@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Bretters VS Iron Stitch G40 alt universe
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 mech_infantry moved from A4 to A1 Japanese take A3 from ANZAC Japanese take A1 from ANZAC 1 artillery moved from A4 to A2 Japanese take A2 from ANZAC 1 artillery moved from A4 to A2 1 artillery and 1 infantry moved from J6 to J7 9 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 10 infantry and 5 transports moved from 91 Sea Zone to 90 Sea Zone 10 infantry moved from 90 Sea Zone to J7 1 infantry moved from C22 to C20 Japanese take C20 from Chinese 1 infantry moved from C22 to C18 Japanese take C18 from Chinese 1 infantry moved from J5 to C19 Japanese take C19 from Chinese 1 infantry moved from J5 to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to J7 1 infantry moved from J1 to C16 1 mech_infantry moved from J9 to C16 1 mech_infantry moved from J9 to C16 1 armour moved from J9 to C16 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to J7 1 infantry moved from 90 Sea Zone to J7 3 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from C9 to C3 1 transport moved from 105 Sea Zone to 108 Sea Zone 1 tactical_bomber moved from C13 to C3 1 fighter moved from A8 to C3 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 76 Sea Zone 1 destroyer moved from 91 Sea Zone to 76 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from J14 to J7 1 bomber moved from J2 to J7 1 tactical_bomber moved from A8 to C3 1 fighter moved from A8 to C3 1 tactical_bomber moved from A8 to C3 1 fighter moved from J2 to J7 1 tactical_bomber moved from J2 to J7 1 cruiser moved from 80 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 90 Sea Zone 1 carrier moved from 80 Sea Zone to 91 Sea Zone Combat - Japanese Battle in J7 Japanese attack with 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers Chinese defend with 1 artilleryC and 10 infantryCs Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers in J7, round 2 : 5/21 hits, 6.50 expected hits Chinese roll dice for 1 artilleryC and 10 infantryCs in J7, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in J7 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in J7, round 3 : 4/15 hits, 5.50 expected hits Chinese roll dice for 1 artilleryC and 5 infantryCs in J7, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 4 infantryCs owned by the Chinese lost in J7 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in J7, round 4 : 6/12 hits, 5.00 expected hits Chinese roll dice for 1 artilleryC and 1 infantryC in J7, round 4 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in J7 Japanese win, taking J7 from Chinese with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 9 infantry Casualties for Chinese: 1 artilleryC and 10 infantryCs Battle in C3 Japanese attack with 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers Chinese defend with 6 infantryCs Japanese roll dice for 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers in C3, round 2 : 9/17 hits, 7.17 expected hits Chinese roll dice for 6 infantryCs in C3, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in C3 Japanese win, taking C3 from Chinese with 3 armour, 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantryCs Battle in C16 Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in C16, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantryC in C16, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C16 Japanese win, taking C16 from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Non Combat Move - Japanese 1 fighter moved from 80 Sea Zone to J14 1 tactical_bomber moved from 80 Sea Zone to J14 1 armour, 1 infantry and 1 mech_infantry moved from A9 to A8 4 armour and 1 mech_infantry moved from A4 to A8 3 aaGuns moved from J2 to J9 1 infantry moved from J9 to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C9 1 fighter moved from C3 to J9 1 tactical_bomber moved from C3 to J9 1 tactical_bomber moved from C3 to C9 1 fighter moved from C3 to C9 1 fighter and 2 tactical_bombers moved from C3 to C9 1 fighter moved from J7 to C9 1 tactical_bomber moved from J7 to C9 1 bomber moved from J7 to J14 1 bomber moved from J7 to J14 1 fighter moved from J7 to 90 Sea Zone 1 tactical_bomber moved from J7 to 90 Sea Zone Place Units - Japanese 1 artillery, 1 bomber and 1 infantry placed in J13 1 armour, 1 artillery and 1 infantry placed in J9 4 artilleries, 5 infantry and 1 tactical_bomber placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 3 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.83 -
