scramble 110 or 111?
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@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
Your right, I will edit it if you allow me
I’ll allow it. You didn’t just smack on Tokyo when I missed to land air there according to plan, so I’ll give back some.
@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.
Your right, I will edit it if you allow me
Easiest is by move-edit during the US-turn (preferably CM before battles, then moving aa by edit during NCM).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Non Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to Eastern United States
4 bombers moved from Mexico to Korea
6 fighters moved from Western United States to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 destroyer and 8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Non Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to Eastern United States
4 bombers moved from Mexico to Korea
6 fighters moved from Western United States to 6 Sea Zone
5 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 destroyer and 8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 36 PUs;
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
3 infantry moved from Persia to Iraq
2 fighters moved from Iraq to Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
4 tactical_bombers moved from India to Iraq
2 fighters moved from India to Shan State
2 fighters moved from India to Yunnan
1 armour moved from Libya to Alexandria
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
2 fighters moved from Yunnan to India
2 infantry moved from India to Burma
3 mech_infantrys moved from Iraq to Egypt
3 armour moved from Iraq to Egypt
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
2 armour moved from Bryansk to Caucasus
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Rostov to Cyprus
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to Cyprus
1 fighter moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Morocco
Battle in Cyprus
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Cyprus, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Cyprus
Italians win, taking Morocco from British, taking Cyprus from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Cyprus to 97 Sea Zone
1 bomber moved from Cyprus to Greece
1 submarine moved from 92 Sea Zone to 109 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Russians regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Yugoslavia to Algeria
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
15 artilleries and 42 infantry moved from Bryansk to Russia
3 armour and 1 mech_infantry moved from Ukraine to Russia
7 mech_infantrys moved from Bryansk to Russia
12 mech_infantrys moved from Rostov to Russia
7 armour moved from Rostov to Russia
1 mech_infantry moved from Yenisey to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novgorod to Novosibirsk
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from Greece to Algeria
1 fighter moved from Greece to Algeria
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in Syria
Battle in Novosibirsk
Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Syria from British, taking Novosibirsk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Germans roll dice for 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys in Russia, round 2 : 25/87 hits, 22,83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 15 artilleries, 41 infantry and 20 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 fighters moved from Volgograd to 99 Sea Zone
1 tactical_bomber moved from Volgograd to Greece
1 tactical_bomber moved from Volgograd to Caucasus
2 tactical_bombers moved from Novosibirsk to Caucasus
1 bomber moved from Novosibirsk to Greece
1 bomber moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Novgorod to Archangel
1 aaGun and 1 artillery moved from Novgorod to Belarus
4 mech_infantrys moved from Rostov to Russia
2 armour moved from Rostov to Russia
1 aaGun moved from Rostov to Ukraine
3 armour and 6 mech_infantrys moved from Rostov to Caucasus
2 aaGuns moved from Germany to Western Germany
1 artillery moved from Yugoslavia to Albania
1 fighter moved from Greece to Western Germany
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Yugoslavia to Gibraltar
Place Units - Germans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 113 Sea Zone
2 infantry placed in Western Germany
1 destroyer placed in 97 Sea Zone
1 infantry placed in Yugoslavia
Germans undo move 4.
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 70 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : -1,67
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Yugoslavia to Algeria
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
15 artilleries and 42 infantry moved from Bryansk to Russia
3 armour and 1 mech_infantry moved from Ukraine to Russia
7 mech_infantrys moved from Bryansk to Russia
12 mech_infantrys moved from Rostov to Russia
7 armour moved from Rostov to Russia
1 mech_infantry moved from Yenisey to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Novgorod to Novosibirsk
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from Greece to Algeria
1 fighter moved from Greece to Algeria
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in Syria
Battle in Novosibirsk
Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Syria from British, taking Novosibirsk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Germans roll dice for 10 armour, 15 artilleries, 42 infantry and 20 mech_infantrys in Russia, round 2 : 25/87 hits, 22,83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 1/5 hits, 1,67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 15 artilleries, 41 infantry and 20 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 fighters moved from Volgograd to 99 Sea Zone
1 tactical_bomber moved from Volgograd to Greece
1 tactical_bomber moved from Volgograd to Caucasus
2 tactical_bombers moved from Novosibirsk to Caucasus
1 bomber moved from Novosibirsk to Greece
1 bomber moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Novgorod to Archangel
1 aaGun and 1 artillery moved from Novgorod to Belarus
4 mech_infantrys moved from Rostov to Russia
2 armour moved from Rostov to Russia
1 aaGun moved from Rostov to Ukraine
3 armour and 6 mech_infantrys moved from Rostov to Caucasus
2 aaGuns moved from Germany to Western Germany
1 artillery moved from Yugoslavia to Albania
1 fighter moved from Greece to Western Germany
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Yugoslavia to Gibraltar
Place Units - Germans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 113 Sea Zone
2 infantry placed in Western Germany
1 destroyer placed in 97 Sea Zone
1 infantry placed in Yugoslavia
Germans undo move 4.
