Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Germans converts city into different units
Germans converts factory_minor into different units
1 infantry moved from R3 to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to R2
1 infantry moved from R3 to 25 Sea Zone
1 infantry moved from 25 Sea Zone to G2
1 armour moved from R6 to R7
Germans take R7 from Russians
1 armour moved from R7 to R17
1 mech_infantry moved from R6 to R17
1 infantry moved from R13 to R15
1 artillery moved from R13 to R17
1 artillery moved from R13 to R15
1 artillery moved from R13 to R16
Germans take R16 from Russians
1 mech_infantry moved from R12 to R14
1 armour moved from R12 to R14
1 mech_infantry moved from R12 to R14
1 armour moved from R12 to R14
1 artillery moved from R13 to R17
1 artillery moved from R13 to R16
1 artillery moved from R13 to R15
1 artillery moved from R13 to R15
1 artillery moved from R13 to R16
1 artillery moved from R13 to R17
1 artillery moved from R13 to R17
1 artillery moved from R13 to R5
1 artillery moved from R13 to R16
1 artillery moved from R13 to R15
1 artillery moved from R13 to R17
1 artillery moved from R13 to R16
1 armour moved from R12 to R14
1 mech_infantry moved from R12 to R14
1 armour moved from R12 to R15
1 mech_infantry moved from R12 to R15
1 mech_infantry moved from R13 to R15
1 armour moved from R13 to R15
1 armour moved from R13 to R16
1 mech_infantry moved from R13 to R16
1 armour moved from R13 to R16
1 mech_infantry moved from R13 to R16
1 armour and 1 mech_infantry moved from R6 to R17
1 mech_infantry moved from R13 to R16
1 armour moved from R13 to R16
1 mech_infantry moved from R6 to R17
1 armour moved from R6 to R17
1 mech_infantry moved from R6 to R16
1 armour moved from R6 to R16
Combat - Germans
Battle in R2
Battle in G2
Battle in R14
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in R14, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in R14, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R14
Germans win, taking R2 from Russians, taking G2 from Russians, taking R14 from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R15
Germans attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in R15, round 2 : 1/9 hits, 3.33 expected hits
Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R15
Germans win, taking R15 from Russians with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R17
Germans attack with 3 armour, 5 artilleries and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 3 mech_infantrys in R17, round 2 : 7/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in R17, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R17
Germans win, taking R17 from Russians with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from R4 to G5
1 bomber moved from R4 to G5
1 tactical_bomber moved from R4 to G5
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
1 mech_infantry moved from PA3 to PX3
1 mech_infantry moved from G5 to G8
1 mech_infantry moved from G5 to G8
5 infantry moved from G14 to G13
5 infantry moved from G19 to I1
4 mech_infantrys moved from G15 to G13
3 infantry moved from PX5 to G21
1 fighter and 1 tactical_bomber moved from PA9 to G21
1 aaGun, 2 artilleries and 7 infantry moved from PA9 to PX5
1 infantry moved from G17 to PX5
1 infantry moved from G17 to PX5
1 infantry moved from G17 to PX5
1 mech_infantry moved from G18 to G13
1 armour moved from G18 to G13
1 armour and 3 mech_infantrys moved from G18 to PX5
Place Units - Germans
1 submarine and 2 transports placed in 24 Sea Zone
3 infantry placed in G21
3 infantry placed in G19
10 infantry placed in G15
1 artillery and 1 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
Germans collect 75 PUs (2 lost to blockades); end with 75 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Units generate 8 PUs; Germans end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.50
Russia 8 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A9 to A8
4 artilleries and 6 infantry moved from IN13 to A9
1 mech_infantry moved from J3 to A9
1 armour moved from J3 to A9
1 mech_infantry moved from J3 to A9
1 mech_infantry moved from J3 to A9
1 mech_infantry moved from J3 to A9
Combat - Japanese
Battle in A8
Japanese attack with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in A8, round 2 : 5/16 hits, 5.00 expected hits
ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in A8
Japanese win, taking A8 from ANZAC with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from A9 to A8
1 aaGun moved from IN13 to A9
5 infantry moved from J3 to IN13
1 aaGun moved from IN13 to J3
