@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
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France 4 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries, 7 infantry and 3 mech_infantrys moved from PA10 to PA11
Germans take PA11 from Russians
1 bomber moved from G19 to 58 Sea Zone
1 bomber moved from G15 to 47 Sea Zone
2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers moved from G5 to G6
1 submarine moved from 32 Sea Zone to 47 Sea Zone
1 submarine moved from 96 Sea Zone to 83 Sea Zone
1 mech_infantry moved from F5 to PA4
1 armour moved from F5 to PA4
1 mech_infantry moved from UK12 to PA9
Germans take PA9 from British
Combat - Germans
Battle in 58 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 58 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 47 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
2 transports owned by the Americans lost in 47 Sea Zone
Germans win, taking 47 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in PA4
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in PA4, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in PA4, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in PA4, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in PA4, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in PA4
Germans win, taking PA4 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in G6
Germans attack with 2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys
Russians roll AA dice in G6 : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in G6, round 2 : 16/46 hits, 16.17 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys in G6, round 2 : 13/37 hits, 12.67 expected hits
14 infantry owned by the Russians, 13 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in G6
Germans roll dice for 2 armour, 16 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in G6, round 3 : 10/33 hits, 12.83 expected hits
Russians roll dice for 2 armour, 3 artilleries, 15 infantry and 3 mech_infantrys in G6, round 3 : 10/23 hits, 8.00 expected hits
10 infantry owned by the Russians, 3 artilleries owned by the Germans and 7 infantry owned by the Germans lost in G6
Germans roll dice for 2 armour, 13 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in G6, round 4 : 11/23 hits, 9.50 expected hits
Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in G6, round 4 : 7/13 hits, 4.67 expected hits
3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in G6
Germans roll dice for 2 armour, 8 artilleries, 3 fighters and 3 tactical_bombers in G6, round 5 : 11/16 hits, 7.17 expected hits
Russians roll dice for 2 armour in G6, round 5 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in G6
Germans win, taking G6 from Russians with 2 armour, 8 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 8 artilleries, 20 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys
Battle in 83 Sea Zone
Germans attack with 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 83 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 83 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 bomber moved from 47 Sea Zone to F6
1 bomber moved from 58 Sea Zone to G21
1 mech_infantry moved from G19 to IN11
1 armour moved from G19 to IN11
1 mech_infantry moved from G15 to PX6
1 mech_infantry moved from G15 to F5
1 mech_infantry moved from G15 to G18
1 mech_infantry moved from G15 to F5
1 aaGun moved from G5 to G6
1 aaGun moved from G5 to G6
1 fighter moved from G16 to G15
1 tactical_bomber moved from G16 to G15
1 aaGun moved from PA10 to PA11
1 aaGun moved from PA10 to PA11
1 infantry moved from G19 to G18
1 aaGun moved from G19 to G18
1 infantry moved from G19 to G18
1 fighter moved from G6 to G5
1 tactical_bomber moved from G6 to G5
1 fighter moved from G6 to F5
1 tactical_bomber moved from G6 to F5
1 fighter moved from G6 to G5
1 tactical_bomber moved from G6 to G5
Place Units - Germans
1 artillery and 2 infantry placed in G21
2 artilleries and 1 infantry placed in F5
Germans undo move 2.
