TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Fighter moved from Gibraltar to Rio de Oro
1 Bomber moved from Gibraltar to E.Morocco
4 Tanks moved from French Sudan to Rio de Oro
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
2 Infantrys and 1 Marine moved from French Sudan to 36 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
3 Tanks moved from 36 Sea Zone to Mauritania
1 Cruiser moved from 34 Sea Zone to 36 Sea Zone
1 Infantry moved from French Sudan to 36 Sea Zone
1 Infantry and 1 S.Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Canarians
2 B.Transports, 1 Cruiser, 2 Infantrys, 1 Marine and 1 T.Boat moved from 36 Sea Zone to 34 Sea Zone
1 Marine moved from 34 Sea Zone to Canarians
2 Artillerys, 2 Elites and 1 Tank moved from French Sudan to Mauritania
1 L.Fighter moved from 34 Sea Zone to Canarians
2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 L.Fighter moved from 34 Sea Zone to Rio de Oro
1 Tank moved from Mauritania to Rio de Oro
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
4 Adv.Fighters and 2 L.Fighters moved from 102 Sea Zone to Ulithi
1 L.Fighter moved from 104 Sea Zone to Ulithi
3 Carriers moved from 104 Sea Zone to 102 Sea Zone
2 B.Carriers and 1 Destroyer moved from 98 Sea Zone to 104 Sea Zone
2 Adv.Fighters moved from San Francisco to Johnston
1 Adv.Fighter moved from Johnston to 102 Sea Zone
2 L.Fighters moved from San Francisco to 102 Sea Zone
3 Adv.Fighters and 2 L.Fighters moved from 102 Sea Zone to Yap
1 Bomber moved from Kusaie to Yap
2 Adv.Fighters and 1 L.Fighter moved from 102 Sea Zone to 86 Sea Zone
1 Bomber moved from Kusaie to 86 Sea Zone
1 Bomber moved from Kusaie to 86 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 1 Elite, 5 L.Fighters and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in E.Morocco
Bombing raid in E.Morocco rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in E.Morocco causes 2 damage total.
Battle in Yap
Americans attack with 3 Adv.Fighters, 1 Bomber, 1 Infantry and 2 L.Fighters
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Adv.Fighters, 1 Bomber, 1 Infantry and 2 L.Fighters in Yap, round 2 : 4/7 hits, 3.33 expected hits
Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yap
Americans win, taking Yap from Yamamoto with 3 Adv.Fighters, 1 Bomber, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Ulithi
Americans attack with 4 Adv.Fighters, 1 Infantry and 3 L.Fighters
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Ulithi, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 4 Adv.Fighters, 1 Infantry and 3 L.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rio de Oro
Americans attack with 1 Fighter, 2 Infantrys, 1 L.Fighter and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys, 1 L.Fighter and 5 Tanks in Rio de Oro, round 2 : 5/9 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Fighter, 2 Infantrys, 1 L.Fighter and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Canarians
Americans attack with 1 Infantry, 1 L.Fighter and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry, 1 L.Fighter and 1 Marine in Canarians, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 1 Infantry, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 86 Sea Zone
Americans attack with 2 Adv.Fighters, 2 Bombers and 1 L.Fighter
Yamamoto defend with 1 Transport
Americans roll dice for 2 Adv.Fighters, 2 Bombers and 1 L.Fighter in 86 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 86 Sea Zone
Americans win with 2 Adv.Fighters, 2 Bombers and 1 L.Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - Americans
2 Bombers moved from 86 Sea Zone to Kusaie
2 Adv.Fighters and 1 L.Fighter moved from 86 Sea Zone to 102 Sea Zone
