TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
2 Tanks moved from W.Mexico to Central America
1 Infantry moved from E.Mexico to Central America
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
3 Artillerys and 4 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Infantry moved from North Central USA to South Central USA
1 Artillery, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 78 Sea Zone to 88 Sea Zone
3 Artillerys, 4 Carriers, 3 Destroyers, 5 Infantrys, 1 Submarine and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
3 Artillerys and 5 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from Midway to Wake
1 Artillery and 1 Infantry moved from W.Mexico to San Francisco
1 Fighter moved from Midway to Wake
3 Bombers moved from Midway to Wake
3 Infantrys and 1 Tank moved from Venezuela to Amazon
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Tank moved from E.Mexico to 25 Sea Zone
1 Destroyer, 1 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry moved from Venezuela to 26 Sea Zone
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Tank moved from 26 Sea Zone to Hispaniola
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 2 Artillerys, 3 B.Transports, 1 Battleship and 2 Marines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Hispaniola
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 1 Tank in Hispaniola, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hispaniola
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Wake
Americans attack with 4 Artillerys, 3 Bombers, 2 Fighters and 6 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 4 Artillerys, 3 Bombers, 2 Fighters and 6 Infantrys in Wake, round 2 : 4/15 hits, 5.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake
Americans win, taking Wake from Yamamoto with 4 Artillerys, 3 Bombers, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Central America
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in Central America, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 2 Tanks in Central America, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
2 Tanks moved from E.Mexico to Colombia
1 AAGun moved from South Atlantic USA to Northeast USA
1 AAGun moved from South Central USA to South Atlantic USA
1 Fighter moved from Wake to 88 Sea Zone
1 Fighter moved from Wake to 88 Sea Zone
3 Bombers moved from Wake to Midway
Place Units - Americans
1 Battleship placed in 91 Sea Zone
2 Adv.Fighters placed in Pearl Harbor
1 B.Transport placed in 83 Sea Zone
2 B.Transports placed in 13 Sea Zone
2 Artillerys placed in Washington
1 Marine placed in San Francisco
2 Adv.Fighters placed in San Francisco
1 Marine placed in Washington
Turn Complete - Americans
Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : -2.50
Neutral regular : -0.33
Territory Summary for Americans :
New Caledonia : 1 Infantry
Washington : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 1 Marine
San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 2 Infantrys and 1 Marine
Pearl Harbor : 1 AAGun, 2 Adv.Fighters and 1 Factory
Christmas : 1 Infantry
South Central USA : 1 Factory and 1 Infantry
Wake : 4 Artillerys and 4 Infantrys
Johnston : 1 Infantry
Colombia : 2 Tanks
Palmyra : 1 Infantry
Northeast USA : 1 AAGun and 1 Infantry
Woleai : 1 Infantry
Midway : 3 Bombers and 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun and 1 Factory
W.Mexico : 1 flag
Central America : 1 flag, 1 Infantry and 2 Tanks
Amazon : 3 Infantrys and 1 Tank
Hispaniola : 1 flag, 1 Infantry and 1 Tank
E.Mexico : 1 flag
Greenland : 1 Fighter
Venezuela : 1 flag
13 Sea Zone : 2 B.Transports
26 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
91 Sea Zone : 1 Battleship
83 Sea Zone : 1 B.Transport
88 Sea Zone : 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 5 Transports
Production/PUs Summary :
Germans : 88 / 90
Russians : 99 / 104
Italians : 44 / 46
French : 47 / 49
Yamamoto : 67 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 108 / 109
Anzac : 36 / 36
Dutch : 17 / 20
Finns : 13 / 13
Romanians : 13 / 13
Thai : 17 / 18
Americans : 97 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Infantry moved from Provence to Languedoc
1 Artillery moved from Burgundy to Languedoc
1 Artillery and 1 Infantry moved from Burgundy to Orleanais
2 Infantrys moved from Lorraine to Picardy
5 ArmoredCars, 8 Infantrys and 13 Tanks moved from Burgundy to Paris
2 Tanks moved from Provence to Paris
1 Fighter moved from Rhine to Picardy
1 Bomber moved from Hamburg to Picardy
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from Danzig to Kiev
1 Infantry moved from East Prussia to Latvia
1 Infantry moved from Lithuania to Minsk
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Stuka moved from Stockholm to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
3 Mech.Infs moved from Bavaria to Paris
4 Mech.Infs moved from Rhine to Paris
1 Stuka moved from Hamburg to Picardy
1 Artillery and 2 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 1 Tank moved from Bohemia to Brest
