Had another edit to do so posted the French one.
L21 #2 elche (X) vs trulpen (A+40) OOB
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Malta to Spain 1 artillery and 6 infantry moved from Gibraltar to Spain 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Spain 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Spain 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu Combat - Americans Battle in Kiangsu Battle in Philippines Battle in Spain Americans attack with 4 artilleries, 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/22 hits, 7,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits 4 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 5/18 hits, 6,33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Kiangsu from Japanese, taking Philippines from Japanese, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 5 infantry Casualties for Neutral_True: 6 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 2 carriers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 3 fighters moved from Spain to Gibraltar 3 submarines moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 mech_infantrys moved from Alexandria to Trans-Jordan 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from Spain to Gibraltar 1 tactical_bomber moved from Spain to Gibraltar 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to Wake Island Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 12 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 mech_infantry moved from Gibraltar to Southern France British take Southern France from Germans 1 mech_infantry moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Persia to Saudi Arabia 1 armour moved from Persia to Saudi Arabia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia Combat - British Battle in Saudi Arabia British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/7 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 104 Sea Zone to Spain 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Gibraltar to Spain EDIT: 1 aaGun moved from Gibraltar to Spain 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 aaGun and 5 infantry moved from Iraq to Northwest Persia 2 artilleries and 4 infantry moved from Persia to Eastern Persia 4 artilleries and 6 infantry moved from Persia to Northwest Persia 8 infantry moved from India to Burma 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from Saudi Arabia to Persia 1 fighter moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Burma to India 1 aaGun and 1 infantry moved from Burma to India 1 fighter moved from Persia to Russia 1 fighter moved from Persia to India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 armour and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,4,4,3,1,1,5,6,2,6,1,3,1 British collect 29 PUs (8 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,4,6,6 UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -5,83 Japanese regular : 0,67 Germans regular : -1,50 Neutral_True regular : 1,33 British regular : -1,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Rostov Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Rostov to Ukraine Place Units - Italians 1 artillery placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,4,4,5,5,6 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Russians regular : 0,67 British regular : -0,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 37 Sea Zone ANZAC attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 submarine and 2 tactical_bombers Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 37 Sea Zone to 35 Sea Zone EDIT: 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 cruiser and 4 submarines moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines EDIT: 1 infantry moved from Marianas to Philippines 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 37 Sea Zone ANZAC attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 submarine and 2 tactical_bombers Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 37 Sea Zone to 35 Sea Zone EDIT: 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 cruiser and 4 submarines moved from 22 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines EDIT: 1 infantry moved from Marianas to Philippines 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,00 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bulgaria 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 109 Sea Zone to 105 Sea Zone 3 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 bombers moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Novgorod to Tambov 2 tactical_bombers moved from Novgorod to Smolensk 1 fighter moved from Western Germany to Normandy Bordeaux 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 3 carriers moved from 109 Sea Zone to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble in sz 110 ?
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bulgaria 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 109 Sea Zone to 105 Sea Zone 3 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 bombers moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 artillery and 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Novgorod to Tambov 2 tactical_bombers moved from Novgorod to Smolensk 1 fighter moved from Western Germany to Normandy Bordeaux 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 3 carriers moved from 109 Sea Zone to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux 3 fighters owned by the Germans retreated British win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 3 : 1/5 hits, 2,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Germany to France 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from 104 Sea Zone to France 2 bombers moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Bryansk 3 armour moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine Germans undo move 3. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Germany Germans undo move 4. 1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,3,2,6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0,17 Germans regular : -3,50 British regular : 1,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 3 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Smolensk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Volgograd Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 armour and 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Smolensk to Russia 2 infantry moved from Vologda to Samara 1 aaGun moved from Vologda to Samara 1 infantry moved from Vologda to Russia 1 infantry moved from Alexandria to Egypt 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 5 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Kiangsu 2 fighters moved from 6 Sea Zone to Kiangsu 1 fighter moved from Japan to 21 Sea Zone 2 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 fighters moved from Yunnan to Shan State 4 tactical_bombers moved from Yunnan to Shan State 1 bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Samara 1 infantry moved from Shensi to Tsinghai Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 fighters in 20 Sea Zone, round 2 : 3/10 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers British defend with 1 infantry; ANZAC defend with 2 fighters Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers in Shan State, round 2 : 0/11 hits, 4,67 expected hits UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,67 expected hits 2 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 3 : 1/9 hits, 4,33 expected hits UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 2/3 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in Shan State, round 4 : 3/7 hits, 4,00 expected hits UK_Pacific roll dice for 2 fighters in Shan State, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 4 infantry and 1 tactical_bomber Casualties for British: 1 infantry Casualties for ANZAC: 2 fighters Battle in Samara Japanese attack with 1 armour Russians defend with 1 aaGun and 2 infantry Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Japanese lost in Samara Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from 21 Sea Zone to 20 Sea Zone 3 fighters moved from Kiangsu to 20 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from Japan to Anhwe 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 2 submarines and 1 transport placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : -11,33 UK_Pacific regular : 0,33 ANZAC regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 4 infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Gibraltar to Venezuela 1 artillery and 2 infantry moved from Spain to Portugal 1 artillery moved from Spain to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Gibraltar to Portugal 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 1 cruiser moved from 92 Sea Zone to 89 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 4 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 2/11 hits, 6,00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Portugal Americans attack with 1 artillery, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Portugal, round 2 : 2/5 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Venezuela Americans attack with 1 bomber and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Venezuela, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 4 infantry in Venezuela, round 2 : 2/5 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Southern France to Spain 1 tactical_bomber moved from Southern France