@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #4 trulpen (X) vs Giallo (A+21) BM3
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@trulpen take last one
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No scramble.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Solomon Islands 4 bombers moved from Syria to 97 Sea Zone 2 bombers moved from Algeria to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to Solomon Islands Combat - Americans Battle in Iwo Jima Battle in 97 Sea Zone Americans attack with 6 bombers and 7 submarines Italians defend with 1 destroyer Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 97 Sea Zone from Italians with 6 bombers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Solomon Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 battleship and 2 carriers moved from 26 Sea Zone to 49 Sea Zone 4 fighters moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 6 bombers moved from 97 Sea Zone to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Szechwan to Kansu 8 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Solomon Islands 4 bombers moved from Syria to 97 Sea Zone 2 bombers moved from Algeria to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to Solomon Islands Combat - Americans Battle in Iwo Jima Battle in 97 Sea Zone Americans attack with 6 bombers and 7 submarines Italians defend with 1 destroyer Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 97 Sea Zone from Italians with 6 bombers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Solomon Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 battleship and 2 carriers moved from 26 Sea Zone to 49 Sea Zone 4 fighters moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 49 Sea Zone 6 bombers moved from 97 Sea Zone to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 fighter moved from Szechwan to Kansu 8 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 44 PUs; British buy 2 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Malaya to Shan State 3 fighters moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 4 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 fighters moved from Shan State to India 17 infantry moved from Burma to India 2 fighters and 3 tactical_bombers moved from Northwest Persia to Egypt 1 fighter and 1 tactical_bomber moved from Syria to Egypt 1 artillery and 2 infantry moved from Iraq to Northwest Persia 5 artilleries and 8 infantry moved from Persia to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Central America to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 98 Sea Zone 3 mech_infantrys placed in Persia 2 armour and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,2,4,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 5 PUs (5 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,17 Japanese regular : -0,33 Italians regular : -0,33 Germans regular : -0,17 British regular : 0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Urals to Novosibirsk Italians take Novosibirsk from Russians 1 artillery and 2 infantry moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 bomber moved from Greece to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 fighter moved from Greece to Southern Italy 2 armour moved from Urals to Archangel Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,6,5,1,2,1,6,3,4,2,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
British AA : -0,17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 14 PUs; Combat Move - ANZAC 2 infantry moved from Syria to Iraq 2 fighters moved from Chahar to Shensi Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 14 PUs; Combat Move - ANZAC 2 infantry moved from Syria to Iraq 2 fighters moved from Chahar to Shensi Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Timguska to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Western Germany to 119 Sea Zone 1 bomber moved from Novgorod to Tambov 1 mech_infantry moved from Smolensk to Tambov 1 tactical_bomber moved from Eastern Poland to Tambov Combat - Germans Battle in Iceland Battle in Tambov Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Iceland from British, taking Tambov from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 119 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from 119 Sea Zone to Western Germany 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 cruiser moved from 110 Sea Zone to 123 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 bomber moved from Tambov to Yugoslavia 1 tactical_bomber moved from Tambov to Bryansk 2 aaGuns, 8 armour, 5 artilleries, 31 infantry and 24 mech_infantrys moved from Smolensk to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 3 artilleries moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 infantry moved from Belarus to Archangel 1 aaGun moved from Bessarabia to Ukraine 4 armour moved from Bessarabia to Bryansk 2 fighters moved from Greece to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 artillery and 9 infantry moved from Germany to Poland 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Yugoslavia 1 tactical_bomber moved from Bessarabia to Southern Italy Place Units - Germans 1 airfield and 1 factory_minor placed in Yugoslavia 2 fighters placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4,6,5,1,6,4,4,2,5,1,2 Germans collect 56 PUs (7 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,33 Germans regular : 0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk 1 armour and 1 mech_infantry moved from Tsinghai to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Tambov 8 infantry moved from Chahar to Suiyuyan 1 fighter and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Russia to Tambov 1 infantry and 1 tactical_bomber moved from Russia to Vologda 1 submarine moved from 93 Sea Zone to 92 Sea Zone Combat - Russians Battle in Suiyuyan Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Suiyuyan, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour and 2 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 1 armour remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Italians: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Kazakhstan to Russia 2 aaGuns moved from Chahar to Suiyuyan Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2,00 Japanese regular : 0,67 Germans regular : 0,67 Russians regular : -2,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 10 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 3 infantry moved from French Indo China to Shan State 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 2 : 5/11 hits, 4,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 4 infantry and 1 marine British defend with 1 aaGun, 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 4 infantry and 1 marine in Malaya, round 2 : 1/5 hits, 1,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to Japan 1 fighter moved from Anhwe to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 bombers moved from Shan State to Yunnan 1 artillery and 4 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 4 infantry and 1 marine placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 UK_Pacific regular : -1,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 10 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 17 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 3 infantry moved from French Indo China to Shan State 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 2 : 5/11 hits, 4,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 4 infantry and 1 marine British defend with 1 aaGun, 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 4 infantry and 1 marine in Malaya, round 2 : 1/5 hits, 1,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to Japan 1 fighter moved from Anhwe to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 bombers moved from Shan State to Yunnan 1 artillery and 4 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 4 infantry and 1 marine placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1,33 UK_Pacific regular : -1,33
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The des from z37 to z35.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Algeria to 97 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 17 Sea Zone to 24 Sea Zone
Combat Hit Differential Summary :
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@giallo scramble?
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Algeria to 97 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 17 Sea Zone to 24 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 6 bombers and 7 submarines Italians defend with 1 destroyer Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 6 bombers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in New Britain Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 bombers moved from 97 Sea Zone to Algeria 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,67 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 9 infantry moved from Shensi to Hopei 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Hopei, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 9 infantry in Hopei, round 3 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Algeria to 97 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 17 Sea Zone to 24 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 6 bombers and 7 submarines Italians defend with 1 destroyer Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 6 bombers and 7 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in New Britain Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 bombers moved from 97 Sea Zone to Algeria 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun and 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 9 infantry moved from Shensi to Hopei 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Hopei, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 9 infantry in Hopei, round 3 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 40 PUs; British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from Gibraltar to Eastern United States 2 artilleries moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Fiji to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - British Battle in New Guinea Non Combat Move - British 1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone Place Units - British 1 destroyer placed in 81 Sea Zone 1 destroyer placed in 71 Sea Zone 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber and 4 tactical_bombers EDIT: Adding units owned by British to Eastern Persia: 1 bomber and 4 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : -1,00 Japanese regular : 0,00 Italians regular : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 fighter moved from Southern Italy to Greece 1 artillery and 2 infantry moved from Bryansk to Rostov 2 armour moved from Archangel to Belarus Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,3,4,2,3,6,1,4,2,1,4,3 Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
British AA : -0,17