Bretters VS Iron Stitch G40 alt universe


  • triplea_37590_6Fre.tsvg

    Anzac & France 6 complete


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 1 destroyer, 7 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from G14 to G13
            1 armour moved from G14 to G13
            1 mech_infantry moved from G18 to G13
            1 armour moved from G18 to G13
            2 armour and 4 mech_infantrys moved from PA9 to G18
            3 infantry moved from G18 to G17
            1 infantry moved from PA9 to UK13
            1 infantry moved from PA9 to UK13
            1 fighter moved from G21 to UK13
            1 tactical_bomber moved from G21 to UK13
            3 infantry moved from G17 to PX5
            1 destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from R11 to R12
            1 armour moved from R8 to R12
            1 armour and 2 mech_infantrys moved from PA4 to R12
            1 infantry moved from R10 to R13
            1 artillery moved from R5 to R13
            14 artilleries moved from R5 to R13
            1 mech_infantry moved from R5 to R6
            1 armour moved from R5 to R6
            1 mech_infantry moved from R5 to R6
            1 armour moved from R5 to R6
            1 armour moved from R10 to R12
            1 mech_infantry moved from R10 to R12
            1 armour moved from R10 to R13
            1 mech_infantry moved from R10 to R13
            1 armour moved from R10 to R13
            1 mech_infantry moved from R10 to R13
            1 mech_infantry moved from R10 to R13
            1 armour moved from R10 to R13
            1 mech_infantry moved from R5 to R6
            1 armour moved from R5 to R6
            1 mech_infantry moved from R5 to R6
            1 armour moved from R5 to R6
            1 mech_infantry moved from R4 to R13
            1 armour moved from R4 to R13
            1 mech_infantry moved from R4 to R12
            1 armour moved from R4 to R12
            1 artillery, 1 bomber and 6 infantry moved from R18 to R21
            1 bomber moved from G5 to R21
            1 mech_infantry moved from G4 to PA3
            1 infantry moved from G4 to PA3
            1 artillery moved from G4 to G5
            3 fighters and 2 tactical_bombers moved from G5 to PA3
            1 infantry moved from R8 to G5
            1 infantry moved from R4 to R3
            1 infantry moved from R4 to R3
    
        Combat - Germans
            Battle in R21
                Germans attack with 1 artillery, 2 bombers and 6 infantry
                Russians defend with 1 airfield, 1 factory_minor_plundered, 1 harbour and 8 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 6 infantry in R21, round 2 : 4/9 hits, 2.83 expected hits
                    Russians roll dice for 8 infantry in R21, round 2 : 3/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in R21
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in R21, round 3 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 4 infantry in R21, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in R21
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in R21, round 4 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in R21, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in R21
                Germans win, taking R21 from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for Russians: 8 infantry
            Battle in R12
                Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in R12, round 2 : 4/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in R12, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R12
                Germans win, taking R12 from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in PA3
                Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in PA3, round 2 : 2/7 hits, 3.17 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in PA3
                    Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in PA3, round 3 : 5/6 hits, 3.00 expected hits
                    British roll dice for 1 mech_infantry in PA3, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in PA3
                Germans win, taking PA3 from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in R6
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in R6, round 2 : 1/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in R6, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R6
                Germans win, taking R6 from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R13
                Germans attack with 4 armour, 15 artilleries, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 15 artilleries, 1 infantry and 4 mech_infantrys in R13, round 2 : 9/24 hits, 8.67 expected hits
                    Russians roll dice for 1 infantry in R13, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R13
                Germans win, taking R13 from Russians with 4 armour, 15 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in UK13
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in UK13, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in UK13, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in UK13
                Germans win, taking UK13 from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from UK13 to PA9
            1 fighter moved from UK13 to PA9
            1 fighter moved from PA3 to G5
            1 fighter moved from PA3 to 25 Sea Zone
            1 tactical_bomber moved from PA3 to 25 Sea Zone
            1 tactical_bomber moved from PA3 to G5
            1 fighter moved from PA3 to G5
            1 aaGun moved from R8 to G5
            1 bomber moved from R21 to R4
            1 bomber moved from R21 to R18
            1 infantry moved from G19 to G14
            1 infantry moved from G19 to G14
            1 infantry moved from G19 to G14
            1 infantry moved from G19 to G14
            1 infantry moved from G19 to G14
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 25 Sea Zone
            2 mech_infantrys placed in G5
            1 armour placed in G21
            1 mech_infantry placed in G21
            4 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.00
    British regular : -0.67
    