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 70 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Albania: 1 artillery
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : -1,67
Germans regular : 0,50
Small change, the art to N Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Northwest Persia
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
4 artilleries and 22 infantry moved from Vologda to Novosibirsk
4 mech_infantrys moved from Samara to Novosibirsk
5 infantry moved from Samara to Novosibirsk
16 artilleries and 30 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
6 infantry moved from Samara to Kazakhstan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Szechwan
Combat - Russians
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 4 artilleries, 29 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries, 29 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 5/37 hits, 7,50 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 4 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 16 artilleries and 36 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 16 artilleries and 36 infantry in Kazakhstan, round 2 : 8/52 hits, 14,00 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 16 artilleries and 36 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 aaGun moved from Samara to Novosibirsk
3 aaGuns moved from Samara to Kazakhstan
1 aaGun moved from Shensi to Szechwan
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 1,33
Russians regular : -7,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 17 infantry and 1 transport; Remaining resources: 4 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
10 artilleries and 11 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 bombers moved from Japan to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Johnston Island
Battle in Gilbert Islands
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 10 artilleries and 12 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 10 artilleries and 12 infantry in Yunnan, round 2 : 9/23 hits, 7,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 33 Sea Zone to 43 Sea Zone
2 aaGuns moved from French Indo China to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Chahar
1 artillery moved from Anhwe to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 destroyer and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 2 marines moved from 33 Sea Zone to 30 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 30 Sea Zone
4 carriers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
2 carriers moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 23 Sea Zone to 30 Sea Zone
1 fighter moved from 21 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 48 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Japan to Philippines
2 bombers moved from 22 Sea Zone to Japan
1 infantry moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
2 infantry placed in Malaya
1 transport placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,1,6,5,3,2,1,3,5,1,6,4,4,4,2,3,5,2,1,2,3,2,3,5,1,6,1,5,2,1,1,3,4,5,3,4
Japanese collect 59 PUs (8 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,33
Japanese regular : 2,00
UK_Pacific regular : -0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
3 cruisers moved from 6 Sea Zone to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 26 Sea Zone
9 carriers moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Korea to Jehol
1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Jehol
6 fighters moved from Korea to 6 Sea Zone
4 bombers moved from Korea to Chahar
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 15 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 15 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Chahar
Americans attack with 4 bombers
Japanese defend with 1 artillery
Americans roll dice for 4 bombers in Chahar, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Jehol, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Jehol to Korea
4 bombers moved from Chahar to Korea
10 fighters moved from 6 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 armour and 2 tactical_bombers placed in Korea
9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Burma to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
3 cruisers moved from 6 Sea Zone to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 26 Sea Zone
9 carriers moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Korea to Jehol
1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Korea to Jehol
6 fighters moved from Korea to 6 Sea Zone
4 bombers moved from Korea to Chahar
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 15 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 15 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Chahar
Americans attack with 4 bombers
Japanese defend with 1 artillery
Americans roll dice for 4 bombers in Chahar, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Jehol, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Jehol to Korea
4 bombers moved from Chahar to Korea
10 fighters moved from 6 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Place Units - Americans
1 armour and 2 tactical_bombers placed in Korea
9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Burma to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
British take Northwest Persia from Germans
2 fighters moved from Persia to Caucasus
1 bomber and 4 tactical_bombers moved from Iraq to Caucasus
3 fighters moved from Egypt to Caucasus
4 fighters moved from India to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from Iraq to Syria
Combat - British
Battle in Syria
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 3 armour, 1 bomber, 9 fighters, 3 mech_infantrys and 4 tactical_bombers
Germans defend with 3 armour, 6 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour, 1 artillery and 1 infantry
British roll dice for 3 armour, 1 bomber, 9 fighters, 3 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 11/20 hits, 9,83 expected hits
Italians roll dice for 5 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/16 hits, 6,67 expected hits
3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 artillery owned by the Italians, 6 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 3 armour owned by the British lost in Caucasus
British roll dice for 1 bomber, 9 fighters and 4 tactical_bombers in Caucasus, round 3 : 9/14 hits, 7,83 expected hits
Italians roll dice for 2 armour and 3 tactical_bombers in Caucasus, round 3 : 3/5 hits, 2,50 expected hits
3 tactical_bombers owned by the Germans, 3 fighters owned by the British and 2 armour owned by the Italians lost in Caucasus
British win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 3 armour, 3 fighters and 3 mech_infantrys
Casualties for Germans: 3 armour, 6 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 bomber, 6 fighters and 4 tactical_bombers moved from Caucasus to Kazakhstan
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Persia to Northwest Persia
9 artilleries, 16 infantry and 13 mech_infantrys moved from Iraq to Northwest Persia
2 aaGuns, 4 artilleries and 17 infantry moved from Burma to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,4,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,2,2,2
British collect 33 PUs (6 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,83
Italians regular : -0,17
Japanese regular : 0,33
Germans regular : -0,33
British regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 bomber moved from Greece to Malta
1 fighter moved from 97 Sea Zone to Malta
Combat - Italians
Battle in Central America
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
British roll AA dice in Malta : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 3 : 0/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 4 : 2/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Central America from Americans, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Malta to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from Malta to 96 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -2,50
British AA : -0,33
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 3 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :