@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Bretters VS Iron Stitch G40 alt universe
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Italy 16 is complete
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G17 is complete
Took the North Islands back as expected. A few other minor battles.
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J17 is complete
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 battleship moved from 25 Sea Zone to 22 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone 1 bomber moved from G5 to UK5 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 infantry moved from G19 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 armour moved from G18 to PA9 1 mech_infantry moved from G18 to PA9 1 mech_infantry moved from G18 to PA9 1 artillery moved from G17 to PA9 1 armour moved from G17 to PA9 1 infantry moved from G17 to PA9 1 infantry moved from G17 to PA9 1 infantry moved from G17 to PA9 1 bomber moved from G15 to UK14 1 artillery, 3 infantry and 1 mech_infantry moved from G13 to PA5 1 armour moved from G10 to PA5 1 mech_infantry moved from G11 to PA5 1 mech_infantry moved from G11 to PA5 1 armour moved from G11 to PA5 1 armour moved from G11 to PA5 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter moved from G13 to 40 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone 1 fighter moved from G5 to 40 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone 1 artillery moved from G4 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK5 1 artillery moved from 22 Sea Zone to UK5 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 3 infantry moved from G16 to IN8 1 fighter moved from G15 to IN8 1 tactical_bomber moved from G15 to IN8 1 infantry moved from G4 to PA3 1 infantry moved from G4 to PA3 1 infantry moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 fighter moved from G5 to PA3 1 armour moved from G7 to PA3 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 1 infantry Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 35 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 35 Sea Zone Germans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 35 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits British roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26 Casualties for Germans: 1 destroyer and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 40 Sea Zone Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in IN8 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in IN8, round 2 : 2/5 hits, 1.67 expected hits Independent_Neutral roll dice for 2 infantry in IN8, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Independent_Neutral lost in IN8 Germans converts independent_neutral_free into different units Germans win, taking IN8 from Independent_Neutral with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Independent_Neutral: 2 infantry Battle in PA3 Germans attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 1/6 hits, 1.67 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 3 : 0/5 hits, 1.50 expected hits Pro_Allies roll dice for 2 infantry in PA3, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 4 : 1/5 hits, 1.50 expected hits Pro_Allies roll dice for 2 infantry in PA3, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in PA3, round 5 : 3/5 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA3, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys in PA5, round 2 : 3/10 hits, 3.00 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys in PA5, round 3 : 3/9 hits, 2.83 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Pro_Allies: 4 infantry Battle in PA9 Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/8 hits, 2.33 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Trigger Axis Attack Independent Neutral IN8: French has 1 french_escalation_tracker placed in FCap Non Combat Move - Germans Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French 1 bomber moved from UK5 to G5 1 bomber moved from UK14 to G20 1 fighter moved from G17 to I5 1 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 infantry moved from G21 to PX5 1 aaGun moved from G21 to PX5 1 infantry moved from G18 to G17 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 1 fighter and 1 tactical_bomber moved from IN8 to G15 1 infantry moved from G10 to G13 1 infantry moved from G10 to G13 2 artilleries and 3 infantry moved from G11 to G9 1 infantry moved from G19 to G15 1 aaGun moved from G19 to G15 1 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 1 infantry moved from G2 to PX2 1 infantry moved from G2 to PX2 1 fighter moved from PA3 to G5 1 fighter moved from 40 Sea Zone to G13 1 fighter moved from 40 Sea Zone to G13 1 tactical_bomber moved from 40 Sea Zone to G13 1 tactical_bomber moved from 40 Sea Zone to G13 1 fighter moved from 40 Sea Zone to G13 1 tactical_bomber moved from 40 Sea Zone to G13 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 5 infantry moved from G8 to G7 1 mech_infantry moved from G6 to G5 1 mech_infantry moved from G6 to G5 1 armour moved from G6 to G5 1 armour moved from G6 to G5 1 armour moved from G6 to G5 1 aaGun, 2 artilleries and 6 infantry moved from G6 to G5 3 infantry moved from G7 to G5 1 destroyer moved from 59 Sea Zone to 71 Sea Zone Place Units - Germans 10 artilleries placed in G5 1 mech_infantry placed in G21 Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Units generate 3 PUs; Germans end with 66 PUsCombat Hit Differential Summary :
