in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tankettes in N.Shangsi, round 2 : 0/2 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 Elite, 1 Infantry and 1 Tankette in N.Shangsi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tankette in N.Shangsi, round 3 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Elite, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Tankettes
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Nanking
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Nanking
Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Chunking
Chinese attack with 1 Infantry and 1 Tankette
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 3 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 4 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 5 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tankette in N.Chunking, round 6 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Chunking
Chinese roll dice for 1 Tankette in N.Chunking, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in N.Chunking, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Chunking
Chinese win, taking N.Chunking from Yamamoto with 1 Tankette remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from Hanan to Sian
2 Mech.Infs moved from Szechwan to Sian
1 EarlyFighter moved from Shangsi to Sian
1 Mech.Inf and 1 Tankette moved from Gansu to Sian
2 Infantrys moved from Gansu to Shangsi
1 Infantry moved from Gansu to Shangsi
2 Infantrys moved from Gansu to N.Shangsi
3 Mech.Infs moved from Xining to Szechwan
1 Infantry moved from Tsingnan to Gansu
1 Mech.Inf moved from Xining to Szechwan
2 Infantrys moved from Xining to Tsingnan
2 Infantrys moved from Gobi to Tsingnan
Place Units - Chinese
1 Bunker placed in Sian
6 Infantrys placed in Xining
2 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : -0.50
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
1 Tank and 2 Tankettes moved from Peking to N.Shangsi
3 Tankettes moved from Shansi to N.Shangsi
1 Infantry and 1 Marine moved from Shansi to Shangsi
3 Tankettes moved from Shansi to Shangsi
3 Infantrys and 1 Tankette moved from Hankou to Nanking
1 Artillery and 1 Infantry moved from Thailand to Burma
1 NakajimaG5N moved from Derby to sz49
1 Elite moved from N.Australia to Townsville
Hisaichi take Townsville from Anzac
1 Elite moved from N.Australia to Australia
Hisaichi take Australia from Anzac
1 Marine moved from N.Australia to C.Australia
1 T.Boat moved from sz50 to sz49
4 Infantrys moved from S.Borneo to sz60
2 Infantrys and 2 Marines moved from Malaya to Thailand
4 Infantrys moved from sz60 to N.S
1 Infantry moved from Hankou to Nanking
1 Infantry moved from Hankou to Hanan
2 Tankettes moved from Hankou to N.Chunking
1 Tankette moved from Hankou to W.Sian
Hisaichi take W.Sian from Chinese
4 Infantrys and 2 Marines moved from Seoul to sz79
4 Infantrys, 2 Marines and 3 Transports moved from sz79 to sz1
4 Infantrys and 2 Marines moved from sz1 to Belogorsk
1 Infantry and 1 Marine moved from Manchuria to Hsingan
1 Artillery and 3 Infantrys moved from Manchuria to Belogorsk
1 Transport moved from sz1 to sz79
2 Tankettes moved from Seoul to Belogorsk
1 Carrier and 1 Destroyer moved from sz78 to sz16
1 Artillery moved from Shansi to Shangsi
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 11 Infantrys, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Chunking
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Tankette
Hisaichi roll dice for 2 Tankettes in N.Chunking, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tankette in N.Chunking, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Tankettes in N.Chunking, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Tankette in N.Chunking, round 3 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Chinese lost in N.Chunking
Hisaichi win, taking N.Chunking from Chinese with 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Tankette
Battle in Nanking
Hisaichi attack with 4 Infantrys and 1 Tankette
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Infantrys and 1 Tankette in Nanking, round 2 : 0/5 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Nanking
Hisaichi roll dice for 3 Infantrys and 1 Tankette in Nanking, round 3 : 1/4 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Nanking
Hisaichi roll dice for 3 Infantrys and 1 Tankette in Nanking, round 4 : 0/4 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Nanking, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Nanking
Hisaichi roll dice for 2 Infantrys and 1 Tankette in Nanking, round 5 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Nanking, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Nanking
Hisaichi roll dice for 1 Infantry and 1 Tankette in Nanking, round 6 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery in Nanking, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 0
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Hsingan
Hisaichi attack with 1 Infantry and 1 Marine