    Savegame


  • triplea_37590_7Rus.tsvg

    Russia 7 is complete


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 107 Sea Zone to 109 Sea Zone
            1 infantry moved from J13 to 109 Sea Zone
            1 infantry moved from J13 to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to J9
            1 infantry moved from 91 Sea Zone to J9
            4 artilleries and 5 infantry moved from IN13 to A9
                  Japanese take A9 from ANZAC
            3 armour and 4 mech_infantrys moved from J4 to A9
    
        Combat - Japanese
            Battle in J9
    
        Non Combat Move - Japanese
            4 aaGuns, 4 artilleries and 6 infantry moved from J3 to IN13
            1 aaGun moved from IN13 to A9
            1 fighter moved from J3 to US22
            1 fighter moved from 92 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 80 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from J14 to 92 Sea Zone
            1 mech_infantry moved from J13 to J14
            1 armour, 5 infantry and 4 mech_infantrys moved from 92 Sea Zone to J3
            1 carrier moved from 92 Sea Zone to 80 Sea Zone
            1 fighter moved from J11 to J15
            1 tactical_bomber moved from J11 to J15
            1 fighter moved from J11 to J14
            1 fighter moved from J14 to J15
            1 fighter moved from J11 to J15
            1 tactical_bomber moved from J11 to J15
            1 tactical_bomber moved from J11 to J15
            1 fighter moved from J11 to J15
            1 tactical_bomber moved from J11 to J15
            1 bomber moved from J14 to J15
            1 bomber moved from J14 to US22
            4 infantry moved from UK16 to UK17
            1 armour moved from UK32 to 119 Sea Zone
            1 armour and 1 transport moved from 119 Sea Zone to 107 Sea Zone
            1 armour moved from 107 Sea Zone to J11
            1 fighter moved from UK21 to I5
            1 tactical_bomber moved from UK21 to I5
            1 destroyer moved from 86 Sea Zone to 74 Sea Zone
            1 battleship moved from 86 Sea Zone to 74 Sea Zone
            1 battleship moved from 86 Sea Zone to 74 Sea Zone
            1 cruiser moved from 86 Sea Zone to 74 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 92 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_7UK.tsvg

    USA, China & UK 7 complete


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 74 Sea Zone to 69 Sea Zone
            1 tactical_bomber moved from 74 Sea Zone to 69 Sea Zone
            1 submarine moved from 74 Sea Zone to 69 Sea Zone
            1 fighter moved from I1 to R29
            1 tactical_bomber moved from I1 to R29
            1 infantry moved from R28 to R29
            1 armour, 2 artilleries and 6 infantry moved from R24 to R18
            1 bomber moved from I1 to R18
            1 bomber moved from I1 to R18
            1 transport moved from 98 Sea Zone to 74 Sea Zone
            1 infantry moved from I1 to I5
            1 artillery moved from I1 to I5
    
        Combat - Italians
            Battle in R29
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R29, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in R29, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R29
                Italians win, taking R29 from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 69 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 69 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 69 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 69 Sea Zone
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in R18
                Italians attack with 1 armour, 2 artilleries, 2 bombers and 6 infantry
                Russians defend with 1 artillery and 9 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 6 infantry in R18, round 2 : 3/11 hits, 3.83 expected hits
                    Russians roll dice for 1 artillery and 9 infantry in R18, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Italians lost in R18
                    Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in R18, round 3 : 1/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in R18, round 3 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R18
                    Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in R18, round 4 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in R18, round 4 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Italians lost in R18
                    Italians roll dice for 1 armour, 2 artilleries and 2 bombers in R18, round 5 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in R18, round 5 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in R18
                    Italians roll dice for 1 armour, 1 artillery and 2 bombers in R18, round 6 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in R18, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in R18
                Italians win, taking R18 from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 9
                Casualties for Italians: 1 artillery and 6 infantry
                Casualties for Russians: 1 artillery and 9 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from R24 to R18
            1 fighter moved from R29 to R28
            1 tactical_bomber moved from R29 to R28
            1 armour moved from I3 to R28
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 artillery moved from I1 to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to R28
            1 artillery moved from 61 Sea Zone to R28
            1 fighter moved from 69 Sea Zone to 74 Sea Zone
            1 tactical_bomber moved from 69 Sea Zone to 74 Sea Zone
            1 destroyer moved from 74 Sea Zone to 70 Sea Zone
            1 bomber moved from R18 to R23
            1 bomber moved from R18 to R23
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 74 Sea Zone
            3 armour placed in I1
    
        Turn Complete - Italians
            Italians collect 36 PUs; end with 36 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -3.67
    Russians regular : -2.67
    