1 Fighter moved from Danzig to Brest
1 Fighter moved from Brest to Minsk
1 Infantry moved from Krakow to Brest
1 ArmoredCar and 1 Tank moved from Warsaw to Brest
1 Artillery and 1 Infantry moved from Krakow to Brest
1 Infantry moved from Krakow to Brest
1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Artillery and 1 Elite moved from Middle Norrland to Upper Norrland
Purchase Units - Germans
Germans buy 2 Factorys, 1 Fighter, 5 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Stuka
French defend with 1 Bunker
Germans roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Stuka in Picardy, round 2 : 1/5 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Picardy
Germans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Stuka in Picardy, round 3 : 2/4 hits, 1.83 expected hits
French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win with 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for French: 1 Bunker
Battle in Brest
Germans attack with 3 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks in Brest, round 2 : 6/12 hits, 3.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Paris
Germans attack with 5 ArmoredCars, 8 Infantrys, 7 Mech.Infs and 15 Tanks
French defend with 1 Factory and 8 Infantrys
Germans roll dice for 5 ArmoredCars, 8 Infantrys, 7 Mech.Infs and 15 Tanks in Paris, round 2 : 19/35 hits, 14.00 expected hits
French roll dice for 8 Infantrys in Paris, round 2 : 1/8 hits, 2.67 expected hits
1 Infantry owned by the Germans and 8 Infantrys owned by the French lost in Paris
Germans captures 49PUs while taking French capital
Germans win, taking Paris from French with 5 ArmoredCars, 7 Infantrys, 7 Mech.Infs and 15 Tanks remaining. Battle score for attacker is 14
Casualties for Germans: 1 Infantry
Casualties for French: 8 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery and 1 Stuka in Latvia, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
Germans win with 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Upper Norrland
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Neutral defend with 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Upper Norrland, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Upper Norrland, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Languedoc
Germans attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 1 Artillery and 1 Fighter in Kiev, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Orleanais
Germans attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 4 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Orleanais, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Orleanais
Germans roll dice for 1 Artillery in Orleanais, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Orleanais, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Orleanais
French win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 1 Infantry
Non Combat Move - Germans
1 Fighter and 1 Stuka moved from Picardy to Burgundy
1 Bomber moved from Picardy to Hamburg
1 Fighter moved from Kiev to Vinnytsia
1 Fighter moved from Minsk to Vinnytsia
2 Infantrys moved from Krakow to Brest
1 Artillery moved from Krakow to Vinnytsia
1 AAGun and 4 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 4 Infantrys moved from Silesia to Danzig
1 Stuka moved from Latvia to Danzig
2 Submarines moved from 31 Sea Zone to 41 Sea Zone
1 Submarine moved from 34 Sea Zone to 41 Sea Zone
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
Place Units - Germans
1 Factory placed in Danzig
1 Factory placed in Vinnytsia
2 Mech.Infs and 2 Mot.Infs placed in Provence
1 Fighter and 5 Infantrys placed in Hamburg
4 Tanks placed in Warsaw
Turn Complete - Germans
Germans collect 106 PUs; end with 155 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 2.33
Germans regular : 3.17
Neutral regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
1 Artillery and 1 Infantry moved from Kursk to Kiev
1 Bomber and 1 Fighter moved from Kursk to Kiev
1 Infantry moved from N.Karelia to Murmansk
Russians take Murmansk from Finns
2 Infantrys moved from N.Karelia to Oulu
1 Fighter moved from Leningrad to Oulu
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Oulu
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians win, taking Oulu from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys and 2 Infantrys
Finns defend with 1 Artillery
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits
Finns roll dice for 1 Artillery in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Kiev, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Kiev to Kursk
1 Infantry moved from Rostov to Donetsk
1 AAGun moved from Rostov to Kursk
1 Artillery moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Leningrad to Latvia
4 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to Rostov
1 Artillery moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Saratov
1 AAGun moved from Kuybyshev to Penza
1 Tank moved from Yaroslavl to Kursk
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from S.Karelia to Leningrad
