@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
3 artilleries and 3 infantry moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys
Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/10 hits, 4,33 expected hits
Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Volgograd, round 2 : 1/13 hits, 4,50 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/9 hits, 4,00 expected hits
Germans roll dice for 1 armour, 3 artilleries and 6 mech_infantrys in Volgograd, round 3 : 4/10 hits, 3,50 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
2 fighters owned by the Russians and 2 tactical_bombers owned by the Russians retreated
1 artillery owned by the Russians retreated to Samara
Germans win with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 3 infantry and 3 mech_infantrys
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Russia
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -3,00
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 41 Sea Zone
5 artilleries and 10 infantry moved from Anhwe to Kiangsi
5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Northern Territory
Battle in Queensland
Battle in Kiangsi
Japanese attack with 5 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 16 infantry in Kiangsi, round 2 : 5/21 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Kiangsi from Chinese with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Amur to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Amur
1 aaGun moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 41 Sea Zone
5 artilleries and 10 infantry moved from Anhwe to Kiangsi
5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Northern Territory
Battle in Queensland
Battle in Kiangsi
Japanese attack with 5 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 16 infantry in Kiangsi, round 2 : 5/21 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Kiangsi from Chinese with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Amur to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Amur
1 aaGun moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 41 Sea Zone
5 artilleries and 10 infantry moved from Anhwe to Kiangsi
5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Northern Territory
Battle in Queensland
Battle in Kiangsi
Japanese attack with 5 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 16 infantry in Kiangsi, round 2 : 5/21 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Kiangsi from Chinese with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Amur to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Amur
1 aaGun moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 41 Sea Zone
5 artilleries and 10 infantry moved from Anhwe to Kiangsi
5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Northern Territory
Battle in Queensland
Battle in Kiangsi
Japanese attack with 5 artilleries and 16 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 16 infantry in Kiangsi, round 2 : 5/21 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Kiangsi from Chinese with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Amur to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Amur
1 aaGun moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,17
Last post, please. Put the air in z35 and more conservative with land.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 destroyer and 1 submarine moved from 9 Sea Zone to 4 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 artillery moved from Siberia to Soviet Far East
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to New Guinea
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier, 2 fighters and 2 tactical_bombers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
3 artilleries and 7 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 artilleries and 5 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 destroyer and 1 submarine moved from 9 Sea Zone to 4 Sea Zone
1 transport moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 artillery moved from Siberia to Soviet Far East
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to New Guinea
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier, 2 fighters and 2 tactical_bombers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
3 artilleries and 7 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 artilleries and 5 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 artilleries moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from India to Caucasus
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
British attack with 1 armour, 2 artilleries and 1 fighter
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 artilleries and 1 fighter in Caucasus, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 2 artilleries
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
1 aaGun, 3 artilleries and 4 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Kwangsi
1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
2 infantry moved from Egypt to Alexandria
Place Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,6,1,1,6,5,3,5,2,2
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,50
Japanese regular : -0,33
Germans regular : 1,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Belarus to Bryansk
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
British AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters in Northern Territory, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,2,4,3,4,3,3
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 1,33
Lucky air-strike.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters in Northern Territory, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
ANZAC win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,2,4,3,4,3,3
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Move - French
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
1 artillery moved from Brazil to 85 Sea Zone
1 artillery and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
Combat - Germans
Battle in French West Africa
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking French West Africa from French, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 1 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Rostov, round 3 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Tambov to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Tobruk
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -2,17
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
1 armour moved from Anglo Egyptian Sudan to Alexandria
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Novosibirsk to Vologda
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
Keep 3 subs in z35 and only 1 in z20.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 aaGun
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
The aa goes to Manchuria instead of Sakha.