TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@entek you forgot to unload your inf to Bulgaria?
@captainwalker SO I did. Can whoever’s next make the edits, both the territory and Russia’s income will have to change.
@Degrasse Italy is up
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
@karl7 said in W@W team game 14:
@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
I am fine taking over Italy, but just want to be sure not stepping on anyone’s toes
@karl7 nobody’s heard from him for weeks so go ahead and do Italy. If he comes back he can resume then…
Degrasse will understand
We had to continue.
Ok, I will try to get the turn out this evening
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Submarine moved from 62 Sea Zone to 40 Sea Zone
2 Infantrys moved from Austria to Croatia
1 Tank moved from Venetia to Croatia
1 Bomber moved from Rome to Croatia
2 Tanks moved from Hungary to Croatia
2 Infantrys moved from Kufra to New Valley
1 Infantry moved from Tobruk to Mersa Matruh
1 Fighter moved from Tobruk to New Valley
1 Fighter moved from Tobruk to Mersa Matruh
1 Tank moved from Tunis to S.Algeria
2 Fighters moved from S.Tunisia to S.Algeria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Croatia
Italians attack with 1 Bomber, 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 1 Bomber, 2 Infantrys and 3 Tanks in Croatia, round 2 : 2/6 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Croatia, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in S.Algeria
Italians attack with 2 Fighters and 1 Tank
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Tank in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in S.Algeria
2 Fighters owned by the Italians retreated
French win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Artillery moved from Tunis to N.Tunisia
1 Tank moved from Tunis to N.Tunisia
2 Infantrys moved from Tripoli to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
4 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
7 Infantrys, 1 T.Boat and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
7 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Transports moved from 49 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Bomber moved from Croatia to Campania
1 Infantry moved from Ghadames to S.Tunisia
2 Fighters moved from S.Algeria to N.Tunisia
2 Artillerys, 1 Elite and 4 Infantrys moved from Lombardy to Tuscany
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 46 Sea Zone
1 Submarine moved from 47 Sea Zone to 46 Sea Zone
1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
1 Destroyer moved from 49 Sea Zone to 46 Sea Zone
3 Infantrys moved from Rome to Campania
1 Infantry moved from Hun to Kufra
1 Fighter moved from New Valley to Kufra
1 Fighter moved from Mersa Matruh to Tobruk
1 Fighter moved from Kufra to Tobruk
Place Units - Italians
1 Factory placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
1 Destroyer and 1 Transport placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.83
Neutral regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - French
French buy 1 Adv.Fighter, 13 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 AAGun moved from Languedoc to Aquitaine
1 AAGun, 1 Artillery, 9 Infantrys and 1 Tank moved from Orleanais to Normandy
5 Infantrys moved from Paris to Normandy
1 AAGun moved from Paris to Normandy
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario
1 Fighter moved from Scotland to Wales
1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from Equatoria to Darfur
1 Artillery and 1 Infantry moved from S.Thailand to Malaya
Place Units - French
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Adv.Fighter and 3 Tanks placed in E.Morocco
2 Infantrys placed in Syria
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 88 / 90
Russians : 104 / 104
Italians : 46 / 46
French : 49 / 49
Yamamoto : 58 / 58
Chinese : 40 / 42
Hisaichi : 44 / 44
British : 96 / 97
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 99 / 99
will take turn tomorrow
Sorry, make that tomorrow! Plz remind me, Leo
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
2 Fighters, 2 Infantrys and 2 Tanks moved from Kwangsi to Hunan
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery and 1 Tank moved from Davao to Mindanao
1 Transport moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Bomber moved from Kyushu to 77 Sea Zone
1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Transport moved from 86 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from Woleai to Truk
2 Fighters moved from Eniwetok to Truk
1 Battleship moved from 95 Sea Zone to 102 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Artillery moved from 101 Sea Zone to Guam
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 85 Sea Zone to 84 Sea Zone
1 Infantry, 1 Marine and 1 Tank moved from 84 Sea Zone to Vladivostok
1 Elite moved from Tokyo to 84 Sea Zone
2 Tanks moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Tanks moved from 92 Sea Zone to Kiangsi
1 Bomber moved from Jaluit to Ponape
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 11 Infantrys; Remaining resources: 4 PUs;
Combat - Yamamoto
Battle in Banjarmasin
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 11 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 3 Fighters, 10 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/15 hits, 5.83 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Banjarmasin
Dutch win with 3 Fighters, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Truk
Yamamoto attack with 2 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Truk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
2 Fighters owned by the Yamamoto retreated
Americans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Elite and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 2 Tanks in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ponape
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in 77 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 77 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 77 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Hunan
Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks
Chinese defend with 2 Artillerys, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Hunan, round 2 : 4/6 hits, 2.00 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hunan, round 2 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mindanao, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Artillery and 1 Tank in Mindanao, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Guam
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Guam, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery moved from Manila to 93 Sea Zone
1 Artillery and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to Kwangsi
2 Destroyers moved from 107 Sea Zone to 102 Sea Zone
1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
1 Bomber moved from Ponape to Saipan
2 Infantrys moved from Chubu to Kyushu
1 Bomber moved from 77 Sea Zone to Kyushu
2 Fighters moved from Truk to Eniwetok
2 Fighters moved from Hunan to Kwangsi
1 Fighter moved from 107 Sea Zone to Kwangsi
1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 107 Sea Zone
1 Infantry placed in Davao
4 Infantrys placed in Chubu
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Yamamoto regular : 0.83
Americans regular : 0.33
Russians regular : -1.00
Dutch regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Anhwei to Shanghai
1 Tank moved from Hupeh to Shanghai
1 Infantry moved from Kwangtung to Hunan
2 Tanks moved from N.Thailand to Hunan
1 Infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shanghai
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Tanks
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Kweichow
1 Fighter and 2 Infantrys moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Infantry moved from Lanchow to Shensi
1 Artillery moved from E.Qinghai to Ningsia
1 AAGun moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Tanks moved from Gobi Altai to Shensi
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 1.33
Hisaichi regular : 0.33
Territory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry
Suiyuan : 1 Artillery and 2 Infantrys
E.Qinghai : 6 Infantrys
Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Shanghai : 1 Tank
Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
Lanchow : 1 AAGun and 2 Infantrys
Shensi : 1 Infantry and 2 Tanks
Ningsia : 1 Artillery and 1 Infantry
Chahar : 1 Infantry
Hunan : 2 Infantrys and 2 Tanks
Anhwei : 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
N.Thailand : 1 flag, 1 Infantry
Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 46 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 40 / 42
Hisaichi : 42 / 44
British : 96 / 97
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99
@colt45554 you’re up again!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Fighter moved from Manila to Banjarmasin
1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Fighters moved from 93 Sea Zone to Banjarmasin
3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Battleship, 7 Infantrys, 6 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 7 Infantrys and 6 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to Kwangtung
Hisaichi take Kwangtung from Chinese
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 Elite and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery moved from Shantung to Shanghai
2 Infantrys moved from Peking to Chahar
1 Artillery moved from Shantung to Chahar
1 Bomber moved from Liaoning to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 6/19 hits, 6.67 expected hits
Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits
6 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 1 Infantry and 6 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.67 expected hits
Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.50 expected hits
2 Tanks owned by the Hisaichi, 3 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 4 Fighters and 4 Tanks in Banjarmasin, round 4 : 3/9 hits, 4.00 expected hits
Dutch roll dice for 3 Fighters and 1 Tank in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits
1 Fighter owned by the Dutch, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 4 Fighters and 1 Tank in Banjarmasin, round 5 : 2/6 hits, 2.50 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Fighter, 10 Infantrys and 2 Tanks
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 7 Infantrys and 5 Tanks
Casualties for Anzac: 2 Fighters
Battle in Shanghai
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Destroyer moved from 92 Sea Zone to 101 Sea Zone
1 Destroyer moved from 93 Sea Zone to 101 Sea Zone
1 Carrier moved from 93 Sea Zone to 101 Sea Zone
1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 93 Sea Zone
1 Submarine moved from 92 Sea Zone to 107 Sea Zone
3 Artillerys and 1 Infantry moved from Hong Kong to Kwangtung
1 Fighter moved from Banjarmasin to West Borneo
1 Bomber and 2 Fighters moved from Banjarmasin to West Borneo
1 Carrier moved from 101 Sea Zone to 102 Sea Zone
1 AAGun moved from Kirin to Liaoning
1 Infantry moved from Peking to Shantung
1 Infantry moved from Heilungchiang to Chita
1 Artillery moved from Liaoning to Peking
Place Units - Hisaichi
3 Artillerys placed in Shantung
1 Artillery, 1 Elite and 1 Infantry placed in Hong Kong
3 Infantrys placed in Hong Kong
7 Infantrys and 1 Tank placed in Changchun
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys
EDIT: Removing units owned by Hisaichi from Chita: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Dutch AA : -0.83
Dutch regular : 2.50
Hisaichi regular : -3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Greenland to Iceland
3 Infantrys moved from Northern Ireland to Dublin
3 Tanks moved from Scotland to Dublin
2 Fighters moved from E.Morocco to 31 Sea Zone
1 Bomber moved from Scotland to 34 Sea Zone
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Fighter moved from Kenya to Mozambique
1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
2 Artillerys and 3 Tanks moved from W.Iran to E.Iran
1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to 62 Sea Zone
1 Infantry moved from Italian East Africa to 62 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Cruisers and 2 Infantrys moved from 57 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
British take Rhodes from Italians