1 Fighter moved from Oulu to Leningrad
1 Infantry moved from Kirov to Arkhangelsk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
1 Artillery and 1 Infantry moved from Chimkent to Kuybyshev
2 ArmoredCars moved from Tashkent to Kuybyshev
4 ArmoredCars moved from Sverdlovsk to Kirov
1 Infantry moved from Sverdlovsk to Surgut
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 AAGun and 3 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Artillery moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
Place Units - Russians
4 Infantrys placed in Leningrad
3 Infantrys placed in Kursk
2 Artillerys and 2 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
2 Elites and 8 Infantrys placed in Moscow
1 Fighter, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Germans regular : 0.33
Russians regular : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Tank moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
2 Fighters moved from N.Tunisia to Burgundy
1 Infantry and 3 Tanks moved from Croatia to Serbia
1 Bomber moved from Campania to Serbia
1 Artillery moved from Campania to 46 Sea Zone
2 Artillerys moved from Tuscany to 46 Sea Zone
1 Elite and 2 Infantrys moved from Tuscany to 46 Sea Zone
3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Battleship moved from 46 Sea Zone to 48 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Greece
1 Transport moved from 45 Sea Zone to 46 Sea Zone
2 Infantrys moved from Tuscany to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Transport moved from 45 Sea Zone to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Tobruk to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
1 Transport moved from 45 Sea Zone to 46 Sea Zone
2 Infantrys moved from Campania to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
2 Fighters and 1 Infantry moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 1 Fighter, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 4 Artillerys, 1 Elite and 7 Infantrys
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Greece
Italians roll dice for 4 Artillerys, 1 Elite and 7 Infantrys in Greece, round 2 : 4/12 hits, 3.50 expected hits
Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 1/6 hits, 2.33 expected hits
4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
Italians roll dice for 4 Artillerys, 1 Elite and 6 Infantrys in Greece, round 3 : 2/11 hits, 3.33 expected hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 0/2 hits, 1.00 expected hits
1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 21
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Italians: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Serbia
Italians attack with 1 Bomber, 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Serbia, round 2 : 2/5 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
1 Tank owned by the Italians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 1 Bomber and 2 Tanks in Serbia, round 3 : 1/3 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Italians: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Italians
1 Bomber moved from Serbia to Campania
3 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
2 Tanks moved from Tobruk to Kufra
2 Fighters moved from Mersa Matruh to Kufra
3 Artillerys and 9 Infantrys moved from N.Tunisia to N.Algeria
2 ArmoredCars moved from Tunis to N.Algeria
2 Tanks moved from Tunis to N.Algeria
1 T.Boat moved from 45 Sea Zone to 46 Sea Zone
1 Destroyer moved from 45 Sea Zone to 41 Sea Zone
1 Submarine moved from 40 Sea Zone to 38 Sea Zone
Place Units - Italians
4 Mech.Infs placed in Tunis
1 Fighter and 7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : -0.33
Neutral regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Orleanais to Burgundy
1 Tank moved from Normandy to Burgundy
1 Fighter moved from Wales to Burgundy
Combat - French
Battle in Burgundy
French attack with 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Fighter and 1 Stuka; Italians defend with 2 Fighters
French roll dice for 1 Fighter, 1 Infantry and 1 Tank in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 3 Fighters and 1 Stuka in Burgundy, round 2 : 2/4 hits, 1.67 expected hits
1 Fighter owned by the Italians, 1 Fighter owned by the French, 1 Infantry owned by the French and 1 Stuka owned by the Germans lost in Burgundy
French roll dice for 1 Tank in Burgundy, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Fighters in Burgundy, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the French lost in Burgundy
Germans win with 2 Fighters remaining. Battle score for attacker is 1
Casualties for French: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Germans: 1 Stuka
Casualties for Italians: 1 Fighter
Non Combat Move - French
1 AAGun moved from Aquitaine to Brittany
1 Infantry moved from Normandy to Orleanais
1 Infantry moved from Normandy to Picardy
2 AAGuns, 1 Artillery and 14 Infantrys moved from Normandy to Brittany
1 Adv.Fighter moved from E.Morocco to French Sudan
