@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
@jdow that anzac destroyer should have gone in 46. Can edit on Soviet turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Volgograd to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 bombers moved from Caucasus to Sikang
2 armour moved from Volgograd to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Sikang, round 2 : 3/6 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
British roll AA dice in Northwest Persia : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/6 hits, 2,50 expected hits
British roll dice for 1 aaGun and 4 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/5 hits, 2,33 expected hits
British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
1 tactical_bomber owned by the Germans retreated
1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Caucasus
British win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Sikang to French Indo China
1 bomber moved from Archangel to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Vyborg to Finland
1 infantry moved from Novgorod to Belarus
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from 115 Sea Zone to Finland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Sikang to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
3 infantry moved from Ukraine to Rostov
3 armour and 12 mech_infantrys moved from Ukraine to Volgograd
5 mech_infantrys moved from Bessarabia to Rostov
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 artilleries moved from Volgograd to Caucasus
14 infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 fighter moved from Southern Italy to Yugoslavia
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
British AA : -0,17
Russians regular : 1,33
Germans regular : -1,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Volgograd to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 bombers moved from Caucasus to Sikang
2 armour moved from Volgograd to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Sikang, round 2 : 3/6 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
British roll AA dice in Northwest Persia : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/6 hits, 2,50 expected hits
British roll dice for 1 aaGun and 4 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/5 hits, 2,33 expected hits
British roll dice for 1 aaGun and 3 infantry in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
1 tactical_bomber owned by the Germans retreated
1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Caucasus
British win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Sikang to French Indo China
1 bomber moved from Archangel to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Vyborg to Finland
1 infantry moved from Novgorod to Belarus
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from 115 Sea Zone to Finland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Sikang to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
3 infantry moved from Ukraine to Rostov
3 armour and 12 mech_infantrys moved from Ukraine to Volgograd
5 mech_infantrys moved from Bessarabia to Rostov
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 artilleries moved from Volgograd to Caucasus
14 infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 fighter moved from Southern Italy to Yugoslavia
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
British AA : -0,17
Russians regular : 1,33
Germans regular : -1,67
British regular : -0,33
Strange battle in NWP but I thought you would have kept the AA in both turns, right?
@jdow I think that is the right choice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
6 infantry moved from Russia to Tambov
6 artilleries and 45 infantry moved from Russia to Samara
1 aaGun moved from Vologda to Samara
10 infantry moved from Vologda to Samara
4 infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 armour and 4 mech_infantrys moved from West India to Eastern Persia
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 10 infantry moved from Vologda to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
6 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 infantry moved from Burma to India
2 fighters moved from Burma to India
1 bomber moved from Japan to 34 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 3 submarines and 1 transport
1 submarine owned by the Japanese submerged
3 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 8 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
3 tactical_bombers moved from Burma to Kiangsi
1 fighter moved from Burma to Kiangsi
2 fighters moved from India to French Indo China
3 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Burma
1 armour moved from Burma to Hunan
1 fighter moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to Japan
6 fighters moved from 19 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
1 fighter moved from 34 Sea Zone to Kiangsi
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
1 airfield placed in Kiangsi
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,5,3
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,17
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
6 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 infantry moved from Burma to India
2 fighters moved from Burma to India
1 bomber moved from Japan to 34 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 3 submarines and 1 transport
1 submarine owned by the Japanese submerged
3 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 8 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
3 tactical_bombers moved from Burma to Kiangsi
1 fighter moved from Burma to Kiangsi
2 fighters moved from India to French Indo China
3 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Burma
1 armour moved from Burma to Hunan
1 fighter moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to Japan
6 fighters moved from 19 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
1 fighter moved from 34 Sea Zone to Kiangsi
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
1 airfield placed in Kiangsi
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,5,3
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,17
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
6 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 infantry moved from Burma to India
2 fighters moved from Burma to India
1 bomber moved from Japan to 34 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 3 submarines and 1 transport
1 submarine owned by the Japanese submerged
3 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 8 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Guam
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
3 tactical_bombers moved from Burma to Kiangsi
1 fighter moved from Burma to Kiangsi
2 fighters moved from India to French Indo China
3 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Burma
1 armour moved from Burma to Hunan
1 fighter moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 19 Sea Zone to Japan
6 fighters moved from 19 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
1 fighter moved from 34 Sea Zone to Kiangsi
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
2 mech_infantrys placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
1 airfield placed in Kiangsi
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,5,3
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,17
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 aaGuns, 1 airfield, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber and 4 fighters moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Manchuria
Americans attacks with 7 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Celebes
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 6 fighters moved from Manchuria to Korea
1 bomber moved from Western United States to Korea
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
2 fighters moved from Wake Island to Korea
3 submarines moved from 6 Sea Zone to 24 Sea Zone
4 fighters moved from 33 Sea Zone to Korea
1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from West India to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Crete
1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Scotland to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Scotland to Gibraltar
Place Units - Americans
1 airfield placed in Crete
2 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 aaGuns placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 aaGuns, 1 airfield, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber and 4 fighters moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Manchuria
Americans attacks with 7 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Celebes
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 6 fighters moved from Manchuria to Korea
1 bomber moved from Western United States to Korea
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
2 fighters moved from Wake Island to Korea
