TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Chukotka to Sakhe
2 conscripts moved from Aldan to Amur
2 conscripts moved from Aldan to Chita
3 conscripts moved from Tiksi to Evenkia
Purchase Units - Communists
Communists buy 4 conscripts, 2 heavy_guns, 1 infantry and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Amur
Communists attack with 2 conscripts
Russia defend with 1 conscript
Russia roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Amur
Russia roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists retreated to Aldan
Russia win with 1 conscript remaining. Battle score for attacker is -2
Casualties for Communists: 1 conscript
Battle in Evenkia
Communists attack with 3 conscripts
Russia defend with 2 conscripts
Russia roll dice for 2 conscripts in Evenkia, round 2 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Communists lost in Evenkia
2 conscripts owned by the Communists retreated to Tiksi
Russia win with 2 conscripts remaining. Battle score for attacker is -2
Casualties for Communists: 1 conscript
Battle in Chita
Communists attack with 2 conscripts
Russia defend with 1 conscript
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
2 conscripts owned by the Communists retreated to Aldan
Non Combat Move - Communists
1 field_gun moved from Yakutsk to Tiksi
1 field_gun moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Sakhe
1 conscript moved from Yakutsk to Sakhe
2 conscripts moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Tiksi
Place Units - Communists
1 trench placed in Sakhe
4 conscripts, 2 heavy_guns and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Russia regular : 1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,5,2,2 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
2 infantry moved from Chihuahua to Puerto Vallarta
1 cavalry and 2 infantry moved from Mexico City to Puerto Vallarta
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 35 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 field_guns and 4 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 battlecruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
Purchase Units - USA
USA buy 1 cruiser, 5 field_guns, 2 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 2 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA roll dice for 1 cavalry and 4 infantry in Puerto Vallarta, round 3 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 cavalry and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Chukotka
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 battlecruiser in Chukotka, round 2 : 1/1 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Azores
USA attack with 2 field_guns and 4 infantry
Neutral defend with 1 infantry
USA roll dice for 1 battlecruiser in Azores, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
Place Units - USA
1 cruiser and 1 transport placed in Sea Zone 29 Mid Atlantic
1 transport placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry placed in San Francisco
3 field_guns placed in Mexico City
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Communists regular : -0.17
USA regular : 1.00
Neutral regular : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,6 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
1 infantry moved from Alsace to Rhine
4 infantry and 28 stormtruppens moved from Westphalia to Rhine
20 stormtruppens moved from Saxony to Westphalia
6 infantry moved from Wurttemburg to Rhine
1 infantry moved from Bavaria to Wurttemburg
1 field_gun and 2 stormtruppens moved from Hanover to Westphalia
20 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
1 heavy_gun moved from Galicia to Eastern Poland
1 cavalry moved from Galicia to Eastern Poland
3 infantry moved from Galicia to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
4 stormtruppens moved from East Prussia to Eastern Poland
1 infantry moved from Denmark to Holstein
2 submarines moved from Sea Zone 88 Southern Ocean to Sea Zone 116 Great Australian Bight
Purchase Units - Germany
Germany buy 1 field_gun, 1 heavy_gun, 3 infantry, 1 late_fighter, 22 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germany
Place Units - Germany
22 stormtruppens placed in Berlin
1 heavy_gun, 1 infantry, 1 late_fighter and 3 trenchs placed in Belgium
1 field_gun and 1 infantry placed in Warsaw
2 trenchs placed in Denmark
1 trench placed in Eastern Poland
1 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 4,4,5,4 and gets 0 hits
Combat Move - France
1 fighter and 2 infantry moved from Champagne to Alsace
2 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic
1 colonial moved from Mauretania to Sea Zone 51 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 colonials moved from Sea Zone 33 Mid Atlantic to Madeira
1 battlecruiser moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic
1 colonial moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea
2 colonials and 1 gas moved from Shanghai 3 to Sea Zone 136 East China Sea
3 colonials, 1 gas and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea
3 colonials and 1 gas moved from Sea Zone 137 Yellow Sea to Tsingtao
Purchase Units - France
