picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
Bretters VS Iron Stitch G40 alt universe
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 carriers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from J4 to IN13 1 fighter and 2 tactical_bombers moved from UK17 to IN13 1 tactical_bomber moved from 93 Sea Zone to IN13 1 submarine moved from 87 Sea Zone to 86 Sea Zone 1 fighter moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 70 Sea Zone to 86 Sea Zone 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone 1 battleship moved from 87 Sea Zone to 86 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from 53 Sea Zone to A8 1 infantry moved from A6 to A8 1 artillery moved from A4 to 34 Sea Zone 1 infantry moved from A4 to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 bomber moved from A2 to A8 1 bomber moved from A2 to A8 1 fighter moved from A1 to A8 1 tactical_bomber moved from A1 to A8 Combat - Americans Americans creates battle in territory 83 Sea Zone Battle in C5 Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 83 Sea Zone from Germans, taking C5 from Japanese, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 86 Sea Zone Americans attack with 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 86 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 86 Sea Zone Americans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in A8 Americans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in A8, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in A8, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in A8 Americans win, taking A8 from Japanese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in IN13 Americans attack with 1 fighter, 1 infantry and 3 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in IN13, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 85 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 93 Sea Zone to 77 Sea Zone 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from UK17 to 77 Sea Zone 1 fighter moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 87 Sea Zone to 85 Sea Zone 1 fighter moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone 1 destroyer moved from 70 Sea Zone to 85 Sea Zone 1 carrier moved from 70 Sea Zone to 85 Sea Zone 1 battleship moved from 70 Sea Zone to 85 Sea Zone 1 cruiser moved from 70 Sea Zone to 85 Sea Zone 1 submarine moved from 58 Sea Zone to 55 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 destroyer moved from 29 Sea Zone to 54 Sea Zone 1 bomber moved from US5 to J4 1 mech_infantry moved from J4 to C5 1 armour moved from J4 to C5 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 1 carrier and 6 destroyers moved from 34 Sea Zone to 53 Sea Zone 1 fighter moved from A8 to 53 Sea Zone 1 tactical_bomber moved from A8 to 53 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from A2 to 34 Sea Zone 1 fighter moved from 42 Sea Zone to A2 1 armour, 2 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 bomber moved from US11 to A2 1 armour, 1 artillery and 2 infantry moved from US11 to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1 2 armour, 2 artilleries and 4 infantry moved from US5 to 29 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to UK10 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 transport moved from 58 Sea Zone to 29 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 carrier moved from 83 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from UK14 to 54 Sea Zone 1 bomber moved from A8 to J4 1 bomber moved from A8 to A2 Place Units - Americans 3 carriers placed in 34 Sea Zone 1 airfield, 1 factory_minor and 1 harbour placed in J4 3 infantry placed in G21 1 mech_infantry placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantryC placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from UK4 to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 artillery moved from 25 Sea Zone to G2 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 23 Sea Zone to 24 Sea Zone Combat - British Battle in G2 British attack with 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 armour, 2 infantry and 3 mech_infantrys British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in G2, round 2 : 0/6 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in G2 British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in G2, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G2 British win, taking G2 from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from G2 to G3 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 infantry moved from UK14 to 58 Sea Zone 1 infantry and 1 transport moved from 58 Sea Zone to 40 Sea Zone 1 infantry moved from UK5 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from 40 Sea Zone to PA5 1 carrier, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 85 Sea Zone Place Units - British 2 destroyers and 3 transports placed in 40 Sea Zone 1 artillery and 2 infantry placed in UK5 1 artillery and 4 infantry placed in UK4 Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 50 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 55 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -1.83 Germans regular : -2.00 British regular : 1.67 -
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A4 to C5 3 infantry moved from A4 to A6 Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Purchase Units - French French buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 transport moved from 84 Sea Zone to 96 Sea Zone 2 artilleries moved from F3 to F5 1 aaGun moved from F5 to F3 Place Units - French 1 bomber placed in F13 3 artilleries placed in F5 1 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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You got seriously lucky in the R27 island. I did not expect to win, but I figured I would get three or four of your planes before they departed. I only hit the infantry and you got 4 of my planes.
