@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #4 trulpen (X) vs Giallo (A+21) BM3
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 factory_minor, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Rostov Germans take Rostov from British 1 armour and 1 mech_infantry moved from Rostov to Caucasus Germans take Caucasus from British 1 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Greece to Bryansk 1 submarine moved from 101 Sea Zone to 103 Sea Zone 1 artillery moved from French Guiana to Suriname Germans take Suriname from Dutch 1 fighter moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Greece to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 1 infantry and 3 mech_infantrys British defend with 1 armour Germans roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Bryansk Germans win, taking Bryansk from British with 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 2 aaGuns, 25 artilleries and 10 infantry moved from Volgograd to Caucasus 1 bomber moved from Bryansk to Russia 1 bomber moved from Bryansk to Greece 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Greece to Alexandria 1 tactical_bomber moved from Western Germany to Alexandria 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Eire to Scotland 2 transports moved from 111 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 3 infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Bessarabia to Ukraine 10 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns, 2 artilleries and 7 infantry moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Vologda to Kansu 13 armour and 20 mech_infantrys moved from Volgograd to Caucasus 2 fighters moved from 111 Sea Zone to Scotland 1 fighter moved from 103 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Gibraltar to Greece 1 fighter moved from 103 Sea Zone to Gibraltar 2 mech_infantrys moved from Volgograd to Caucasus Place Units - Germans 1 factory_minor placed in Scotland 1 submarine placed in 97 Sea Zone 1 artillery and 1 infantry placed in Yugoslavia 1 fighter placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 4 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 bomber EDIT: Adding units owned by Germans to Russia: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 2 bombers EDIT: Adding units owned by Germans to Kansu: 1 bomber EDIT: Adding units owned by Germans to Yunnan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -0,50 British regular : -0,50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 3 infantry moved from Shensi to Hopei Combat - Russians Battle in Hopei Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei 2 infantry owned by the Russians retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 2 SuicideAttackTokens; Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 bombers moved from Yunnan to Jehol 4 fighters and 2 tactical_bombers moved from Japan to Jehol 1 submarine moved from 49 Sea Zone to 48 Sea Zone 1 submarine moved from 47 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 3 carriers, 3 fighters, 3 submarines and 3 tactical_bombers ANZAC defend with 2 destroyers Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the ANZAC lost in 54 Sea Zone Japanese win with 3 carriers, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for ANZAC: 2 destroyers Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 2 submarines Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 2 submarines Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Jehol Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 armour and 1 mech_infantry; Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 5/10 hits, 5,00 expected hits Chinese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Jehol Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to Japan 4 fighters and 2 tactical_bombers moved from Jehol to Shantung 2 bombers moved from Jehol to Yunnan 2 carriers moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to Shantung 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 armour moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kweichow 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 2 marines moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 6 carriers, 2 cruisers, 4 destroyers and 1 marine moved from 39 Sea Zone to 36 Sea Zone 2 battleships, 2 marines and 3 submarines moved from 39 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to 36 Sea Zone 2 artilleries and 4 infantry moved from India to 39 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Kansu to Timguska Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 infantry placed in India 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,2,3,1,3,2,4,5,3,1,6,3,2,5,1,4,4,1,4,6,1,2,2,6,3,1,2,3,3,5,5,2,2,2,4,5,3,2,5,2,3,1,2,4,5,4 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,67 Japanese regular : 2,17 ANZAC regular : -0,67
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 bombers moved from Midway to 19 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Yenisey to Timguska 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Americans take 101 Sea Zone from Germans
Combat Hit Differential Summary :
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@giallo do you want to use a token
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@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@giallo do you want to use a token
Yes, 1 on the des in z20 and 1 on a cr in z6.
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No scramble.