US/China/UK 13 complete
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from R32 to C17 Italians take C17 from Chinese 2 mech_infantrys moved from PA13 to UK26 1 artillery moved from UK28 to UK26 4 armour and 4 mech_infantrys moved from UK25 to UK26 Combat - Italians Battle in UK26 Italians attack with 4 armour, 1 artillery and 6 mech_infantrys Chinese defend with 1 infantryC Italians roll dice for 4 armour, 1 artillery and 6 mech_infantrys in UK26, round 2 : 4/11 hits, 3.50 expected hits British roll dice for 1 infantryC in UK26, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in UK26 Italians win, taking UK26 from British with 4 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantryC Non Combat Move - Italians 1 fighter moved from I1 to I5 1 aaGun moved from I1 to I5 1 aaGun moved from I1 to G19 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone 1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone 1 fighter moved from I5 to I1 1 fighter moved from UK27 to I5 1 tactical_bomber moved from UK27 to I5 1 bomber moved from UK27 to I5 Place Units - Italians 1 tactical_bomber placed in I1 1 destroyer and 1 submarine placed in 75 Sea Zone 1 artillery, 1 infantry and 3 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 41 PUs; end with 41 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.67 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Combat Move - ANZAC 3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 33 Sea Zone to 13 Sea Zone Non Combat Move - ANZAC Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 bomber placed in F3 1 artillery placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 9 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from G8 to G13 4 infantry moved from I1 to G19 1 infantry moved from I5 to I1 1 infantry moved from I5 to I1 1 fighter moved from R16 to 33 Sea Zone 1 tactical_bomber moved from R16 to 33 Sea Zone 3 artilleries and 1 infantry moved from G4 to G5 3 mech_infantrys moved from G6 to G5 1 fighter moved from G15 to G13 1 fighter moved from G15 to G13 1 fighter moved from G15 to G5 1 tactical_bomber moved from G15 to G5 Combat - Germans Battle in 33 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 3 submarines Germans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 33 Sea Zone Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 33 Sea Zone Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 33 Sea Zone Germans win, taking 33 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 3 submarines Non Combat Move - Germans 1 fighter moved from 33 Sea Zone to R21 1 tactical_bomber moved from 33 Sea Zone to R21 4 armour and 8 mech_infantrys moved from R21 to R25 Place Units - Germans 1 destroyer placed in 24 Sea Zone 1 destroyer and 1 submarine placed in 25 Sea Zone 1 artillery and 2 infantry placed in G21 3 infantry placed in G19 3 mech_infantrys placed in R21 3 mech_infantrys placed in R16 1 bomber and 4 infantry placed in G5 2 mech_infantrys placed in G15 Turn Complete - Germans Germans collect 85 PUs; end with 85 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in R26 Turn Complete - Russians Russians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from C9 to C8 1 infantry moved from C3 to C8 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 80 Sea Zone to 35 Sea Zone Japanese take 66 Sea Zone from Americans 1 submarine moved from 80 Sea Zone to 55 Sea Zone 1 submarine moved from 80 Sea Zone to 77 Sea Zone 1 submarine moved from 80 Sea Zone to 92 Sea Zone 1 submarine moved from 76 Sea Zone to 65 Sea Zone 1 destroyer moved from 76 Sea Zone to 65 Sea Zone 1 infantry moved from C18 to C14 Japanese take C14 from Chinese 1 infantry moved from C19 to C15 Japanese take C15 from Chinese 1 infantry moved from C16 to J1 1 fighter moved from J9 to J1 1 tactical_bomber moved from J9 to J1 1 fighter moved from C9 to C8 1 fighter moved from C9 to C8 1 tactical_bomber moved from C9 to C8 1 tactical_bomber moved from C9 to C8 3 armour, 1 artillery and 1 infantry moved from C3 to C9 1 fighter moved from C9 to C8 1 tactical_bomber moved from C9 to C8 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 5 armour, 1 infantry and 2 mech_infantrys moved from A8 to A9 1 tactical_bomber moved from C9 to 65 Sea Zone 1 artillery and 5 infantry moved from J7 to C15 1 mech_infantry moved from C16 to C9 1 mech_infantry moved from C16 to C9 1 armour