Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 aaGunC, 1 artilleryC and 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C5 to C12
Chinese take C12 from Japanese
1 infantryC moved from C3 to C10
Chinese take C10 from Japanese
1 infantryC moved from C8 to C15
Chinese take C15 from Japanese
1 infantryC moved from C6 to C14
Chinese take C14 from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantryCs moved from C3 to C2
1 artilleryC and 2 infantryCs moved from C8 to C2
1 infantryC moved from C7 to C2
1 aaGunC moved from C1 to C2
Place Units - Chinese
1 aaGunC, 1 artilleryC and 2 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied
Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral
Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied
Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied
Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11
Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13
Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5
Trigger Americans War Production US11: Americans has 1 factory_major placed in US11
Trigger Americans War Production US13: Americans has 1 factory_major placed in US13
Trigger Americans War Production US5: Americans has 1 factory_major placed in US5
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 80 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 84 Sea Zone
1 infantry and 1 mech_infantry moved from 84 Sea Zone to UK20
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 84 Sea Zone
1 infantry moved from US6 to 29 Sea Zone
1 artillery moved from US6 to 29 Sea Zone
1 infantry moved from US6 to 29 Sea Zone
1 mech_infantry moved from US6 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 battleship moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to G20
1 artillery moved from 58 Sea Zone to G20
1 infantry moved from 58 Sea Zone to UK14
1 mech_infantry moved from 58 Sea Zone to UK14
2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 fighter moved from US5 to 58 Sea Zone
1 fighter moved from US5 to 58 Sea Zone
1 armour moved from US6 to US5
2 artilleries, 5 infantry and 1 mech_infantry moved from US1 to US5
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports moved from 2 Sea Zone to 29 Sea Zone
Combat - Americans
Battle in UK14
Battle in UK20
Battle in G20
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Americans roll dice for 1 battleship in G20, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in G20, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20
Americans win, taking UK14 from Germans, taking UK20 from Germans, taking G20 from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 58 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 29 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from US6 to US5
1 aaGun moved from US18 to US6
1 mech_infantry moved from US10 to US7
1 armour moved from US11 to US7
Place Units - Americans
2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in US5
1 destroyer and 1 submarine placed in 29 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 aaGunC, 1 artilleryC and 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C5 to C12
Chinese take C12 from Japanese
1 infantryC moved from C3 to C10
Chinese take C10 from Japanese
1 infantryC moved from C8 to C15
Chinese take C15 from Japanese
1 infantryC moved from C6 to C14
Chinese take C14 from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantryCs moved from C3 to C2
1 artilleryC and 2 infantryCs moved from C8 to C2
1 infantryC moved from C7 to C2
1 aaGunC moved from C1 to C2
Place Units - Chinese
1 aaGunC, 1 artilleryC and 2 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 16 PUs
Purchase Units - British
British buy 5 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 4 infantry moved from UK25 to UK26
1 fighter moved from UK27 to UK26
1 fighter moved from UK27 to UK26
1 artillery moved from PX1 to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 39 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
1 infantry moved from 39 Sea Zone to UK12
1 artillery moved from 39 Sea Zone to UK12
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 20 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to UK12
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from UK16 to J4
British take J4 from Japanese
1 artillery moved from UK17 to UK16
1 infantry moved from UK17 to UK16
1 artillery and 4 infantry moved from UK18 to UK17
1 infantry moved from UK10 to UK18
1 infantry moved from UK10 to UK18
1 infantry moved from UK6 to UK10
Combat - British
Battle in UK12
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in UK12, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in UK12, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in UK12
British win, taking UK12 from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in UK26
British attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in UK26, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in UK26, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK26
British roll dice for 1 artillery, 2 fighters and 3 infantry in UK26, round 3 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in UK26, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK26
British roll dice for 1 artillery, 2 fighters and 2 infantry in UK26, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in UK26, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK26
British win, taking UK26 from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from UK26 to UK27
1 fighter moved from UK26 to UK27
2 artilleries and 4 infantry moved from UK27 to UK28
1 aaGun moved from UK27 to UK28
1 infantry moved from UK5 to UK4
1 infantry moved from UK5 to UK4
1 infantry moved from UK5 to UK4
1 infantry moved from UK5 to UK4
1 infantry moved from UK5 to UK4
1 bomber moved from UK3 to UK4
1 fighter moved from UK12 to 39 Sea Zone
Place Units - British
3 transports placed in 39 Sea Zone
3 artilleries placed in UK5
2 artilleries and 1 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 6,5,1,2,3,4
British collect 42 PUs (2 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.67
Germans regular : 1.33
British regular : -3.50
Italy 3 is complete.