1 armour moved from J11 to 107 Sea Zone
1 armour and 1 transport moved from 107 Sea Zone to 92 Sea Zone
1 mech_infantry moved from J14 to 92 Sea Zone
2 infantry moved from J9 to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to J3
1 infantry moved from 92 Sea Zone to J3
1 armour moved from 92 Sea Zone to J3
1 mech_infantry moved from 92 Sea Zone to J3
1 carrier moved from 92 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from J15 to IN13
1 fighter moved from J15 to IN13
1 fighter moved from J15 to A9
1 tactical_bomber moved from J15 to A9
1 bomber moved from J15 to IN13
1 carrier moved from 92 Sea Zone to 80 Sea Zone
1 fighter moved from J15 to 80 Sea Zone
1 tactical_bomber moved from J15 to 80 Sea Zone
Place Units - Japanese
1 submarine placed in 109 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys placed in J14
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5,6,1,2,6,3,4,2
Japanese collect 33 PUs (2 lost to blockades); end with 34 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33
UK 8 complete
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 destroyer moved from 74 Sea Zone to 70 Sea Zone
1 submarine moved from 74 Sea Zone to 70 Sea Zone
1 fighter moved from 74 Sea Zone to 70 Sea Zone
1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone
1 fighter moved from I5 to 72 Sea Zone
1 armour moved from I1 to I4
1 armour moved from I1 to I4
1 armour moved from I1 to I4
1 infantry moved from R28 to PA12
1 infantry moved from R28 to PA12
1 artillery moved from R28 to PA12
1 armour moved from R28 to PA12
Combat - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 destroyer moved from 74 Sea Zone to 70 Sea Zone
1 submarine moved from 74 Sea Zone to 70 Sea Zone
1 fighter moved from 74 Sea Zone to 70 Sea Zone
1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone
1 fighter moved from I5 to 72 Sea Zone
1 armour moved from I1 to I4
1 armour moved from I1 to I4
1 armour moved from I1 to I4
1 infantry moved from R28 to PA12
1 infantry moved from R28 to PA12
1 artillery moved from R28 to PA12
1 armour moved from R28 to PA12
Combat - Italians
Battle in 72 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 72 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 72 Sea Zone
Italians win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 70 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 70 Sea Zone
Italians win, taking 70 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 72 Sea Zone to I5
1 tactical_bomber moved from 70 Sea Zone to 74 Sea Zone
1 fighter moved from 70 Sea Zone to 74 Sea Zone
1 fighter moved from R28 to I1
1 tactical_bomber moved from R28 to I1
1 fighter moved from I5 to I1
1 infantry moved from I5 to 74 Sea Zone
1 artillery moved from I5 to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to I3
1 artillery moved from 60 Sea Zone to I3
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Place Units - Italians
Units in I1 being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in I1
1 bomber, 1 infantry and 1 mech_infantry placed in I5
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
France & Anzac 9 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from R15 to R18
1 artillery moved from R15 to R18
1 artillery moved from R15 to R19
1 artillery moved from R15 to R19
1 artillery moved from R15 to R18
1 mech_infantry moved from R14 to R18
1 armour moved from R14 to R18
1 mech_infantry moved from R14 to R18
1 mech_infantry moved from R14 to R18
1 armour moved from R14 to R18
1 armour moved from R14 to R18
4 armour and 4 mech_infantrys moved from R16 to R18
5 artilleries moved from R17 to R20
5 artilleries moved from R16 to R19
2 armour and 2 mech_infantrys moved from R15 to R18
3 armour and 3 mech_infantrys moved from R17 to R19
1 infantry moved from G2 to PX2
Germans take PX2 from Russians
1 infantry moved from R2 to 11 Sea Zone
1 infantry moved from 11 Sea Zone to R1
1 mech_infantry moved from G8 to G13
1 mech_infantry moved from G8 to G13
1 mech_infantry moved from PX3 to G11
1 infantry moved from PX5 to G17
12 infantry moved from G21 to PX5
3 infantry moved from G19 to I1
10 infantry moved from G15 to G14
1 infantry moved from G5 to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to UK5
1 infantry moved from G5 to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to UK5
1 artillery moved from 23 Sea Zone to UK5
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 carrier moved from 24 Sea Zone to 23 Sea Zone
1 fighter moved from 24 Sea Zone to 23 Sea Zone
1 destroyer moved from 24 Sea Zone to 23 Sea Zone
1 carrier moved from 24 Sea Zone to 23 Sea Zone