1 artillery and 2 infantry placed in F5
1 armour, 1 artillery and 1 mech_infantry placed in G5
1 armour placed in G15
1 armour and 2 mech_infantrys placed in G19
1 armour and 1 mech_infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 4,3,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4,6,6,6,3,2
Germans collect 59 PUs (7 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.33
Russians regular : 3.00
Germans regular : 1.33
Russians AA : -1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from UK16 to UK15
Japanese take UK15 from British
1 armour moved from UK15 to UK17
Japanese take UK17 from British
1 artillery moved from UK16 to 77 Sea Zone
1 artillery and 1 transport moved from 77 Sea Zone to 93 Sea Zone
1 infantry moved from J10 to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 80 Sea Zone
1 battleship moved from 77 Sea Zone to 80 Sea Zone
1 cruiser moved from 77 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to US22
1 artillery moved from 80 Sea Zone to US22
1 infantry moved from UK16 to 77 Sea Zone
1 infantry and 1 transport moved from 77 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to F19
1 submarine moved from 92 Sea Zone to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 carrier moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from 77 Sea Zone to UK16
1 tactical_bomber moved from J14 to 80 Sea Zone
1 tactical_bomber moved from J14 to UK16
1 infantry moved from UK16 to 77 Sea Zone
1 infantry and 1 transport moved from 77 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to F20
2 artilleries and 2 infantry moved from UK16 to UK17
1 infantry moved from A7 to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from C5 to A9
Japanese take A10 from ANZAC
Japanese take A9 from ANZAC
1 mech_infantry moved from C5 to A10
1 mech_infantry moved from C9 to C10
1 mech_infantry moved from C9 to C15
1 armour moved from C9 to C15
1 armour moved from J9 to C10
1 armour moved from J9 to C9
1 infantry moved from R32 to C13
1 infantry moved from 42 Sea Zone to PA6
Combat - Japanese
Battle in PA6
Battle in F20
Battle in F19
Battle in US22
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 city, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in US22, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in US22, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 aaGun and 1 infantry in US22, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22
Japanese converts city into different units
Japanese win, taking PA6 from Pro_Allies, taking F20 from French, taking F19 from French, taking US22 from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in C15
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantryC
Japanese roll dice for 1 armour and 1 mech_infantry in C15, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantryC in C15, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C15
Japanese win, taking C15 from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryC
Non Combat Move - Japanese
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 42 Sea Zone
1 transport moved from 90 Sea Zone to 91 Sea Zone
1 armour moved from J14 to 91 Sea Zone
1 infantry moved from J14 to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from 108 Sea Zone to J6
1 armour moved from 108 Sea Zone to J6
1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from J14 to 91 Sea Zone
1 artillery moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to C9
1 infantry moved from 76 Sea Zone to C9
1 fighter moved from C9 to J6
1 tactical_bomber moved from C9 to J6
1 bomber moved from C9 to J11
1 fighter moved from J4 to UK16
1 tactical_bomber moved from J4 to UK16
1 fighter moved from C9 to C18
1 tactical_bomber moved from C9 to C18
Place Units - Japanese
1 artillery and 2 infantry placed in J6
1 armour and 2 mech_infantrys placed in J9
2 artilleries and 3 infantry placed in J14
1 destroyer and 1 submarine placed in 92 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Units generate 5 PUs; Japanese end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 11 infantry moved from I4 to PA12
Italians take PA12 from Russians
1 mech_infantry moved from PX7 to UK25
1 artillery moved from PA13 to UK24
1 mech_infantry moved from PA13 to UK24
1 mech_infantry moved from PA13 to UK25
1 mech_infantry moved from PA13 to UK24
1 armour moved from PA13 to UK25
1 armour moved from PA13 to UK25
1 armour moved from PA13 to UK24
1 mech_infantry moved from I4 to PA13
1 armour moved from I5 to I2
Combat - Italians
Battle in UK25
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 2 mech_infantrys in UK25, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in UK25, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in UK25
Italians win, taking UK25 from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in UK24
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in UK24, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in UK24, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK24
Italians win, taking UK24 from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from I2: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from I4 to PA12
1 aaGun moved from PA13 to UK24
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 fighter moved from 86 Sea Zone to I5
1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 75 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from I5 to I1
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to I1: 1 armour
EDIT: Adding units owned by Italians to I5: 1 infantry
EDIT: Removing units owned by Italians from I1: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from I5: 1 infantry
EDIT: Adding units owned by Italians to I1: 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 infantry placed in I1
1 infantry placed in I5
1 destroyer and 1 submarine placed in 75 Sea Zone