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Also if the kami hits in z20, let the sub fight atleast for the first round. Then might submerge depending on results.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 bombers moved from Midway to 19 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Yenisey to Timguska 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Americans take 101 Sea Zone from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Timguska Americans attack with 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 artillery in Timguska, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Timguska Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 2 battleships, 10 carriers, 2 cruisers, 17 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 5/17 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 battleships, 10 carriers, 2 cruisers, 17 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 20 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 19 Sea Zone Americans attack with 3 bombers, 2 destroyers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 bombers and 2 destroyers in 19 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 bombers moved from 19 Sea Zone to Buryatia 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 1 Sea Zone to 15 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 103 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 destroyers placed in 6 Sea Zone 1 carrier, 1 fighter and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3,50 Japanese regular : 0,33 Germans regular : 0,83
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 bombers moved from Midway to 19 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Yenisey to Timguska 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Eastern United States to 103 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone Americans take 101 Sea Zone from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Timguska Americans attack with 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 artillery in Timguska, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Timguska Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 2 battleships, 10 carriers, 2 cruisers, 17 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 5/17 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 battleships, 10 carriers, 2 cruisers, 17 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 20 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 19 Sea Zone Americans attack with 3 bombers, 2 destroyers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 3 bombers and 2 destroyers in 19 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 bombers moved from 19 Sea Zone to Buryatia 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 1 Sea Zone to 15 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 103 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 destroyers placed in 6 Sea Zone 1 carrier, 1 fighter and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Iraq to Egypt 4 tactical_bombers moved from Northwest Persia to Iraq 4 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 armour and 3 mech_infantrys moved from Persia to Iraq 2 fighters moved from Persia to Iraq 3 fighters moved from Iraq to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Combat - British Non Combat Move - British Place Units - British 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,1,3,5,1,6,5,3 British collect 29 PUs (6 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 3,50 Japanese regular : 0,00 Germans regular : 0,83
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Persia Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Caucasus 1 aaGun and 9 infantry moved from Tobruk to Alexandria 5 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun moved from 96 Sea Zone to Tobruk 4 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 3 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
British AA : -0,17
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,6,5,2,6,1,1,1,2,3,3,3,5,4,6,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 3 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Turn Complete - ANZAC Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,6,5,2,6,1,1,1,2,3,3,3,5,4,6,2,6 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3 ANZAC collect 3 PUs (7 lost to blockades); end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 20 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Kansu to Yenisey Germans take Yenisey from Americans 1 mech_infantry moved from Kansu to Suiyuyan Germans take Suiyuyan from Chinese 1 artillery moved from Suriname to British Guiana Germans take British Guiana from British Combat - Germans Non Combat Move - Germans 1 bomber moved from Kansu to Yugoslavia 1 bomber moved from Yunnan to Russia 1 fighter and 1 tactical_bomber moved from Russia to Yugoslavia 2 aaGuns, 5 artilleries and 7 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Sikang 3 infantry moved from Rostov to Caucasus 1 artillery and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 13 mech_infantrys moved from Bryansk to Caucasus 3 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 2 fighters moved from Greece to 96 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Greece to Alexandria 1 fighter moved from Western Germany to Alexandria 5 transports moved from 111 Sea Zone to 112 Sea Zone 4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland 1 aaGun moved from Western Germany to France Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 1 artillery and 1 infantry placed in Yugoslavia 3 artilleries placed in Scotland 10 infantry placed in Western Germany 1 fighter and 1 tactical_bomber placed in France 1 submarine placed in 97 Sea Zone Turn Complete - Germans Germans collect 79 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
