@captainwalker did a NCM edit of a france AA in my S.Tunesia stack as I plan to vacate that territory next go.
please take the latest france post
Clicked too fast. Use the above post, here is the history if you wanted to look at it.
Combat Move
1 Tank moved from Finnmark to Murmansk
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Murmansk
2 Infantrys moved from Finnmark to Lapland
1 Fighter moved from Leningrad to Kirov
Russians undo move 5.
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
3 Infantrys moved from Rostov to Donetsk
Russians undo move 9.
1 Tank moved from Donetsk to Kursk
2 Infantrys moved from Rostov to Donetsk
Russians undo move 10.
1 Infantry moved from Rostov to Donetsk
2 Infantrys moved from Rostov to Kursk
1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Kursk
1 Artillery and 1 Infantry moved from Minsk to Kursk
Russians undo move 13.
1 Artillery moved from Minsk to Kursk
Russians undo move 13.
Russians undo move 12.
Russians undo move 11.
Russians undo move 10.
Russians undo move 9.
Russians undo move 8.
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Artillery moved from Minsk to Latvia
Purchase Units
Russians buy 6 ArmoredCars, 4 Artillerys, 1 Factory, 27 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat
Battle in Murmansk
Battle in Latvia
Recording Battle Statistics
Non Combat Move
1 Fighter moved from Latvia to Leningrad
1 Infantry moved from S.Karelia to Vyborg
2 Infantrys moved from S.Karelia to N.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Fighter moved from Yaroslavl to Kursk
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Kiev to Kursk
1 Infantry moved from Kiev to Kursk
1 Artillery and 1 Tank moved from Kiev to Kursk
1 Infantry moved from Kiev to Kursk
1 Tank moved from Donetsk to Kursk
1 Infantry moved from Rostov to Donetsk
2 Infantrys moved from Rostov to Kursk
1 Artillery and 1 Infantry moved from Saratov to Rostov
1 AAGun moved from Stalingrad to Rostov
1 Tank moved from Kirov to Yaroslavl
1 Infantry moved from Kirov to Gorky
1 Infantry moved from Kuybyshev to Penza
1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Artillery and 1 Infantry moved from Uzbekistan to Chimkent
1 AAGun moved from Chimkent to Kuybyshev
1 Infantry moved from Perm to Kirov
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Yeniseysk to Evenkia
2 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Khatanga to Olyokminsk
1 AAGun moved from Sibirsky to Evenkia
1 Artillery moved from Zhigansk to Olyokminsk
1 Infantry moved from Ayan to N.Buryat Mongolia
3 Infantrys moved from Koryakia to Kolyma
Cleaning up during movement phase
Place Units
1 Factory placed in Kursk
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
2 ArmoredCars placed in Tashkent
4 Infantrys and 1 Tank placed in Stalingrad
4 ArmoredCars and 1 Infantry placed in Sverdlovsk
Turn Complete
Russians collect 104 PUs; end with 104 PUs
@entek you forgot to unload your inf to Bulgaria?
@captainwalker SO I did. Can whoever’s next make the edits, both the territory and Russia’s income will have to change.
@Degrasse Italy is up
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
@karl7 said in W@W team game 14:
@witt said in W@W team game 14:
@captainwalker I think Karl has to do Italy. Jamie has been absent for three weeks. He didn’t indicate that he was going away. I hope he is okay .
Can some one DM him?
I am fine taking over Italy, but just want to be sure not stepping on anyone’s toes
@karl7 nobody’s heard from him for weeks so go ahead and do Italy. If he comes back he can resume then…
Degrasse will understand
We had to continue.