1 AAGun, 1 Artillery and 6 Infantrys moved from E.Morocco to W.Morocco
3 Tanks moved from E.Morocco to Mauritania
2 Infantrys moved from Ontario to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 AAGun moved from Ontario to Quebec
1 Submarine moved from 58 Sea Zone to 56 Sea Zone
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Syria to Palestine
1 Destroyer moved from 9 Sea Zone to 18 Sea Zone
Turn Complete - French
French collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : 0.50
Germans regular : 0.33
Production/PUs Summary :
Germans : 103 / 155
Russians : 105 / 105
Italians : 54 / 54
French : 35 / 35
Yamamoto : 67 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 107 / 109
Anzac : 36 / 36
Dutch : 17 / 20
Finns : 9 / 13
Romanians : 10 / 13
Thai : 17 / 18
Americans : 97 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery moved from Kwangsi to Hunan
1 Tank moved from Kiangsi to Shanghai
1 Tank moved from Kiangsi to Hunan
1 Tank moved from Shanghai to Hunan
3 Fighters moved from Kwangsi to Hunan
1 Bomber moved from Kyushu to Hunan
1 Tank moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Tank moved from Samar to Mindanao
1 Infantry moved from Ponape to Truk
Yamamoto take Truk from Americans
1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Celebes
Yamamoto take Celebes from Dutch
1 Infantry, 1 Marine and 1 Tank moved from Vladivostok to Khabarovsk
1 Bomber moved from Saipan to Khabarovsk
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Destroyers, 3 Fighters, 8 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 2 Tanks
Chinese defend with 2 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 2 Tanks in Hunan, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 3/4 hits, 1.67 expected hits
2 Tanks owned by the Chinese, 1 Artillery owned by the Yamamoto, 2 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan
Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 2 Tanks
Casualties for Chinese: 2 Infantrys and 2 Tanks
Battle in N.French Indochina
Yamamoto attack with 1 Artillery and 3 Infantrys
French defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Khabarovsk
Yamamoto attack with 1 Bomber, 1 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Bomber, 1 Infantry, 1 Marine and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker
Non Combat Move - Yamamoto
1 Bomber moved from Khabarovsk to Liaoning
1 Artillery moved from Ponape to 102 Sea Zone
1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
1 Artillery and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
1 Artillery moved from 85 Sea Zone to Chubu
1 Battleship and 3 Destroyers moved from 102 Sea Zone to 85 Sea Zone
2 Fighters moved from Eniwetok to Manila
1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from 84 Sea Zone to Kiangsi
1 T.Boat moved from 101 Sea Zone to 93 Sea Zone
1 Infantry moved from Panay to Mindanao
1 Infantry moved from Mindoro to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
6 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
8 Infantrys moved from 84 Sea Zone to Shantung
1 Carrier moved from 107 Sea Zone to 85 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Battleship moved from 110 Sea Zone to 107 Sea Zone
1 Fighter moved from Hunan to Kwangsi
2 Fighters moved from Hunan to Kiangsi
1 Bomber moved from Hunan to Formosa
Place Units - Yamamoto
2 Infantrys placed in Davao
1 Fighter and 1 Submarine placed in 107 Sea Zone
1 Destroyer placed in 84 Sea Zone
1 Destroyer, 2 Fighters and 1 Submarine placed in 85 Sea Zone
6 Infantrys and 1 Tank placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 2.17
French regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Chahar
1 Tank moved from Shensi to Chahar
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Chahar to Hupeh
1 Infantry moved from Hupeh to Hunan
1 Infantry and 1 Tank moved from Shensi to Hupeh
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 AAGun and 2 Infantrys moved from Lanchow to Shensi
4 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Hisaichi regular : -1.33
Territory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry
Suiyuan : 1 Artillery and 1 Infantry
E.Qinghai : 2 Artillerys and 4 Infantrys
Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
Lanchow : 4 Infantrys
Shensi : 1 AAGun, 1 Adv.Fighter and 2 Infantrys
Ningsia : 1 AAGun and 4 Infantrys
Chahar : 1 Artillery, 2 Infantrys and 1 Tank
Hunan : 1 Infantry
Anhwei : 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
N.Thailand : 1 flag, 1 Infantry
Gobi Altai : 1 flag, 3 Tanks
Production/PUs Summary :
Germans : 103 / 155
Russians : 103 / 105
Italians : 54 / 54
French : 33 / 35
Yamamoto : 74 / 74
Chinese : 37 / 39
Hisaichi : 49 / 78
British : 107 / 109
Anzac : 36 / 36
Dutch : 16 / 20
Finns : 9 / 13
Romanians : 10 / 13
Thai : 17 / 18
Americans : 95 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
3 Artillerys and 2 Infantrys moved from Kwangtung to Hunan
1 Artillery moved from Peking to Chahar