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.67
triplea_37590_F5 Complete.tsvg
Anzac & France Complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 47 Sea Zone to 32 Sea Zone
1 mech_infantry moved from G18 to PA9
1 armour moved from G15 to G13
1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from F5 to F3
1 fighter moved from G15 to F3
1 tactical_bomber moved from G15 to F3
1 artillery moved from G5 to G6
1 fighter moved from G5 to G6
1 tactical_bomber moved from G5 to G6
1 fighter moved from G5 to G6
1 tactical_bomber moved from G5 to G6
1 mech_infantry moved from G5 to G6
2 armour and 1 mech_infantry moved from G5 to R8
Germans take R8 from Russians
2 armour and 1 mech_infantry moved from R8 to PA4
1 artillery and 2 infantry moved from G21 to F6
1 bomber moved from G21 to F6
1 armour moved from IN11 to PA9
1 mech_infantry moved from IN11 to PA9
Combat - Germans
Battle in G6
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in G6, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 3 armour in G6, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in G6
Germans win, taking G6 from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 armour
Battle in F3
Germans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 5 armour, 1 factory_minor_plundered, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in F3, round 2 : 2/10 hits, 3.67 expected hits
French roll dice for 5 armour and 1 fighter in F3, round 2 : 5/6 hits, 3.17 expected hits
3 infantry owned by the Germans, 2 armour owned by the French and 2 mech_infantrys owned by the Germans lost in F3
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in F3, round 3 : 2/5 hits, 2.67 expected hits
French roll dice for 3 armour and 1 fighter in F3, round 3 : 0/4 hits, 2.17 expected hits
2 armour owned by the French lost in F3
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in F3, round 4 : 1/5 hits, 2.67 expected hits
French roll dice for 1 armour and 1 fighter in F3, round 4 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the French lost in F3
Germans roll dice for 1 fighter and 2 tactical_bombers in F3, round 5 : 2/3 hits, 1.67 expected hits
French roll dice for 1 fighter in F3, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in F3
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 5 armour and 1 fighter
Battle in F6
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in F6, round 2 : 3/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 3 infantry in F6, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in F6
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in F6, round 3 : 1/3 hits, 1.33 expected hits
French roll dice for 1 artillery in F6, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in F6
Germans win, taking F6 from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in PA4
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in PA4, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in PA4, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in PA4
Germans win, taking PA4 from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in PA9
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 1 armour and 2 mech_infantrys in PA9, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 armour in PA9, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in PA9
Germans win, taking PA9 from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 aaGun and 2 infantry moved from G18 to G19
1 mech_infantry moved from G19 to I1
1 mech_infantry moved from G19 to I1
1 armour moved from G19 to G16
2 aaGuns, 2 artilleries, 7 infantry and 3 mech_infantrys moved from PA11 to PA10
1 mech_infantry moved from PX6 to PA10
1 fighter moved from F3 to G15
1 tactical_bomber moved from F3 to G15
2 fighters and 2 tactical_bombers moved from G6 to G5
1 bomber moved from F6 to G15
Place Units - Germans
1 bomber placed in G5
3 infantry placed in F5
3 infantry placed in G21
3 infantry placed in G19
3 infantry and 3 mech_infantrys placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 4,4,6,1
Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 4,2,2,5
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
French regular : 0.17
Russians regular : -0.17
Germans regular : -0.50
Russia 6 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from J9 to J3
1 armour moved from J9 to J3
1 mech_infantry moved from J9 to IN13
1 mech_infantry moved from A10 to IN13
1 armour and 1 mech_infantry moved from A9 to F7
1 infantry moved from C13 to C14
Japanese take C14 from Chinese
1 armour moved from C15 to C3
1 infantry moved from C9 to C3
1 artillery moved from C9 to C3
1 armour moved from C9 to C3
1 mech_infantry moved from C10 to C3
1 armour moved from C10 to C3
1 armour moved from J6 to C15
1 artillery and 1 infantry moved from J6 to C19
1 infantry moved from J6 to J5
1 infantry moved from J6 to J5
1 fighter moved from C18 to J5
1 tactical_bomber moved from C18 to J5
1 fighter moved from C4 to IN13
1 tactical_bomber moved from C4 to IN13
1 bomber moved from C4 to F7
1 fighter moved from UK16 to IN13
1 tactical_bomber moved from UK16 to IN13
1 infantry moved from F20 to F21
Japanese take F21 from French
Combat - Japanese
Battle in C3
Japanese attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantryC
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in C3, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantryC in C3, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C3
Japanese win, taking C3 from Chinese with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in F7
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in F7, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 2 infantry in F7, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in F7
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in F7, round 3 : 3/3 hits, 1.33 expected hits
French roll dice for 1 infantry in F7, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the French lost in F7
Japanese win, taking F7 from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in IN13
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in IN13, round 2 : 3/6 hits, 2.67 expected hits
Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral and 1 mech_infantry owned by the Japanese lost in IN13
Japanese converts independent_neutral_free into different units
Japanese win, taking IN13 from Independent_Neutral with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Independent_Neutral: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of R22 from Russians to Japanese
EDIT: Adding units owned by Japanese to R22: 1 infantry
EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from PA6: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from IN13 to A9
1 bomber moved from F7 to C4
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 48 Sea Zone
1 transport moved from 76 Sea Zone to 91 Sea Zone
1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from J14 to 91 Sea Zone
1 armour moved from J14 to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from 108 Sea Zone to J6
1 armour moved from 108 Sea Zone to J6
1 fighter moved from UK16 to J15
1 tactical_bomber moved from UK16 to J15
1 fighter moved from 80 Sea Zone to US22
1 tactical_bomber moved from 80 Sea Zone to US22
1 aaGun moved from C9 to C3
1 fighter moved from J6 to C19
1 tactical_bomber moved from J6 to C19
1 infantry moved from F19 to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 92 Sea Zone
1 transport moved from 111 Sea Zone to 92 Sea Zone
1 artillery moved from J14 to 92 Sea Zone
1 artillery moved from J14 to 92 Sea Zone
1 infantry moved from J14 to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to J3
1 transport moved from 80 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 92 Sea Zone
1 fighter moved from C9 to 92 Sea Zone
1 tactical_bomber moved from C9 to 92 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in J9
1 artillery, 1 infantry and 1 mech_infantry placed in J6
2 artilleries and 1 infantry placed in J14
1 carrier, 1 submarine and 1 transport placed in 92 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
French regular : 0.00
Japanese regular : 2.33
Independent_Neutral regular : 0.00
US/China/UK 6 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from UK24 to UK26
Italians take UK26 from British
1 armour moved from UK26 to UK25
1 mech_infantry moved from PA13 to UK25
1 artillery moved from UK24 to UK25
1 mech_infantry moved from UK24 to UK25
1 mech_infantry moved from UK24 to UK25
1 armour moved from I1 to 75 Sea Zone
1 infantry moved from I1 to 75 Sea Zone
1 infantry moved from I1 to 75 Sea Zone
1 infantry moved from I1 to 75 Sea Zone
1 infantry moved from PA12 to R28
Italians take R28 from Russians
1 submarine moved from 75 Sea Zone to 70 Sea Zone
1 bomber moved from I1 to 70 Sea Zone
1 bomber moved from I1 to 70 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to R28
1 artillery and 10 infantry moved from PA12 to R28
Combat - Italians
Battle in 70 Sea Zone
Italians attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 bombers in 70 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 70 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in UK25
Italians attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in UK25, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 artillery in UK25, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in UK25
Italians win, taking UK25 from British with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 aaGun moved from UK24 to UK25
1 aaGun moved from PA12 to R28
2 bombers moved from 70 Sea Zone to I1
1 infantry moved from I5 to I1
Place Units - Italians
1 armour, 1 fighter and 1 tactical_bomber placed in I1
3 infantry placed in I5
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.83
British regular : -0.33
triplea_37590_France6 Complete.tsvg
France 6 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from G5 to G7
Germans take G7 from Russians
1 mech_infantry moved from G5 to IN2
Germans take IN2 from British
1 mech_infantry moved from G5 to PA3
1 bomber moved from G5 to PA3
2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from G5 to G6
1 bomber moved from G15 to G6
2 mech_infantrys moved from I1 to G15
1 infantry moved from G19 to I1
1 infantry moved from G19 to I1
Combat - Germans
Battle in G6
Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in G6, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 3 armour and 2 infantry in G6, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in G6
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in G6, round 3 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 armour in G6, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in G6
Germans win, taking G6 from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour and 2 infantry
Battle in PA3
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in PA3, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in PA3, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in PA3
Germans win, taking PA3 from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from PA3 to G15
1 bomber, 2 fighters and 2 tactical_bombers moved from G6 to G5
1 armour moved from G16 to PA10
Place Units - Germans
1 artillery and 2 infantry placed in G21
1 armour placed in G5
2 mech_infantrys placed in G5
2 armour and 4 mech_infantrys placed in G15
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 6,3,1,2
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.67
British regular : -0.67
triplea_37590_Russian7 Complete.tsvg
G5 Fell to the Russians; so did the Italian stack in R28
R7 Complete
@Contango i concede here with Germany failing miserably and Italy’s eastern flank against Russia now broken open and China not fully under wraps.
Good game fellas. I think this is actually the first game I’ve seen with a turn 2 declaration of war against France. (usually it’s Turn 1) So I was interested to see how that played out.
@contango thanks, yea I do think if the plan is to attack France then it should
Be round 2, Germany can just get soo many more units in position for round 2 and likely won’t be counter attacked immediately.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 battleship moved from 25 Sea Zone to 22 Sea Zone
1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 carrier moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to UK5
1 artillery moved from 22 Sea Zone to UK5
1 fighter moved from G6 to 22 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 71 Sea Zone to 70 Sea Zone
1 battleship moved from 60 Sea Zone to 70 Sea Zone
1 destroyer moved from 59 Sea Zone to 72 Sea Zone
1 artillery moved from G19 to 60 Sea Zone
1 infantry moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to UK14
1 artillery moved from 70 Sea Zone to UK14
1 armour and 2 mech_infantrys moved from G18 to PA9
1 armour, 1 artillery and 3 infantry moved from G17 to PA9
1 fighter moved from G17 to I5
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from G13 to PA5
1 armour moved from G10 to PA5
2 armour and 2 mech_infantrys moved from G11 to PA5
1 fighter moved from G13 to 40 Sea Zone
1 tactical_bomber moved from G13 to 40 Sea Zone
1 bomber moved from G15 to UK14
1 tactical_bomber moved from 24 Sea Zone to UK5
1 artillery and 3 infantry moved from G4 to PA3
1 armour moved from G7 to PA3
1 mech_infantry moved from G5 to PA3
1 fighter moved from 24 Sea Zone to PA3
1 bomber moved from G5 to UK5
1 fighter moved from G5 to 40 Sea Zone
1 tactical_bomber moved from G5 to 40 Sea Zone
Combat - Germans
British scrambles 2 units out of UK4 to defend against the attack in 40 Sea Zone
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 40 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 40 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 40 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
British roll dice for 1 fighter and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 40 Sea Zone
1 transport owned by the British lost in 40 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in UK14
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in UK14
Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in UK5
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in UK5, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5
Germans converts factory_minor into different units
Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in PA9
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 4/8 hits, 2.33 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 2 infantry
Battle in PA3
Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA5, round 2 : 3/9 hits, 2.83 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in PA5, round 3 : 2/8 hits, 2.67 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 4 infantry
Non Combat Move - Germans
1 mech_infantry moved from G13 to PX4
Germans take PX4 from Pro_Axis
1 infantry moved from G21 to PX5
Germans take PX5 from Pro_Axis
1 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
3 infantry moved from G16 to PX6
2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
2 artilleries and 3 infantry moved from G11 to G9
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
5 infantry moved from G8 to G7
1 fighter moved from PA3 to G5
1 tactical_bomber moved from UK5 to 22 Sea Zone
1 bomber moved from UK5 to G5
1 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
2 infantry moved from G2 to PX2
1 artillery moved from G5 to G7
1 armour moved from G6 to G5
1 armour moved from G6 to G5
1 armour moved from G6 to G5
1 mech_infantry moved from G6 to G5
1 mech_infantry moved from G6 to G5
2 infantry moved from G10 to G13
1 fighter and 2 tactical_bombers moved from 40 Sea Zone to G13
Place Units - Germans
10 artilleries placed in G5
1 mech_infantry placed in G15
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Units generate 3 PUs; Germans end with 66 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -0.33
Germans regular : 4.33
British regular : -0.33
R1 complete