France buy 3 colonials, 1 field_gun, 3 heavy_guns, 11 infantry and 4 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - France
Battle in Sea Zone 62 Adriatic Sea
France attack with 2 submarines
Austria defend with 1 battlecruiser
France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 battlecruiser in Sea Zone 62 Adriatic Sea, round 2 : 0/1 hits, 0.67 expected hits
France roll dice for 2 submarines in Sea Zone 62 Adriatic Sea, round 3 : 1/2 hits, 0.67 expected hits
1 battlecruiser owned by the Austria lost in Sea Zone 62 Adriatic Sea
France win with 2 submarines remaining. Battle score for attacker is 16
Casualties for Austria: 1 battlecruiser
Battle in Alsace
France attack with 1 fighter and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 fighter and 2 infantry in Alsace, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Alsace
France roll dice for 1 fighter and 1 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 fighter and 1 infantry in Alsace, round 4 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Alsace, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Alsace
France win, taking Alsace from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Battle in Tsingtao
France attack with 3 colonials and 1 gas
Germany defend with 1 infantry
France roll dice for 1 gas in Tsingtao, round 2 : 0/1 hits, 0.67 expected hits
1 gas owned by the France lost in Tsingtao
France roll dice for 3 colonials in Tsingtao, round 2 : 2/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the France lost in Tsingtao
France win, taking Tsingtao from Germany with 2 colonials remaining. Battle score for attacker is -4
Casualties for France: 1 colonial and 1 gas
Casualties for Germany: 1 infantry
Battle in Madeira
France attack with 2 colonials
Neutral defend with 1 infantry
France roll dice for 1 battlecruiser in Madeira, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 colonial owned by the France lost in Madeira
France loses 0 PUs for violating Madeiras neutrality.
France win, taking Madeira from Neutral with 1 colonial remaining. Battle score for attacker is 0
Casualties for France: 1 colonial
Casualties for Neutral: 1 infantry
Non Combat Move - France
1 heavy_gun moved from Paris to Picardy
3 heavy_guns and 4 infantry moved from Paris to Champagne
1 fighter moved from Alsace to Champagne
2 infantry moved from Burgundy to Champagne
3 infantry moved from Brittany to Burgundy
1 infantry moved from Franche-Comte to Champagne
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
2 heavy_guns and 1 infantry moved from Marseilles to Piedmont
2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
2 infantry moved from Western Sudan to Lower Egypt
1 cavalry moved from Uganda to Cyrenaica
1 colonial moved from Uganda to Western Sudan
1 cavalry moved from Northern Rhodesia to Western Sudan
1 field_gun and 1 infantry moved from Shanghai 3 to Shanghai 2
Place Units - France
1 trench placed in Picardy
3 trenchs placed in Champagne
3 infantry placed in Brittany
1 colonial and 1 field_gun placed in Algiers
2 colonials placed in Tobruk
3 infantry placed in Marseilles
3 heavy_guns and 5 infantry placed in Paris
Turn Complete - France
France collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
France regular : -0.83
Austria regular : -0.67
Neutral regular : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 1 PUs;
Non Combat Move - Serbia
5 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,2 and gets 0 hits
Combat Move - Austria
3 infantry moved from Carpathia to Galicia
4 infantry moved from Montenegro to Serbia
1 cavalry moved from Albania to Bulgaria
1 field_gun moved from Albania to Serbia
1 field_gun moved from Belgrade to Serbia
1 heavy_gun and 2 infantry moved from Belgrade to Bulgaria
4 infantry moved from Baranya to Serbia
3 infantry moved from Serbia to Bulgaria
1 field_gun and 1 infantry moved from Hungary to Baranya
1 infantry moved from Tyrol to Milan
1 field_gun moved from Venice to Milan
3 fighters moved from Venice to Milan
2 infantry moved from Venice to Milan
4 gass moved from Trieste to Milan
Purchase Units - Austria
Austria buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 field_gun, 3 fighters, 4 gass and 3 infantry
Italy defend with 1 field_gun, 1 heavy_gun and 2 infantry
Austria roll dice for 4 gass in Milan, round 2 : 3/4 hits, 2.67 expected hits
2 infantry owned by the Italy and 1 field_gun owned by the Italy lost in Milan
4 gass owned by the Austria lost in Milan
Austria roll dice for 1 field_gun, 3 fighters and 3 infantry in Milan, round 2 : 1/7 hits, 2.33 expected hits
Italy roll dice for 1 heavy_gun in Milan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun, 3 fighters and 2 infantry remaining. Battle score for attacker is -4
Casualties for Italy: 1 field_gun, 1 heavy_gun and 2 infantry
Casualties for Austria: 4 gass and 1 infantry
Non Combat Move - Austria
3 fighters moved from Milan to Venice
6 infantry moved from Trieste to Venice
Place Units - Austria
3 trenchs placed in Galicia
3 trenchs placed in Bulgaria
3 trenchs placed in Serbia
1 field_gun, 3 infantry and 3 trenchs placed in Venice
6 infantry placed in Trieste
5 infantry placed in Hungary
Austria undo move 6.