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No dice this turn.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 18 artilleries, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq Non Combat Move - Russians 4 aaGuns moved from Northwest Persia to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 battleships, 2 cruisers, 4 destroyers, 3 marines and 4 submarines moved from 36 Sea Zone to 21 Sea Zone 2 battleships, 2 cruisers, 4 destroyers, 3 marines and 4 submarines moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone 8 carriers moved from 36 Sea Zone to 21 Sea Zone 8 carriers moved from 21 Sea Zone to 19 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from Hopei to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Anhwe to Shensi 1 armour moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 2 mech_infantrys moved from Yunnan to Shensi 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 bomber moved from Yunnan to Chahar 1 bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 marines, 4 submarines, 3 tactical_bombers and 4 transports Americans defend with 2 destroyers and 1 submarine Japanese roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 9/14 hits, 7,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 22 Casualties for Americans: 2 destroyers and 1 submarine Battle in Manchuria Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Manchuria from Chinese, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 2 infantry Russians roll AA dice in Shensi : 0/1 hits, 0,17 expected hits Japanese roll dice for 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Shensi, round 2 : 3/10 hits, 3,50 expected hits Chinese roll dice for 2 aaGuns and 5 infantry in Shensi, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shensi Japanese roll dice for 4 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 2/8 hits, 3,17 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 4 : 4/8 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Malaya to Burma 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 3 infantry moved from Shantung to Anhwe 2 aaGuns, 10 artilleries and 7 infantry moved from India to West India 1 armour moved from India to West India 4 fighters moved from Shantung to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Chahar to Anhwe 1 bomber moved from Kweichow to Anhwe 3 carriers moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone 2 bombers moved from Anhwe to Kweichow 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 3 marines moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from Japan to 19 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 19 Sea Zone 3 submarines placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in India 3 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,6,1,1,4,2,1,4,2,6,5,2,3,5,1,4,5,5,6,5,3,5,1,2,2,6,5,1,5,1,5,6,2,5,5,2,3,2,4,5,6,5,1,5,6,3,3,5 Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -1,17 Japanese regular : -2,00 Russians AA : -0,17
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 battleships, 2 cruisers, 4 destroyers, 3 marines and 4 submarines moved from 36 Sea Zone to 21 Sea Zone 2 battleships, 2 cruisers, 4 destroyers, 3 marines and 4 submarines moved from 21 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone 8 carriers moved from 36 Sea Zone to 21 Sea Zone 8 carriers moved from 21 Sea Zone to 19 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 armour moved from Hopei to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Anhwe to Shensi 1 armour moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 2 mech_infantrys moved from Yunnan to Shensi 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 bomber moved from Yunnan to Chahar 1 bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 marines, 4 submarines, 3 tactical_bombers and 4 transports Americans defend with 2 destroyers and 1 submarine Japanese roll dice for 4 submarines in 19 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 9/14 hits, 7,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 22 Casualties for Americans: 2 destroyers and 1 submarine Battle in Manchuria Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Manchuria from Chinese, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys Chinese defend with 3 infantry; Russians defend with 2 aaGuns and 2 infantry Russians roll AA dice in Shensi : 0/1 hits, 0,17 expected hits Japanese roll dice for 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Shensi, round 2 : 3/10 hits, 3,50 expected hits Chinese roll dice for 2 aaGuns and 5 infantry in Shensi, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shensi Japanese roll dice for 4 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 2/8 hits, 3,17 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 4 : 4/8 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Kweichow 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 2 mech_infantrys moved from Malaya to Burma 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 3 infantry moved from Shantung to Anhwe 2 aaGuns, 10 artilleries and 7 infantry moved from India to West India 1 armour moved from India to West India 4 fighters moved from Shantung to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from Chahar to Anhwe 1 bomber moved from Kweichow to Anhwe 3 carriers moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone 2 bombers moved from Anhwe to Kweichow 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 3 marines moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from Japan to 19 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 19 Sea Zone 3 submarines placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in India 3 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,6,1,1,4,2,1,4,2,6,5,2,3,5,1,4,5,5,6,5,3,5,1,2,2,6,5,1,5,1,5,6,2,5,5,2,3,2,4,5,6,5,1,5,6,3,3,5 Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -1,17 Japanese regular : -2,00 Russians AA : -0,17
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Missed to move the sub from Gilbert.