moved from C16 to C9 1 infantry moved from C20 to C17 Combat - Japanese Battle in 65 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 65 Sea Zone Japanese win, taking 65 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in J1 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in J1, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in J1, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in J1 Japanese win, taking J1 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C8 Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantryCs Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C8, round 2 : 7/8 hits, 3.83 expected hits Chinese roll dice for 3 infantryCs in C8, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C8 Japanese win, taking C8 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantryCs Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from A8 to A9 1 bomber moved from J13 to J14 1 artillery moved from A2 to A4 1 artillery moved from A2 to A4 1 fighter and 1 tactical_bomber moved from J1 to J9 3 fighters and 3 tactical_bombers moved from C8 to J9 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to C9 1 infantry moved from J13 to 109 Sea Zone 1 artillery moved from J13 to 109 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports moved from 90 Sea Zone to 91 Sea Zone 4 artilleries and 5 infantry moved from J14 to 91 Sea Zone 4 artilleries and 5 infantry moved from 91 Sea Zone to J9 1 fighter moved from US22 to J9 1 tactical_bomber moved from J14 to J9 2 battleships and 1 cruiser moved from 74 Sea Zone to 75 Sea Zone Place Units - Japanese 1 factory_minor placed in J6 Turning on Edit Mode EDIT: Adding units owned by Japanese to 91 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to J9: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 3 armour placed in J9 3 artilleries, 1 fighter and 6 infantry placed in J14 Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.67 ANZAC regular : -0.33 -
UK14 is complete
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Italians Italians buy 2 carriers, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from I1 to G18 1 mech_infantry moved from I1 to G18 1 mech_infantry moved from I1 to G18 1 fighter moved from I1 to G18 1 tactical_bomber moved from I1 to G18 1 destroyer moved from 75 Sea Zone to 70 Sea Zone Italians take 70 Sea Zone from Americans 1 destroyer moved from 75 Sea Zone to 73 Sea Zone Italians take 73 Sea Zone from Americans 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 74 Sea Zone 4 armour, 1 artillery and 5 mech_infantrys moved from UK26 to C21 1 armour moved from C17 to J5 Combat - Italians Battle in C21 Italians attack with 4 armour, 1 artillery and 5 mech_infantrys Chinese defend with 1 infantryC Italians roll dice for 4 armour, 1 artillery and 5 mech_infantrys in C21, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 1 infantryC in C21, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in C21 Italians win, taking C21 from Chinese with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantryC Battle in G18 Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in G18, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in G18, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in G18 Italians win, taking G18 from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from G18 to 74 Sea Zone 1 fighter moved from G18 to 74 Sea Zone 1 fighter moved from I5 to G21 1 tactical_bomber moved from I5 to G21 1 infantry moved from I1 to I5 1 artillery moved from I1 to I5 1 aaGun moved from G19 to G18 Place Units - Italians 2 carriers and 1 submarine placed in 74 Sea Zone 1 submarine placed in 75 Sea Zone 1 infantry placed in I1 Turn Complete - Italians Italians collect 42 PUs; end with 42 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 45 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Italians regular : -0.00 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to J6: 1 factory_minor and 1 harbour EDIT: Turning off Edit Mode 1 submarine moved from 13 Sea Zone to 33 Sea Zone 1 submarine moved from 13 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 2 submarines Germans defend with 1 destroyer ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 33 Sea Zone ANZAC win, taking 33 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - ANZAC Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 artillery placed in F5 1 bomber placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC regular : 0.00 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Germans Germans buy 13 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from G15 to G13 1 mech_infantry moved from G15 to G13 3 mech_infantrys moved from G5 to G8 Non Combat Move - Germans 1 fighter moved from G5 to G13 1 tactical_bomber moved from G5 to G13 1 fighter moved from G5 to G13 1 tactical_bomber moved from G5 to G13 2 infantry moved from I1 to G19 7 infantry moved from G19 to G18 1 infantry moved from I5 to I1 1 infantry moved from I5 to I1 3 mech_infantrys moved from R21 to R25 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 3 fighters and 3 tactical_bombers moved from G5 to G15 1 bomber moved from G5 to G15 1 fighter moved from R21 to G16 1 tactical_bomber moved from R21 to G16 Place Units - Germans 3 infantry placed in G21 3 armour placed in R21 8 armour and 2 mech_infantrys placed in G15 2 armour placed in G19 Turn Complete - Germans Germans collect 85 PUs; end with 85 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from R16: 3 mech_infantrys EDIT: Adding units owned by Germans to R21: 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in R26 Turn Complete - Russians Russians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor and 18 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 66 Sea Zone 1 submarine moved from 55 Sea Zone to 80 Sea Zone 1 infantry moved from J1 to C11 Japanese take C11 from Chinese 1 mech_infantry moved from A9 to C5 Japanese take C5 from Chinese 1 infantry moved from A9 to IN13 Japanese take IN13 from Americans 1 armour moved from A9 to C12 Japanese take C12 from Chinese 4 armour and 1 mech_infantry moved from A9 to J2 Japanese take J2 from Chinese 4 armour, 6 artilleries and 7 infantry moved from J9 to J2 1 carrier moved from 80 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 6 infantry moved from C15 to C8 1 infantry moved from C14 to C8 1 infantry moved from C9 to C8 1 artillery moved from C9 to C8 4 armour and 2 mech_infantrys moved from C9 to C8 1 battleship moved from 75 Sea Zone to 74 Sea Zone 1 battleship moved from 75 Sea Zone to 74 Sea Zone 1 cruiser moved from 75 Sea Zone to 74 Sea Zone 1 fighter moved from I5 to G18 1 infantry moved from C17 to C14 1 submarine moved from 65 Sea Zone to 63 Sea Zone 3 artilleries and 6 infantry moved from J14 to 91 Sea Zone 3 artilleries, 1 cruiser, 6 infantry and 10 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 6 infantry moved from 92 Sea Zone to J2 1 tactical_bomber moved from C9 to J14 1 carrier moved from 80 Sea Zone to 92 Sea Zone 1 fighter moved from 80 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 92 Sea Zone 1 carrier moved from 80 Sea Zone to 92 Sea Zone 1 submarine moved from 80 Sea Zone to 77 Sea Zone 1 submarine moved from 92 Sea Zone to 80 Sea Zone Combat - Japanese Battle in C8 Japanese attack with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Chinese defend with 1 artilleryC and 1 infantryC Japanese roll dice for 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in C8, round 2 : 5/16 hits, 4.67 expected hits Chinese roll dice for 1 artilleryC and 1 infantryC in C8, round 2 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in C8 Japanese win, taking C8 from Chinese with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artilleryC and 1 infantryC Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from J9 to J1 1 aaGun moved from J9 to J2 1 aaGun moved from J9 to J2 1 aaGun moved from J9 to J2 1 aaGun moved from A9 to A8 1 mech_infantry moved from A6 to A9 1 armour moved from A6 to A9 1 destroyer moved from 65 Sea Zone to 76 Sea Zone Place Units - Japanese 1 factory_minor placed in J9 3 infantry placed in A4 3 infantry placed in J6 3 infantry placed in J13 1 artillery and 9 infantry placed in J14 Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
USA/China/UK 15 complete