4 infantry placed in Belgrade
1 infantry placed in Hungary
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italy regular : 0.33
Austria regular : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 3,4,6 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover railwayGuns
Combat Move - Italy
2 infantry moved from Piedmont to Milan
2 heavy_guns moved from Tuscany to Milan
Purchase Units - Italy
Italy buy 3 heavy_guns and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 heavy_guns and 2 infantry
Austria defend with 1 field_gun and 2 infantry
Italy roll dice for 2 heavy_guns and 2 infantry in Milan, round 2 : 1/4 hits, 1.33 expected hits
Austria roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
Italy roll dice for 2 heavy_guns and 1 infantry in Milan, round 3 : 2/3 hits, 1.00 expected hits
Austria roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italy, 1 field_gun owned by the Austria, 1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Italy win, taking Milan from Austria with 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Italy: 1 heavy_gun and 2 infantry
Casualties for Austria: 1 field_gun and 2 infantry
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
7 infantry moved from Rome to Latium
Place Units - Italy
3 heavy_guns placed in Piedmont
4 infantry placed in Rome
Activate Technology - Italy
Italy activating railwayGuns
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italy regular : 0.67
Austria regular : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 infantry moved from Qatar to Al-Dammam
2 field_guns moved from Basra to Mesopotamia
1 field_gun and 3 infantry moved from Mesopotamia to Arabia
2 infantry moved from Dardanelles to Bulgaria
2 infantry moved from Constantinople to Dardanelles
5 infantry moved from Constantinople to Smyrna
2 infantry moved from Armenia to Georgia
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
2 infantry moved from Kuwait to Mesopotamia
1 field_gun and 1 infantry moved from Baghdad to Mesopotamia
1 gas moved from Damascus to Mesopotamia
1 infantry moved from Damascus to Palestine
1 field_gun moved from Damascus to Mesopotamia
1 gas moved from Baghdad to Mesopotamia
1 infantry moved from Syria to Lebanon
1 infantry moved from Syria to Mesopotamia
Purchase Units - Turkey
Turkey buy 1 destroyer, 1 field_gun, 9 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Turkey
Place Units - Turkey
3 infantry and 3 trenchs placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
4 infantry placed in Constantinople
Turkey undo move 1.
3 infantry placed in Damascus
1 trench placed in Smyrna
2 trenchs placed in Sinai
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Turkey rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 3,6,4,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 infantry moved from Sea Zone 14 Helgoland Bight to Hanover
1 field_gun moved from England to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein
2 field_guns moved from England to Sea Zone 15 English Channel
1 infantry moved from London to Sea Zone 15 English Channel
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 field_guns and 1 infantry moved from Sea Zone 13 Skagerrak to Denmark
1 battlecruiser and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 battleship moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 submarine moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
1 infantry moved from Uganda to German East Africa
1 field_gun and 3 infantry moved from Dar es Salaam to German East Africa
1 colonial and 1 infantry moved from Northern Rhodesia to German East Africa
2 cavalrys moved from German Southwest Africa to German East Africa
1 cavalry moved from Palau to Sea Zone 131 Pacific Ocean
1 cavalry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 cavalry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
Britain take Marshall Islands from Germany
1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 120 Arafura Sea
1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 battlecruiser and 1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 battlecruiser and 1 destroyer moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Guadalcanal to Solomon Islands
Britain take Solomon Islands from Germany
3 colonials moved from New Mexico to Baja-Sonora
1 colonial, 4 field_guns and 2 infantry moved from Sistan to Khurasan
Purchase Units - Britain
Britain buy 3 colonials, 2 cruisers, 8 field_guns, 8 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat - Britain
Battle in Hanover
Britain attack with 1 infantry
Germany defend with 3 trenchs
3 trenchs owned by the Germany lost in Hanover
Britain win, taking Hanover from Germany with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 trenchs
Battle in Holstein
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry and 2 trenchs
Britain roll dice for 1 battlecruiser and 1 battleship in Holstein, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 2 trenchs owned by the Germany
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Holstein, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Holstein
Britain roll dice for 1 field_gun in Holstein, round 5 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Holstein, round 5 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Holstein