Pro_Allies regular : -2.00 Germans regular : -2.33 British regular : -1.33 Independent_Neutral regular : -0.67 -
USSR 1 complete
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 transports; Remaining resources: 2 PUs; Combat Move - Japanese Non Combat Move - Japanese 1 destroyer and 1 submarine moved from 65 Sea Zone to 76 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from J5 to 106 Sea Zone 1 artillery moved from J5 to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone 1 transport moved from 107 Sea Zone to 106 Sea Zone 1 infantry moved from J5 to 106 Sea Zone 1 artillery moved from J6 to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 fighter moved from J5 to J11 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from J5 to 106 Sea Zone 1 armour moved from J6 to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone 1 bomber moved from J6 to J11 2 fighters and 2 tactical_bombers moved from J6 to J11 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 107 Sea Zone 1 bomber moved from J9 to J11 2 fighters and 2 tactical_bombers moved from J9 to J11 1 fighter moved from J14 to J11 1 tactical_bomber moved from J14 to J11 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from J3 to J4 1 artillery and 2 infantry moved from J2 to J3 1 mech_infantry moved from J9 to J3 1 armour moved from J9 to J3 1 aaGun and 3 infantry moved from J9 to J2 1 artillery and 3 infantry moved from J1 to J2 1 infantry moved from J8 to J9 1 artillery and 3 infantry moved from J7 to J6 1 infantry moved from J5 to J6 1 aaGun, 1 artillery and 2 infantry moved from J13 to J14 1 infantry moved from J15 to J14 1 mech_infantry moved from J15 to J14 Place Units - Japanese 4 transports placed in 91 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 42 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
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US/China/UK 1 complete
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from I3 to PA12 1 artillery and 4 infantry moved from I4 to PA12 3 infantry moved from I2 to UK22 1 infantry moved from UK21 to UK22 1 artillery moved from UK21 to UK22 1 infantry moved from UK21 to UK22 2 infantry moved from UK21 to UK22 1 armour moved from I2 to PA12 1 artillery moved from I1 to 72 Sea Zone 1 infantry moved from I1 to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to PA12 1 infantry moved from 61 Sea Zone to PA12 1 cruiser, 1 destroyer and 1 submarine moved from 74 Sea Zone to 98 Sea Zone 1 submarine moved from 85 Sea Zone to 98 Sea Zone 1 cruiser moved from 86 Sea Zone to 98 Sea Zone 1 infantry moved from I7 to 86 Sea Zone 1 artillery moved from I5 to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone 1 battleship moved from 86 Sea Zone to 98 Sea Zone 1 destroyer moved from 75 Sea Zone to 98 Sea Zone 1 carrier moved from 75 Sea Zone to 98 Sea Zone 1 infantry moved from I5 to 75 Sea Zone 1 armour moved from I5 to 75 Sea Zone 1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to UK30 1 artillery moved from 98 Sea Zone to UK30 1 infantry moved from 98 Sea Zone to UK30 1 infantry moved from 98 Sea Zone to UK30 1 tactical_bomber moved from I5 to UK30 1 fighter moved from I5 to UK30 1 tactical_bomber moved from 75 Sea Zone to UK22 1 fighter moved from I1 to UK22 1 bomber moved from I1 to PA12 Combat - Italians Battle in PA12 Italians attack with 1 armour, 3 artilleries, 1 bomber and 8 infantry Pro_Allies defend with 3 infantry Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 8 infantry in PA12, round 2 : 3/13 hits, 4.00 expected hits Pro_Allies roll dice for 3 infantry in PA12, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA12 Italians win, taking PA12 from Pro_Allies with 1 armour, 3 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in UK22 Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 2/10 hits, 2.83 expected hits British roll dice for 3 infantry in UK22, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in UK22 Italians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in UK22, round 3 : 2/8 hits, 2.50 expected hits British roll dice for 1 infantry in UK22, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK22 Italians win, taking UK22 from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Battle in UK30 Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 fighter, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 fighter and 3 infantry in UK30, round 2 : 0/4 hits, 1.67 expected hits 1 fighter owned by the British and 3 infantry owned by the British lost in UK30 Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 fighter and 3 infantry Non Combat Move - Italians 1 fighter moved from UK30 to 98 Sea Zone 1 tactical_bomber moved from UK30 to 98 Sea Zone 1 aaGun moved from I1 to I5 1 aaGun moved from UK21 to UK22 1 aaGun moved from I4 to PA12 1 mech_infantry moved from I2 to PX7 Italians take PX7 from Pro_Axis 1 mech_infantry moved from UK21 to I4 1 armour moved from UK21 to I4 1 mech_infantry moved from I1 to I4 1 bomber moved from PA12 to I1 1 infantry moved from I6 to I5 1 infantry moved from I6 to I5 1 tactical_bomber moved from UK22 to I4 1 fighter moved from UK22 to I5 Place Units - Italians 1 artillery placed in I1 2 artilleries placed in I5 Turn Complete - Italians Italians collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -2.50 Pro_Allies regular : 0.00 British regular : -1.00 -