I failed to take PA12, but I did wipe out the Russian stack that was there
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 aaGun moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 armour moved from A4 to A6
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 6,4,3,3,2,6,4,5,5,6,6,3,2,1,6,1,2
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 aaGun moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 infantry moved from A4 to A6
1 armour moved from A4 to A6
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 6,4,3,3,2,6,4,5,5,6,6,3,2,1,6,1,2
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs
Purchase Units - French
French buy 2 transports; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from F23 to F12
1 artillery moved from F3 to F2
1 artillery moved from F3 to F5
1 infantry moved from F3 to F4
1 infantry moved from F3 to F4
1 infantry moved from F3 to F5
1 infantry moved from F3 to F2
1 cruiser moved from 39 Sea Zone to 40 Sea Zone
1 battleship and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from F3 to F4
Place Units - French
2 transports placed in 96 Sea Zone
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from C13 to C17
Chinese take C17 from Japanese
1 infantry moved from C13 to R32
Combat - Russians
Non Combat Move - Russians
1 aaGun, 4 artilleries, 2 infantry and 2 mech_infantrys moved from R5 to R13
1 mech_infantry moved from R13 to R16
1 mech_infantry moved from R13 to R16
1 mech_infantry moved from R21 to R16
4 infantry moved from R21 to R19
1 infantry moved from R29 to R28
1 infantry moved from R29 to R28
1 mech_infantry moved from R26 to R29
1 mech_infantry moved from R26 to R29
4 infantry moved from R26 to R29
1 armour moved from R28 to R29
1 artillery and 5 infantry moved from C1 to C7
1 aaGun moved from C1 to R26
1 aaGun moved from C1 to C2
1 fighter moved from C1 to R16
1 tactical_bomber moved from C1 to R16
Place Units - Russians
3 infantry placed in R16
3 infantry placed in R21
1 fighter and 1 tactical_bomber placed in R26
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,1,1,4,5,2,2,6,5,1
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from G20 to 58 Sea Zone
1 infantry moved from UK14 to 58 Sea Zone
1 mech_infantry moved from UK14 to 58 Sea Zone
1 submarine moved from 84 Sea Zone to 96 Sea Zone
1 destroyer moved from 84 Sea Zone to 96 Sea Zone
1 mech_infantry moved from UK20 to 84 Sea Zone
1 infantry moved from UK20 to 84 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 84 Sea Zone to 71 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 58 Sea Zone to 71 Sea Zone
1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 71 Sea Zone to G21
1 submarine moved from 92 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
Americans win, taking 96 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in G21
Americans attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Germans roll AA dice in G21 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in G21, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in G21, round 2 : 4/9 hits, 3.33 expected hits
Germans roll dice for 1 aaGun and 5 infantry in G21, round 2 : 2/5 hits, 1.67 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in G21
Americans roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in G21, round 3 : 1/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in G21, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in G21
Americans converts factory_minor into different units
Americans win, taking G21 from Germans with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun and 5 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from G21 to 71 Sea Zone
1 tactical_bomber moved from US5 to UK14
1 fighter moved from US5 to UK14
1 bomber moved from US5 to UK14
1 bomber moved from US5 to UK14
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from US5 to 29 Sea Zone
1 transport moved from 29 Sea Zone to 66 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 66 Sea Zone
1 destroyer moved from 29 Sea Zone to 66 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 29 Sea Zone to 58 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 58 Sea Zone to UK14
1 infantry moved from 58 Sea Zone to PA7
Americans take PA7 from Pro_Allies
1 artillery moved from 58 Sea Zone to PA7
1 aaGun moved from US6 to US5
1 armour and 2 mech_infantrys moved from US7 to US17
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 29 Sea Zone
3 fighters and 3 tactical_bombers placed in US5
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Units generate 3 PUs; Americans end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Germans AA : -0.50
Germans regular : -0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 artilleryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C14 to C18
Chinese take C18 from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 aaGunC moved from C1 to C2
1 artilleryC moved from C1 to C2
1 infantryC moved from C2 to C1
1 infantryC moved from C2 to C1
Place Units - Chinese
4 artilleryCs placed in C1
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from G20 to 58 Sea Zone
1 infantry moved from UK14 to 58 Sea Zone
1 mech_infantry moved from UK14 to 58 Sea Zone
1 submarine moved from 84 Sea Zone to 96 Sea Zone
1 destroyer moved from 84 Sea Zone to 96 Sea Zone
1 mech_infantry moved from UK20 to 84 Sea Zone
1 infantry moved from UK20 to 84 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 84 Sea Zone to 71 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 58 Sea Zone to 71 Sea Zone
1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 71 Sea Zone to G21
1 submarine moved from 92 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
Americans win, taking 96 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in G21
