Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
G17 is complete
Took the North Islands back as expected. A few other minor battles.
J17 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 battleship moved from 25 Sea Zone to 22 Sea Zone
1 fighter moved from G6 to 22 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone
1 bomber moved from G5 to UK5
1 battleship moved from 60 Sea Zone to 70 Sea Zone
1 cruiser moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from G19 to 60 Sea Zone
1 artillery moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to UK14
1 artillery moved from 70 Sea Zone to UK14
1 armour moved from G18 to PA9
1 mech_infantry moved from G18 to PA9
1 mech_infantry moved from G18 to PA9
1 artillery moved from G17 to PA9
1 armour moved from G17 to PA9
1 infantry moved from G17 to PA9
1 infantry moved from G17 to PA9
1 infantry moved from G17 to PA9
1 bomber moved from G15 to UK14
1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5
1 armour moved from G10 to PA5
1 mech_infantry moved from G11 to PA5
1 mech_infantry moved from G11 to PA5
1 armour moved from G11 to PA5
1 armour moved from G11 to PA5
1 fighter moved from 24 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from G13 to 40 Sea Zone
1 fighter moved from G13 to 40 Sea Zone
1 tactical_bomber moved from G5 to 40 Sea Zone
1 fighter moved from G5 to 40 Sea Zone
1 tactical_bomber moved from G5 to 40 Sea Zone
1 artillery moved from G4 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to UK5
1 artillery moved from 22 Sea Zone to UK5
1 carrier moved from 24 Sea Zone to 22 Sea Zone
1 cruiser moved from 24 Sea Zone to 22 Sea Zone
3 infantry moved from G16 to IN8
1 fighter moved from G15 to IN8
1 tactical_bomber moved from G15 to IN8
1 infantry moved from G4 to PA3
1 infantry moved from G4 to PA3
1 infantry moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 fighter moved from G5 to PA3
1 armour moved from G7 to PA3
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in UK14
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 fighter owned by the British lost in UK14
Germans win, taking UK14 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 1 infantry
Battle in 35 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 35 Sea Zone
Germans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 40 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone
Germans win, taking 40 Sea Zone from Neutral with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in IN8
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Independent_Neutral defend with 1 independent_neutral_free and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in IN8, round 2 : 2/5 hits, 1.67 expected hits
Independent_Neutral roll dice for 2 infantry in IN8, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Independent_Neutral lost in IN8
Germans converts independent_neutral_free into different units
Germans win, taking IN8 from Independent_Neutral with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Independent_Neutral: 2 infantry
Battle in PA3
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 1/6 hits, 1.67 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 3 : 0/5 hits, 1.50 expected hits
Pro_Allies roll dice for 2 infantry in PA3, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 4 : 1/5 hits, 1.50 expected hits
Pro_Allies roll dice for 2 infantry in PA3, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Pro_Allies lost in PA3
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 5 : 3/5 hits, 1.50 expected hits
Pro_Allies roll dice for 1 infantry in PA3, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA5
Germans attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Pro_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in PA5, round 2 : 3/10 hits, 3.00 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in PA5, round 3 : 3/9 hits, 2.83 expected hits
Pro_Allies roll dice for 1 infantry in PA5, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 4 infantry
Battle in PA9
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/8 hits, 2.33 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in UK5
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in UK5
Germans converts factory_minor into different units
Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Trigger Axis Attack Independent Neutral IN8: French has 1 french_escalation_tracker placed in FCap
Non Combat Move - Germans
Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
1 bomber moved from UK5 to G5
1 bomber moved from UK14 to G20
1 fighter moved from G17 to I5
1 infantry moved from G21 to PX5
Germans take PX5 from Pro_Axis
1 infantry moved from G21 to PX5
1 aaGun moved from G21 to PX5
1 infantry moved from G18 to G17
1 infantry moved from G16 to PX6
Germans take PX6 from Pro_Axis
2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16
1 fighter and 1 tactical_bomber moved from IN8 to G15
1 infantry moved from G10 to G13
1 infantry moved from G10 to G13
2 artilleries and 3 infantry moved from G11 to G9
1 infantry moved from G19 to G15
1 aaGun moved from G19 to G15
1 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
1 infantry moved from G2 to PX2