1 Infantry moved from Shanghai to Anhwei
1 Artillery moved from Shantung to Anhwei
1 Artillery, 1 Elite and 1 Infantry moved from Shanghai to Hunan
2 Artillerys, 5 Infantrys and 2 Tanks moved from Shantung to Chahar
1 Bomber and 3 Fighters moved from West Borneo to 65 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 2 Destroyers, 10 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hunan
Hisaichi attack with 4 Artillerys, 1 Elite and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in Hunan, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 65 Sea Zone
Hisaichi attack with 1 Bomber and 3 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Submarine owned by the British and 2 Transports owned by the British lost in 65 Sea Zone
Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 27
Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Chahar
Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks
Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Chahar, round 2 : 5/10 hits, 3.33 expected hits
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Anhwei
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Heilungchiang to Hulunbuir
1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Hulunbuir
5 Tanks moved from Hulunbuir to Peking
1 Tank moved from Changchun to Heilungchiang
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
1 Carrier moved from 102 Sea Zone to 93 Sea Zone
2 Fighters moved from 65 Sea Zone to Bangkok
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Elite moved from Hong Kong to 92 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Elite and 1 Tank moved from 92 Sea Zone to N.French Indochina
1 AAGun moved from Liaoning to Peking
2 Infantrys moved from Changchun to Kirin
1 Destroyer moved from 101 Sea Zone to 92 Sea Zone
1 Destroyer moved from 101 Sea Zone to 93 Sea Zone
1 Bomber moved from 65 Sea Zone to Manila
1 Fighter moved from 65 Sea Zone to Banjarmasin
4 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 4 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery and 4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Submarine moved from 93 Sea Zone to 110 Sea Zone
Place Units - Hisaichi
1 Destroyer and 1 Submarine placed in 110 Sea Zone
1 Artillery and 1 Infantry placed in Banjarmasin
1 Destroyer and 2 Submarines placed in 84 Sea Zone
Hisaichi undo move 3.
1 Destroyer and 1 Submarine placed in 84 Sea Zone
Hisaichi undo move 2.
1 Infantry placed in Banjarmasin
1 Submarine placed in 110 Sea Zone
3 Artillerys placed in Shantung
3 Artillerys and 3 Infantrys placed in Hong Kong
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
British regular : -1.00
Hisaichi regular : 2.83
i took the liberty of choosing OOl for sea battle as I would have done it as brits, risking the near-zero offense sub for a shot at hisai planes. UK can make edit if he honestly would have submerged after round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Infantry and 1 Tank moved from 16 Sea Zone to Azores
3 Infantrys and 3 Tanks moved from Dublin to Munster
1 Tank moved from Iceland to 9 Sea Zone
1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Gibraltar to 38 Sea Zone
1 Fighter moved from Mysore to S.Thailand
1 Artillery moved from N.Thailand to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Malaya to S.Thailand
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
2 Infantrys moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 Artillery and 1 Infantry moved from E.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
1 Tank moved from Belgian Congo to Mozambique
3 Infantrys moved from New Valley to Mersa Matruh
1 Artillery and 7 Infantrys moved from Lower Egypt to Mersa Matruh
2 Artillerys and 2 Infantrys moved from E.Iran to 58 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 55 Sea Zone
1 Infantry moved from Rhodes to 55 Sea Zone
1 Artillery, 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
3 Artillerys and 5 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Destroyer and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
Purchase Units - British
British buy 1 Battleship, 2 Carriers, 1 Elite and 29 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 38 Sea Zone
British attack with 1 Bomber
Italians defend with 1 Submarine
British roll dice for 1 Bomber in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Italians submerged
Battle in Mozambique
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mozambique, round 2 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British winBritish win with 1 Bomber remaining, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in Mersa Matruh
British attack with 4 Artillerys and 15 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 Artillerys and 15 Infantrys in Mersa Matruh, round 2 : 3/19 hits, 4.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Azores
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Azores, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
British loses 0 PUs for violating Azoress neutrality.