Franzac 1 is complete
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Russians Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 6 infantry moved from PX2 to R1 1 bomber moved from G5 to R1 2 artilleries and 3 infantry moved from G9 to PA4 5 infantry moved from G7 to R8 3 armour and 2 mech_infantrys moved from G5 to PA4 14 artilleries and 20 infantry moved from G5 to R8 1 mech_infantry moved from PA3 to G7 1 armour moved from PA3 to G7 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 fighter moved from G13 to G5 1 tactical_bomber moved from G13 to G5 3 armour and 3 mech_infantrys moved from PA5 to G11 3 infantry moved from IN8 to PA11 1 fighter moved from G15 to PA11 1 tactical_bomber moved from G15 to PA11 2 artilleries and 2 infantry moved from G16 to IN8 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from PA9 to UK13 4 infantry moved from PX5 to PA9 1 infantry moved from G17 to PA9 1 mech_infantry moved from G21 to PA9 1 artillery moved from UK14 to 70 Sea Zone 1 infantry moved from UK14 to 70 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 70 Sea Zone to 84 Sea Zone 1 infantry moved from 84 Sea Zone to PA14 1 artillery moved from 84 Sea Zone to PA14 1 destroyer moved from 71 Sea Zone to 84 Sea Zone 1 submarine moved from 95 Sea Zone to 84 Sea Zone 1 bomber moved from G20 to UK13 4 infantry moved from PX6 to IN8 1 infantry moved from G15 to G16 1 infantry moved from G13 to PA5 1 infantry moved from G13 to PA5 2 infantry moved from PA3 to G4 4 infantry moved from PX3 to G7 1 fighter moved from I5 to PA9 1 tactical_bomber moved from G13 to PA9 1 fighter moved from G13 to G15 1 fighter moved from G13 to G15 1 tactical_bomber moved from G13 to G5 Combat - Germans Battle in PA14 Germans attack with 1 artillery and 1 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in PA14, round 2 : 2/2 hits, 1.17 expected hits Pro_Allies roll dice for 2 infantry in PA14, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA14 Germans win, taking PA14 from Pro_Allies with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in PA4 Germans attack with 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys Pro_Allies defend with 3 infantry Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in PA4, round 2 : 2/10 hits, 3.33 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4 Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in PA4, round 3 : 3/9 hits, 3.17 expected hits Pro_Allies roll dice for 1 infantry in PA4, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA11 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Pro_Allies defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in PA11, round 2 : 2/5 hits, 1.67 expected hits Pro_Allies roll dice for 2 infantry in PA11, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA11 Germans win, taking PA11 from Pro_Allies with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in R8 Germans attack with 14 artilleries and 25 infantry Russians defend with 1 infantry Germans roll dice for 14 artilleries and 25 infantry in R8, round 2 : 11/39 hits, 11.17 expected hits Russians roll dice for 1 infantry in R8, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R8 Germans win, taking R8 from Russians with 14 artilleries and 24 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in R1 Germans attack with 1 bomber and 6 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber and 6 infantry in R1, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 3 infantry in R1, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in R1 Germans win, taking R1 from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in UK13 Germans attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll AA dice in UK13 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in UK13, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in UK13, round 2 : 1/5 hits, 1.83 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK13 Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in UK13, round 3 : 3/8 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in UK13, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in UK13 Germans win, taking UK13 from British with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from PA5 to PX4 Germans take PX4 from Pro_Axis 1 bomber moved from UK13 to PA9 1 aaGun moved from PX5 to PA9 1 aaGun moved from G15 to G16 1 fighter moved from PA11 to IN8 1 tactical_bomber moved from PA11 to IN8 2 aaGuns moved from G16 to IN8 1 bomber moved from R1 to G5 1 aaGun moved from G5 to R8 Place Units - Germans 1 destroyer and 1 submarine placed in 24 Sea Zone 2 armour and 6 mech_infantrys placed in G5 1 armour placed in G15 1 armour and 1 mech_infantry placed in G21 Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2,2,3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 2 Germans collect 58 PUs (11 lost to blockades); end with 58 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
British AA : -0.17 Pro_Allies regular : 0.33 Russians regular : 0.67 Germans regular : 1.00 British regular : -1.00 -
Russia two is complete