1 L.Fighter moved from Yap to 102 Sea Zone
1 Adv.Fighter moved from Yap to 102 Sea Zone
1 Adv.Fighter moved from Yap to 102 Sea Zone
1 Adv.Fighter moved from Yap to 102 Sea Zone
1 L.Fighter moved from Yap to 102 Sea Zone
1 Bomber moved from Yap to Kusaie
1 Bomber moved from E.Morocco to Mauritania
1 L.Fighter moved from Canarians to Mauritania
1 L.Fighter moved from Rio de Oro to Mauritania
1 Fighter moved from Rio de Oro to 34 Sea Zone
1 Destroyer moved from 28 Sea Zone to 30 Sea Zone
4 Adv.Fighters and 3 L.Fighters moved from Ulithi to 102 Sea Zone
1 L.Fighter moved from San Francisco to 102 Sea Zone
Place Units - Americans
1 Elite and 1 Tank placed in Salvador
1 Adv.Fighter and 5 L.Fighters placed in San Francisco
2 Carriers and 1 Destroyer placed in 98 Sea Zone
Turn Complete - Americans
Americans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : 0.83
Neutral regular : -1.33
Territory Summary for Americans :
Mauritania : 2 Artillerys, 1 Bomber, 2 Elites, 2 L.Fighters and 3 Tanks
Kusaie : 1 flag, 4 Artillerys, 3 Bombers, 3 Infantrys and 2 Marines
Kwajalein : 1 flag
Ulithi : 1 flag, 1 Infantry
Eniwetok : 1 flag
Rongelap : 1 flag
Jaluit : 1 flag
Yap : 1 flag, 1 Infantry
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory and 5 L.Fighters
Pearl Harbor : 1 AAGun and 1 Factory
South Central USA : 1 Factory
Wake : 1 Infantry
Johnston : 2 Adv.Fighters
Northeast USA : 1 AAGun
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun and 1 Factory
Canarians : 1 flag, 1 Infantry and 1 Marine
Bahia : 1 flag
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Tank
Rio De Janeiro : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 2 Infantrys and 5 Tanks
S.Chile : 1 flag
Hispaniola : 1 flag
E.Mexico : 1 flag
Venezuela : 1 flag
30 Sea Zone : 1 Destroyer
36 Sea Zone : 1 B.Transport and 1 Transport
102 Sea Zone : 10 Adv.Fighters, 3 B.Transports, 3 Battleships, 10 Carriers, 1 Cruiser, 5 Destroyers, 9 L.Fighters, 1 S.Submarine and 1 Submarine
98 Sea Zone : 2 Carriers and 1 Destroyer
104 Sea Zone : 2 B.Carriers, 1 Destroyer and 2 Fighters
108 Sea Zone : 1 Transport
34 Sea Zone : 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Fighter, 2 S.Submarines and 1 T.Boat
Production/PUs Summary :
Germans : 120 / 123
Russians : 81 / 90
Italians : 59 / 62
French : 25 / 25
Yamamoto : 58 / 67
Chinese : 27 / 23
Hisaichi : 60 / 64
British : 124 / 124
Anzac : 38 / 38
Dutch : 24 / 24
Finns : 17 / 17
Romanians : 17 / 17
Thai : 10 / 10
Americans : 118 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Leningrad to Arkhangelsk
3 Mech.Infs moved from Leningrad to Arkhangelsk
2 Tanks moved from Leningrad to Arkhangelsk
2 Infantrys moved from Middle Norrland to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
2 Infantrys moved from Minsk to Smolensk
4 Tanks moved from Brest to Novgorod
1 Stuka moved from Kiev to Smolensk
2 Fighters moved from Kiev to Smolensk
1 Infantry moved from Leningrad to Novgorod
2 Infantrys moved from Provence to Languedoc
1 Infantry moved from Orleanais to Aquitaine
1 ArmoredCar moved from Paris to Aquitaine
2 Infantrys moved from Lorraine to Belgium
1 Infantry moved from Netherlands to Belgium
1 Stuka moved from Paris to Aquitaine
1 Stuka moved from Paris to Languedoc
1 Fighter and 1 Stuka moved from Paris to Belgium
1 Bomber moved from Hamburg to Lapland
5 Artillerys moved from Leningrad to Novgorod
4 Artillerys moved from Leningrad to Novgorod
4 Elites moved from Leningrad to Novgorod
1 Adv.Fighter moved from Hamburg to Belgium
2 Fighters moved from Hamburg to Belgium
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 24 Infantrys, 3 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 9 Artillerys, 4 Elites, 1 Infantry and 4 Tanks