1 fighter and 2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
1 bomber moved from G5 to G15
Combat - Germans
Battle in UK5
Battle in R1
Battle in R20
Germans attack with 5 artilleries
Russians defend with 1 infantry
Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R20
Germans win, taking UK5 from British, taking R1 from Russians, taking R20 from Russians with 5 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R18
Germans attack with 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys in R18, round 2 : 9/21 hits, 7.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in R18, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in R18
Germans win, taking R18 from Russians with 9 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in R19
Germans attack with 3 armour, 7 artilleries and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 7 artilleries and 3 mech_infantrys in R19, round 2 : 4/13 hits, 4.83 expected hits
Russians roll dice for 1 infantry in R19, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R19
Germans win, taking R19 from Russians with 3 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from G5 to 25 Sea Zone
1 aaGun moved from G5 to 25 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to UK5
1 aaGun moved from 23 Sea Zone to UK5
1 fighter moved from G5 to G13
1 tactical_bomber moved from G5 to G13
Place Units - Germans
3 armour placed in R16
3 armour placed in G21
Turning on Edit Mode
EDIT: Removing units owned by Germans from G21: 1 aaGun
EDIT: Adding units owned by Germans to PX5: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from G21: 3 mech_infantrys
EDIT: Adding units owned by Germans to PX5: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 artilleries, 3 infantry and 1 tactical_bomber placed in G5
1 destroyer and 2 submarines placed in 25 Sea Zone
Turn Complete - Germans
Germans collect 86 PUs; end with 86 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.33
Russia 9 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Japanese
1 destroyer moved from 92 Sea Zone to 80 Sea Zone
1 fighter moved from J15 to 80 Sea Zone
1 tactical_bomber moved from J15 to 80 Sea Zone
1 fighter moved from IN13 to 80 Sea Zone
1 tactical_bomber moved from IN13 to 80 Sea Zone
1 submarine moved from 109 Sea Zone to 80 Sea Zone
3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A8 to A6
1 armour moved from A9 to A6
1 mech_infantry moved from A9 to A6
1 mech_infantry moved from A9 to A6
1 mech_infantry moved from A9 to A6
1 mech_infantry moved from A9 to A6
1 infantry moved from J3 to IN13
1 infantry moved from J3 to IN13
1 mech_infantry moved from J3 to A9
1 armour moved from J3 to A9
1 bomber moved from IN13 to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Russians defend with 2 transports
2 transports owned by the Russians lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 transports
Battle in A6
Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in A6, round 2 : 8/21 hits, 6.17 expected hits
ANZAC roll dice for 1 infantry in A6, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A6
Japanese win, taking A6 from ANZAC with 4 armour, 4 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from A8 to A6
1 armour, 5 infantry and 4 mech_infantrys moved from J14 to 92 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 92 Sea Zone to J3
1 bomber moved from 42 Sea Zone to R20
Place Units - Japanese
2 fighters and 2 tactical_bombers placed in J14
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4,3,2,4,2,4,4,2,2,6,5,6,5,5
Japanese collect 32 PUs (1 lost to blockades); end with 34 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
ANZAC regular : 0.67
UK9 Complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from I4 to PA13
2 armour moved from I4 to PA12
1 artillery and 1 infantry moved from I3 to PA12
1 fighter moved from I1 to PA12
1 tactical_bomber moved from I1 to PA12
1 fighter moved from I1 to PA12
1 destroyer moved from 70 Sea Zone to 74 Sea Zone
1 destroyer moved from 72 Sea Zone to 74 Sea Zone
1 bomber moved from I5 to I1
1 mech_infantry moved from I5 to I2
1 infantry moved from I5 to I1
1 infantry moved from I1 to 60 Sea Zone
1 infantry moved from I1 to 60 Sea Zone
1 infantry moved from 60 Sea Zone to I3
1 infantry moved from 60 Sea Zone to I3
1 artillery moved from UK27 to UK28
1 infantry moved from UK27 to UK28
Place Units - Italians
1 destroyer and 1 submarine placed in 74 Sea Zone
1 armour, 1 artillery and 3 mech_infantrys placed in I1
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Franzac 9 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from R5 to R4