Britain roll dice for 1 field_gun in Holstein, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 7 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 8 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Holstein, round 9 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 trench in Holstein, round 9 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Holstein
Germany win with 1 infantry and 1 trench remaining. Battle score for attacker is -4
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Germany: 1 trench
Battle in Denmark
Britain attack with 2 field_guns and 1 infantry
Germany defend with 1 infantry and 2 trenchs
Britain roll dice for 2 battlecruisers and 1 battleship in Denmark, round 2 : 3/3 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Germany
Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry and 2 trenchs in Denmark, round 2 : 0/1 hits, 0.33 expected hits
2 trenchs owned by the Germany lost in Denmark
Britain roll dice for 2 field_guns and 1 infantry in Denmark, round 3 : 3/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Denmark
Britain win, taking Denmark from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 1 infantry and 2 trenchs
Battle in Baja-Sonora
Britain attack with 3 colonials
Neutral defend with 2 infantry
Britain roll dice for 3 colonials in Baja-Sonora, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 3 colonials in Baja-Sonora, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 1/2 hits, 0.67 expected hits
1 colonial owned by the Britain lost in Baja-Sonora
Britain roll dice for 2 colonials in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Baja-Sonora
Britain roll dice for 1 colonial in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Baja-Sonora
Neutral win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Britain: 3 colonials
Casualties for Neutral: 1 infantry
Battle in German East Africa
Britain attack with 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry
Germany defend with 1 heavy_gun and 2 infantry
Britain roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 5 infantry in German East Africa, round 2 : 4/9 hits, 2.00 expected hits
Germany roll dice for 1 heavy_gun and 2 infantry in German East Africa, round 2 : 1/3 hits, 1.33 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Britain and 1 heavy_gun owned by the Germany lost in German East Africa
Britain win, taking German East Africa from Germany with 2 cavalrys, 1 colonial, 1 field_gun and 4 infantry remaining. Battle score for attacker is 8
Casualties for Britain: 1 infantry
Casualties for Germany: 1 heavy_gun and 2 infantry
Battle in Khurasan
Britain attack with 1 colonial, 4 field_guns and 2 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Khurasan, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Khurasan
Britain loses 0 PUs for violating Khurasans neutrality.
Britain win, taking Khurasan from Neutral with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
1 cavalry moved from Madras to Sea Zone 73 Arabian Sea
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 field_gun moved from Greece to Sea Zone 60 Central Mediterranean
1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea
1 field_gun moved from Sea Zone 75 Red Sea to Port Sudan
1 infantry moved from Western Sudan to Port Sudan
1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 colonial moved from Quebec to Nova Scotia
1 infantry moved from Orissa to Madras
Place Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 73 Arabian Sea: 1 battlecruiser
EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 battlecruiser
EDIT: Removing units owned by Britain from Sea Zone 75 Red Sea: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 73 Arabian Sea: 1 destroyer
EDIT: Turning off Edit Mode
2 field_guns and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
3 infantry placed in England
4 field_guns and 1 infantry placed in London
2 cruisers placed in Sea Zone 75 Red Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 colonials placed in Ottawa-Montreal
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 106 PUs; end with 108 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : -1.67
Neutral regular : 0.00
Britain regular : 0.50
Will take R turn tomorrow. Gambled and lost on Holstein, bombard hit, but the amphib troops didn’t. Canadians lost south of the border. But generally pleased with large army in India; Africa cleared of Germans; and big increase in income.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 1,1,4 and gets 0 hits
Combat Move - Russia
1 cavalry, 6 conscripts, 1 field_gun and 3 heavy_guns moved from Khabarovsk to Aldan
1 conscript moved from Amur to Aldan
1 conscript moved from Chita to Aldan
6 cavalrys, 14 conscripts, 2 field_guns, 7 heavy_guns and 1 infantry moved from Bratsk to Aldan
2 cavalrys moved from Novosibirsk to Aldan
1 conscript, 1 field_gun and 3 infantry moved from Finland to Norway
Purchase Units - Russia
Russia buy 9 cavalrys, 6 heavy_guns and 8 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Norway
Russia attack with 1 conscript, 1 field_gun and 3 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 2 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 3 infantry in Norway, round 3 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Russia lost in Norway
Russia roll dice for 1 field_gun and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Norway
Russia roll dice for 1 field_gun and 3 infantry in Norway, round 5 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Norway
Russia loses 0 PUs for violating Norways neutrality.