Russians defend with 1 Infantry
Germans roll dice for 9 Artillerys, 4 Elites, 1 Infantry and 4 Tanks in Novgorod, round 2 : 5/18 hits, 7.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 9 Artillerys, 4 Elites, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Aquitaine
Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 0/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Aquitaine, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 1 Infantry in Aquitaine, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Aquitaine
Germans win, taking Aquitaine from French with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Belgium
Germans attack with 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Stuka
British defend with 2 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 Fighters, 3 Infantrys and 1 Stuka in Belgium, round 2 : 4/8 hits, 2.67 expected hits
British roll dice for 2 Infantrys in Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Languedoc
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Languedoc, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Languedoc
Germans win, taking Languedoc from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lapland
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Artillery
Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Smolensk
Germans attack with 2 Fighters, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Fighters, 2 Infantrys and 1 Stuka in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Arkhangelsk
Germans attack with 1 ArmoredCar, 3 Mech.Infs and 2 Tanks
Russians defend with 1 AAGun, 1 Factory and 6 Infantrys
Germans roll dice for 1 ArmoredCar, 3 Mech.Infs and 2 Tanks in Arkhangelsk, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 6 Infantrys in Arkhangelsk, round 2 : 1/6 hits, 2.00 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Arkhangelsk
Germans roll dice for 3 Mech.Infs and 2 Tanks in Arkhangelsk, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 4 Infantrys in Arkhangelsk, round 3 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Germans lost in Arkhangelsk
Germans roll dice for 2 Mech.Infs and 2 Tanks in Arkhangelsk, round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Arkhangelsk, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Arkhangelsk
Germans win, taking Arkhangelsk from Russians with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf
Casualties for Russians: 6 Infantrys
Non Combat Move - Germans
3 Tanks moved from Middle Norrland to 24 Sea Zone
3 Tanks and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Leningrad
1 Artillery moved from Vyborg to Leningrad
3 Tanks moved from 24 Sea Zone to Leningrad
1 Bomber moved from Lapland to Hamburg
2 HeavyTanks and 1 Tank moved from Danzig to Latvia
2 Artillerys and 2 Infantrys moved from Brest to Kiev
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Infantry moved from Kiev to Minsk
2 Fighters and 1 Stuka moved from Smolensk to Kiev
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Paris to Orleanais
1 Stuka moved from Languedoc to Paris
1 Stuka moved from Aquitaine to Paris
3 Infantrys moved from Paris to Normandy
1 Artillery and 1 Infantry moved from Provence to Burgundy
2 Fighters moved from Belgium to Hamburg
1 Adv.Fighter and 1 Fighter moved from Belgium to Hamburg
1 Stuka moved from Belgium to Paris
Place Units - Germans
2 Elites and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Vinnytsia
3 Tanks placed in Krakow
3 Mech.Infs placed in Danzig
4 Infantrys placed in Warsaw
3 Tanks placed in Middle Norrland
2 ArmoredCars placed in Bohemia
3 Infantrys placed in Normandy
2 Artillerys and 6 Infantrys placed in Paris
6 Infantrys placed in Hamburg
Germans undo move 10.