Ok, I will try to get the turn out this evening
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Submarine moved from 62 Sea Zone to 40 Sea Zone
2 Infantrys moved from Austria to Croatia
1 Tank moved from Venetia to Croatia
1 Bomber moved from Rome to Croatia
2 Tanks moved from Hungary to Croatia
2 Infantrys moved from Kufra to New Valley
1 Infantry moved from Tobruk to Mersa Matruh
1 Fighter moved from Tobruk to New Valley
1 Fighter moved from Tobruk to Mersa Matruh
1 Tank moved from Tunis to S.Algeria
2 Fighters moved from S.Tunisia to S.Algeria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 3 : 1/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Croatia
Italians attack with 1 Bomber, 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 1 Bomber, 2 Infantrys and 3 Tanks in Croatia, round 2 : 2/6 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Croatia, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in S.Algeria
Italians attack with 2 Fighters and 1 Tank
French defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Tank in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in S.Algeria
2 Fighters owned by the Italians retreated
French win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 Tank
Battle in Mersa Matruh
Italians attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Artillery moved from Tunis to N.Tunisia
1 Tank moved from Tunis to N.Tunisia
2 Infantrys moved from Tripoli to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
4 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
7 Infantrys, 1 T.Boat and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
7 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Transports moved from 49 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Bomber moved from Croatia to Campania
1 Infantry moved from Ghadames to S.Tunisia
2 Fighters moved from S.Algeria to N.Tunisia
2 Artillerys, 1 Elite and 4 Infantrys moved from Lombardy to Tuscany
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 46 Sea Zone
1 Submarine moved from 47 Sea Zone to 46 Sea Zone
1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
1 Destroyer moved from 49 Sea Zone to 46 Sea Zone
3 Infantrys moved from Rome to Campania
1 Infantry moved from Hun to Kufra
1 Fighter moved from New Valley to Kufra
1 Fighter moved from Mersa Matruh to Tobruk
1 Fighter moved from Kufra to Tobruk
Place Units - Italians
1 Factory placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
1 Destroyer and 1 Transport placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.83
Neutral regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - French
French buy 1 Adv.Fighter, 13 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 AAGun moved from Languedoc to Aquitaine
1 AAGun, 1 Artillery, 9 Infantrys and 1 Tank moved from Orleanais to Normandy
5 Infantrys moved from Paris to Normandy
1 AAGun moved from Paris to Normandy
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
1 AAGun and 2 Infantrys moved from Canadian Prairies to Ontario
1 Fighter moved from Scotland to Wales
1 AAGun and 2 Infantrys moved from Palestine to Lower Egypt
1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from Equatoria to Darfur
1 Artillery and 1 Infantry moved from S.Thailand to Malaya
Place Units - French
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Adv.Fighter and 3 Tanks placed in E.Morocco
2 Infantrys placed in Syria
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 88 / 90
Russians : 104 / 104
Italians : 46 / 46
French : 49 / 49
Yamamoto : 58 / 58
Chinese : 40 / 42
Hisaichi : 44 / 44
British : 96 / 97
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 99 / 99
will take turn tomorrow
Sorry, make that tomorrow! Plz remind me, Leo
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
2 Fighters, 2 Infantrys and 2 Tanks moved from Kwangsi to Hunan
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
1 Artillery and 1 Tank moved from Davao to Mindanao
1 Transport moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Bomber moved from Kyushu to 77 Sea Zone
1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Transport moved from 86 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from Woleai to Truk
2 Fighters moved from Eniwetok to Truk
1 Battleship moved from 95 Sea Zone to 102 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Artillery moved from 101 Sea Zone to Guam
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 85 Sea Zone to 84 Sea Zone
1 Infantry, 1 Marine and 1 Tank moved from 84 Sea Zone to Vladivostok
1 Elite moved from Tokyo to 84 Sea Zone
2 Tanks moved from Kyushu to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Tanks moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Tanks moved from 92 Sea Zone to Kiangsi
1 Bomber moved from Jaluit to Ponape
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 11 Infantrys; Remaining resources: 4 PUs;
Combat - Yamamoto
Battle in Banjarmasin
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 11 Infantrys and 2 Tanks
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 3 Fighters, 10 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/15 hits, 5.83 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Banjarmasin
Dutch win with 3 Fighters, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Truk
Yamamoto attack with 2 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Fighters and 1 Infantry in Truk, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Truk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
2 Fighters owned by the Yamamoto retreated
Americans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Elite and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Elite and 2 Tanks in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 1 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry, 1 Marine and 1 Tank in Vladivostok, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ponape
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Americans lost in Ponape
Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in 77 Sea Zone
Yamamoto attack with 1 Bomber
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 77 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Americans lost in 77 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Hunan
Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks
Chinese defend with 2 Artillerys, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Hunan, round 2 : 4/6 hits, 2.00 expected hits
Chinese roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hunan, round 2 : 2/4 hits, 1.50 expected hits