1 infantry moved from PX2 to G2
1 infantry moved from R1 to PX2
1 submarine moved from 25 Sea Zone to 11 Sea Zone
1 destroyer moved from 25 Sea Zone to 11 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 transport moved from 23 Sea Zone to 24 Sea Zone
1 infantry moved from G5 to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 transport moved from 23 Sea Zone to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 infantry moved from G5 to 24 Sea Zone
1 transport moved from 23 Sea Zone to 24 Sea Zone
1 infantry moved from G5 to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 24 Sea Zone to 23 Sea Zone
1 battleship moved from 74 Sea Zone to 60 Sea Zone
1 infantry moved from G17 to PA9
2 artilleries and 21 infantry moved from PX5 to PA9
6 armour moved from G21 to PA9
1 armour moved from PX5 to PA9
6 mech_infantrys moved from PX5 to PA9
1 mech_infantry moved from G11 to G13
10 infantry moved from G14 to G13
1 fighter moved from G21 to 71 Sea Zone
1 fighter moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from 72 Sea Zone to G19
1 fighter moved from G19 to G15
1 tactical_bomber moved from G21 to 71 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to G19
1 tactical_bomber moved from G19 to G15
1 infantry moved from 23 Sea Zone to UK5
1 artillery moved from 23 Sea Zone to UK5
2 artilleries and 2 infantry moved from 23 Sea Zone to PA2
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to UK5
2 submarines moved from 25 Sea Zone to 23 Sea Zone
1 artillery moved from R18 to R24
1 artillery moved from R18 to R24
1 armour moved from R18 to R25
Germans take R25 from Russians
1 armour moved from R25 to R24
8 armour and 9 mech_infantrys moved from R18 to R24
7 artilleries moved from R19 to R18
3 armour and 3 mech_infantrys moved from R19 to R24
5 artilleries moved from R20 to R21
Germans take R21 from Russians
3 armour moved from R16 to R18
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 11 Sea Zone
Germans win, taking 11 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in PA2
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in PA2, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in PA2, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in PA2
Germans roll dice for 2 artilleries and 2 infantry in PA2, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in PA2, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in PA2
Germans roll dice for 2 artilleries and 1 infantry in PA2, round 4 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in PA2, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in PA2, round 5 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in PA2, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in PA2
Germans win, taking PA2 from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in R24
Germans attack with 12 armour, 2 artilleries and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 2 artilleries and 12 mech_infantrys in R24, round 2 : 11/26 hits, 9.00 expected hits
Russians roll dice for 1 infantry in R24, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R24
Germans win, taking R24 from Russians with 12 armour, 2 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in PA9
Germans attack with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys in PA9, round 2 : 10/37 hits, 9.17 expected hits
Americans roll dice for 1 infantry in PA9, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in PA9
Germans win, taking PA9 from Americans with 7 armour, 2 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in UK5
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor_plundered, 1 harbour and 2 infantry
British roll AA dice in UK5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in UK5, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in UK5, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in UK5, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in UK5, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from UK5 to 23 Sea Zone
1 aaGun moved from PX5 to PA9
1 aaGun moved from PX5 to PA9
Place Units - Germans
3 infantry placed in G21
3 artilleries and 3 infantry placed in G5
1 transport placed in 26 Sea Zone
1 transport placed in 25 Sea Zone
1 destroyer placed in 25 Sea Zone
1 fighter and 1 tactical_bomber placed in G5
1 fighter and 1 tactical_bomber placed in G15
Turn Complete - Germans
Germans collect 89 PUs; end with 91 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.50
Russians regular : -0.67
Germans regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from US22 to J9
2 fighters and 2 tactical_bombers moved from J14 to J9