1 infantry moved from G2 to PX2
1 fighter moved from PA3 to G5
1 fighter moved from 40 Sea Zone to G13
1 fighter moved from 40 Sea Zone to G13
1 tactical_bomber moved from 40 Sea Zone to G13
1 tactical_bomber moved from 40 Sea Zone to G13
1 fighter moved from 40 Sea Zone to G13
1 tactical_bomber moved from 40 Sea Zone to G13
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
5 infantry moved from G8 to G7
1 mech_infantry moved from G6 to G5
1 mech_infantry moved from G6 to G5
1 armour moved from G6 to G5
1 armour moved from G6 to G5
1 armour moved from G6 to G5
1 aaGun, 2 artilleries and 6 infantry moved from G6 to G5
3 infantry moved from G7 to G5
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
Place Units - Germans
10 artilleries placed in G5
1 mech_infantry placed in G21
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Units generate 3 PUs; Germans end with 66 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -2.00
Germans regular : -2.33
British regular : -1.33
Independent_Neutral regular : -0.67
USSR 1 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 65 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from J5 to 106 Sea Zone
1 artillery moved from J5 to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 infantry moved from J5 to 106 Sea Zone
1 artillery moved from J6 to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 fighter moved from J5 to J11
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from J5 to 106 Sea Zone
1 armour moved from J6 to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 bomber moved from J6 to J11
2 fighters and 2 tactical_bombers moved from J6 to J11
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 107 Sea Zone
1 bomber moved from J9 to J11
2 fighters and 2 tactical_bombers moved from J9 to J11
1 fighter moved from J14 to J11
1 tactical_bomber moved from J14 to J11
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from J3 to J4
1 artillery and 2 infantry moved from J2 to J3
1 mech_infantry moved from J9 to J3
1 armour moved from J9 to J3
1 aaGun and 3 infantry moved from J9 to J2
1 artillery and 3 infantry moved from J1 to J2
1 infantry moved from J8 to J9
1 artillery and 3 infantry moved from J7 to J6
1 infantry moved from J5 to J6
1 aaGun, 1 artillery and 2 infantry moved from J13 to J14
1 infantry moved from J15 to J14
1 mech_infantry moved from J15 to J14
Place Units - Japanese
4 transports placed in 91 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
US/China/UK 1 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from I3 to PA12
1 artillery and 4 infantry moved from I4 to PA12
3 infantry moved from I2 to UK22
1 infantry moved from UK21 to UK22
1 artillery moved from UK21 to UK22
1 infantry moved from UK21 to UK22
2 infantry moved from UK21 to UK22
1 armour moved from I2 to PA12
1 artillery moved from I1 to 72 Sea Zone
1 infantry moved from I1 to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to PA12
1 infantry moved from 61 Sea Zone to PA12
1 cruiser, 1 destroyer and 1 submarine moved from 74 Sea Zone to 98 Sea Zone
1 submarine moved from 85 Sea Zone to 98 Sea Zone
1 cruiser moved from 86 Sea Zone to 98 Sea Zone
1 infantry moved from I7 to 86 Sea Zone
1 artillery moved from I5 to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
1 battleship moved from 86 Sea Zone to 98 Sea Zone
1 destroyer moved from 75 Sea Zone to 98 Sea Zone
1 carrier moved from 75 Sea Zone to 98 Sea Zone
1 infantry moved from I5 to 75 Sea Zone
1 armour moved from I5 to 75 Sea Zone
1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to UK30
1 artillery moved from 98 Sea Zone to UK30
1 infantry moved from 98 Sea Zone to UK30
1 infantry moved from 98 Sea Zone to UK30
1 tactical_bomber moved from I5 to UK30
1 fighter moved from I5 to UK30
1 tactical_bomber moved from 75 Sea Zone to UK22
1 fighter moved from I1 to UK22
1 bomber moved from I1 to PA12
Combat - Italians
Battle in PA12
Italians attack with 1 armour, 3 artilleries, 1 bomber and 8 infantry
Pro_Allies defend with 3 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 8 infantry in PA12, round 2 : 3/13 hits, 4.00 expected hits
Pro_Allies roll dice for 3 infantry in PA12, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA12
Italians win, taking PA12 from Pro_Allies with 1 armour, 3 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in UK22
Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 2/10 hits, 2.83 expected hits
British roll dice for 3 infantry in UK22, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in UK22
Italians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in UK22, round 3 : 2/8 hits, 2.50 expected hits
British roll dice for 1 infantry in UK22, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK22
Italians win, taking UK22 from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Battle in UK30
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 fighter, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 fighter and 3 infantry in UK30, round 2 : 0/4 hits, 1.67 expected hits
1 fighter owned by the British and 3 infantry owned by the British lost in UK30
Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 fighter and 3 infantry