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 armour, 1 artillery and 6 infantry moved from J4 to UK16 Japanese take UK16 from British 1 armour moved from J3 to UK16 1 mech_infantry moved from J3 to UK16 1 artillery and 2 infantry moved from J3 to J4 1 artillery and 6 infantry moved from J2 to J3 1 infantry moved from J9 to J2 1 tactical_bomber moved from J11 to 102 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 armour, 1 artillery and 6 infantry moved from J4 to UK16 Japanese take UK16 from British 1 armour moved from J3 to UK16 1 mech_infantry moved from J3 to UK16 1 artillery and 2 infantry moved from J3 to J4 1 artillery and 6 infantry moved from J2 to J3 1 infantry moved from J9 to J2 1 tactical_bomber moved from J11 to 102 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone Combat - Japanese Battle in 102 Sea Zone Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 102 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 2 battleships owned by the Japanese 2 destroyers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 102 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits British roll dice for 1 battleship and 1 transport in 102 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 102 Sea Zone Japanese win, taking 102 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 65 Casualties for Japanese: 2 destroyers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Non Combat Move - Japanese 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery moved from J6 to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry and 1 mech_infantry moved from J6 to 108 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 fighter moved from J11 to J14 1 fighter moved from J11 to J14 1 tactical_bomber moved from J11 to J14 1 aaGun moved from J2 to J3 1 destroyer moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 107 Sea Zone to J11 Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone 1 armour and 2 mech_infantrys placed in J9 1 infantry placed in J14 Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 British regular : 0.50 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Russians Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 infantry and 1 mech_infantry moved from PX7 to PA13 1 armour moved from I4 to PA13 1 tactical_bomber moved from I4 to PA13 1 bomber moved from I1 to PA13 1 mech_infantry moved from I4 to R28 Italians take R28 from Russians 1 mech_infantry moved from I4 to R28 1 armour moved from PA12 to R28 3 artilleries and 7 infantry moved from PA12 to R28 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to R28 1 infantry moved from 61 Sea Zone to R28 1 artillery and 5 infantry moved from UK22 to I4 1 armour, 1 artillery and 2 infantry moved from UK30 to 98 Sea Zone 1 battleship moved from 98 Sea Zone to 101 Sea Zone 1 cruiser moved from 98 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 cruiser moved from 98 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to PA15 1 armour moved from 117 Sea Zone to PA15 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 70 Sea Zone 1 destroyer moved from 98 Sea Zone to 101 Sea Zone 1 destroyer moved from 98 Sea Zone to 117 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone 1 artillery moved from 101 Sea Zone to UK31 1 infantry moved from 101 Sea Zone to UK31 Combat - Italians Battle in PA13 Italians attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA13, round 2 : 3/6 hits, 2.33 expected hits Pro_Allies roll dice for 3 infantry in PA13, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies lost in PA13 Italians win, taking PA13 from Pro_Allies with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Pro_Allies: 3 infantry Battle in UK31 Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in UK31, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in UK31 Italians roll dice for 1 artillery and 1 infantry in UK31, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK31 Italians win, taking UK31 from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in PA15 Italians attack with 1 armour and 1 infantry Pro_Allies defend with 1 infantry Italians roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in PA15, round 2 : 0/2 hits, 0.67 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in PA15 Italians roll dice for 1 armour in PA15, round 3 : 0/1 hits, 0.50 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in PA15 Pro_Allies win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 aaGun moved from UK22 to I4 1 aaGun moved from PA12 to R28 4 infantry moved from I1 to I2 1 infantry moved from I5 to I1 1 artillery moved from I5 to I1 1 tactical_bomber moved from PA13 to I4 1 fighter moved from I5 to I4 1 bomber moved from PA13 to I4 Place Units - Italians 1 armour and 2 mech_infantrys placed in I1 2 mech_infantrys placed in I5 Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Pro_Allies regular : 0.33 British regular : -0.67 -
triplea_37590_2Franzac(1).tsvg
Franzac two is complete