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 1 artillery, 17 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans converts city into different units
                Germans converts factory_minor into different units
            1 infantry moved from R3 to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to R2
            1 infantry moved from R3 to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 armour moved from R6 to R7
                  Germans take R7 from Russians
            1 armour moved from R7 to R17
            1 mech_infantry moved from R6 to R17
            1 infantry moved from R13 to R15
            1 artillery moved from R13 to R17
            1 artillery moved from R13 to R15
            1 artillery moved from R13 to R16
                  Germans take R16 from Russians
            1 mech_infantry moved from R12 to R14
            1 armour moved from R12 to R14
            1 mech_infantry moved from R12 to R14
            1 armour moved from R12 to R14
            1 artillery moved from R13 to R17
            1 artillery moved from R13 to R16
            1 artillery moved from R13 to R15
            1 artillery moved from R13 to R15
            1 artillery moved from R13 to R16
            1 artillery moved from R13 to R17
            1 artillery moved from R13 to R17
            1 artillery moved from R13 to R5
            1 artillery moved from R13 to R16
            1 artillery moved from R13 to R15
            1 artillery moved from R13 to R17
            1 artillery moved from R13 to R16
            1 armour moved from R12 to R14
            1 mech_infantry moved from R12 to R14
            1 armour moved from R12 to R15
            1 mech_infantry moved from R12 to R15
            1 mech_infantry moved from R13 to R15
            1 armour moved from R13 to R15
            1 armour moved from R13 to R16
            1 mech_infantry moved from R13 to R16
            1 armour moved from R13 to R16
            1 mech_infantry moved from R13 to R16
            1 armour and 1 mech_infantry moved from R6 to R17
            1 mech_infantry moved from R13 to R16
            1 armour moved from R13 to R16
            1 mech_infantry moved from R6 to R17
            1 armour moved from R6 to R17
            1 mech_infantry moved from R6 to R16
            1 armour moved from R6 to R16
    
        Combat - Germans
            Battle in R2
            Battle in G2
            Battle in R14
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in R14, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in R14, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R14
                Germans win, taking R2 from Russians, taking G2 from Russians, taking R14 from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R15
                Germans attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in R15, round 2 : 1/9 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R15
                Germans win, taking R15 from Russians with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R17
                Germans attack with 3 armour, 5 artilleries and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 5 artilleries and 3 mech_infantrys in R17, round 2 : 7/11 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in R17, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R17
                Germans win, taking R17 from Russians with 3 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from R4 to G5
            1 bomber moved from R4 to G5
            1 tactical_bomber moved from R4 to G5
            2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            1 mech_infantry moved from PA3 to PX3
            1 mech_infantry moved from G5 to G8
            1 mech_infantry moved from G5 to G8
            5 infantry moved from G14 to G13
            5 infantry moved from G19 to I1
            4 mech_infantrys moved from G15 to G13
            3 infantry moved from PX5 to G21
            1 fighter and 1 tactical_bomber moved from PA9 to G21
            1 aaGun, 2 artilleries and 7 infantry moved from PA9 to PX5
            1 infantry moved from G17 to PX5
            1 infantry moved from G17 to PX5
            1 infantry moved from G17 to PX5
            1 mech_infantry moved from G18 to G13
            1 armour moved from G18 to G13
            1 armour and 3 mech_infantrys moved from G18 to PX5
    
        Place Units - Germans
            1 submarine and 2 transports placed in 24 Sea Zone
            3 infantry placed in G21
            3 infantry placed in G19
            10 infantry placed in G15
            1 artillery and 1 infantry placed in G5
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
            Germans collect 75 PUs (2 lost to blockades); end with 75 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Units generate 8 PUs; Germans end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.50
    

    Savegame


  • triplea_37590_8Russia.tsvg

    Russia 8 is complete


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A9 to A8
            4 artilleries and 6 infantry moved from IN13 to A9
            1 mech_infantry moved from J3 to A9
            1 armour moved from J3 to A9
            1 mech_infantry moved from J3 to A9
            1 mech_infantry moved from J3 to A9
            1 mech_infantry moved from J3 to A9
    