Non Combat Move - Italians
1 fighter moved from UK30 to 98 Sea Zone
1 tactical_bomber moved from UK30 to 98 Sea Zone
1 aaGun moved from I1 to I5
1 aaGun moved from UK21 to UK22
1 aaGun moved from I4 to PA12
1 mech_infantry moved from I2 to PX7
Italians take PX7 from Pro_Axis
1 mech_infantry moved from UK21 to I4
1 armour moved from UK21 to I4
1 mech_infantry moved from I1 to I4
1 bomber moved from PA12 to I1
1 infantry moved from I6 to I5
1 infantry moved from I6 to I5
1 tactical_bomber moved from UK22 to I4
1 fighter moved from UK22 to I5
Place Units - Italians
1 artillery placed in I1
2 artilleries placed in I5
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Pro_Allies regular : 0.00
British regular : -1.00
Franzac 1 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Russians
Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
6 infantry moved from PX2 to R1
1 bomber moved from G5 to R1
2 artilleries and 3 infantry moved from G9 to PA4
5 infantry moved from G7 to R8
3 armour and 2 mech_infantrys moved from G5 to PA4
14 artilleries and 20 infantry moved from G5 to R8
1 mech_infantry moved from PA3 to G7
1 armour moved from PA3 to G7
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 fighter moved from G13 to G5
1 tactical_bomber moved from G13 to G5
3 armour and 3 mech_infantrys moved from PA5 to G11
3 infantry moved from IN8 to PA11
1 fighter moved from G15 to PA11
1 tactical_bomber moved from G15 to PA11
2 artilleries and 2 infantry moved from G16 to IN8
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from PA9 to UK13
4 infantry moved from PX5 to PA9
1 infantry moved from G17 to PA9
1 mech_infantry moved from G21 to PA9
1 artillery moved from UK14 to 70 Sea Zone
1 infantry moved from UK14 to 70 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 70 Sea Zone to 84 Sea Zone
1 infantry moved from 84 Sea Zone to PA14
1 artillery moved from 84 Sea Zone to PA14
1 destroyer moved from 71 Sea Zone to 84 Sea Zone
1 submarine moved from 95 Sea Zone to 84 Sea Zone
1 bomber moved from G20 to UK13
4 infantry moved from PX6 to IN8
1 infantry moved from G15 to G16
1 infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
2 infantry moved from PA3 to G4
4 infantry moved from PX3 to G7
1 fighter moved from I5 to PA9
1 tactical_bomber moved from G13 to PA9
1 fighter moved from G13 to G15
1 fighter moved from G13 to G15
1 tactical_bomber moved from G13 to G5
Combat - Germans
Battle in PA14
Germans attack with 1 artillery and 1 infantry
Pro_Allies defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in PA14, round 2 : 2/2 hits, 1.17 expected hits
Pro_Allies roll dice for 2 infantry in PA14, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA14
Germans win, taking PA14 from Pro_Allies with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 2 infantry
Battle in PA4
Germans attack with 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Pro_Allies defend with 3 infantry
Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in PA4, round 2 : 2/10 hits, 3.33 expected hits
Pro_Allies roll dice for 3 infantry in PA4, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4
Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in PA4, round 3 : 3/9 hits, 3.17 expected hits
Pro_Allies roll dice for 1 infantry in PA4, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA4
Germans win, taking PA4 from Pro_Allies with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA11
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Pro_Allies defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in PA11, round 2 : 2/5 hits, 1.67 expected hits
Pro_Allies roll dice for 2 infantry in PA11, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA11
Germans win, taking PA11 from Pro_Allies with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 2 infantry
Battle in R8
Germans attack with 14 artilleries and 25 infantry
Russians defend with 1 infantry
Germans roll dice for 14 artilleries and 25 infantry in R8, round 2 : 11/39 hits, 11.17 expected hits
Russians roll dice for 1 infantry in R8, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R8
Germans win, taking R8 from Russians with 14 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in R1
Germans attack with 1 bomber and 6 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 6 infantry in R1, round 2 : 3/7 hits, 1.67 expected hits
Russians roll dice for 3 infantry in R1, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in R1
Germans win, taking R1 from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in UK13
Germans attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll AA dice in UK13 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in UK13, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in UK13, round 2 : 1/5 hits, 1.83 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK13
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in UK13, round 3 : 3/8 hits, 2.83 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in UK13, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in UK13
Germans win, taking UK13 from British with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from PA5 to PX4
Germans take PX4 from Pro_Axis