4 Infantrys placed in Rhine
3 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
French regular : 0.00
Russians regular : -1.67
Germans regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 ArmoredCar, 1 Infantry and 1 Tank moved from Kirov to Arkhangelsk
1 ArmoredCar moved from Yaroslavl to Arkhangelsk
1 Bomber moved from Kursk to Arkhangelsk
2 Infantrys moved from Yaroslavl to Smolensk
4 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Yaroslavl to S.Karelia
4 Infantrys moved from Rostov to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to E.Romania
Russians take E.Romania from Romanians
2 ArmoredCars moved from Zhigansk to Ayan
5 Infantrys moved from Chita to Hulunbuir
1 Fighter moved from Chita to Hulunbuir
2 Infantrys moved from Chita to Heilungchiang
1 Tank moved from Chita to Heilungchiang
1 Infantry moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 6 ArmoredCars, 2 Artillerys, 2 Elites, 1 HeavyTank, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Karelia
Russians attack with 5 Infantrys
Finns defend with 2 Tanks
Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 0/5 hits, 0.83 expected hits
Finns roll dice for 2 Tanks in S.Karelia, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Russians roll dice for 4 Infantrys in S.Karelia, round 3 : 1/4 hits, 0.67 expected hits
Finns roll dice for 2 Tanks in S.Karelia, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in S.Karelia
Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 1/2 hits, 0.33 expected hits
Finns roll dice for 1 Tank in S.Karelia, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 Infantrys
Casualties for Finns: 2 Tanks
Battle in Donetsk
Russians attack with 4 Infantrys
Romanians defend with 1 Artillery
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 0.67 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 Fighter and 5 Infantrys
Yamamoto defend with 1 Artillery and 4 Infantrys
Russians roll dice for 1 Fighter and 5 Infantrys in Hulunbuir, round 2 : 0/6 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
Russians roll dice for 1 Fighter and 4 Infantrys in Hulunbuir, round 3 : 2/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hulunbuir, round 3 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Hulunbuir
Russians roll dice for 1 Fighter and 3 Infantrys in Hulunbuir, round 4 : 0/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
1 Fighter owned by the Russians retreated
2 Infantrys owned by the Russians retreated to Chita
Hisaichi win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantrys
Casualties for Yamamoto: 2 Infantrys
Battle in Heilungchiang
Russians attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Infantry and 1 Tank in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 2 ArmoredCars and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Smolensk
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
1 Infantry owned by the Russians retreated to Yaroslavl
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Arkhangelsk
Russians attack with 2 ArmoredCars, 1 Bomber, 1 Infantry and 1 Tank
Germans defend with 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Tanks
Germans roll AA dice in Arkhangelsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 ArmoredCars, 1 Bomber, 1 Infantry and 1 Tank in Arkhangelsk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 Mech.Infs and 2 Tanks in Arkhangelsk, round 2 : 3/4 hits, 1.67 expected hits
2 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Arkhangelsk
Russians roll dice for 1 Bomber and 1 Tank in Arkhangelsk, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 Tanks in Arkhangelsk, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Russians lost in Arkhangelsk
1 Bomber owned by the Russians retreated
Germans win with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Russians: 2 ArmoredCars, 1 Infantry and 1 Tank
Casualties for Germans: 2 Mech.Infs
Non Combat Move - Russians
1 Bomber moved from Arkhangelsk to Kursk
2 Infantrys moved from Yaroslavl to Vologda
1 Infantry moved from Perm to Kirov
1 Infantry moved from Perm to Komi
1 Infantry moved from Perm to Kirov