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Hsingan, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Hsingan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Hsingan, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Hsingan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hsingan
Hisaichi roll dice for 1 Marine in Hsingan, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Hsingan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Hsingan
Hisaichi win, taking Hsingan from Russians with 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 Infantry, 1 Marine and 3 Tankettes
Chinese defend with 5 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Infantry, 1 Marine and 3 Tankettes in Shangsi, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 5 Infantrys in Shangsi, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 1 Artillery, 1 Marine and 3 Tankettes in Shangsi, round 3 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 4 Infantrys in Shangsi, round 3 : 1/4 hits, 1.33 expected hits
1 Tankette owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shangsi
Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tankettes in Shangsi, round 4 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Marine and 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Casualties for Chinese: 5 Infantrys
Battle in N.Shangsi
Hisaichi attack with 1 Tank and 5 Tankettes
Chinese defend with 1 Elite, 3 Infantrys and 1 Tankette
Hisaichi roll dice for 1 Tank and 5 Tankettes in N.Shangsi, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 1 Elite, 3 Infantrys and 1 Tankette in N.Shangsi, round 2 : 1/5 hits, 1.50 expected hits
1 Tankette owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 1 Tank and 4 Tankettes in N.Shangsi, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in N.Shangsi, round 3 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Tank and 3 Tankettes remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Tankettes
Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Tankette
Battle in Burma
Hisaichi attack with 1 Artillery and 1 Infantry
British defend with 2 Tankettes
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Tankettes in Burma, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Tankettes in Burma, round 3 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Burma
Hisaichi roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 2 Tankettes in Burma, round 4 : 0/2 hits, 0.33 expected hits
1 Tankette owned by the British lost in Burma
Hisaichi roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tankette in Burma, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tankette in Burma, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Tankette in Burma, round 7 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the British lost in Burma
Hisaichi win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Tankettes
Battle in sz49
Hisaichi attack with 1 NakajimaG5N and 1 T.Boat
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz49, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 NakajimaG5N and 1 T.Boat in sz49, round 2 : 1/2 hits, 1.17 expected hits
1 S.Sub owned by the Americans lost in sz49
Hisaichi win with 1 NakajimaG5N and 1 T.Boat remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Battle in sz16
Hisaichi attack with 1 Carrier and 1 Destroyer
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz16, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz16, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz16, round 3 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz16, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz16, round 4 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz16, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz16, round 5 : 1/2 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in sz16, round 5 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz16
Hisaichi win with 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Belogorsk
Hisaichi attack with 1 Artillery, 7 Infantrys, 2 Marines and 2 Tankettes
Russians defend with 2 Artillerys, 1 Elite, 2 Infantrys and 4 Mech.Infs
Hisaichi roll dice for 1 Artillery, 7 Infantrys, 2 Marines and 2 Tankettes in Belogorsk, round 2 : 0/12 hits, 3.00 expected hits
Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 4 Mech.Infs in Belogorsk, round 2 : 1/9 hits, 3.00 expected hits
1 Infantry owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 1 Artillery, 6 Infantrys, 2 Marines and 2 Tankettes in Belogorsk, round 3 : 5/11 hits, 2.83 expected hits
Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 4 Mech.Infs in Belogorsk, round 3 : 1/9 hits, 3.00 expected hits
1 Elite owned by the Russians, 2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 1 Artillery, 5 Infantrys, 2 Marines and 2 Tankettes in Belogorsk, round 4 : 2/10 hits, 2.67 expected hits
Russians roll dice for 4 Mech.Infs in Belogorsk, round 4 : 2/4 hits, 1.33 expected hits
2 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Belogorsk
Hisaichi roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 2 Tankettes in Belogorsk, round 5 : 5/8 hits, 2.33 expected hits
Russians roll dice for 2 Mech.Infs in Belogorsk, round 5 : 0/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Russians lost in Belogorsk