1 bomber moved from UK13 to PA9
1 aaGun moved from PX5 to PA9
1 aaGun moved from G15 to G16
1 fighter moved from PA11 to IN8
1 tactical_bomber moved from PA11 to IN8
2 aaGuns moved from G16 to IN8
1 bomber moved from R1 to G5
1 aaGun moved from G5 to R8
Place Units - Germans
1 destroyer and 1 submarine placed in 24 Sea Zone
2 armour and 6 mech_infantrys placed in G5
1 armour placed in G15
1 armour and 1 mech_infantry placed in G21
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2,2,3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 2
Germans collect 58 PUs (11 lost to blockades); end with 58 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.17
Pro_Allies regular : 0.33
Russians regular : 0.67
Germans regular : 1.00
British regular : -1.00
Russia two is complete
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British ANZAC
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Combat Move - Japanese
1 armour, 1 artillery and 6 infantry moved from J4 to UK16
Japanese take UK16 from British
1 armour moved from J3 to UK16
1 mech_infantry moved from J3 to UK16
1 artillery and 2 infantry moved from J3 to J4
1 artillery and 6 infantry moved from J2 to J3
1 infantry moved from J9 to J2
1 tactical_bomber moved from J11 to 102 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British ANZAC
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Combat Move - Japanese
1 armour, 1 artillery and 6 infantry moved from J4 to UK16
Japanese take UK16 from British
1 armour moved from J3 to UK16
1 mech_infantry moved from J3 to UK16
1 artillery and 2 infantry moved from J3 to J4
1 artillery and 6 infantry moved from J2 to J3
1 infantry moved from J9 to J2
1 tactical_bomber moved from J11 to 102 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
Combat - Japanese
Battle in 102 Sea Zone
Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 102 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 102 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
British roll dice for 1 battleship and 1 transport in 102 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 102 Sea Zone
Japanese win, taking 102 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 65
Casualties for Japanese: 2 destroyers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Non Combat Move - Japanese
1 transport moved from 91 Sea Zone to 108 Sea Zone
1 artillery moved from J6 to 108 Sea Zone
1 infantry moved from J6 to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from J6 to 108 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
1 artillery moved from J14 to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from J6 to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
1 artillery moved from J14 to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from J6 to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
1 fighter moved from J11 to J14
1 fighter moved from J11 to J14
1 tactical_bomber moved from J11 to J14
1 aaGun moved from J2 to J3
1 destroyer moved from 76 Sea Zone to 91 Sea Zone
1 submarine moved from 76 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 107 Sea Zone to J11
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone
1 armour and 2 mech_infantrys placed in J9
1 infantry placed in J14
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
British regular : 0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Russians
Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 infantry and 1 mech_infantry moved from PX7 to PA13
1 armour moved from I4 to PA13
1 tactical_bomber moved from I4 to PA13
1 bomber moved from I1 to PA13
1 mech_infantry moved from I4 to R28
Italians take R28 from Russians
1 mech_infantry moved from I4 to R28
1 armour moved from PA12 to R28
3 artilleries and 7 infantry moved from PA12 to R28
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from I1 to 60 Sea Zone
1 artillery moved from I1 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to R28
1 infantry moved from 61 Sea Zone to R28
1 artillery and 5 infantry moved from UK22 to I4
1 armour, 1 artillery and 2 infantry moved from UK30 to 98 Sea Zone
1 battleship moved from 98 Sea Zone to 101 Sea Zone
1 cruiser moved from 98 Sea Zone to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 cruiser moved from 98 Sea Zone to 117 Sea Zone
1 infantry moved from 117 Sea Zone to PA15
1 armour moved from 117 Sea Zone to PA15
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 70 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 117 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone
1 artillery moved from 101 Sea Zone to UK31
1 infantry moved from 101 Sea Zone to UK31
Combat - Italians
Battle in PA13
Italians attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA13, round 2 : 3/6 hits, 2.33 expected hits
Pro_Allies roll dice for 3 infantry in PA13, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Pro_Allies lost in PA13
Italians win, taking PA13 from Pro_Allies with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Pro_Allies: 3 infantry
Battle in UK31
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in UK31, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in UK31