1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 2 Artillerys, 1 Infantry and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mindanao, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto roll dice for 1 Artillery and 1 Tank in Mindanao, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Guam
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Guam, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Guam
Yamamoto win, taking Guam from Americans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Artillery moved from Manila to 93 Sea Zone
1 Artillery and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to Kwangsi
2 Destroyers moved from 107 Sea Zone to 102 Sea Zone
1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
1 Bomber moved from Ponape to Saipan
2 Infantrys moved from Chubu to Kyushu
1 Bomber moved from 77 Sea Zone to Kyushu
2 Fighters moved from Truk to Eniwetok
2 Fighters moved from Hunan to Kwangsi
1 Fighter moved from 107 Sea Zone to Kwangsi
1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 107 Sea Zone
1 Infantry placed in Davao
4 Infantrys placed in Chubu
6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Yamamoto regular : 0.83
Americans regular : 0.33
Russians regular : -1.00
Dutch regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Anhwei to Shanghai
1 Tank moved from Hupeh to Shanghai
1 Infantry moved from Kwangtung to Hunan
2 Tanks moved from N.Thailand to Hunan
1 Infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shanghai
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Tanks
Non Combat Move - Chinese
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Kweichow
1 Fighter and 2 Infantrys moved from Shensi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Infantry moved from Lanchow to Shensi
1 Artillery moved from E.Qinghai to Ningsia
1 AAGun moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Tanks moved from Gobi Altai to Shensi
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Chinese regular : 1.33
Hisaichi regular : 0.33
Territory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry
Suiyuan : 1 Artillery and 2 Infantrys
E.Qinghai : 6 Infantrys
Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Shanghai : 1 Tank
Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
Lanchow : 1 AAGun and 2 Infantrys
Shensi : 1 Infantry and 2 Tanks
Ningsia : 1 Artillery and 1 Infantry
Chahar : 1 Infantry
Hunan : 2 Infantrys and 2 Tanks
Anhwei : 1 Infantry
Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
N.Thailand : 1 flag, 1 Infantry
Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 46 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 40 / 42
Hisaichi : 42 / 44
British : 96 / 97
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99
@colt45554 you’re up again!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Fighter moved from Manila to Banjarmasin
1 Fighter moved from 107 Sea Zone to Banjarmasin
2 Fighters moved from 93 Sea Zone to Banjarmasin
3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Battleship, 7 Infantrys, 6 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 7 Infantrys and 6 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Hong Kong to Kwangtung
Hisaichi take Kwangtung from Chinese
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 Elite and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery moved from Shantung to Shanghai
2 Infantrys moved from Peking to Chahar
1 Artillery moved from Shantung to Chahar
1 Bomber moved from Liaoning to Banjarmasin
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks
Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 10 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 7 Infantrys and 6 Tanks in Banjarmasin, round 2 : 6/19 hits, 6.67 expected hits
Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits
6 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 1 Infantry and 6 Tanks in Banjarmasin, round 3 : 4/13 hits, 5.67 expected hits
Dutch roll dice for 3 Fighters, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.50 expected hits
2 Tanks owned by the Hisaichi, 3 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 4 Fighters and 4 Tanks in Banjarmasin, round 4 : 3/9 hits, 4.00 expected hits
Dutch roll dice for 3 Fighters and 1 Tank in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits
1 Fighter owned by the Dutch, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 4 Fighters and 1 Tank in Banjarmasin, round 5 : 2/6 hits, 2.50 expected hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Banjarmasin
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 3 Fighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Fighter, 10 Infantrys and 2 Tanks
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 7 Infantrys and 5 Tanks
Casualties for Anzac: 2 Fighters
Battle in Shanghai
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shanghai, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Destroyer moved from 92 Sea Zone to 101 Sea Zone
1 Destroyer moved from 93 Sea Zone to 101 Sea Zone
1 Carrier moved from 93 Sea Zone to 101 Sea Zone
1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 93 Sea Zone
1 Submarine moved from 92 Sea Zone to 107 Sea Zone
3 Artillerys and 1 Infantry moved from Hong Kong to Kwangtung
1 Fighter moved from Banjarmasin to West Borneo
1 Bomber and 2 Fighters moved from Banjarmasin to West Borneo
1 Carrier moved from 101 Sea Zone to 102 Sea Zone
1 AAGun moved from Kirin to Liaoning
1 Infantry moved from Peking to Shantung
1 Infantry moved from Heilungchiang to Chita
1 Artillery moved from Liaoning to Peking
Place Units - Hisaichi
3 Artillerys placed in Shantung
1 Artillery, 1 Elite and 1 Infantry placed in Hong Kong
3 Infantrys placed in Hong Kong
7 Infantrys and 1 Tank placed in Changchun
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys
EDIT: Removing units owned by Hisaichi from Chita: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Dutch AA : -0.83
Dutch regular : 2.50
Hisaichi regular : -3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Fighter moved from Greenland to Iceland
3 Infantrys moved from Northern Ireland to Dublin
3 Tanks moved from Scotland to Dublin
2 Fighters moved from E.Morocco to 31 Sea Zone
1 Bomber moved from Scotland to 34 Sea Zone
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Fighter moved from Kenya to Mozambique
1 Artillery and 1 Infantry moved from Baluchistan to E.Iran
2 Artillerys and 3 Tanks moved from W.Iran to E.Iran
1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Infantry moved from Kenya to 62 Sea Zone
