Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to Central America
4 bombers moved from Korea to Yakut S.S.R.
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Caroline Islands
Battle in Central America
Americans attack with 1 fighter
Italians defend with 1 infantry
Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Yakut S.S.R. to Korea
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
Americans undo move 4.
1 mech_infantry placed in Central United States
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to Central America
4 bombers moved from Korea to Yakut S.S.R.
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Caroline Islands
Battle in Central America
Americans attack with 1 fighter
Italians defend with 1 infantry
Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Yakut S.S.R. to Korea
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
Americans undo move 4.
1 mech_infantry placed in Central United States
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
Combat - British
Non Combat Move - British
2 fighters moved from Kazakhstan to India
10 artilleries and 17 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Caucasus
5 armour moved from Egypt to Iraq
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,3,4,1,6,6,3,4,6,2
British collect 32 PUs (8 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,83
Japanese regular : -1,00
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Greece to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 2 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Tobruk
Battle in Libya
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Greece to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 2 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Tobruk
Battle in Libya
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Trannie to z91.
Also assumed no intercept in Iraq, but if you wanted to we can roll the air-battle here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
Will repost. Have to protect the italian trannies in z96.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
Last post then, please.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Caucasus to Volgograd
20 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 12 armour, 18 artilleries, 1 bomber, 1 factory_minor, 26 infantry and 24 mech_infantrys
Russians roll dice for 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 17/60 hits, 17,50 expected hits
Combat Hit Differential Summary :
Russians regular : -0,50
@trulpen 17 hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Caucasus to Volgograd
20 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 12 armour, 18 artilleries, 1 bomber, 1 factory_minor, 26 infantry and 24 mech_infantrys
Russians roll dice for 20 artilleries, 1 fighter, 34 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 17/60 hits, 17,50 expected hits
Germans roll dice for 12 armour, 18 artilleries, 1 bomber, 26 infantry and 24 mech_infantrys in Volgograd, round 2 : 35/81 hits, 28,83 expected hits
1 mech_infantry owned by the Russians, 34 infantry owned by the Russians and 17 infantry owned by the Germans lost in Volgograd
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
3 mech_infantrys owned by the Russians and 20 artilleries owned by the Russians retreated to Caucasus
Germans win with 12 armour, 18 artilleries, 1 bomber, 9 infantry and 24 mech_infantrys remaining. Battle score for attacker is -55
Casualties for Russians: 34 infantry and 1 mech_infantry
Casualties for Germans: 17 infantry
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 aaGuns and 3 infantry moved from Shensi to Sikang
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 6,17
Russians regular : -0,50
@giallo bad luck there
@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@giallo bad luck there
Yes, with better luck perhaps UK could’ve followed up with a crushing attack. I was gambling saving the sb hoping for a save.