Italians roll dice for 1 artillery and 1 infantry in UK31, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK31
Italians win, taking UK31 from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in PA15
Italians attack with 1 armour and 1 infantry
Pro_Allies defend with 1 infantry
Italians roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 infantry in PA15, round 2 : 0/2 hits, 0.67 expected hits
Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in PA15
Italians roll dice for 1 armour in PA15, round 3 : 0/1 hits, 0.50 expected hits
Pro_Allies roll dice for 1 infantry in PA15, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in PA15
Pro_Allies win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Italians
1 aaGun moved from UK22 to I4
1 aaGun moved from PA12 to R28
4 infantry moved from I1 to I2
1 infantry moved from I5 to I1
1 artillery moved from I5 to I1
1 tactical_bomber moved from PA13 to I4
1 fighter moved from I5 to I4
1 bomber moved from PA13 to I4
Place Units - Italians
1 armour and 2 mech_infantrys placed in I1
2 mech_infantrys placed in I5
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Pro_Allies regular : 0.33
British regular : -0.67
triplea_37590_2Franzac(1).tsvg
Franzac two is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from IN8 to PA10
1 armour moved from G15 to IN8
1 artillery moved from IN8 to PA10
1 infantry moved from IN8 to PA10
1 fighter moved from IN8 to PA10
1 tactical_bomber moved from IN8 to PA10
1 artillery and 3 infantry moved from PX4 to UK12
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from UK13 to UK12
1 mech_infantry moved from PA9 to UK12
1 infantry moved from PA9 to PA8
1 infantry moved from PA9 to PA8
3 infantry moved from PA9 to PA8
1 fighter moved from PA9 to UK12
1 tactical_bomber moved from PA9 to UK12
1 infantry moved from PA5 to PX4
1 infantry moved from PA5 to PX4
1 fighter moved from G15 to G5
1 infantry moved from R8 to R9
Germans take R9 from Russians
14 artilleries and 23 infantry moved from R8 to R11
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from PA4 to R11
1 mech_infantry moved from G7 to R11
1 armour moved from G7 to R11
2 armour and 6 mech_infantrys moved from G5 to R11
4 infantry moved from G7 to R8
1 infantry moved from PA11 to R23
Germans take R23 from Russians
1 infantry moved from G16 to IN8
1 fighter moved from G15 to G5
Combat - Germans
Battle in UK12
Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/13 hits, 4.33 expected hits
British roll dice for 3 infantry in UK12, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in UK12
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 3 : 5/13 hits, 4.33 expected hits
British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK12
Germans win, taking UK12 from British with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in R11
Germans attack with 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys in R11, round 2 : 13/56 hits, 16.67 expected hits
Russians roll dice for 1 infantry in R11, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R11
Germans win, taking R11 from Russians with 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in PA10
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA10, round 2 : 3/5 hits, 2.00 expected hits
Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA10
Germans win, taking PA10 from Pro_Allies with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA8
Germans attack with 5 infantry
Pro_Allies defend with 1 infantry
Germans roll dice for 5 infantry in PA8, round 2 : 0/5 hits, 0.83 expected hits
Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in PA8, round 3 : 0/5 hits, 0.83 expected hits
Pro_Allies roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in PA8, round 4 : 0/5 hits, 0.83 expected hits
Pro_Allies roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in PA8, round 5 : 1/5 hits, 0.83 expected hits
Pro_Allies roll dice for 1 infantry in PA8, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA8
Germans win, taking PA8 from Pro_Allies with 5 infantry remaining. Battle score for attacker is 3
Casualties for Pro_Allies: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of UK20 from British to Germans
EDIT: Adding units owned by Germans to UK20: 1 artillery
EDIT: Removing units owned by Germans from PA14: 1 artillery
EDIT: Turning off Edit Mode
1 aaGun moved from PA9 to PA8
1 fighter moved from UK12 to PA9
1 tactical_bomber moved from UK12 to PA9
1 mech_infantry moved from G21 to PA9
1 armour moved from G21 to PA9
1 bomber moved from PA9 to G15
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 84 Sea Zone to 71 Sea Zone
1 infantry moved from PA11 to IN8
3 armour and 3 mech_infantrys moved from G11 to PA4
1 infantry moved from G4 to 24 Sea Zone
1 infantry moved from G4 to 24 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to G2
1 infantry moved from 25 Sea Zone to G2
1 infantry moved from R1 to PX2
1 infantry moved from R1 to PX2
1 aaGun moved from R8 to R11
1 aaGun moved from G16 to IN8
1 fighter moved from PA10 to G15
1 tactical_bomber moved from PA10 to G15
Place Units - Germans
1 destroyer and 1 submarine placed in 25 Sea Zone
2 infantry placed in G5
6 mech_infantrys placed in G5
1 infantry and 2 mech_infantrys placed in G21