The remaining planes were eligible to land on my carriers or in the Russian City. The AI would not allow either and drop them in the sea. I did an edit to put the back on my carrier.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Combat Move - Russians 1 tactical_bomber moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 fighter moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 tactical_bomber moved from R27 to 62 Sea Zone 1 submarine moved from 48 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to C1 1 fighter moved from 62 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone 1 bomber moved from A2 to J4 Combat - Russians Battle in 63 Sea Zone Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Russians roll dice for 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 destroyer owned by the Japanese lost in 63 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in C1 Russians attack with 2 fighters and 2 tactical_bombers Japanese defend with 3 mech_infantrys Russians roll dice for 2 fighters and 2 tactical_bombers in C1, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 3 mech_infantrys in C1, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in C1 Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 62 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 1 cruiser moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 63 Sea Zone to R27 1 fighter moved from C1 to R27 1 fighter moved from C1 to R27 1 tactical_bomber moved from C1 to R27 1 tactical_bomber moved from C1 to R27 Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.50 -
Finished off those Russian planes.
No other major battles.
I did do an edit, for my Japanese Navy, I moved them over one space and then put them back to the SZ where they started.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17 -
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 64 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 1 infantry moved from A8 to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 infantry moved from 64 Sea Zone to C2 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 submarine moved from 43 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 carrier moved from 34 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone 1 fighter moved from 53 Sea Zone to C2 1 tactical_bomber moved from 53 Sea Zone to C2 1 infantry moved from A8 to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to C2 1 destroyer moved from 53 Sea Zone to 64 Sea Zone Americans take 65 Sea Zone from Japanese 1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 tactical_bomber moved from A2 to 64 Sea Zone 1 fighter moved from A2 to 64 Sea Zone 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 1 armour moved from A1 to A6 1 artillery and 4 infantry moved from A1 to A3 1 infantry moved from C5 to IN13 1 artillery moved from C5 to IN13 1 mech_infantry moved from J4 to IN13 1 mech_infantry moved from J4 to J3 1 mech_infantry moved from J4 to J3 1 fighter moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to J3 1 fighter moved from 77 Sea Zone to J3 1 fighter moved from US22 to J3 1 tactical_bomber moved from US22 to J3 1 fighter moved from 77 Sea Zone to IN13 1 tactical_bomber moved from J4 to IN13 1 bomber moved from J4 to J9 1 bomber moved from J4 to IN13 1 armour moved from C5 to A9 ANZAC take A10 from Japanese ANZAC take A9 from Japanese 1 mech_infantry moved from C5 to C4 Chinese take C4 from Japanese Combat - Americans Strategic bombing raid in J9 Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in J9 causes 4 damage total. Battle in IN13 Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in J3 Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in J3 Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in C2 Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2 Americans converts factory_minor into different units Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 fighter moved from C2 to 64 Sea Zone 1 tactical_bomber moved from C2 to 64 Sea Zone 1 bomber moved from J9 to J4 2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to UK10 1 bomber moved from A2 to J4 1 bomber moved from A2 to J4 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from J3 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 fighter moved from IN13 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from J3 to 77 Sea Zone 1 tactical_bomber moved from IN13 to J4 1 tactical_bomber moved from IN13 to J4 1 destroyer moved from 54 Sea Zone to 93 Sea Zone 2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4 1 bomber moved from IN13 to J4 1 aaGun moved from US5 to 29 Sea Zone 1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to UK10 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21 Place Units - Americans 2 carriers and 1 destroyer placed in 77 Sea Zone 3 infantry placed in G21 1 bomber, 1 fighter and 1 tactical_bomber placed in A2 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3 Americans collect 75 PUs (1 lost to blockades); end with 77 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body> Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Chinese in C2 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 infantryC; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantryC moved from C5 to C4 Place Units - Chinese 1 infantryC placed in C2 Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 8 PUs Purchase Units - British British buy 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from G2 to PX2 British take PX2 from Germans Combat - British Non Combat Move - British 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 1 transport moved from 40 Sea Zone to 23 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from PA3 to 23 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 23 Sea Zone to 40 Sea Zone 1 artillery moved from UK4 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 40 Sea Zone to PA5 1 fighter moved from 40 Sea Zone to PA5 1 tactical_bomber moved from 40 Sea Zone to PA5 3 artilleries and 1 infantry moved from IN11 to PX5 1 carrier, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 70 Sea Zone 3 infantry moved from UK4 to UK5 Place Units - British 1 fighter and 1 tactical_bomber placed in UK4 3 armour placed in UK5 2 armour and 3 infantry placed in UK4 Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.33 Japanese AA : -0.17 -
Italy 13 complete.