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from IN8 to PA10 1 armour moved from G15 to IN8 1 artillery moved from IN8 to PA10 1 infantry moved from IN8 to PA10 1 fighter moved from IN8 to PA10 1 tactical_bomber moved from IN8 to PA10 1 artillery and 3 infantry moved from PX4 to UK12 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from UK13 to UK12 1 mech_infantry moved from PA9 to UK12 1 infantry moved from PA9 to PA8 1 infantry moved from PA9 to PA8 3 infantry moved from PA9 to PA8 1 fighter moved from PA9 to UK12 1 tactical_bomber moved from PA9 to UK12 1 infantry moved from PA5 to PX4 1 infantry moved from PA5 to PX4 1 fighter moved from G15 to G5 1 infantry moved from R8 to R9 Germans take R9 from Russians 14 artilleries and 23 infantry moved from R8 to R11 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from PA4 to R11 1 mech_infantry moved from G7 to R11 1 armour moved from G7 to R11 2 armour and 6 mech_infantrys moved from G5 to R11 4 infantry moved from G7 to R8 1 infantry moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from G16 to IN8 1 fighter moved from G15 to G5 Combat - Germans Battle in UK12 Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/13 hits, 4.33 expected hits British roll dice for 3 infantry in UK12, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in UK12 Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 3 : 5/13 hits, 4.33 expected hits British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK12 Germans win, taking UK12 from British with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in R11 Germans attack with 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys in R11, round 2 : 13/56 hits, 16.67 expected hits Russians roll dice for 1 infantry in R11, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R11 Germans win, taking R11 from Russians with 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in PA10 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA10, round 2 : 3/5 hits, 2.00 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA10 Germans win, taking PA10 from Pro_Allies with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA8 Germans attack with 5 infantry Pro_Allies defend with 1 infantry Germans roll dice for 5 infantry in PA8, round 2 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 3 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 4 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 5 : 1/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA8 Germans win, taking PA8 from Pro_Allies with 5 infantry remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of UK20 from British to Germans EDIT: Adding units owned by Germans to UK20: 1 artillery EDIT: Removing units owned by Germans from PA14: 1 artillery EDIT: Turning off Edit Mode 1 aaGun moved from PA9 to PA8 1 fighter moved from UK12 to PA9 1 tactical_bomber moved from UK12 to PA9 1 mech_infantry moved from G21 to PA9 1 armour moved from G21 to PA9 1 bomber moved from PA9 to G15 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 84 Sea Zone to 71 Sea Zone 1 infantry moved from PA11 to IN8 3 armour and 3 mech_infantrys moved from G11 to PA4 1 infantry moved from G4 to 24 Sea Zone 1 infantry moved from G4 to 24 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 infantry moved from 25 Sea Zone to G2 1 infantry moved from R1 to PX2 1 infantry moved from R1 to PX2 1 aaGun moved from R8 to R11 1 aaGun moved from G16 to IN8 1 fighter moved from PA10 to G15 1 tactical_bomber moved from PA10 to G15 Place Units - Germans 1 destroyer and 1 submarine placed in 25 Sea Zone 2 infantry placed in G5 6 mech_infantrys placed in G5 1 infantry and 2 mech_infantrys placed in G21 2 mech_infantrys placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,3,3,6,5,3,6,1,4,5,2,4,6,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,4,6,4,3,1,2,5 Germans collect 68 PUs (8 lost to blockades); end with 68 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Western Wall: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Pro_Allies regular : -1.33 Russians regular : 0.67 Germans regular : -6.67 British regular : -1.33 -
Russia 3 is complete
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from UK16 to UK15 Japanese take UK15 from British 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from UK16 to UK17 Japanese take UK17 from British 1 armour moved from UK15 to UK17 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 102 Sea Zone to 103 Sea Zone 1 infantry moved from 103 Sea Zone to UK28 1 artillery moved from 103 Sea Zone to UK28 3 fighters and 3 tactical_bombers moved from 103 Sea Zone to UK28 1 infantry moved from 103 Sea Zone to UK29 1 artillery moved from 103 Sea Zone to UK29 1 infantry moved from 103 Sea Zone to UK29 1 armour moved from 103 Sea Zone to UK29 1 mech_infantry moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 107 Sea Zone to 103 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 103 Sea Zone to UK29 Combat - Japanese Battle in UK29 Battle in UK28 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in UK28, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK28, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in UK28 Japanese win, taking UK29 from British, taking UK28 from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from UK28 to 103 Sea Zone 1 fighter moved from J11 to J6 1 fighter moved from J11 to J6 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from J2 to J3 1 artillery and 2 infantry moved from J4 to UK16 1 aaGun, 1 artillery and 6 infantry moved from J3 to J4 1 armour and 2 mech_infantrys moved from J9 to J3 Place Units - Japanese 3 submarines and 2 transports placed in 92 Sea Zone 1 artillery placed in J14 Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : -0.67 -
triplea_37590_3UK Complete(2).tsvg
USA, China & UK complete