Russia win, taking Norway from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russia: 1 conscript
Casualties for Neutral: 2 infantry
Battle in Aldan
Russia attack with 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry
Communists defend with 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
Russia roll dice for 9 cavalrys, 22 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 2 : 4/36 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench in Aldan, round 2 : 7/28 hits, 5.00 expected hits
1 trench owned by the Communists, 7 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 15 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 3 : 5/36 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 21 conscripts and 2 field_guns in Aldan, round 3 : 8/26 hits, 4.67 expected hits
8 conscripts owned by the Russia and 5 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 7 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 4 : 7/30 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 16 conscripts and 2 field_guns in Aldan, round 4 : 2/21 hits, 3.83 expected hits
2 conscripts owned by the Russia and 7 conscripts owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 5 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 5 : 11/28 hits, 8.17 expected hits
Communists roll dice for 3 cavalrys, 9 conscripts and 2 field_guns in Aldan, round 5 : 3/14 hits, 2.67 expected hits
3 conscripts owned by the Russia, 9 conscripts owned by the Communists and 2 cavalrys owned by the Communists lost in Aldan
Russia roll dice for 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 6 : 9/25 hits, 8.00 expected hits
Communists roll dice for 1 cavalry and 2 field_guns in Aldan, round 6 : 0/3 hits, 0.83 expected hits
2 field_guns owned by the Communists and 1 cavalry owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry remaining. Battle score for attacker is 29
Casualties for Russia: 20 conscripts
Casualties for Communists: 3 cavalrys, 23 conscripts, 2 field_guns and 1 trench
Non Combat Move - Russia
1 field_gun moved from Koryak to Chukotka
3 heavy_guns moved from Primorsky to Khabarovsk
3 infantry moved from Vladivostok to Primorsky
3 heavy_guns moved from Irkutsk to Bratsk
2 heavy_guns moved from Novosibirsk to Bratsk
1 conscript moved from Don to Caucasus
3 heavy_guns moved from Kiev to Odessa
3 heavy_guns moved from Minsk to Belarus
3 infantry moved from Moscow to Don
3 infantry moved from Pskov to Latvia
2 field_guns and 2 infantry moved from St. Petersburg to Finland
2 infantry moved from St. Petersburg to Pskov
4 conscripts and 5 heavy_guns moved from Odessa to Belarus
2 infantry moved from Omsk to Novosibirsk
Place Units - Russia
3 cavalrys placed in Vladivostok
3 cavalrys placed in Irkutsk
2 cavalrys placed in Omsk
3 heavy_guns placed in Kiev
3 heavy_guns placed in Minsk
3 infantry placed in Moscow
1 cavalry and 5 infantry placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Communists regular : 3.00
Russia regular : -6.67
Neutral regular : -1.33
Spreading out the Com troops cost you Alden. R rolled terrible the first several rounds. But my many conscripts took the hits, so my offense stayed high. Scan has been untouched too long, so R acted first.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry, 4 conscripts and 1 field_gun moved from Sakhe to Aldan
1 cavalry, 11 conscripts and 1 field_gun moved from Tiksi to Aldan
4 conscripts, 2 heavy_guns and 1 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 6 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Aldan
Communists attack with 2 cavalrys, 19 conscripts, 2 field_guns, 2 heavy_guns and 1 infantry
Russia defend with 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry
Communists roll dice for 2 cavalrys, 19 conscripts, 2 field_guns, 2 heavy_guns and 1 infantry in Aldan, round 2 : 3/11 hits, 2.50 expected hits
Russia roll dice for 9 cavalrys, 2 conscripts, 3 field_guns, 10 heavy_guns and 1 infantry in Aldan, round 2 : 8/25 hits, 9.83 expected hits
2 conscripts owned by the Russia, 1 cavalry owned by the Russia and 8 conscripts owned by the Communists lost in Aldan
2 heavy_guns owned by the Communists, 1 infantry owned by the Communists, 11 conscripts owned by the Communists, 2 field_guns owned by the Communists and 2 cavalrys owned by the Communists retreated to Yakutsk
Russia win with 8 cavalrys, 3 field_guns, 10 heavy_guns and 1 infantry remaining. Battle score for attacker is -8
Casualties for Communists: 8 conscripts
Casualties for Russia: 1 cavalry and 2 conscripts
Non Combat Move - Communists
Place Units - Communists
6 infantry and 2 trenchs placed in Yakutsk
Turn Complete - Communists
Communists collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : 0.50
Russia regular : -1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 15 on tech rolls