British win, taking Azores from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Munster
British attack with 4 Infantrys and 4 Tanks
Neutral defend with 2 Infantrys
British roll dice for 4 Infantrys and 4 Tanks in Munster, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Artillery and 5 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 9 Infantrys moved from 20 Sea Zone to Brittany
1 Destroyer moved from 9 Sea Zone to 18 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from Manchester to 20 Sea Zone
2 Fighters moved from Gibraltar to French Equatorial Africa
1 Bomber moved from 38 Sea Zone to French Equatorial Africa
1 Infantry moved from Mauritania to French Sudan
1 AAGun moved from London to Dover
1 Fighter moved from Manchester to Dover
1 Infantry moved from Manchester to Dover
1 AAGun moved from Lower Egypt to Mersa Matruh
2 Fighters moved from Lower Egypt to 56 Sea Zone
5 Infantrys moved from Cairo to Lower Egypt
1 AAGun moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
3 Tanks moved from E.Iran to Iraq
2 Tanks moved from Belgian Congo to Kordofan
1 AAGun moved from Rhodesia to Kenya
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Assam to Burma
1 Fighter moved from S.Thailand to Malaya
2 Tanks moved from N.Thailand to Malaya
4 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Submarine moved from 67 Sea Zone to 63 Sea Zone
2 Infantrys moved from Koryakia to Kolyma
1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 73 Sea Zone
2 Infantrys moved from 73 Sea Zone to Kiska
1 AAGun and 1 Infantry moved from Yukon to Alaska
Place Units - British
1 Carrier placed in 20 Sea Zone
1 Battleship and 1 Carrier placed in 56 Sea Zone
1 Elite and 5 Infantrys placed in Malaya
4 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Wales
4 Infantrys placed in Manchester
5 Infantrys placed in Delhi
5 Infantrys placed in London
Turn Complete - British
British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : 1.00
Neutral regular : -1.67
British regular : -1.17
Production/PUs Summary :
Germans : 101 / 155
Russians : 103 / 105
Italians : 53 / 54
French : 33 / 35
Yamamoto : 74 / 74
Chinese : 32 / 39
Hisaichi : 54 / 54
British : 117 / 117
Anzac : 36 / 36
Dutch : 16 / 20
Finns : 9 / 13
Romanians : 10 / 13
Thai : 15 / 18
Americans : 95 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
1 Infantry and 1 Tank moved from 16 Sea Zone to Azores
3 Infantrys and 3 Tanks moved from Dublin to Munster
1 Tank moved from Iceland to 9 Sea Zone
1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Gibraltar to 38 Sea Zone
1 Fighter moved from Mysore to S.Thailand
1 Artillery moved from N.Thailand to S.Thailand
1 Infantry moved from Burma to S.Thailand
1 Infantry moved from Malaya to S.Thailand
2 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
2 Infantrys moved from 12 Sea Zone to Oslo
British take Oslo from Germans
1 Artillery and 1 Infantry moved from E.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
1 Tank moved from Belgian Congo to Mozambique
3 Infantrys moved from New Valley to Mersa Matruh
1 Artillery and 7 Infantrys moved from Lower Egypt to Mersa Matruh
2 Artillerys and 2 Infantrys moved from E.Iran to 58 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 55 Sea Zone
1 Infantry moved from Rhodes to 55 Sea Zone
1 Artillery, 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
3 Artillerys and 5 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Destroyer and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
Purchase Units - British
British buy 1 Battleship, 2 Carriers, 1 Elite and 29 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 38 Sea Zone
British attack with 1 Bomber
Italians defend with 1 Submarine
British roll dice for 1 Bomber in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Italians submerged
Battle in Mozambique
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mozambique, round 2 : 3/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British winBritish win with 1 Bomber remaining, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in Mersa Matruh
British attack with 4 Artillerys and 15 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 Artillerys and 15 Infantrys in Mersa Matruh, round 2 : 3/19 hits, 4.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Azores
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Azores, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
British loses 0 PUs for violating Azoress neutrality.