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Saratov to Rostov
2 Infantrys moved from Astrakhan to Saratov
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
5 Tanks moved from Sverdlovsk to Kirov
1 Fighter moved from Hulunbuir to Chita
1 Elite and 6 Infantrys moved from N.Buryat Mongolia to Chita
2 Infantrys moved from Chita to Heilungchiang
2 Tanks moved from Olyokminsk to Chita
1 Elite and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
7 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Yeniseysk to Evenkia
1 AAGun moved from Yeniseysk to Sibirsky
1 Infantry moved from Zhigansk to Yakutsk
Place Units - Russians
3 Infantrys placed in Kursk
2 Artillerys, 2 Elites and 6 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
6 Infantrys placed in Sibirsky
3 ArmoredCars placed in Georgia
2 Infantrys placed in Tashkent
3 ArmoredCars, 1 HeavyTank and 1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : 0.50
Germans AA : -0.17
Germans regular : 2.00
Russians regular : -2.33
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 Infantrys moved from Hun to Kufra
4 Fighters moved from 48 Sea Zone to Kufra
1 Bomber moved from Tobruk to Kufra
Purchase Units - Italians
Italians repair damage of 2x Factory; Remaining resources: 60 PUs;
Italians buy 1 Bunker, 2 Elites, 2 Infantrys, 1 JetFighter, 3 Mech.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 Bomber, 4 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Bomber, 4 Fighters and 2 Infantrys in Kufra, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from Kufra to 48 Sea Zone
1 Bomber moved from Kufra to Tobruk
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
2 Artillerys moved from Greece to 48 Sea Zone
1 Artillery and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
2 Artillerys moved from Greece to 48 Sea Zone
2 Artillerys moved from 48 Sea Zone to Tobruk
1 Artillery moved from El Agheila to Tobruk
1 Infantry moved from Hun to El Agheila
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 4 Infantrys moved from 48 Sea Zone to Tobruk
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Submarine moved from 46 Sea Zone to 48 Sea Zone
4 ArmoredCars, 3 Artillerys, 10 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco
Place Units - Italians
1 Bunker placed in Greece
2 Submarines placed in 48 Sea Zone
1 JetFighter placed in Rome
2 Elites placed in Greece
3 Mech.Infs placed in Hun
2 Infantrys placed in E.Morocco
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from Italians
2 Infantrys moved from Mersa Matruh to Kufra
1 Adv.Fighter moved from Mersa Matruh to Kufra
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Artillery and 1 Infantry moved from Malaya to S.Thailand
Purchase Units - French
French buy 5 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from Kufra to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
3 Tanks moved from Nubia to Mersa Matruh
5 Tanks moved from French Equatorial Africa to Nubia
3 Infantrys moved from French Equatorial Africa to Darfur
1 AAGun, 1 Artillery and 12 Infantrys moved from Mauritania to W.Morocco
2 Infantrys moved from Palestine to Lower Egypt
1 Tank moved from Syria to Lower Egypt
1 Elite moved from Syria to Palestine
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Transport moved from 17 Sea Zone to 8 Sea Zone
1 Transport moved from 20 Sea Zone to 17 Sea Zone
Place Units - French
2 Tanks placed in Syria
3 Tanks placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.17
Production/PUs Summary :
Germans : 134 / 134
Russians : 84 / 84
Italians : 57 / 61
French : 25 / 25
Yamamoto : 58 / 67
Chinese : 27 / 23
Hisaichi : 55 / 64
British : 119 / 124
Anzac : 38 / 38
Dutch : 24 / 24
Finns : 17 / 17
Romanians : 12 / 17
Thai : 10 / 10
Americans : 118 / 118
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Hulunbuir to Heilungchiang
1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Heilungchiang
2 Bombers moved from Tokyo to 92 Sea Zone
2 Adv.Fighters and 5 Fighters moved from 101 Sea Zone to 108 Sea Zone
1 Transport moved from 101 Sea Zone to 93 Sea Zone
2 Infantrys moved from Mindanao to 93 Sea Zone