Americans attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Germans roll AA dice in G21 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in G21, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in G21, round 2 : 4/9 hits, 3.33 expected hits
Germans roll dice for 1 aaGun and 5 infantry in G21, round 2 : 2/5 hits, 1.67 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in G21
Americans roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in G21, round 3 : 1/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in G21, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in G21
Americans converts factory_minor into different units
Americans win, taking G21 from Germans with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun and 5 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from G21 to 71 Sea Zone
1 tactical_bomber moved from US5 to UK14
1 fighter moved from US5 to UK14
1 bomber moved from US5 to UK14
1 bomber moved from US5 to UK14
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from US5 to 29 Sea Zone
1 transport moved from 29 Sea Zone to 66 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 66 Sea Zone
1 destroyer moved from 29 Sea Zone to 66 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 29 Sea Zone to 58 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 58 Sea Zone to UK14
1 infantry moved from 58 Sea Zone to PA7
Americans take PA7 from Pro_Allies
1 artillery moved from 58 Sea Zone to PA7
1 aaGun moved from US6 to US5
1 armour and 2 mech_infantrys moved from US7 to US17
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 29 Sea Zone
3 fighters and 3 tactical_bombers placed in US5
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Units generate 3 PUs; Americans end with 95 PUs
Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body>
Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Americans in G21
Trigger Germans Lose G21: Germans met a national objective for an additional -3 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 artilleryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C14 to C18
Chinese take C18 from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 aaGunC moved from C1 to C2
1 artilleryC moved from C1 to C2
1 infantryC moved from C2 to C1
1 infantryC moved from C2 to C1
Place Units - Chinese
4 artilleryCs placed in C1
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from UK28 to UK29
British take UK29 from Japanese
2 artilleries and 3 infantry moved from UK28 to UK26
1 fighter moved from UK27 to UK26
1 fighter moved from UK27 to UK26
1 artillery moved from UK4 to 39 Sea Zone
1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 40 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to UK12
1 fighter moved from 39 Sea Zone to UK12
2 bombers, 2 fighters and 2 tactical_bombers moved from UK4 to UK12
4 infantry moved from UK4 to UK5
1 artillery moved from J4 to J3
British take J3 from Japanese
1 infantry moved from J4 to J3
1 infantry moved from J4 to J3
1 infantry moved from J4 to J3
1 armour moved from J4 to IN13
British take IN13 from Japanese
1 armour moved from IN13 to J3
1 mech_infantry moved from J4 to J3
1 artillery moved from UK16 to J4
1 infantry moved from UK16 to J4
1 artillery and 4 infantry moved from UK17 to UK16
1 infantry moved from UK18 to UK17
1 infantry moved from UK18 to UK17
1 infantry moved from UK10 to UK18
Combat - British
Battle in UK12
British attack with 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
British roll dice for 1 cruiser in UK12, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in UK12, round 2 : 12/15 hits, 6.83 expected hits
Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in UK12, round 2 : 3/12 hits, 4.50 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in UK12
British win, taking UK12 from Germans with 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 3 infantry
Casualties for Germans: 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Battle in UK26
British attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries, 2 fighters and 3 infantry in UK26, round 2 : 1/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in UK26, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK26
British roll dice for 2 artilleries, 2 fighters and 2 infantry in UK26, round 3 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in UK26, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK26
British win, taking UK26 from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from UK28 to UK26
1 fighter moved from UK26 to UK27
1 fighter moved from UK26 to UK27
1 bomber moved from UK12 to UK4
1 bomber moved from UK12 to UK14
1 fighter moved from UK12 to 39 Sea Zone
1 tactical_bomber moved from UK12 to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from UK12 to UK4
Place Units - British
1 airfield placed in UK14
3 artilleries placed in UK5
3 artilleries placed in UK4
1 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 23 Sea Zone. Rolls: 5
British collect 43 PUs; end with 43 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 1.00
Germans AA : -0.50
Germans regular : -1.67
British regular : 4.83
Italy 4 is complete. I took UK26 back with Italy.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 13 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from A4 to A2
1 fighter moved from A4 to A2
1 fighter moved from A4 to A2
Non Combat Move - ANZAC
1 aaGun, 1 armour and 4 infantry moved from A6 to A8
1 mech_infantry moved from A4 to A8
1 mech_infantry moved from A4 to A8
1 armour moved from A4 to A8
Place Units - ANZAC
2 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Shipping Lanes: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 transport moved from 13 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from A4 to A2