British win, taking Azores from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Munster
British attack with 4 Infantrys and 4 Tanks
Neutral defend with 2 Infantrys
British roll dice for 4 Infantrys and 4 Tanks in Munster, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Artillery and 5 Infantrys moved from Manchester to 21 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 9 Infantrys moved from 20 Sea Zone to Brittany
1 Destroyer moved from 9 Sea Zone to 18 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from Manchester to 20 Sea Zone
2 Fighters moved from Gibraltar to French Equatorial Africa
1 Bomber moved from 38 Sea Zone to French Equatorial Africa
1 Infantry moved from Mauritania to French Sudan
1 AAGun moved from London to Dover
1 Fighter moved from Manchester to Dover
1 Infantry moved from Manchester to Dover
1 AAGun moved from Lower Egypt to Mersa Matruh
2 Fighters moved from Lower Egypt to 56 Sea Zone
5 Infantrys moved from Cairo to Lower Egypt
1 AAGun moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
3 Tanks moved from E.Iran to Iraq
2 Tanks moved from Belgian Congo to Kordofan
1 AAGun moved from Rhodesia to Kenya
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Assam to Burma
1 Fighter moved from S.Thailand to Malaya
2 Tanks moved from N.Thailand to Malaya
4 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Submarine moved from 67 Sea Zone to 63 Sea Zone
2 Infantrys moved from Koryakia to Kolyma
1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 73 Sea Zone
2 Infantrys moved from 73 Sea Zone to Kiska
1 AAGun and 1 Infantry moved from Yukon to Alaska
Place Units - British
1 Carrier placed in 20 Sea Zone
1 Battleship and 1 Carrier placed in 56 Sea Zone
1 Elite and 5 Infantrys placed in Malaya
4 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Wales
4 Infantrys placed in Manchester
5 Infantrys placed in Delhi
5 Infantrys placed in London
Turn Complete - British
British collect 117 PUs; end with 117 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 63 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : 1.00
Neutral regular : -1.67
British regular : -1.17
Production/PUs Summary :
Germans : 101 / 155
Russians : 103 / 105
Italians : 53 / 54
French : 33 / 35
Yamamoto : 74 / 74
Chinese : 32 / 39
Hisaichi : 54 / 54
British : 117 / 117
Anzac : 36 / 36
Dutch : 16 / 20
Finns : 9 / 13
Romanians : 10 / 13
Thai : 15 / 18
Americans : 95 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok
2 Adv.Fighters moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 Adv.Fighters moved from Lombok to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
1 Infantry moved from New South Wales to 70 Sea Zone
1 Infantry moved from New South Wales to South Australia
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Infantry moved from Western Australia to Broome
1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
1 Cruiser and 1 Transport placed in 122 Sea Zone
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50
Territory Summary for Anzac :
North New Zealand : 1 Infantry
West Papua : 6 Infantrys
Port Moresby : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
South New Zealand : 1 Infantry
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Broome : 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
South Australia : 1 Infantry
Soembawa : 2 Infantrys
Lombok : 1 Artillery and 2 Infantrys
Java : 1 Artillery, 4 Infantrys and 1 Tank
122 Sea Zone : 1 Cruiser and 1 Transport
67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 101 / 155
Russians : 103 / 105
Italians : 53 / 54
French : 33 / 35
Yamamoto : 74 / 74
Chinese : 32 / 39
Hisaichi : 54 / 54
British : 117 / 117
Anzac : 36 / 36
Dutch : 17 / 20
Finns : 9 / 13
Romanians : 10 / 13
Thai : 14 / 18
Americans : 95 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Non Combat Move - Dutch
1 Infantry moved from Suriname to Amazon
1 Infantry and 1 Tank moved from Java to Sumatra
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
Suriname : 1 Factory and 1 Tank
Tanimbar : 1 Infantry
Java : 1 Artillery and 1 Infantry
Amazon : 1 Infantry
67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 101 / 155
Russians : 103 / 105
Italians : 53 / 54
French : 33 / 35
Yamamoto : 74 / 74
Chinese : 32 / 39
Hisaichi : 54 / 54
British : 117 / 117
Anzac : 36 / 36
Dutch : 17 / 22
Finns : 9 / 13
Romanians : 10 / 13
Thai : 14 / 18
Americans : 95 / 97
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 Infantrys moved from E.Romania to Bulgaria
1 Tank moved from Bucharest to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kiev
Romanians attack with 4 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 4 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bulgaria to Vinnytsia
Place Units - Romanians
1 Elite, 1 Fighter and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
2 Infantrys moved from E.Romania to Bulgaria
1 Tank moved from Bucharest to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kiev
Romanians attack with 4 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 4 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bulgaria to Vinnytsia
Place Units - Romanians
1 Elite, 1 Fighter and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : -1.33
Hi all.
As America, Am I meant to be moving (by editing) the two British ships in the Pacific?
Thanks.
@witt If you mean the 2 near Alaska then I think I already moved them this turn.
@redrum I did . I was sure they were there last go!
You moved them back towards Canada! Not what we Yanks would have done. Not after that dirty, sneaky Jap attack on Pearl. We are on to Tokyo!
Is there a dispute? Or just delay in planning?