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from C21 to C20 3 armour, 1 artillery and 4 mech_infantrys moved from C21 to C20 1 armour moved from J5 to C22 Italians take C22 from Chinese 1 armour moved from C22 to C20 4 artilleries and 3 infantry moved from R29 to R31 1 infantry moved from R30 to R31 1 submarine moved from 75 Sea Zone to 70 Sea Zone 1 destroyer moved from 74 Sea Zone to 70 Sea Zone 2 mech_infantrys moved from G18 to G17 Germans take G17 from Americans 1 mech_infantry moved from G18 to G13 1 bomber moved from I5 to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 84 Sea Zone Combat - Italians Battle in 84 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 84 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in C20 Italians attack with 5 armour, 1 artillery and 4 mech_infantrys Chinese defend with 1 infantryC Italians roll dice for 5 armour, 1 artillery and 4 mech_infantrys in C20, round 2 : 4/10 hits, 3.67 expected hits Chinese roll dice for 1 infantryC in C20, round 2 : 1/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese and 1 artillery owned by the Italians lost in C20 Italians win, taking C20 from Chinese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Chinese: 1 infantryC Battle in 70 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 destroyer in 70 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 70 Sea Zone Italians win, taking 70 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber moved from 70 Sea Zone to I5 1 fighter moved from 84 Sea Zone to 74 Sea Zone 1 aaGun moved from G18 to G17 Place Units - Italians 1 destroyer placed in 74 Sea Zone 1 fighter and 1 tactical_bomber placed in I5 1 submarine placed in 75 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in I1 Turn Complete - Italians Italians collect 44 PUs; end with 44 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 47 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Italians regular : 0.00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15 Combat Move - ANZAC 3 cruisers, 1 destroyer and 1 transport moved from 13 Sea Zone to 11 Sea Zone ANZAC take 11 Sea Zone from Germans 1 submarine moved from 33 Sea Zone to 11 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from F3 to F5 Non Combat Move - French Place Units - French 1 bomber placed in F3 1 artillery placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 16 Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 11 artilleries, 4 infantry and 11 mech_infantrys moved from R25 to R26 11 armour and 5 mech_infantrys moved from R29 to R26 3 armour and 3 mech_infantrys moved from R21 to R26 1 bomber moved from G15 to R26 1 bomber moved from G15 to R26 Combat - Germans Battle in R26 Germans attack with 18 armour, 11 artilleries, 2 bombers, 4 infantry and 19 mech_infantrys Chinese defend with 46 infantryCs; Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 city, 1 factory_upgrade, 1 harbour and 3 infantry Germans roll dice for 18 armour, 11 artilleries, 2 bombers, 4 infantry and 19 mech_infantrys in R26, round 2 : 17/54 hits, 19.67 expected hits Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 46 infantryCs in R26, round 2 : 16/54 hits, 18.33 expected hits 17 infantryCs owned by the Chinese, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in R26 Germans roll dice for 18 armour, 11 artilleries, 2 bombers and 7 mech_infantrys in R26, round 3 : 15/38 hits, 16.33 expected hits Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 29 infantryCs in R26, round 3 : 15/37 hits, 12.67 expected hits 15 infantryCs owned by the Chinese, 9 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in R26 Germans roll dice for 18 armour, 2 artilleries, 2 bombers and 1 mech_infantry in R26, round 4 : 10/23 hits, 11.33 expected hits Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 14 infantryCs in R26, round 4 : 4/22 hits, 7.67 expected hits 10 infantryCs owned by the Chinese, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in R26 Germans roll dice for 17 armour and 2 bombers in R26, round 5 : 11/19 hits, 9.83 expected hits Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 4 infantryCs in R26, round 5 : 5/12 hits, 4.33 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 4 infantryCs owned by the Chinese, 3 artilleries owned by the Russians and 5 armour owned by the Germans lost in R26 Germans roll dice for 12 armour and 2 bombers in R26, round 6 : 4/14 hits, 7.33 expected hits Russians roll dice for 1 armour in R26, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in R26 Germans converts city into different units Germans converts factory_upgrade into different units Germans win, taking R26 from Russians with 11 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 7 armour, 11 artilleries, 4 infantry and 19 mech_infantrys Casualties for Chinese: 46 infantryCs Casualties for Russians: 2 armour, 3 artilleries and 3 infantry Trigger Russians Zero Cities: Independent_Neutral takes ownership of territory RCap Non Combat Move - Germans 1 armour moved from G19 to G17 1 armour moved from G19 to G17 1 infantry moved from G19 to G18 1 infantry moved from G19 to G18 8 armour and 2 mech_infantrys moved from G15 to G13 3 mech_infantrys moved from G8 to G13 1 fighter moved from G15 to 24 Sea Zone 1 tactical_bomber moved from G15 to 24 Sea Zone 4 submarines moved from 25 Sea Zone to 24 Sea Zone 1 fighter moved from G16 to G15 1 tactical_bomber moved from G16 to G15 1 infantry moved from G18 to G17 1 infantry moved from G18 to G17 5 infantry moved from G18 to G17 1 bomber moved from R26 to R21 1 bomber moved from R26 to R23 Place Units - Germans 2 carriers and 1 destroyer placed in 24 Sea Zone 1 fighter and 1 tactical_bomber placed in 24 Sea Zone 2 fighters and 1 tactical_bomber placed in G5 Turn Complete - Germans Germans collect 82 PUs; end with 82 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 87 PUs Units generate 15 PUs; Germans end with 102 PUsCombat Hit Differential Summary :
Russians regular : -2.50 Germans regular : -7.50 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from C8 to C3 Japanese take C3 from Chinese 1 armour moved from C3 to C2 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from C8 to C2 5 fighters and 5 tactical_bombers moved from J1 to C2 3 bombers moved from J14 to C2 1 armour and 1 mech_infantry moved from J2 to C9 1 armour moved from C12 to C4 Japanese take C4 from Chinese 1 armour moved from C4 to C11 1 mech_infantry moved from C5 to J2 1 infantry moved from J2 to IN13 1 infantry moved from J2 to IN13 1 fighter moved from 92 Sea Zone to IN13 1 tactical_bomber moved from 92 Sea Zone to IN13 1 infantry moved from C11 to J1 1 tactical_bomber moved from J14 to C9 1 submarine moved from 63 Sea Zone to 42 Sea Zone Combat - Japanese Battle in IN13 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in IN13, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in IN13 Japanese win, taking IN13 from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in C9 Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C9, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in C9, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C9 Japanese win, taking C9 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C2 Japanese attack with 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers Chinese defend with 1 artilleryC, 1 city and 27 infantryCs Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers in C2, round 2 : 17/29 hits, 12.50 expected hits Chinese roll dice for 1 artilleryC and 27 infantryCs in C2, round 2 : 8/28 hits, 9.33 expected hits 8 infantry owned by the Japanese and 17 infantryCs owned by the Chinese lost in C2 Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in C2, round 3 : 12/21 hits, 11.17 expected hits Chinese roll dice for 1 artilleryC and 10 infantryCs in C2, round 3 : 6/11 hits, 3.67 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 10 infantryCs owned by the Chinese, 2 armour owned by the Japanese and 1 artilleryC owned by the Chinese lost in C2 Japanese converts city into different units Japanese win, taking C2 from Chinese with 2 armour, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Casualties for Chinese: 1 artilleryC and 27 infantryCs Non Combat Move - Japanese 1 aaGun moved from A8 to A6 1 armour moved from A9 to J2 1 mech_infantry moved from A9 to J2 1 fighter moved from IN13 to 92 Sea Zone 1 tactical_bomber moved from IN13 to 92 Sea Zone 1 submarine moved from 66 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from J13 to 109 Sea Zone 1 infantry moved from J13 to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to J9 1 infantry moved from 91 Sea Zone to J9 1 infantry moved from J13 to J14 1 artillery and 9 infantry moved from J14 to 92 Sea Zone 1 artillery and 9 infantry moved from 92 Sea Zone to J2 1 tactical_bomber moved from C9 to J1 1 bomber moved from C2 to C8 1 bomber moved from C2 to C8 1 bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 1 fighter moved from C2 to C8 1 tactical_bomber moved from C2 to C8 2 fighters and 2 tactical_bombers moved from C2 to C8 1 artillery moved from A4 to A6 1 infantry moved from A4 to A6 1 fighter moved from J14 to A8 1 tactical_bomber moved from J14 to 92 Sea Zone Place Units - Japanese 3 infantry placed in A4 1 artillery and 2 infantry placed in J6 3 infantry placed in J9 1 fighter, 8 infantry and 1 tactical_bomber placed in J14 Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUs Units generate 5 PUs; Japanese end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 7.50