Hisaichi win, taking Belogorsk from Russians with 1 Artillery, 3 Infantrys, 2 Marines and 2 Tankettes remaining. Battle score for attacker is 28
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 2 Artillerys, 1 Elite, 2 Infantrys and 4 Mech.Infs
Non Combat Move - Hisaichi
1 NakajimaG5N moved from sz49 to Darwin
Place Units - Hisaichi
4 Infantrys placed in S.Borneo
6 Tankettes placed in Hongkong
1 Tank and 2 Tankettes placed in Peking
1 Elite and 7 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -2.17
Russians regular : -4.00
British regular : -0.50
Hisaichi regular : -2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Thai
9 Artillerys, 2 Elites, 9 Infantrys, 2 Marines and 4 Tankettes moved from Thailand to Burma
2 Tankettes moved from Phuket to Burma
2 Artillerys, 1 Infantry and 1 Marine moved from Phuket to Malaya
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 2 Infantrys and 2 Tankettes placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - British
2 Infantrys moved from Calcutta to sz63
2 Artillerys moved from Calcutta to sz63
1 Marine moved from Calcutta to sz63
1 Marine and 1 S.Sub moved from sz63 to sz56
1 Marine moved from sz56 to Java
British take Java from Yamamoto
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz61
2 Artillerys and 2 Infantrys moved from sz61 to Sumatra
2 EarlyFighters and 1 Fighter moved from sz66 to Sumatra
1 S.Sub moved from sz61 to sz63
2 B.Transports moved from sz66 to sz63
1 Artillery moved from Nepal to Bengal
1 Mech.Inf moved from Bengal to Kwangsi
Chinese take W.Chunking from Thai
Chinese take Chunking from Yamamoto
British take Kwangsi from Yamamoto
1 Artillery moved from Dheli to Bhopa
1 Infantry moved from Dheli to Bhopa
1 Artillery and 1 Infantry moved from Yakutsk to Vostok
Purchase Units - British
British buy 6 Artillerys, 1 Destroyer, 2 Infantrys, 2 Marines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Sumatra
British attack with 2 Artillerys, 2 EarlyFighters, 1 Fighter and 2 Infantrys
Yamamoto defend with 4 Infantrys
British roll dice for 2 Artillerys, 2 EarlyFighters, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 0/7 hits, 2.50 expected hits
Yamamoto roll dice for 4 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the British lost in Sumatra
British roll dice for 2 Artillerys, 2 EarlyFighters, 1 Fighter and 1 Infantry in Sumatra, round 3 : 3/6 hits, 2.17 expected hits
Yamamoto roll dice for 4 Infantrys in Sumatra, round 3 : 4/4 hits, 1.33 expected hits
3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 1 EarlyFighter owned by the British and 1 Infantry owned by the British lost in Sumatra
1 Fighter owned by the British and 1 EarlyFighter owned by the British retreated
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for British: 2 Artillerys, 1 EarlyFighter and 2 Infantrys
Casualties for Yamamoto: 3 Infantrys
Non Combat Move - British
1 EarlyFighter and 1 Fighter moved from Sumatra to sz66
Place Units - British
4 Artillerys, 2 Infantrys and 2 Marines placed in Calcutta
2 Artillerys placed in Bengal
1 Tank and 2 Tankettes placed in Dheli
1 Destroyer placed in sz6
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
British regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Anzac
1 Destroyer moved from sz37 to sz51
2 Destroyers moved from sz41 to sz49
1 EarlyFighter moved from Melbourne to W.Australia
3 Infantrys moved from S.W.Australia to W.Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz51
Anzac attack with 1 Destroyer
Yamamoto defend with 1 B.Transport and 1 Destroyer
Anzac roll dice for 1 Destroyer in sz51, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in sz51, round 2 : 2/2 hits, 0.67 expected hits
1 Destroyer owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz51
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Destroyer
Casualties for Yamamoto: 1 B.Transport
Battle in sz49
Anzac attack with 2 Destroyers
Hisaichi defend with 1 T.Boat
Anzac roll dice for 2 Destroyers in sz49, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 T.Boat in sz49, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 2 Destroyers in sz49, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 T.Boat in sz49, round 3 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Hisaichi lost in sz49
Anzac win with 2 Destroyers remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 T.Boat
Battle in W.Australia
Anzac attack with 1 EarlyFighter and 3 Infantrys
Yamamoto defend with 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
Anzac roll dice for 1 EarlyFighter and 3 Infantrys in W.Australia, round 2 : 0/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in W.Australia, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Anzac lost in W.Australia
1 EarlyFighter owned by the Anzac retreated
Yamamoto win with 1 Artillery, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 EarlyFighter moved from W.Australia to Melbourne
Place Units - Anzac
4 Infantrys placed in Melbourne
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.83
Anzac regular : -0.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Americans
1 unit repaired.