2 Infantrys and 1 Transport moved from 93 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Yap
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Yap
Yamamoto attack with 2 Infantrys
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Battleships in Yap, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 108 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 5 Fighters
Americans defend with 1 Transport
Yamamoto roll dice for 2 Adv.Fighters and 5 Fighters in 108 Sea Zone, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 108 Sea Zone
Yamamoto win with 2 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Heilungchiang
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys
Russians defend with 3 Infantrys and 1 Tank
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Heilungchiang, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Heilungchiang, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Heilungchiang, round 3 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Yamamoto lost in Heilungchiang
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Heilungchiang, round 4 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Heilungchiang, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Russians: 3 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in 92 Sea Zone
Yamamoto attack with 2 Bombers
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 2 Bombers in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 S.Submarine owned by the Anzac lost in 92 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10
Casualties for Anzac: 1 S.Submarine
Non Combat Move - Yamamoto
2 Bombers moved from 92 Sea Zone to Tokyo
1 B.Carrier moved from 84 Sea Zone to 101 Sea Zone
2 Adv.Fighters moved from Tokyo to 101 Sea Zone
2 Adv.Fighters and 5 Fighters moved from 108 Sea Zone to 101 Sea Zone
2 Infantrys and 1 Tank moved from Davao to Mindanao
1 Artillery and 3 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery and 3 Infantrys moved from 84 Sea Zone to Kiangsi
1 Adv.Fighter and 1 Fighter moved from Heilungchiang to 84 Sea Zone
1 Fighter moved from Heilungchiang to Kirin
Place Units - Yamamoto
1 Carrier, 2 Destroyers and 1 Submarine placed in 84 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 101 Sea Zone: 1 Destroyer and 3 Submarines
EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 Destroyer and 3 Submarines
EDIT: Turning off Edit Mode
1 Bunker placed in Tokyo
4 Infantrys placed in Davao
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17
Americans regular : -0.17
Russians regular : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Tank moved from E.Qinghai to Suiyuan
Chinese take Suiyuan from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
2 Adv.Fighters and 1 Fighter moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
3 Artillerys and 7 Tanks moved from E.Qinghai to Ningsia
23 Infantrys moved from E.Qinghai to Ningsia
1 AAGun moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to W.Qinghai
3 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Suiyuan : 1 Tank
E.Qinghai : 1 AAGun and 6 Infantrys
E.Sinkiang : 3 Infantrys
Urumqi : 1 Factory and 4 Infantrys
W.Qinghai : 4 Infantrys
Ningsia : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 27 Infantrys and 7 Tanks
Hsining : 2 Artillerys, 2 Bunkers, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 134 / 134
Russians : 81 / 84
Italians : 57 / 61
French : 25 / 25
Yamamoto : 60 / 60
Chinese : 29 / 29
Hisaichi : 56 / 64
British : 119 / 124
Anzac : 38 / 38
Dutch : 24 / 24
Finns : 17 / 17
Romanians : 12 / 17
Thai : 10 / 10
Americans : 116 / 118
Posting this eve
I’m getting error message loading map to play. its the one that mentions “java” like 8 times. I see that some other players are having similar issue and don’t see a fix yet
@colt45554 just save the game and post it manually.
https://www.axisandallies.org/forums/topic/37967/triplea-posting-to-forum-currently-does-not-work
I can’t load the map on play-by-forum tho, not that I can’t post once in the game
if i dont see a fix by tomorrow il just do it locally then manually post
@colt45554 that seems to be a different problem, I don’t have any trouble loading Chinas turn.