I keep losing planes; I attacked your carrier and two British planes in SZ70 and lost all four planes only sinking your carrier. Grrrr
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 fighter moved from C5 to J4 3 infantry moved from A6 to A8 Place Units - ANZAC 1 armour placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Purchase Units - French French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 fighter placed in F13 1 armour placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 infantry moved from J4 to IN13 1 infantry moved from J4 to IN13 1 fighter moved from A2 to 65 Sea Zone 1 fighter moved from 64 Sea Zone to IN13 1 fighter moved from 64 Sea Zone to IN13 1 bomber moved from A2 to C5 1 armour moved from A9 to C5 1 submarine moved from 54 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 infantry moved from J4 to J3 1 bomber moved from J4 to J3 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to IN13 1 fighter moved from US5 to 80 Sea Zone 1 tactical_bomber moved from US5 to 80 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 transport moved from 83 Sea Zone to 35 Sea Zone 1 mech_infantry moved from UK10 to UK17 2 transports moved from 54 Sea Zone to 29 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone 1 mech_infantry moved from G21 to G17 1 fighter moved from G21 to G17 1 infantry moved from G21 to IN11 1 artillery moved from G21 to IN11 1 fighter moved from G21 to IN11 1 tactical_bomber moved from G21 to G17 Combat - Americans Battle in C5 Americans attack with 1 armour and 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in C5 Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in G17 Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in G17 Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in J3 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3 Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 65 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in IN13 Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 93 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in IN11 Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11 Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 92 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 92 Sea Zone Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from J3 to J4 1 bomber moved from IN13 to J4 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from C5 to J4 1 mech_infantry moved from A6 to A9 1 armour moved from A6 to A9 1 armour moved from A6 to A9 1 artillery and 4 infantry moved from A3 to A6 1 aaGun moved from UK10 to UK18 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from IN13 to J4 1 tactical_bomber moved from 64 Sea Zone to J4 1 fighter moved from 64 Sea Zone to J4 4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to J4 1 fighter moved from G17 to G21 1 tactical_bomber moved from G17 to G21 1 fighter moved from IN11 to G21 4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone Place Units - Americans 2 destroyers placed in 77 Sea Zone 2 artilleries and 1 tactical_bomber placed in G21 1 armour, 1 artillery and 2 infantry placed in US5 1 infantry placed in J4 1 bomber placed in US5 2 fighters and 1 tactical_bomber placed in A2 1 fighter placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -1.50 Germans regular : -0.50 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 infantryCs; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantryCs placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A2 to 65 Sea Zone 1 infantry moved from J4 to IN13 1 infantry moved from J4 to IN13 1 fighter moved from A2 to 65 Sea Zone 1 fighter moved from 64 Sea Zone to IN13 1 fighter moved from 64 Sea Zone to IN13 1 bomber moved from A2 to C5 1 armour moved from A9 to C5 1 submarine moved from 54 Sea Zone to 93 Sea Zone 1 destroyer moved from 77 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone 1 submarine moved from 77 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from J4 to IN13 1 tactical_bomber moved from J4 to IN13 1 infantry moved from J4 to J3 1 bomber moved from J4 to J3 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to 92 Sea Zone 1 bomber moved from J4 to IN13 1 fighter moved from US5 to 80 Sea Zone 1 tactical_bomber moved from US5 to 80 Sea Zone 1 fighter moved from 83 Sea Zone to US22 1 tactical_bomber moved from 83 Sea Zone to US22 1 transport moved from 83 Sea Zone to 35 Sea Zone 1 mech_infantry moved from UK10 to UK17 2 transports moved from 54 Sea Zone to 29 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone 1 mech_infantry moved from G21 to G17 1 fighter moved from G21 to G17 1 infantry moved from G21 to IN11 1 artillery moved from G21 to IN11 1 fighter moved from G21 to IN11 1 