TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@enigma Jeg kan se på terningerne, at min ubåd overlevede første runde. Derefter ville jeg submerge lige vi altid gør når ubåden er i forsvar i rene ubådskampe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Italy
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_major and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/7 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
1 submarine owned by the Americans retreated to 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 artilleries moved from Morocco to Algeria
1 artillery moved from 91 Sea Zone to Morocco
7 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 4,00
Japanese regular : 0,17
Italians regular : -0,67
Germans regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northern Italy
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_major and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/7 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
1 submarine owned by the Americans retreated to 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 artilleries moved from Morocco to Algeria
1 artillery moved from 91 Sea Zone to Morocco
7 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 3 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to Holland Belgium
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Norway
Battle in Malta
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,50 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Norway from Germans, taking Malta from Germans, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 bomber, 6 fighters and 8 infantry
Germans defend with 4 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 8 infantry in Holland Belgium, round 2 : 6/17 hits, 6,00 expected hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 4/4 hits, 1,33 expected hits
4 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Holland Belgium to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Yunnan to Burma
1 armour moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
Place Units - British
3 infantry placed in Normandy Bordeaux
2 artilleries and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 4,00
Japanese regular : -0,17
Italians regular : -0,67
Germans regular : 3,50
British regular : -2,83
@Enigma ok så tog jeg det rigtige valg for dig i flådekampen.
@vampyrelayer Jep :-)
@enigma Jeg kom sgu’ til at røre ved done-knappen inden jeg fik en fighter flyttet til Malta sø-zonen. Jeg ville selvfølgelig have sænket transporteren. Hvis du synes det er OK så kan du redigere transporteren ud. Den slags logiske ting plejer “vi” at acceptere på brættet og tripleA. Men som sagt, jeg kom jo til at rulle. Det er op til dig :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Russians regular : -1,00
@enigma Ha - jeg glemte også at flytte den italienske AAA i Rusland. Den skulle følge efter kamptropperne :-(
@enigma Jeg sender ikke et nyt game save, du kan redigere AAA’en også, hvis det er OK.
@enigma skal jeg nok. Vi er lige ved aftensmaden, så det tager lige lidt før jeg flytter.
@vampyrelayer :+1: Det ser ikke specielt godt ud for Italien :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to Norway
2 infantry moved from Finland to Norway
1 bomber moved from Western Germany to Norway
2 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Eastern Poland to Archangel
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Rostov to Samara
1 bomber moved from Eastern Poland to Samara
1 mech_infantry moved from Rostov to Samara
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
7 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Ukraine to Volgograd
5 armour moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 0/4 hits, 1,50 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2,83 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2,17 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits
Americans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 5 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 7 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/17 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Tambov
2 infantry moved from Novgorod to Belarus
1 bomber moved from Norway to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 bomber moved from Samara to Rostov
1 bomber moved from Archangel to Germany
Place Units - Germans
2 infantry placed in Germany
3 artilleries placed in Ukraine
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,2,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 0,67
Germans regular : 2,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 4 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 5 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Germans regular : -1,33
Russians regular : -3,00
@vampyrelayer Vil du intercepte dine 4 fightere mod 4 japanske bombefly i Rusland? Så behøver jeg ikke sende et gamesave.
@enigma hvordan er reglerne nu for det?
@vampyrelayer Alle fly skyder med en 1’er i én runde. Derefter skyder AA mod overlevende bombefly.
@enigma ok så prøver jeg at intercepte. Altså ja til alle 4 fightere