1 S.Sub moved from sz41 to sz38
1 Elite moved from Samoa to sz38
1 Elite and 1 S.Sub moved from sz38 to sz46
1 Elite moved from sz46 to Choiseoul
British take Choiseoul from Yamamoto
1 Destroyer moved from sz18 to sz70
1 Destroyer moved from sz19 to sz16
1 Fighter moved from sz76 to sz16
2 Fighters moved from sz76 to sz16
2 Fighters moved from Iwo Jima to sz16
6 Marines moved from Vostok to Belogorsk
1 B29 moved from Iwo Jima to Belogorsk
Purchase Units - Americans
Americans buy 1 Battleship, 4 Destroyers, 2 Infantrys, 9 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz70
Americans attack with 1 Destroyer
Yamamoto defend with 1 Transport
Americans roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in sz70, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in sz70, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in sz70, round 3 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in sz70
Yamamoto win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Transport
Battle in Belogorsk
Americans attack with 1 B29 and 6 Marines
Hisaichi defend with 1 Artillery, 3 Infantrys, 2 Marines and 2 Tankettes
Americans roll dice for 1 B29 and 6 Marines in Belogorsk, round 2 : 5/7 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 2 Tankettes in Belogorsk, round 2 : 0/8 hits, 2.33 expected hits
2 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Hisaichi lost in Belogorsk
Americans roll dice for 1 B29 and 6 Marines in Belogorsk, round 3 : 2/7 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 2 Marines in Belogorsk, round 3 : 1/3 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Marines owned by the Hisaichi lost in Belogorsk
Americans roll dice for 1 B29 and 5 Marines in Belogorsk, round 4 : 3/6 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery in Belogorsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Belogorsk
Americans win, taking Belogorsk from Hisaichi with 1 B29 and 5 Marines remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 Artillery, 3 Infantrys, 2 Marines and 2 Tankettes
Casualties for Americans: 1 Marine
Battle in sz16
Americans attack with 1 Destroyer and 5 Fighters
Hisaichi defend with 1 Carrier and 1 Destroyer
Americans roll dice for 1 Destroyer and 5 Fighters in sz16, round 2 : 2/6 hits, 2.83 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in sz16, round 2 : 2/2 hits, 1.00 expected hits
1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz16
Americans win with 4 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 Destroyer and 1 Fighter
Casualties for Hisaichi: 1 Carrier and 1 Destroyer
Non Combat Move - Americans
4 Fighters moved from sz16 to sz76
1 Fighter moved from sz76 to Iwo Jima
1 Submarine moved from sz20 to sz17
1 Elite moved from Hilo to sz25
2 Artillerys moved from Pearl Harbor to sz25
2 Artillerys, 1 B.Transport and 1 Elite moved from sz25 to sz20
2 Artillerys and 1 Elite moved from sz20 to Wake
1 Marine moved from San Francisco to sz23
1 Marine and 1 S.Sub moved from sz23 to sz11
1 Marine moved from sz11 to Midway
2 B.Transports moved from sz14 to sz23
5 Infantrys moved from San Francisco to sz23
2 B.Transports moved from sz4 to sz5
8 Marines moved from N.Canada to sz5
1 Infantry and 2 Tankettes moved from Alaska to sz4
1 Infantry moved from Palana to sz4
2 Infantrys, 2 Tankettes and 2 Transports moved from sz4 to sz11
2 Infantrys and 2 Tankettes moved from sz11 to Midway
8 Marines moved from Yakutsk to Vostok
8 Marines moved from Magadan to Yakutsk
7 Marines moved from Palana to Magadan
2 B.Transports and 8 Marines moved from sz5 to sz4
8 Marines moved from sz4 to Palana
8 Marines moved from Seattle to sz6
8 Marines moved from sz6 to N.Canada
2 B.Transports and 5 Infantrys moved from sz23 to sz14
5 Infantrys moved from sz14 to Seattle
1 B29 moved from Belogorsk to Sukhalin
Place Units - Americans
1 Battleship and 2 Destroyers placed in sz76