1 fighter moved from A4 to A2
1 fighter moved from A4 to A2
Non Combat Move - ANZAC
1 aaGun, 1 armour and 4 infantry moved from A6 to A8
1 mech_infantry moved from A4 to A8
1 mech_infantry moved from A4 to A8
1 armour moved from A4 to A8
Place Units - ANZAC
2 mech_infantrys placed in A4
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Shipping Lanes: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - French
French buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from F4 to F3
1 destroyer moved from 114 Sea Zone to 96 Sea Zone
1 infantry moved from F12 to F13
1 infantry moved from F23 to F21
1 artillery moved from F23 to F21
Place Units - French
1 artillery and 1 infantry placed in F3
1 tactical_bomber placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
G5 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from C17 to C20
Chinese take C20 from Japanese
1 infantry moved from R32 to PA13
Russians take PA13 from Italians
3 artilleries and 3 infantry moved from R28 to PA12
1 armour and 2 mech_infantrys moved from R29 to PA12
4 infantry moved from R29 to R23
1 fighter moved from R26 to R23
1 tactical_bomber moved from R26 to R23
1 fighter moved from R16 to R23
1 fighter moved from R16 to R23
1 tactical_bomber moved from R16 to R23
Combat - Russians
Battle in PA12
Russians attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 6 infantry
Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in PA12, round 2 : 2/9 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 6 infantry in PA12, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12
Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in PA12, round 3 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 4 infantry in PA12, round 3 : 2/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in PA12, round 4 : 4/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in PA12, round 4 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in PA12
Russians win, taking PA12 from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 6 infantry
Battle in R23
Russians attack with 3 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 6 infantry
Russians roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in R23, round 2 : 6/9 hits, 3.50 expected hits
Germans roll dice for 6 infantry in R23, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 6 infantry owned by the Germans lost in R23
Russians win, taking R23 from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from R23 to R21
1 fighter moved from R23 to R24
1 aaGun moved from R26 to R24
1 tactical_bomber moved from R23 to R24
1 fighter moved from R23 to R24
1 artillery and 5 infantry moved from C7 to C1
1 aaGun moved from C2 to C1
1 aaGun, 4 artilleries and 1 infantry moved from R13 to R16
4 infantry moved from R19 to R16
1 infantry moved from R21 to R19
1 infantry moved from R21 to R19
1 infantry moved from R21 to R19
1 cruiser, 2 submarines and 2 transports moved from 13 Sea Zone to 15 Sea Zone
Place Units - Russians
3 infantry placed in R16
3 mech_infantrys placed in R21
1 fighter and 2 infantry placed in R26
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : 0.00
Russians regular : 3.33
The tank was supposed to Blitz through IN13 on the way to J4. I did an edit. Feel free to correct if you disagree
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from PA7 to 58 Sea Zone
1 artillery moved from PA7 to 58 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from UK14 to 58 Sea Zone
1 mech_infantry moved from G21 to 71 Sea Zone
1 mech_infantry moved from G21 to 71 Sea Zone
1 artillery moved from G21 to 71 Sea Zone
1 submarine moved from 96 Sea Zone to 115 Sea Zone
1 destroyer moved from 96 Sea Zone to 115 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 75 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 58 Sea Zone to 75 Sea Zone
1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 tactical_bomber moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 tactical_bomber moved from UK14 to I1
1 fighter moved from UK14 to I1
1 bomber moved from UK14 to I1
1 bomber moved from UK14 to I1
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 115 Sea Zone
Americans win, taking 115 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in I1
Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 city, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Italians roll AA dice in I1 : 1/8 hits, 1.33 expected hits
1 fighter owned by the Americans lost in I1
Americans roll dice for 2 battleships and 2 cruisers in I1, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in I1, round 2 : 6/20 hits, 8.00 expected hits
Italians roll dice for 3 aaGuns, 2 armour, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in I1, round 2 : 7/17 hits, 7.17 expected hits
3 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in I1
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in I1, round 3 : 7/13 hits, 6.33 expected hits
Italians roll dice for 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in I1, round 3 : 7/12 hits, 5.50 expected hits
3 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 4 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in I1
2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans retreated
Italians win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys
Casualties for Italians: 3 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Americans
2 bombers moved from I1 to G21
2 fighters and 2 tactical_bombers moved from I1 to 75 Sea Zone
1 submarine moved from 80 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 66 Sea Zone to 55 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
3 fighters and 3 tactical_bombers moved from US5 to UK14
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