to Spain 1 transport moved from 92 Sea Zone to 89 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Gibraltar to Spain 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Spain to 91 Sea Zone 1 bomber moved from Venezuela to British Guiana 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 8 infantry placed in Central United States 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -3,67 Italians regular : -0,67 Japanese regular : -0,50 Neutral_True regular : 0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 4 infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Gibraltar to Venezuela 1 artillery and 2 infantry moved from Spain to Portugal 1 artillery moved from Spain to Southern France 1 tactical_bomber moved from Gibraltar to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Gibraltar to Portugal 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 1 cruiser moved from 92 Sea Zone to 89 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 destroyer, 6 fighters and 4 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 2/11 hits, 6,00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Portugal Americans attack with 1 artillery, 2 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Portugal, round 2 : 2/5 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Venezuela Americans attack with 1 bomber and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Venezuela, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 4 infantry in Venezuela, round 2 : 2/5 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Southern France to Spain 1 tactical_bomber moved from Southern France to Spain 1 transport moved from 92 Sea Zone to 89 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Gibraltar to Spain 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Portugal to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Spain to 91 Sea Zone 1 bomber moved from Venezuela to British Guiana 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Americans 1 airfield and 1 factory_minor placed in Spain 8 infantry placed in Central United States 1 fighter and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 15 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 2 artilleries and 4 infantry moved from Eastern Persia to Afghanistan 1 fighter moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Saudi Arabia to Turkey 1 fighter and 1 tactical_bomber moved from India to Afghanistan 2 fighters moved from India to Afghanistan 2 mech_infantrys moved from Persia to Turkey 4 artilleries and 10 infantry moved from Northwest Persia to Turkey 1 artillery and 1 infantry moved from Iraq to Turkey 1 tactical_bomber moved from Persia to Caucasus 1 infantry moved from Northwest Persia to Turkey 1 fighter moved from Persia to Turkey 1 mech_infantry moved from Persia to Turkey 2 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Mozambique 1 armour moved from Union of South Africa to Mozambique 2 infantry moved from Union of South Africa to Mozambique 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 infantry moved from Saudi Arabia to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece Combat - British Battle in Greece Battle in Afghanistan British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber Neutral_True defend with 4 infantry British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Afghanistan, round 2 : 4/10 hits, 3,83 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British win, taking Greece from Italians, taking Afghanistan from Neutral_True with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Neutral_True: 4 infantry Battle in Turkey British attack with 1 armour, 5 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 1 armour, 5 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys in Turkey, round 2 : 7/22 hits, 6,00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British roll dice for 1 armour, 5 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys in Turkey, round 3 : 3/19 hits, 5,50 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 5 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Mozambique British attack with 1 armour and 4 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour and 4 infantry in Mozambique, round 2 : 1/5 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 armour and 4 infantry in Mozambique, round 3 : 1/5 hits, 1,17 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique British win, taking Mozambique from Neutral_True with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Caucasus British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Caucasus 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to 99 Sea Zone 1 carrier and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from Turkey to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 fighters and 1 tactical_bomber moved from Afghanistan to India 2 fighters moved from India to 35 Sea Zone 1 tactical_bomber moved from India to Burma 1 aaGun and 1 infantry moved from India to Burma 1 fighter moved from United Kingdom to Spain 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Spain 1 infantry moved from Spain to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 infantry and 1 mech_infantry placed in Quebec 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3,67 Italians regular : -0,67 Japanese regular : -0,50 Germans regular : 0,50 Neutral_True regular : 0,33 British regular : -3,00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Ukraine to Southern Italy Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 3/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,5,5,4,6,4,1,4 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 0,50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 2 infantry Germans defend with 1 armour ANZAC roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Caucasus ANZAC win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67 Germans regular : 0,50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 2 infantry Germans defend with 1 armour ANZAC roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Caucasus ANZAC win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Queensland to 35 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Turkey Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 0,67 Germans regular : 0,50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Switzerland to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Switzerland to France 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus 3 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Novgorod to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/7 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 5/6 hits, 2,33 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Tambov Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 3 armour moved from Eastern Poland to Bryansk 2 infantry moved from Belarus to Bryansk 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Tambov to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 bomber moved from Volgograd to Ukraine 1 tactical_bomber moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Bulgaria to Romania 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from Holland Belgium to 112 Sea Zone 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone 8 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery moved from Ukraine to Bessarabia 1 tactical_bomber moved from Smolensk to Bryansk Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3,5,6,4,1,1,6 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -1,00 Germans regular : 3,00 British regular : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Tambov, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Northwest Persia to Turkey 1 infantry moved from Egypt to Trans-Jordan Place Units - Russians 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 3,17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Tambov, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Northwest Persia to Turkey 1 infantry moved from Egypt to Trans-Jordan Place Units - Russians 1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 3,17
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Since there’s a clear route to Vologda I’ll put one of those inf in Samara instead.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 4 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 tactical_bomber moved from Anhwe to Japan 6 fighters moved from 20 Sea Zone to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to Malaya 1 bomber moved from Yunnan to Samara 1 infantry moved from Kazakhstan to Samara 1 fighter moved from Anhwe to Yunnan Combat - Japanese Battle in Samara Japanese attack with 1 bomber and 1 infantry Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Samara : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Samara Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Samara Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -15 Casualties for Japanese: 1 bomber and 1 infantry Battle in 21 Sea Zone Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 8 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 3/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Malaya to Yunnan 2 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone 8 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Kansu to Tsinghai Place Units - Japanese 4 submarines and 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,83 UK_Pacific regular : -0,33 Russians regular : 0,00 Russians AA : 0,83