        Combat - Japanese
            Battle in A8
                Japanese attack with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in A8, round 2 : 5/16 hits, 5.00 expected hits
                    ANZAC roll dice for 1 infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in A8
                Japanese win, taking A8 from ANZAC with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from A9 to A8
            1 aaGun moved from IN13 to A9
            5 infantry moved from J3 to IN13
            1 aaGun moved from IN13 to J3
            1 armour moved from J11 to 107 Sea Zone
            1 armour and 1 transport moved from 107 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from J14 to 92 Sea Zone
            2 infantry moved from J9 to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to J3
            1 infantry moved from 92 Sea Zone to J3
            1 armour moved from 92 Sea Zone to J3
            1 mech_infantry moved from 92 Sea Zone to J3
            1 carrier moved from 92 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from J15 to IN13
            1 fighter moved from J15 to IN13
            1 fighter moved from J15 to A9
            1 tactical_bomber moved from J15 to A9
            1 bomber moved from J15 to IN13
            1 carrier moved from 92 Sea Zone to 80 Sea Zone
            1 fighter moved from J15 to 80 Sea Zone
            1 tactical_bomber moved from J15 to 80 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 109 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys placed in J14
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5,6,1,2,6,3,4,2
            Japanese collect 33 PUs (2 lost to blockades); end with 34 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -0.33
    

    Savegame


  • triplea_37590_8UK.tsvg

    UK 8 complete


  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 74 Sea Zone to 72 Sea Zone
            1 submarine moved from 74 Sea Zone to 72 Sea Zone
            1 destroyer moved from 74 Sea Zone to 70 Sea Zone
            1 submarine moved from 74 Sea Zone to 70 Sea Zone
            1 fighter moved from 74 Sea Zone to 70 Sea Zone
            1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone
            1 fighter moved from I5 to 72 Sea Zone
            1 armour moved from I1 to I4
            1 armour moved from I1 to I4
            1 armour moved from I1 to I4
            1 infantry moved from R28 to PA12
            1 infantry moved from R28 to PA12
            1 artillery moved from R28 to PA12
            1 armour moved from R28 to PA12
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 74 Sea Zone to 72 Sea Zone
            1 submarine moved from 74 Sea Zone to 72 Sea Zone
            1 destroyer moved from 74 Sea Zone to 70 Sea Zone
            1 submarine moved from 74 Sea Zone to 70 Sea Zone
            1 fighter moved from 74 Sea Zone to 70 Sea Zone
            1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone
            1 fighter moved from I5 to 72 Sea Zone
            1 armour moved from I1 to I4
            1 armour moved from I1 to I4
            1 armour moved from I1 to I4
            1 infantry moved from R28 to PA12
            1 infantry moved from R28 to PA12
            1 artillery moved from R28 to PA12
            1 armour moved from R28 to PA12
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 72 Sea Zone
                    Italians roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 72 Sea Zone
                Italians win, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 70 Sea Zone
                Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 70 Sea Zone
                Italians win, taking 70 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 72 Sea Zone to I5
            1 tactical_bomber moved from 70 Sea Zone to 74 Sea Zone
            1 fighter moved from 70 Sea Zone to 74 Sea Zone
            1 fighter moved from R28 to I1
            1 tactical_bomber moved from R28 to I1
            1 fighter moved from I5 to I1
            1 infantry moved from I5 to 74 Sea Zone
            1 artillery moved from I5 to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to I3
            1 artillery moved from 60 Sea Zone to I3
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Place Units - Italians
            Units in I1 being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in I1
            1 bomber, 1 infantry and 1 mech_infantry placed in I5
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    

    Savegame


  • triplea_37590_8Franzac.tsvg

    France & Anzac 9 is complete


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from R15 to R18
            1 artillery moved from R15 to R18
            1 artillery moved from R15 to R19
            1 artillery moved from R15 to R19
            1 artillery moved from R15 to R18
            1 mech_infantry moved from R14 to R18
            1 armour moved from R14 to R18
            1 mech_infantry moved from R14 to R18
            1 mech_infantry moved from R14 to R18
            1 armour moved from R14 to R18
            1 armour moved from R14 to R18
            4 armour and 4 mech_infantrys moved from R16 to R18
            5 artilleries moved from R17 to R20
            5 artilleries moved from R16 to R19
            2 armour and 2 mech_infantrys moved from R15 to R18
            3 armour and 3 mech_infantrys moved from R17 to R19
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Russians
            1 infantry moved from R2 to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to R1
            1 mech_infantry moved from G8 to G13
            1 mech_infantry moved from G8 to G13
            1 mech_infantry moved from PX3 to G11
            1 infantry moved from PX5 to G17
            12 infantry moved from G21 to PX5
            3 infantry moved from G19 to I1
            10 infantry moved from G15 to G14
            1 infantry moved from G5 to 24 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to UK5
            1 infantry moved from G5 to 24 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to UK5
            1 artillery moved from 23 Sea Zone to UK5
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 submarine moved from 24 Sea Zone to 25 Sea Zone
            1 carrier moved from 24 Sea Zone to 23 Sea Zone
            1 fighter moved from 24 Sea Zone to 23 Sea Zone
            1 destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 carrier moved from 24 Sea Zone to 23 Sea Zone
            1 fighter and 2 tactical_bombers moved from 24 Sea Zone to 23 Sea Zone
            1 bomber moved from G5 to G15
    