1 bomber moved from US22 to UK14
1 armour and 2 mech_infantrys moved from US17 to US11
1 aaGun and 2 infantry moved from US21 to US20
Place Units - Americans
3 infantry placed in G21
1 carrier, 2 destroyers, 2 submarines and 3 transports placed in 16 Sea Zone
1 fighter and 1 tactical_bomber placed in US11
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 1.67
Italians AA : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C18 to J5
Chinese take J5 from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleryCs and 4 infantryCs moved from C1 to C7
2 aaGunCs, 2 artilleryCs and 6 infantryCs moved from C2 to C8
Place Units - Chinese
1 infantryC placed in C18
1 infantryC placed in C20
1 infantryC placed in C3
1 infantryC placed in C17
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from PA7 to 58 Sea Zone
1 artillery moved from PA7 to 58 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from UK14 to 58 Sea Zone
1 mech_infantry moved from G21 to 71 Sea Zone
1 mech_infantry moved from G21 to 71 Sea Zone
1 artillery moved from G21 to 71 Sea Zone
1 submarine moved from 96 Sea Zone to 115 Sea Zone
1 destroyer moved from 96 Sea Zone to 115 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 75 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 58 Sea Zone to 75 Sea Zone
1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 tactical_bomber moved from 75 Sea Zone to I1
1 fighter moved from 75 Sea Zone to I1
1 tactical_bomber moved from UK14 to I1
1 fighter moved from UK14 to I1
1 bomber moved from UK14 to I1
1 bomber moved from UK14 to I1
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 115 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 115 Sea Zone
Americans win, taking 115 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in I1
Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 city, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Italians roll AA dice in I1 : 1/8 hits, 1.33 expected hits
1 fighter owned by the Americans lost in I1
Americans roll dice for 2 battleships and 2 cruisers in I1, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in I1, round 2 : 6/20 hits, 8.00 expected hits
Italians roll dice for 3 aaGuns, 2 armour, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in I1, round 2 : 7/17 hits, 7.17 expected hits
3 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in I1
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in I1, round 3 : 7/13 hits, 6.33 expected hits
Italians roll dice for 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in I1, round 3 : 7/12 hits, 5.50 expected hits
3 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the Americans, 4 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in I1
2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans retreated
Italians win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour, 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys
Casualties for Italians: 3 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Americans
2 bombers moved from I1 to G21
2 fighters and 2 tactical_bombers moved from I1 to 75 Sea Zone
1 submarine moved from 80 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 66 Sea Zone to 55 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
3 fighters and 3 tactical_bombers moved from US5 to UK14
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
1 bomber moved from US22 to UK14
1 armour and 2 mech_infantrys moved from US17 to US11
1 aaGun and 2 infantry moved from US21 to US20
Place Units - Americans
3 infantry placed in G21
1 carrier, 2 destroyers, 2 submarines and 3 transports placed in 16 Sea Zone
1 fighter and 1 tactical_bomber placed in US11
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 4 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C18 to J5
Chinese take J5 from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleryCs and 4 infantryCs moved from C1 to C7
2 aaGunCs, 2 artilleryCs and 6 infantryCs moved from C2 to C8
Place Units - Chinese
1 infantryC placed in C18
1 infantryC placed in C20
1 infantryC placed in C3
1 infantryC placed in C17
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 14 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from UK14 to G19
1 infantry moved from UK12 to UK13
British take UK13 from Germans
1 artillery moved from UK12 to PA8
British take PA8 from Germans
1 artillery moved from UK12 to PX4
British take PX4 from Germans
1 artillery moved from UK4 to 39 Sea Zone
1 artillery moved from UK4 to 39 Sea Zone
1 artillery moved from UK4 to 39 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
4 artilleries and 4 infantry moved from 40 Sea Zone to PA5
1 destroyer moved from 40 Sea Zone to 23 Sea Zone
1 fighter moved from UK4 to 23 Sea Zone
1 tactical_bomber moved from UK4 to 23 Sea Zone
1 infantry moved from J4 to IN13
British take IN13 from Japanese
1 artillery moved from J4 to UK16
2 infantry moved from UK17 to UK16
1 infantry moved from UK18 to UK17
1 infantry moved from UK16 to J4
Combat - British
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in G19 causes 6 damage total.
Battle in PA5
Battle in 23 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 23 Sea Zone
British win, taking PA5 from Germans, taking 23 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 23 Sea Zone to UK4
1 tactical_bomber moved from 23 Sea Zone to UK4
1 bomber moved from G19 to G21
1 artillery moved from UK12 to UK13
1 artillery moved from UK12 to PA8
Place Units - British
1 infantry placed in UK10
2 artilleries and 1 infantry placed in UK5
3 infantry placed in UK4
1 infantry and 2 tactical_bombers placed in UK27
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 1.67
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.50
Italians AA : -0.33