@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
10 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 25 Sea Zone to 6 Sea Zone
Combat Hit Differential Summary :
@giallo scramble?
@giallo oh and any token?
@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@giallo oh and any token?
Wasn’t aware there were an option. I’ll check.
Missed the 3 des. Yes, throw 1 kami on each des in z6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
10 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits, 5,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Aleutian Islands, round 3 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
7 carriers moved from 25 Sea Zone to 6 Sea Zone
3 cruisers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
4 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
2 battleships moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
4 bombers moved from Algeria to Mexico
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
10 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits, 5,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/6 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Aleutian Islands, round 3 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
7 carriers moved from 25 Sea Zone to 6 Sea Zone
3 cruisers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
4 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
2 battleships moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
4 bombers moved from Algeria to Mexico
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 infantry moved from Iraq to Northwest Persia
1 bomber moved from India to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Combat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Shan State to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 fighter moved from Northwest Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Algeria to Libya
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Egypt
6 armour and 13 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,2
British collect 36 PUs (4 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,67
Japanese regular : 2,50
Germans regular : 0,67
British regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Persia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Persia to Rostov
1 fighter moved from Greece to Southern Italy
2 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
British AA : -0,17
Franz is on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from India to Iraq
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 4 fighters and 9 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,1,1,6,4,2,5,4,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from India to Iraq
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 4 fighters and 9 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,1,1,6,4,2,5,4,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
2 infantry moved from Archangel to Vologda
1 bomber moved from Greece to Vologda
1 fighter and 1 tactical_bomber moved from Yugoslavia to Crete
2 fighters moved from Southern Italy to Crete
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Greece to Kazakhstan
1 fighter moved from Greece to Kazakhstan
2 fighters moved from Greece to Crete
1 infantry moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Gibraltar
Battle in Crete
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 5/8 hits, 3,50 expected hits
Americans roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Crete
Germans win, taking Gibraltar from British, taking Crete from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Belarus to Novgorod
4 artilleries and 11 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
8 artilleries and 29 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Romania to Ukraine
2 armour and 4 mech_infantrys moved from Volgograd to Rostov
10 armour and 26 mech_infantrys moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov
1 aaGun moved from Volgograd to Rostov
5 fighters and 1 tactical_bomber moved from Crete to Greece
1 carrier, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Yugoslavia
1 fighter moved from 110 Sea Zone to 91 Sea Zone
6 mech_infantrys moved from Rostov to Bryansk
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
1 destroyer placed in 97 Sea Zone
1 artillery and 1 bomber placed in Yugoslavia
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,83
Russians regular : 0,33
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
6 infantry moved from Hopei to Shensi
1 submarine moved from 89 Sea Zone to 101 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
10 artilleries and 21 infantry moved from Smolensk to Russia
2 aaGuns, 9 artilleries and 36 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 1,67
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
7 fighters and 2 tactical_bombers moved from Japan to Korea
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 artilleries and 3 infantry moved from Shantung to Anhwe
1 armour moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 bombers moved from Buryatia to Korea
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 3 artilleries and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwe, round 2 : 4/7 hits, 2,50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in Korea, round 2 : 4/11 hits, 6,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Korea to Japan
2 bombers moved from Korea to Japan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 49 Sea Zone to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
2 marines moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
6 submarines moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 fighters, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,4,4,5,3,6,6,5,6,6,1,1,3,2,2,4,2,2,1,5,5,3,3,3,5,6,4,1,5,5,5,3,5,4,1,4,6,4,1,4,3
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -1,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
7 fighters and 2 tactical_bombers moved from Japan to Korea
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 artilleries and 3 infantry moved from Shantung to Anhwe
1 armour moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 bombers moved from Buryatia to Korea
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 3 artilleries and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Anhwe, round 2 : 4/7 hits, 2,50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Korea
Japanese attack with 2 bombers, 7 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in Korea, round 2 : 4/11 hits, 6,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Korea to Japan
2 bombers moved from Korea to Japan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 49 Sea Zone to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 battleship and 1 marine moved from 47 Sea Zone to 33 Sea Zone
2 marines moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
6 submarines moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 fighters, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,2,5,4,4,5,3,6,6,5,6,6,1,1,3,2,2,4,2,2,1,5,5,3,3,3,5,6,4,1,5,5,5,3,5,4,1,4,6,4,1,4,3
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -1,67
ANZAC regular : -0,33
One sub down to the Indian Ocean.
Can also ask if you are sure you want to stack in Moscow?
@trulpen said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
Can also ask if you are sure you want to stack in Moscow?
There are some expensive tricks perhaps, but otherwise it looks like a wash-out.