1 S.Sub placed in sz19
1 Marine placed in Marcus
2 Destroyers placed in sz4
2 Infantrys placed in Pearl Harbor
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : 0.83
Hisaichi regular : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Masaharu
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
1 Infantry moved from N.Japan to sz1
8 Infantrys and 4 Transports moved from sz15 to sz1
9 Infantrys moved from sz1 to Belogorsk
2 Artillerys and 1 Marine moved from Amursk to Belogorsk
6 Infantrys moved from N.Japan to sz1
1 Destroyer moved from sz7 to sz1
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Belogorsk
Masaharu attack with 2 Artillerys, 9 Infantrys and 1 Marine
Americans defend with 5 Marines
Masaharu roll dice for 2 Artillerys, 9 Infantrys and 1 Marine in Belogorsk, round 2 : 2/12 hits, 2.83 expected hits
Russians roll dice for 5 Marines in Belogorsk, round 2 : 0/5 hits, 1.67 expected hits
2 Marines owned by the Americans lost in Belogorsk
Masaharu roll dice for 2 Artillerys, 9 Infantrys and 1 Marine in Belogorsk, round 3 : 2/12 hits, 2.83 expected hits
Russians roll dice for 3 Marines in Belogorsk, round 3 : 3/3 hits, 1.00 expected hits
2 Marines owned by the Americans and 3 Infantrys owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 2 Artillerys, 6 Infantrys and 1 Marine in Belogorsk, round 4 : 2/9 hits, 2.33 expected hits
Russians roll dice for 1 Marine in Belogorsk, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 2 Artillerys, 6 Infantrys and 1 Marine remaining. Battle score for attacker is 9
Casualties for Americans: 5 Marines
Casualties for Masaharu: 3 Infantrys
Non Combat Move - Masaharu
Place Units - Masaharu
8 Infantrys placed in Akina
2 Artillerys and 1 Marine placed in Amursk
Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu regular : -2.00
Russians regular : -0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Russians
2 EarlyFighters, 4 Infantrys and 3 Mech.Infs moved from Quingdao to Belogorsk
1 Infantry moved from Ulaan Ude to Jinan
2 Infantrys moved from Ulaan Ude to Quingdao
3 Infantrys moved from Tulun to Ulaan Ude
Purchase Units - Russians
Russians buy 3 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belogorsk
Russians attack with 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Masaharu defend with 2 Artillerys, 6 Infantrys and 1 Marine
Russians roll dice for 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs in Belogorsk, round 2 : 2/9 hits, 2.83 expected hits
Masaharu roll dice for 2 Artillerys, 6 Infantrys and 1 Marine in Belogorsk, round 2 : 5/9 hits, 3.00 expected hits
4 Infantrys owned by the Russians, 2 Infantrys owned by the Masaharu and 1 Mech.Inf owned by the Russians lost in Belogorsk
2 EarlyFighters owned by the Russians retreated
2 Mech.Infs owned by the Russians retreated to Quingdao
Masaharu win with 2 Artillerys, 4 Infantrys and 1 Marine remaining. Battle score for attacker is -9
Casualties for Russians: 4 Infantrys and 1 Mech.Inf
Casualties for Masaharu: 2 Infantrys
Non Combat Move - Russians
2 EarlyFighters moved from Belogorsk to Quingdao
1 Mech.Inf moved from Tulun to Quingdao
1 Elite moved from Kaask to Tulun
5 Infantrys moved from Kaask to Tulun
1 Mech.Inf, 1 Tank and 2 Tankettes moved from Achinsk to Kaask
1 Mech.Inf moved from Kaask to Tulun
Place Units - Russians
3 Infantrys placed in Quingdao
3 Mech.Infs and 3 Tanks placed in Kaask
1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.00
Russians regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz78 to sz75
1 Destroyer moved from sz78 to sz72
1 Destroyer moved from sz78 to sz16
2 Infantrys moved from Tokyo to S.Japan
1 Destroyer moved from sz51 to sz50
1 Tankette moved from C.Australia to S.W.Australia
Yamamoto take S.W.Australia from Anzac
1 Tankette moved from S.W.Australia to Sydney
1 Artillery and 2 Infantrys moved from W.Australia to C.Australia