1 infantry moved from IN13 to C5
Japanese take C5 from Chinese
1 infantry moved from IN13 to C12
Japanese take C12 from Chinese
5 infantry moved from IN13 to J2
1 armour, 5 infantry and 4 mech_infantrys moved from J3 to 92 Sea Zone
1 fighter moved from A9 to J9
1 tactical_bomber moved from A9 to J9
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from A9 to A8
1 armour moved from A8 to A6
1 mech_infantry moved from A8 to A6
1 carrier moved from 80 Sea Zone to 91 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 10 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to J9
1 tactical_bomber moved from I5 to R28
Combat - Japanese
Battle in R28
Japanese attack with 1 tactical_bomber
Americans defend with 2 bombers
2 bombers owned by the Americans lost in R28
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in J2
Japanese attack with 5 infantry
Chinese defend with 1 infantryC
Japanese roll dice for 5 infantry in J2, round 2 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantryC in J2, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 infantry in J2, round 3 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantryC in J2, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 infantry in J2, round 4 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantryC in J2, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in J2
Japanese roll dice for 4 infantry in J2, round 5 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantryC in J2, round 5 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in J2
Japanese win, taking J2 from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryC
Battle in J9
Japanese attack with 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 factory_minor_plundered and 14 infantryCs
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in J9, round 2 : 6/17 hits, 6.17 expected hits
Chinese roll dice for 14 infantryCs in J9, round 2 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in J9
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in J9, round 3 : 5/12 hits, 5.33 expected hits
Chinese roll dice for 8 infantryCs in J9, round 3 : 2/8 hits, 2.67 expected hits
2 mech_infantrys owned by the Japanese and 5 infantryCs owned by the Chinese lost in J9
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in J9, round 4 : 6/10 hits, 5.00 expected hits
Chinese roll dice for 3 infantryCs in J9, round 4 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in J9
Japanese win, taking J9 from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry and 3 mech_infantrys
Casualties for Chinese: 14 infantryCs
Non Combat Move - Japanese
1 aaGun moved from A9 to A8
1 aaGun moved from IN13 to C12
1 aaGun moved from J3 to J2
1 aaGun moved from IN13 to J2
1 destroyer moved from 92 Sea Zone to 80 Sea Zone
1 bomber moved from J9 to J14
1 fighter moved from J9 to 91 Sea Zone
1 tactical_bomber moved from J9 to 91 Sea Zone
1 tactical_bomber moved from R28 to PA12
1 destroyer moved from 80 Sea Zone to 54 Sea Zone
1 destroyer moved from 80 Sea Zone to 66 Sea Zone
2 fighters and 2 tactical_bombers moved from J9 to J15
Place Units - Japanese
2 submarines placed in 109 Sea Zone
2 artilleries and 8 infantry placed in J14
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,4,5,3,3,4,6,3
Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.67
USA/China/UK 10 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from UK28 to UK26
Italians take UK26 from British
1 armour moved from PA12 to PX7
1 armour moved from PA12 to R23
Italians take R28 from Russians
1 armour moved from PA12 to R23
1 infantry moved from I1 to 60 Sea Zone
1 artillery moved from I1 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to PA11
1 infantry moved from 61 Sea Zone to PA11
1 fighter moved from PA12 to PA11
1 tactical_bomber moved from PA12 to PA11
1 mech_infantry moved from I2 to PX7
1 infantry moved from I3 to PA12
1 infantry moved from I3 to PA12
2 artilleries and 3 infantry moved from PA12 to R28
1 armour moved from I1 to I4
1 mech_infantry moved from I1 to I4
1 mech_infantry moved from I1 to I4
1 mech_infantry moved from I1 to I4
1 destroyer moved from 60 Sea Zone to 70 Sea Zone
Italians take 71 Sea Zone from Americans
1 submarine moved from 70 Sea Zone to 74 Sea Zone
1 bomber moved from I1 to R23
1 fighter moved from PA12 to I1
Combat - Italians
Battle in PA11
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in PA11, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in PA11, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA11
Italians win, taking PA11 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in R23