3 submarines moved from 6 Sea Zone to 24 Sea Zone
4 fighters moved from 33 Sea Zone to Korea
1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from West India to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Crete
1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Scotland to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Scotland to Gibraltar
Place Units - Americans
1 airfield placed in Crete
2 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 aaGuns placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
1 infantry and 1 tactical_bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 artillery moved from West India to India
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in India
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from India to Persia
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from 98 Sea Zone to Crete
5 fighters moved from Persia to Crete
1 bomber moved from 98 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
4 artilleries and 4 infantry moved from Persia to Iraq
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -0.33
Japanese regular : 1.00
Japanese AA : -0.17
British regular : 0.50
@jdow assumed no intercept in manchuria. UK air are on the US carrier in 92
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 aaGuns, 1 airfield, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 bomber and 4 fighters moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Manchuria
Americans attacks with 7 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Celebes
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 6 fighters moved from Manchuria to Korea
1 bomber moved from Western United States to Korea
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
2 fighters moved from Wake Island to Korea
3 submarines moved from 6 Sea Zone to 24 Sea Zone
4 fighters moved from 33 Sea Zone to Korea
1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from West India to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Crete
1 mech_infantry moved from Iraq to Egypt
2 fighters moved from Scotland to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Scotland to Gibraltar
Place Units - Americans
1 airfield placed in Crete
2 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 aaGuns placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
1 infantry and 1 tactical_bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
1 artillery moved from West India to India
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in India
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from India to Persia
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from 98 Sea Zone to Crete
5 fighters moved from Persia to Crete
1 bomber moved from 98 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
4 artilleries and 4 infantry moved from Persia to Iraq
Place Units - British
3 artilleries placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 24 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -0.33
Japanese regular : 1.00
Japanese AA : -0.17
British regular : 0.50
@jdow I reposted with a slight ncm edit, but I’ve changed my mind. Please use first file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to Malta
1 bomber moved from Yugoslavia to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 marines
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 : 2/5 hits, 2,33 expected hits
British roll dice for 2 marines in Malta, round 2 : 1/2 hits, 0,67 expected hits
2 marines owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 2 marines
Non Combat Move - Italians
2 fighters moved from Malta to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun and 1 artillery moved from Romania to Bulgaria
1 infantry moved from France to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 fighter
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 fighter
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from Caroline Islands to Korea
1 fighter moved from 26 Sea Zone to Korea
1 fighter moved from West India to Persia
2 infantry moved from Iraq to Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to Persia
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Smolensk
2 tactical_bombers moved from Caucasus to Bryansk
2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 bomber moved from French Indo China to Shensi
Combat - Germans
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 2 : 1/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 3 : 2/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys
British defend with 1 aaGun and 5 infantry
Germans roll dice for 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 9,00 expected hits
British roll dice for 1 aaGun and 5 infantry in Northwest Persia, round 2 : 3/5 hits, 1,67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour, 4 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shensi
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Shensi to French Indo China
1 aaGun moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Bryansk to Caucasus
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Volgograd to Rostov
1 mech_infantry moved from Finland to Novgorod
1 bomber moved from Smolensk to Caucasus
1 bomber moved from Smolensk to Yugoslavia
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 5 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Caucasus
2 armour and 7 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Germany to Yugoslavia
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Sikang to Caucasus
1 fighter moved from Western Germany to Southern Italy
1 cruiser moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Russians regular : -2,00
Germans regular : 3,00
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Smolensk
2 tactical_bombers moved from Caucasus to Bryansk
2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 bomber moved from French Indo China to Shensi
Combat - Germans
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 2 : 1/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 3 : 2/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys
British defend with 1 aaGun and 5 infantry
Germans roll dice for 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 9,00 expected hits
British roll dice for 1 aaGun and 5 infantry in Northwest Persia, round 2 : 3/5 hits, 1,67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour, 4 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shensi
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Shensi to French Indo China
1 aaGun moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Bryansk to Caucasus
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Volgograd to Rostov
1 mech_infantry moved from Finland to Novgorod
1 bomber moved from Smolensk to Caucasus
1 bomber moved from Smolensk to Yugoslavia
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 5 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Caucasus
2 armour and 7 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Germany to Yugoslavia
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Sikang to Caucasus
1 fighter moved from Western Germany to Southern Italy
1 cruiser moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Russians regular : -2,00
Germans regular : 3,00
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Caucasus to Smolensk
2 tactical_bombers moved from Caucasus to Bryansk
2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 bomber moved from French Indo China to Shensi
Combat - Germans
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 2 : 1/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Archangel, round 3 : 2/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys
British defend with 1 aaGun and 5 infantry
Germans roll dice for 7 armour, 4 artilleries, 14 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 9,00 expected hits
British roll dice for 1 aaGun and 5 infantry in Northwest Persia, round 2 : 3/5 hits, 1,67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour, 4 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shensi
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Shensi to French Indo China
1 aaGun moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
2 tactical_bombers moved from Bryansk to Caucasus
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Volgograd to Rostov
1 mech_infantry moved from Finland to Novgorod
1 bomber moved from Smolensk to Caucasus
1 bomber moved from Smolensk to Yugoslavia
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 5 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Caucasus
2 armour and 7 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Germany to Yugoslavia
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Sikang to Caucasus
1 fighter moved from Western Germany to Southern Italy
1 cruiser moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Russians regular : -2,00
Germans regular : 3,00
British regular : 1,33