2 mech_infantrys placed in G15
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,3,3,6,5,3,6,1,4,5,2,4,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,4,6,4,3,1,2,5
Germans collect 68 PUs (8 lost to blockades); end with 68 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Western Wall: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -1.33
Russians regular : 0.67
Germans regular : -6.67
British regular : -1.33
Russia 3 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from UK16 to UK15
Japanese take UK15 from British
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from UK16 to UK17
Japanese take UK17 from British
1 armour moved from UK15 to UK17
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 102 Sea Zone to 103 Sea Zone
1 infantry moved from 103 Sea Zone to UK28
1 artillery moved from 103 Sea Zone to UK28
3 fighters and 3 tactical_bombers moved from 103 Sea Zone to UK28
1 infantry moved from 103 Sea Zone to UK29
1 artillery moved from 103 Sea Zone to UK29
1 infantry moved from 103 Sea Zone to UK29
1 armour moved from 103 Sea Zone to UK29
1 mech_infantry moved from J11 to 107 Sea Zone
1 artillery moved from J11 to 107 Sea Zone
1 artillery moved from J11 to 107 Sea Zone
1 artillery moved from J11 to 107 Sea Zone
1 infantry moved from J11 to 107 Sea Zone
1 infantry moved from J11 to 107 Sea Zone
1 infantry moved from J11 to 107 Sea Zone
1 infantry moved from J11 to 107 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 107 Sea Zone to 103 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 103 Sea Zone to UK29
Combat - Japanese
Battle in UK29
Battle in UK28
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in UK28, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in UK28, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in UK28
Japanese win, taking UK29 from British, taking UK28 from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from UK28 to 103 Sea Zone
1 fighter moved from J11 to J6
1 fighter moved from J11 to J6
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from J2 to J3
1 artillery and 2 infantry moved from J4 to UK16
1 aaGun, 1 artillery and 6 infantry moved from J3 to J4
1 armour and 2 mech_infantrys moved from J9 to J3
Place Units - Japanese
3 submarines and 2 transports placed in 92 Sea Zone
1 artillery placed in J14
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : -0.67
triplea_37590_3UK Complete(2).tsvg
USA, China & UK complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 aaGun, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from PA13 to UK23
Italians take UK23 from British
1 armour moved from PA13 to UK24
Italians take UK24 from British
1 armour moved from UK24 to UK26
Italians take UK26 from British
1 infantry moved from PA13 to R32
Italians take R32 from Russians
1 mech_infantry moved from PA13 to UK25
Italians take UK25 from British
1 infantry moved from UK31 to 101 Sea Zone
1 artillery moved from UK31 to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 infantry moved from 103 Sea Zone to UK28
1 artillery moved from 103 Sea Zone to UK28
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 cruiser moved from 117 Sea Zone to 87 Sea Zone
1 bomber moved from I4 to UK28
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 117 Sea Zone to 87 Sea Zone
1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from R28 to R29
Combat - Italians
Battle in R29
Italians attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in R29, round 2 : 4/15 hits, 4.17 expected hits
Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29
Italians win, taking R29 from Russians with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in UK28
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in UK28, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in UK28, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK28
Italians win, taking UK28 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from UK28 to UK29
1 aaGun, 1 artillery and 5 infantry moved from I4 to PA12
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from I1 to 60 Sea Zone
1 artillery moved from I1 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 aaGun moved from R28 to R29
1 infantry moved from 61 Sea Zone to R28
1 artillery moved from 61 Sea Zone to R28
1 armour moved from I1 to I4
2 mech_infantrys moved from I1 to I4
4 infantry moved from I2 to I1
1 mech_infantry moved from I5 to I2
1 mech_infantry moved from I5 to I2
1 fighter moved from 87 Sea Zone to I5
1 tactical_bomber moved from 87 Sea Zone to I5
Place Units - Italians
1 aaGun placed in I5
2 destroyers placed in 87 Sea Zone
1 submarine placed in 75 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from I4: 1 fighter
EDIT: Removing units owned by Italians from I4: 1 tactical_bomber
EDIT: Adding units owned by Italians to I5: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from I2: 1 mech_infantry
EDIT: Removing units owned by Italians from I2: 1 mech_infantry
EDIT: Adding units owned by Italians to I5: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from I4: 1 mech_infantry
EDIT: Adding units owned by Italians to I5: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -0.33