USA roll 4,3,3 and gets 0 hits
Combat Move - USA
2 field_guns and 4 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 battlecruiser, 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay
2 field_guns and 4 infantry moved from Sea Zone 26 Bay of Biscay to Castile
3 field_guns moved from Mexico City to Guadalahara
1 cavalry and 4 infantry moved from Puerto Vallarta to Guadalahara
1 infantry moved from Chukotka to Sakhe
Purchase Units - USA
USA buy 1 battlecruiser, 2 infantry, 4 tanks and 2 transports; Remaining resources: 2 PUs; 3 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 1 infantry
Communists defend with 1 trench
1 trench owned by the Communists lost in Sakhe
USA win, taking Sakhe from Communists with 1 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 trench
Battle in Castile
USA attack with 2 field_guns and 4 infantry
Neutral defend with 1 heavy_gun and 3 infantry
USA roll dice for 1 battlecruiser in Castile, round 2 : 1/1 hits, 0.67 expected hits
USA roll dice for 2 field_guns and 4 infantry in Castile, round 2 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 1/4 hits, 1.67 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Castile
USA roll dice for 2 field_guns and 3 infantry in Castile, round 3 : 3/5 hits, 1.50 expected hits
Neutral roll dice for 1 heavy_gun in Castile, round 3 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Neutral and 1 infantry owned by the USA lost in Castile
USA loses 0 PUs for violating Castiles neutrality.
USA win, taking Castile from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 8
Casualties for USA: 2 infantry
Casualties for Neutral: 1 heavy_gun and 3 infantry
Battle in Guadalahara
USA attack with 1 cavalry, 3 field_guns and 4 infantry
Neutral defend with 1 infantry
USA roll dice for 1 cavalry, 3 field_guns and 4 infantry in Guadalahara, round 2 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Guadalahara
USA loses 0 PUs for violating Guadalaharas neutrality.
USA win, taking Guadalahara from Neutral with 1 cavalry, 3 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
1 infantry moved from San Francisco to California
1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
2 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 cruiser, 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
1 battlecruiser and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean
1 field_gun moved from Chukotka to Magadan
Place Units - USA
1 battlecruiser and 1 transport placed in Sea Zone 29 Mid Atlantic
1 infantry and 1 tank placed in New York
1 infantry and 1 tank placed in Charleston
1 transport placed in Sea Zone 30 Mid Atlantic
2 tanks placed in Mexico City
Turn Complete - USA
USA collect 79 PUs; end with 81 PUs
Combat Hit Differential Summary :
USA regular : 2.83
Neutral regular : -0.67
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
2 stormtruppens moved from Saxony to Hanover
1 infantry moved from Mecklenburg to Holstein
3 battlecruisers, 2 battleships and 2 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
1 infantry moved from Wurttemburg to Alsace
1 infantry moved from Rhine to Alsace
10 infantry and 28 stormtruppens moved from Rhine to Alsace
1 field_gun and 22 stormtruppens moved from Westphalia to Rhine
18 stormtruppens moved from Saxony to Westphalia
3 fighters moved from Wurttemburg to Rhine
22 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
2 submarines moved from Sea Zone 116 Great Australian Bight to Sea Zone 120 Arafura Sea
Purchase Units - Germany
Germany buy 3 heavy_guns, 3 infantry, 22 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Alsace
Germany attack with 12 infantry and 28 stormtruppens
France defend with 1 infantry
Germany roll dice for 12 infantry and 28 stormtruppens in Alsace, round 2 : 12/40 hits, 11.33 expected hits
France roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Alsace
Germany win, taking Alsace from France with 12 infantry and 28 stormtruppens remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Sea Zone 120 Arafura Sea
Germany attack with 2 submarines
Britain defend with 2 battlecruisers, 1 cruiser, 1 destroyer and 1 transport
Germany roll dice for 2 submarines in Sea Zone 120 Arafura Sea, round 2 : 2/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Germany regular : 2.00
France regular : -0.33
Germany rolls : 0.00
@fmerwinrommel 2 lucky hits in sz120. ool please
Take CA & 1 BC. DD defends at 3 so will keep it. Yes you were lucky, 1% odds of winning.
I’ll probably sink your subs on round 1, so should take my DD as hit and keep both BC for bombarding. But anything can happen in a small battle. I don’t want to have to buy another DD if you build more subs.
@fmerwinrommel i would like to start our game over please