1 Infantry moved from E.Australia to Sydney
1 Artillery and 2 Infantrys moved from Darwin to C.Australia
3 Infantrys and 1 Marine moved from Malaya to sz60
3 Infantrys and 1 Marine moved from sz60 to Java
1 Infantry moved from Sumatra to N.S
2 Transports moved from sz60 to sz74
2 Infantrys moved from Malaya to sz60
1 Tank moved from N.S to sz60
1 B.Transport, 2 Infantrys and 1 Tank moved from sz60 to sz67
2 Infantrys and 1 Tank moved from sz67 to Kwangsi
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 8 Destroyers, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sydney
Yamamoto attack with 1 Infantry and 1 Tankette
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tankette in Sydney, round 2 : 2/2 hits, 0.50 expected hits
Anzac roll dice for 1 Infantry in Sydney, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Sydney
Yamamoto win, taking Sydney from Anzac with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 2 Infantrys and 1 Tank
British defend with 1 Mech.Inf
Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Kwangsi
Yamamoto win, taking Kwangsi from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Mech.Inf
Battle in Java
Yamamoto attack with 3 Infantrys and 1 Marine
British defend with 1 Marine
Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 3 Infantrys and 1 Marine in Java, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 1 Marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the British lost in Java
Yamamoto win, taking Java from British with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 3
Casualties for British: 1 Marine
Non Combat Move - Yamamoto
1 Infantry moved from Mindanao to Davao
Place Units - Yamamoto
1 Destroyer placed in sz50
7 Destroyers placed in sz78
1 Artillery and 1 Infantry placed in W.Australia
1 Artillery and 2 Infantrys placed in Darwin
5 Infantrys and 1 Marine placed in Malaya
2 Infantrys placed in Moresby
Turn Complete - Yamamoto
Yamamoto collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Anzac regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Chinese
1 Infantry moved from Gansu to Shangsi
2 Mech.Infs moved from Szechwan to Shangsi
2 EarlyFighters moved from Sian to Shangsi
2 Mech.Infs moved from Szechwan to W.Sian
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shangsi
Chinese attack with 2 EarlyFighters, 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Artillery, 1 Marine and 2 Tankettes
Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Mech.Infs in Shangsi, round 2 : 0/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tankettes in Shangsi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Mech.Infs in Shangsi, round 3 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tankettes in Shangsi, round 3 : 1/4 hits, 1.00 expected hits
2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 2 EarlyFighters and 2 Mech.Infs in Shangsi, round 4 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Shangsi, round 4 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters and 2 Mech.Infs remaining. Battle score for attacker is 13
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery, 1 Marine and 2 Tankettes
Battle in W.Sian
Chinese attack with 2 Mech.Infs
Hisaichi defend with 1 Tankette
Chinese roll dice for 2 Mech.Infs in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tankette in W.Sian, round 2 : 1/1 hits, 0.17 expected hits
1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for Chinese: 1 Mech.Inf
Casualties for Hisaichi: 1 Tankette
Non Combat Move - Chinese
4 Infantrys moved from Tsingnan to Gansu
2 EarlyFighters moved from Shangsi to Sian
6 Infantrys moved from Xining to Tsingnan
2 Mech.Infs moved from Urumal to Tsingnan
Place Units - Chinese
1 Bunker placed in Sian
2 Artillerys and 4 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Hisaichi
1 B.Transport moved from sz50 to sz49
1 NakajimaG5N moved from Darwin to sz49