1 Infantry moved from 55 Sea Zone to Crete
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Artillery and 1 Infantry moved from 55 Sea Zone to Crete
1 Destroyer moved from 57 Sea Zone to 55 Sea Zone
1 Infantry moved from French Equatorial Africa to Belgian Congo
3 Tanks moved from Italian East Africa to Belgian Congo
3 Fighters moved from Lower Egypt to New Valley
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Amazon to Peru
2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to E.Iran
Purchase Units - British
British buy 1 Factory, 20 Infantrys and 7 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in New Valley
British attack with 3 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 2 : 1/6 hits, 1.50 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in New Valley
British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 3 : 4/6 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Mozambique
British attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 4 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 5 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
1 Fighter owned by the British retreated
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in Belgian Congo
British attack with 1 Infantry and 3 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Infantry and 3 Tanks in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British roll dice for 3 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in E.Iran
British attack with 3 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in E.Iran, round 2 : 5/9 hits, 3.50 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
1 Bunker owned by the Neutral and 3 Infantrys owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Dublin
British attack with 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 31 Sea Zone
British attack with 2 Fighters
Germans defend with 2 Submarines
British roll dice for 2 Fighters in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Submarines owned by the Germans submerged
Battle in Peru
British attack with 1 Infantry
Neutral defend with 1 Artillery and 1 Infantry
British roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Peru, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Peru
Neutral winBritish win with 2 Fighters remaining with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Iceland
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Fighter and 1 Tank in Iceland, round 3 : 0/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in Iceland
British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter and 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 34 Sea Zone
British attack with 1 Bomber
Germans defend with 1 Submarine
British roll dice for 1 Bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Germans submerged
Non Combat Move - British
2 Fighters moved from 31 Sea Zone to Gibraltar
1 Bomber moved from 34 Sea Zone to Gibraltar
1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
1 AAGun, 2 Infantrys and 1 Tank moved from Quebec to Montreal
1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 T.Boat moved from 18 Sea Zone to 10 Sea Zone
1 Infantry moved from Dover to Manchester
3 Fighters moved from Finnmark to Manchester
1 AAGun and 1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 AAGun moved from South Africa to Rhodesia
1 Fighter moved from Mozambique to Mysore
5 Infantrys moved from Cairo to Lower Egypt
3 Fighters moved from New Valley to Lower Egypt
1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from S.Thailand to Malaya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Burma to S.Thailand
1 Artillery moved from Burma to N.Thailand
2 Tanks moved from Assam to N.Thailand
1 Infantry moved from Assam to Burma
1 AAGun and 2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
1 AAGun moved from Hyderabad to Bihar
1 AAGun moved from Rajputana to Hyderabad
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
1 AAGun moved from W.Iran to Iraq
Place Units - British
1 Factory placed in Malaya
4 Infantrys placed in Madras
5 Infantrys placed in Delhi
3 Infantrys placed in W.Iran
6 Infantrys placed in Cairo
4 Transports placed in 21 Sea Zone
2 Infantrys placed in Wales
British undo move 7.
3 Transports placed in 18 Sea Zone
1 Infantry placed in Wales
1 Infantry placed in London
British undo move 9.
British undo move 8.
British undo move 7.
1 Transport placed in 2 Sea Zone
2 Transports placed in 18 Sea Zone
2 Infantrys placed in Wales
Turn Complete - British
British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Neutral regular : -1.83
British regular : -2.00
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 44 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 109 / 109
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys moved from Canberra to New South Wales
1 Infantry and 1 Tank moved from Western Australia to Broome
1 Infantry moved from Northern Territory to Western Australia
2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
Place Units - Anzac
2 Adv.Fighters and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
New South Wales : 2 Infantrys
North New Zealand : 1 Infantry
Western Australia : 1 Infantry
Tasmania : 1 Infantry
West Papua : 1 Artillery and 5 Infantrys
Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
South New Zealand : 1 Infantry
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Broome : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Soembawa : 2 Infantrys
Java : 1 Artillery, 2 Infantrys and 1 Tank
67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 44 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 109 / 109
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Non Combat Move - Dutch
1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Infantry and 1 Tank moved from Merauke to 113 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Suriname : 1 Infantry and 1 Tank
Tanimbar : 1 Infantry
Merauke : 1 Artillery and 1 Infantry
Java : 1 Infantry and 1 Tank
67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 44 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 109 / 109
Anzac : 36 / 36
Dutch : 20 / 20
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99