        Combat - Germans
            Battle in UK5
            Battle in R1
            Battle in R20
                Germans attack with 5 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries in R20, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R20
                Germans win, taking UK5 from British, taking R1 from Russians, taking R20 from Russians with 5 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R18
                Germans attack with 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 9 mech_infantrys in R18, round 2 : 9/21 hits, 7.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in R18, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in R18
                Germans win, taking R18 from Russians with 9 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in R19
                Germans attack with 3 armour, 7 artilleries and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 7 artilleries and 3 mech_infantrys in R19, round 2 : 4/13 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in R19, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R19
                Germans win, taking R19 from Russians with 3 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from G5 to 25 Sea Zone
            1 aaGun moved from G5 to 25 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to UK5
            1 aaGun moved from 23 Sea Zone to UK5
            1 fighter moved from G5 to G13
            1 tactical_bomber moved from G5 to G13
    
        Place Units - Germans
            3 armour placed in R16
            3 armour placed in G21
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from G21: 1 aaGun
            EDIT: Adding units owned by Germans to PX5: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from G21: 3 mech_infantrys
            EDIT: Adding units owned by Germans to PX5: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 artilleries, 3 infantry and 1 tactical_bomber placed in G5
            1 destroyer and 2 submarines placed in 25 Sea Zone
    
        Turn Complete - Germans
            Germans collect 86 PUs; end with 86 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 1.33
    

    Savegame


  • triplea_37590_9Rus.tsvg

    Russia 9 complete


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 92 Sea Zone to 80 Sea Zone
            1 fighter moved from J15 to 80 Sea Zone
            1 tactical_bomber moved from J15 to 80 Sea Zone
            1 fighter moved from IN13 to 80 Sea Zone
            1 tactical_bomber moved from IN13 to 80 Sea Zone
            1 submarine moved from 109 Sea Zone to 80 Sea Zone
            3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from A8 to A6
            1 armour moved from A9 to A6
            1 mech_infantry moved from A9 to A6
            1 mech_infantry moved from A9 to A6
            1 mech_infantry moved from A9 to A6
            1 mech_infantry moved from A9 to A6
            1 infantry moved from J3 to IN13
            1 infantry moved from J3 to IN13
            1 mech_infantry moved from J3 to A9
            1 armour moved from J3 to A9
            1 bomber moved from IN13 to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Russians defend with 2 transports
                    2 transports owned by the Russians lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 2 transports
            Battle in A6
                Japanese attack with 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 8 mech_infantrys in A6, round 2 : 8/21 hits, 6.17 expected hits
                    ANZAC roll dice for 1 infantry in A6, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A6
                Japanese win, taking A6 from ANZAC with 4 armour, 4 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from A8 to A6
            1 armour, 5 infantry and 4 mech_infantrys moved from J14 to 92 Sea Zone
            1 armour, 5 infantry and 4 mech_infantrys moved from 92 Sea Zone to J3
            1 bomber moved from 42 Sea Zone to R20
    
        Place Units - Japanese
            2 fighters and 2 tactical_bombers placed in J14
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4,3,2,4,2,4,4,2,2,6,5,6,5,5
            Japanese collect 32 PUs (1 lost to blockades); end with 34 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : 0.67
    

    Savegame


  • triplea_37590_9UK.tsvg

    UK9 Complete


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from I4 to PA13
            2 armour moved from I4 to PA12
            1 artillery and 1 infantry moved from I3 to PA12
            1 fighter moved from I1 to PA12
            1 tactical_bomber moved from I1 to PA12
            1 fighter moved from I1 to PA12
            1 destroyer moved from 70 Sea Zone to 74 Sea Zone
            1 destroyer moved from 72 Sea Zone to 74 Sea Zone
            1 bomber moved from I5 to I1
            1 mech_infantry moved from I5 to I2
            1 infantry moved from I5 to I1
            1 infantry moved from I1 to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 infantry moved from 60 Sea Zone to I3
            1 infantry moved from 60 Sea Zone to I3
            1 artillery moved from UK27 to UK28
            1 infantry moved from UK27 to UK28
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 74 Sea Zone
            1 armour, 1 artillery and 3 mech_infantrys placed in I1
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_9Franzac.tsvg

    Franzac 9 complete

Suggested Topics

  • 46
  • 66
  • 48
  • 89
  • 74
  • 77
  • 801
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

88

Online

17.7k

Users

40.3k

Topics

1.7m

Posts