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in R23, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R23
Italians win, taking R23 from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from R23 to I1
1 fighter moved from PA11 to PA12
1 tactical_bomber moved from PA11 to PA12
Place Units - Italians
2 fighters placed in I5
1 artillery, 1 infantry and 2 mech_infantrys placed in I1
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.33
Franzac 10 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from PA2 to 23 Sea Zone
1 artillery and 1 transport moved from 23 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to PA1
1 infantry moved from PA2 to 23 Sea Zone
1 artillery moved from PA2 to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to IN1
1 artillery moved from 22 Sea Zone to IN1
1 transport moved from 23 Sea Zone to 24 Sea Zone
1 infantry moved from G5 to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to UK5
1 infantry moved from G2 to 25 Sea Zone
1 infantry moved from G5 to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to UK2
1 infantry moved from 22 Sea Zone to UK2
1 carrier moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 5 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
2 artilleries and 20 infantry moved from PA9 to PA8
7 armour and 6 mech_infantrys moved from PA9 to PA8
1 battleship moved from 60 Sea Zone to 74 Sea Zone
5 artilleries moved from R21 to R20
12 armour, 2 artilleries and 12 mech_infantrys moved from R24 to R29
1 armour moved from R18 to R29
2 armour moved from R18 to R29
1 artillery moved from R18 to R25
1 artillery moved from R18 to R24
1 artillery moved from R18 to R25
1 artillery moved from R18 to R24
1 artillery moved from R18 to R25
1 artillery moved from R18 to R24
1 artillery moved from R18 to R25
1 infantry moved from I1 to I5
1 infantry moved from I1 to I5
1 infantry moved from I1 to I5
1 infantry moved from I1 to I5
1 fighter moved from 23 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone
Combat - Germans
Battle in PA1
Battle in IN1
Battle in UK2
Battle in UK5
Battle in R20
Germans attack with 5 artilleries
ANZAC defend with 1 infantry
Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in R20, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in R20
Germans win, taking PA1 from Pro_Allies, taking IN1 from Americans, taking UK2 from British, taking UK5 from British, taking R20 from Russians with 4 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in PA8
Germans attack with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in PA8, round 2 : 8/35 hits, 8.83 expected hits
Americans roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in PA8
Germans win, taking PA8 from Americans with 7 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in R29
Germans attack with 15 armour, 2 artilleries and 12 mech_infantrys
Russians defend with 3 aaGuns, 4 artilleries and 17 infantry
Germans roll dice for 15 armour, 2 artilleries and 12 mech_infantrys in R29, round 2 : 15/29 hits, 10.50 expected hits
Russians roll dice for 3 aaGuns, 4 artilleries and 17 infantry in R29, round 2 : 7/21 hits, 7.00 expected hits
12 infantry owned by the Russians, 3 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in R29
Germans roll dice for 15 armour, 2 artilleries and 5 mech_infantrys in R29, round 3 : 11/22 hits, 9.33 expected hits
Russians roll dice for 4 artilleries and 5 infantry in R29, round 3 : 2/9 hits, 3.00 expected hits
5 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in R29
Germans win, taking R29 from Russians with 15 armour and 5 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 2 artilleries and 7 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 artilleries and 17 infantry
Non Combat Move - Germans
1 artillery moved from R4 to 26 Sea Zone
1 infantry moved from PX2 to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to PA3
1 infantry moved from 23 Sea Zone to PA3
1 infantry moved from G5 to G4
1 artillery moved from G5 to G4
2 artilleries moved from G5 to G4
1 aaGun moved from PA9 to PA8
3 infantry moved from G21 to PX5
1 aaGun and 2 infantry moved from PA9 to PA8
Place Units - Germans
2 infantry placed in R21
1 aaGun and 2 infantry placed in G21
Germans undo move 2.
1 aaGun, 1 armour and 1 infantry placed in G21
4 artilleries and 6 infantry placed in G5
1 infantry placed in R21
2 fighters and 2 tactical_bombers placed in G15
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6,3
Germans collect 94 PUs (2 lost to blockades); end with 96 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 5.67