Game History
Round: 9
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 92 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Elite, 1 Infantry, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 92 Sea Zone
Anzac attack with 1 S.Submarine
Hisaichi defend with 2 Transports
Anzac roll dice for 1 S.Submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in 92 Sea Zone
Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 S.Submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 S.Submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 S.Submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in 92 Sea Zone
Anzac win with 1 S.Submarine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Anzac
1 Artillery and 1 Tank moved from S.Thailand to 65 Sea Zone
4 Infantrys moved from S.Thailand to 65 Sea Zone
2 Artillerys, 8 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
2 Adv.Fighters, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Infantrys, 1 S.Submarine, 1 Submarine, 1 Tank and 2 Transports moved from 65 Sea Zone to 67 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
3 Infantrys moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Western Australia
1 Artillery moved from Port Moresby to West Papua
2 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Submarine and 1 T.Boat placed in 67 Sea Zone
1 Elite placed in Broome
1 Adv.Fighter and 1 Infantry placed in Townsville
1 S.Submarine placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
Hisaichi regular : -0.50
Territory Summary for Anzac :
Western Australia : 3 Infantrys and 1 Tank
West Papua : 1 Artillery and 3 Infantrys
Port Moresby : 1 AAGun and 1 Factory
Wellington : 1 Factory
Broome : 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
Northern Territory : 2 Infantrys
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 1 Infantry
Hollandia : 1 Infantry
Soembawa : 2 Infantrys
Sumatra : 1 Artillery and 3 Infantrys
Lombok : 1 Artillery, 9 Infantrys and 1 Tank
Java : 1 AAGun, 1 Artillery and 12 Infantrys
N.Thailand : 2 Artillerys, 8 Infantrys and 2 Tanks
S.Thailand : 1 flag, 1 AAGun and 1 Bunker
122 Sea Zone : 1 S.Submarine
67 Sea Zone : 4 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 S.Submarine, 4 Submarines, 1 T.Boat and 4 Transports
92 Sea Zone : 1 S.Submarine
Production/PUs Summary :
Germans : 126 / 134
Russians : 79 / 84
Italians : 57 / 61
French : 25 / 25
Yamamoto : 60 / 60
Chinese : 26 / 29
Hisaichi : 65 / 70
British : 131 / 141
Anzac : 38 / 38
Dutch : 22 / 24
Finns : 17 / 17
Romanians : 12 / 17
Thai : 4 / 0
Americans : 116 / 118
Game History
Round: 9
Combat Move - Dutch
1 Elite moved from Suriname to 26 Sea Zone
1 Elite moved from 26 Sea Zone to Cuba
2 ArmoredCars, 1 Elite and 3 Tanks moved from Peru to N.Chile
3 Infantrys moved from Argentina to N.Chile
Purchase Units - Dutch
Dutch buy 1 Cruiser, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Cuba
Dutch attack with 1 Elite
Neutral defend with 1 Infantry
Dutch roll dice for 1 Cruiser in Cuba, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Elite in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Elite in Cuba, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Dutch lost in Cuba
Neutral win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for Dutch: 1 Elite
Battle in N.Chile
Dutch attack with 2 ArmoredCars, 1 Elite, 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Elite, 3 Infantrys and 3 Tanks in N.Chile, round 2 : 6/9 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 3 Infantrys owned by the Dutch lost in N.Chile
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch win, taking N.Chile from Neutral with 2 ArmoredCars, 1 Elite and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Infantry placed in Java
1 Cruiser placed in 67 Sea Zone
1 Transport placed in 26 Sea Zone
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral regular : 2.33
Dutch regular : 1.83
Territory Summary for Dutch :
Timor : 1 Infantry
Soembawa : 1 Bunker
Sumatra : 1 Artillery, 1 Bunker and 2 Infantrys
Suriname : 1 Factory and 2 Infantrys
Tanimbar : 1 Infantry
Java : 1 Artillery, 3 Bunkers, 1 Factory and 2 Infantrys
S.Thailand : 1 Artillery, 1 Infantry and 1 Tank
Bolivia : 1 flag
Peru : 1 flag
N.Chile : 1 flag, 2 ArmoredCars, 1 Elite and 3 Tanks
Argentina : 1 flag
26 Sea Zone : 1 Cruiser and 1 Transport
67 Sea Zone : 1 Cruiser, 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
Production/PUs Summary :
Germans : 126 / 134
Russians : 79 / 84
Italians : 57 / 61
French : 25 / 25
Yamamoto : 60 / 60
Chinese : 26 / 29
Hisaichi : 65 / 70
British : 131 / 141
Anzac : 38 / 38
Dutch : 24 / 24
Finns : 17 / 17
Romanians : 12 / 17
Thai : 4 / 0
Americans : 116 / 118
are we able to post yet? I keep getting the error
@karl7 I don’t think so. You can just play it locally and upload the save game.