tactical_bomber moved from G21 to G17 Combat - Americans Battle in C5 Americans attack with 1 armour and 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in C5 Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in G17 Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in G17 Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in J3 Americans attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3 Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 65 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in IN13 Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in IN13 Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 93 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in IN11 Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11 Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 92 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 92 Sea Zone Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from J3 to J4 1 bomber moved from IN13 to J4 1 bomber moved from 92 Sea Zone to J4 1 bomber moved from C5 to J4 1 mech_infantry moved from A6 to A9 1 armour moved from A6 to A9 1 armour moved from A6 to A9 1 artillery and 4 infantry moved from A3 to A6 1 aaGun moved from UK10 to UK18 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone 2 fighters and 2 tactical_bombers moved from IN13 to J4 1 tactical_bomber moved from 64 Sea Zone to J4 1 fighter moved from 64 Sea Zone to J4 4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to J4 1 fighter moved from G17 to G21 1 tactical_bomber moved from G17 to G21 1 fighter moved from IN11 to G21 4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone Place Units - Americans 2 destroyers placed in 77 Sea Zone 2 artilleries and 1 tactical_bomber placed in G21 1 armour, 1 artillery and 2 infantry placed in US5 1 infantry placed in J4 1 bomber placed in US5 2 fighters and 1 tactical_bomber placed in A2 1 fighter placed in US5 Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 infantryCs; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantryCs placed in C5 Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from G21 to I1 3 artilleries and 1 infantry moved from PX5 to PA9 1 fighter moved from PA5 to 58 Sea Zone 1 fighter moved from UK4 to UK14 2 carriers and 3 destroyers moved from 40 Sea Zone to 58 Sea Zone 1 fighter moved from UK4 to 58 Sea Zone 1 tactical_bomber moved from UK4 to 58 Sea Zone 1 tactical_bomber moved from UK4 to 58 Sea Zone 1 infantry moved from J4 to J3 British take J3 from Japanese Combat - British Strategic bombing raid in I1 Italians roll AA dice in I1 : 0/1 hits, 0.17 expected hits Bombing raid in I1 rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in I1 causes 6 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from G3: 1 bomber EDIT: Removing units owned by Germans from R1: 1 infantry EDIT: Changing ownership of R1 from Germans to British EDIT: Adding units owned by British to R1: 2 artilleries and 2 infantry EDIT: Removing units owned by British from PX2: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from I1 to G21 1 infantry moved from UK4 to 40 Sea Zone 1 aaGun moved from UK5 to 40 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to UK14 1 aaGun moved from 58 Sea Zone to UK14 1 artillery moved from UK5 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 1 infantry moved from UK5 to 40 Sea Zone 1 armour moved from UK5 to 40 Sea Zone 1 infantry moved from UK4 to 40 Sea Zone 1 armour moved from UK4 to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 armour moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 1 tactical_bomber moved from PA5 to 58 Sea Zone 1 tactical_bomber moved from 58 Sea Zone to UK14 1 armour moved from UK4 to UK5 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 armour moved from 58 Sea Zone to UK14 1 infantry moved from 58 Sea Zone to UK14 Place Units - British 1 bomber, 1 fighter and 1 tactical_bomber placed in UK4 2 artilleries placed in UK5 1 destroyer, 1 submarine and 1 transport placed in 40 Sea Zone Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -1.50 Germans regular : -0.50 Italians AA : -0.17 -
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from A4 to A8 1 armour moved from A4 to A8 3 infantry moved from A8 to A9 Place Units - ANZAC 2 infantry and 1 mech_infantry placed in A4 Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 submarine moved from 70 Sea Zone to 84 Sea Zone 1 destroyer moved from 70 Sea Zone to 84 Sea Zone 1 armour moved from F3 to F5 Place Units - French 1 artillery and 2 infantry placed in F13 2 infantry placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUsCombat Hit Differential Summary :
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J15 is complete