1 Infantry moved from Italian East Africa to 62 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Cruisers and 2 Infantrys moved from 57 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
British take Rhodes from Italians
1 Infantry moved from 55 Sea Zone to Crete
1 Artillery moved from Italian East Africa to 57 Sea Zone
1 Artillery and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Artillery and 1 Infantry moved from 55 Sea Zone to Crete
1 Destroyer moved from 57 Sea Zone to 55 Sea Zone
1 Infantry moved from French Equatorial Africa to Belgian Congo
3 Tanks moved from Italian East Africa to Belgian Congo
3 Fighters moved from Lower Egypt to New Valley
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Amazon to Peru
2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to E.Iran
Purchase Units - British
British buy 1 Factory, 20 Infantrys and 7 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 2 Cruisers in Crete, round 2 : 2/2 hits, 1.00 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in New Valley
British attack with 3 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 2 : 1/6 hits, 1.50 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in New Valley
British roll dice for 3 Fighters and 3 Infantrys in New Valley, round 3 : 4/6 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Mozambique
British attack with 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 4 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 1 Infantry in Mozambique, round 5 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
1 Fighter owned by the British retreated
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in Belgian Congo
British attack with 1 Infantry and 3 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Infantry and 3 Tanks in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British roll dice for 3 Tanks in Belgian Congo, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in E.Iran
British attack with 3 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in E.Iran, round 2 : 5/9 hits, 3.50 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
1 Bunker owned by the Neutral and 3 Infantrys owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Dublin
British attack with 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 3 Infantrys and 3 Tanks in Dublin, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 31 Sea Zone
British attack with 2 Fighters
Germans defend with 2 Submarines
British roll dice for 2 Fighters in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 Submarines owned by the Germans submerged
Battle in Peru
British attack with 1 Infantry
Neutral defend with 1 Artillery and 1 Infantry
British roll dice for 1 Infantry in Peru, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Peru, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Peru
Neutral winBritish win with 2 Fighters remaining with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Iceland
British attack with 1 Fighter, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iceland
British roll dice for 1 Fighter and 1 Tank in Iceland, round 3 : 0/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the British lost in Iceland
British roll dice for 1 Tank in Iceland, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter and 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 34 Sea Zone
British attack with 1 Bomber
Germans defend with 1 Submarine
British roll dice for 1 Bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Germans submerged
Non Combat Move - British
2 Fighters moved from 31 Sea Zone to Gibraltar
1 Bomber moved from 34 Sea Zone to Gibraltar
1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
1 AAGun, 2 Infantrys and 1 Tank moved from Quebec to Montreal
1 Battleship and 1 Destroyer moved from 5 Sea Zone to 21 Sea Zone
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 T.Boat moved from 18 Sea Zone to 10 Sea Zone
1 Infantry moved from Dover to Manchester
3 Fighters moved from Finnmark to Manchester
1 AAGun and 1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 AAGun moved from South Africa to Rhodesia
1 Fighter moved from Mozambique to Mysore
5 Infantrys moved from Cairo to Lower Egypt
3 Fighters moved from New Valley to Lower Egypt
1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from S.Thailand to Malaya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Burma to S.Thailand
1 Artillery moved from Burma to N.Thailand
2 Tanks moved from Assam to N.Thailand
1 Infantry moved from Assam to Burma
1 AAGun and 2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
1 AAGun moved from Hyderabad to Bihar
1 AAGun moved from Rajputana to Hyderabad
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
1 AAGun moved from W.Iran to Iraq
Place Units - British
1 Factory placed in Malaya
4 Infantrys placed in Madras
5 Infantrys placed in Delhi
3 Infantrys placed in W.Iran
6 Infantrys placed in Cairo
4 Transports placed in 21 Sea Zone
2 Infantrys placed in Wales
British undo move 7.
3 Transports placed in 18 Sea Zone
1 Infantry placed in Wales
1 Infantry placed in London
British undo move 9.
British undo move 8.
British undo move 7.
1 Transport placed in 2 Sea Zone
2 Transports placed in 18 Sea Zone
2 Infantrys placed in Wales
Turn Complete - British
British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Neutral regular : -1.83
British regular : -2.00
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 44 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 109 / 109
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys moved from Canberra to New South Wales
1 Infantry and 1 Tank moved from Western Australia to Broome
1 Infantry moved from Northern Territory to Western Australia
2 Infantrys, 1 Submarine and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
Place Units - Anzac
2 Adv.Fighters and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
New South Wales : 2 Infantrys
North New Zealand : 1 Infantry
Western Australia : 1 Infantry
Tasmania : 1 Infantry
West Papua : 1 Artillery and 5 Infantrys
Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
South New Zealand : 1 Infantry
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Broome : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Soembawa : 2 Infantrys
Java : 1 Artillery, 2 Infantrys and 1 Tank
67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 88 / 90
Russians : 102 / 104
Italians : 44 / 46
French : 49 / 49
Yamamoto : 70 / 75
Chinese : 35 / 42
Hisaichi : 51 / 78
British : 109 / 109
Anzac : 36 / 36
Dutch : 20 / 0
Finns : 11 / 13
Romanians : 12 / 12
Thai : 11 / 11
Americans : 91 / 99