1 Artillery moved from Burma to W.Chunking
Hisaichi take W.Chunking from Chinese
1 Infantry moved from Hanan to Chunking
Hisaichi take Chunking from Chinese
2 Tankettes moved from N.Chunking to W.Sian
1 Tank and 3 Tankettes moved from N.Shangsi to Gansu
2 Tankettes moved from Peking to Shangsi
1 Tankette moved from Shansi to Shangsi
1 Tank moved from Peking to Shansi
1 Elite and 1 Infantry moved from Seoul to sz79
1 Elite, 1 Infantry and 1 Transport moved from sz79 to sz1
6 Infantrys moved from Seoul to Manchuria
1 Elite and 1 Infantry moved from sz1 to Belogorsk
1 Infantry moved from Hankou to Hanan
2 Tankettes moved from Hankou to Shansi
2 Tankettes moved from Shansi to E.Shansi
1 Infantry moved from Nanking to Shansi
1 Tankette moved from Nanking to E.Shansi
1 Infantry moved from Hankou to Nanking
12 Tankettes moved from Hongkong to Hankou
1 Infantry and 2 Marines moved from Thailand to Burma
4 Infantrys moved from S.Borneo to sz60
4 Infantrys moved from sz60 to Malaya
1 Elite moved from Australia to N.Australia
1 Marine moved from C.Australia to Derby
Purchase Units - Hisaichi
Hisaichi buy 1 Bomber, 12 Infantrys, 1 NakajimaG5N, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 2 Tankettes
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 2 Tankettes in W.Sian, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 2 Tankettes remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in Shangsi
Hisaichi attack with 3 Tankettes
Chinese defend with 2 Mech.Infs
Hisaichi roll dice for 3 Tankettes in Shangsi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 2 Mech.Infs in Shangsi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Tankettes in Shangsi, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 Mech.Infs in Shangsi, round 3 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Tankettes in Shangsi, round 4 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Tankettes remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Mech.Infs
Casualties for Hisaichi: 1 Tankette
Battle in sz49
Hisaichi attack with 1 B.Transport and 1 NakajimaG5N
Anzac defend with 2 Destroyers
Hisaichi roll dice for 1 B.Transport and 1 NakajimaG5N in sz49, round 2 : 1/1 hits, 0.83 expected hits
Anzac roll dice for 2 Destroyers in sz49, round 2 : 1/2 hits, 1.00 expected hits
1 B.Transport owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in sz49
Hisaichi roll dice for 1 NakajimaG5N in sz49, round 3 : 0/1 hits, 0.83 expected hits
Anzac roll dice for 1 Destroyer in sz49, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 NakajimaG5N in sz49, round 4 : 1/1 hits, 0.83 expected hits
Anzac roll dice for 1 Destroyer in sz49, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Anzac lost in sz49
Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 B.Transport
Casualties for Anzac: 2 Destroyers
Battle in Gansu
Hisaichi attack with 1 Tank and 3 Tankettes
Chinese defend with 4 Infantrys
Hisaichi roll dice for 1 Tank and 3 Tankettes in Gansu, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 4 Infantrys in Gansu, round 2 : 1/4 hits, 1.33 expected hits
1 Tankette owned by the Hisaichi lost in Gansu
Hisaichi roll dice for 1 Tank and 2 Tankettes in Gansu, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 4 Infantrys in Gansu, round 3 : 2/4 hits, 1.33 expected hits
2 Tankettes owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Gansu
1 Tank owned by the Hisaichi retreated to N.Shangsi
Chinese win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Hisaichi: 3 Tankettes
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
1 NakajimaG5N moved from sz49 to Darwin
Place Units - Hisaichi
1 Bomber, 2 Infantrys and 1 NakajimaG5N placed in S.Borneo
1 Tank and 2 Tankettes placed in Peking
6 Infantrys placed in Hongkong
4 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Anzac regular : -1.00
Hisaichi regular : 0.17