@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
L21 #3 trulpen (X) vs Giallo (A+18) BM3
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 submarines moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 battleships, 7 carriers, 3 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 8 fighters and 6 tactical_bombers moved from Korea to Japan 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to French Guiana 1 infantry moved from Brazil to British Guiana Combat - Americans Battle in New Guinea Battle in 6 Sea Zone Americans attack with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking New Guinea from Japanese, taking 6 Sea Zone from Japanese with 3 battleships, 7 carriers, 3 cruisers, 5 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Japan Americans attack with 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 13 infantry and 3 tactical_bombers Japanese roll AA dice in Japan : 0/9 hits, 1,50 expected hits Americans roll dice for 1 artillery, 16 fighters, 1 infantry and 7 tactical_bombers in Japan, round 2 : 13/25 hits, 13,33 expected hits Japanese roll dice for 3 aaGuns, 9 fighters, 13 infantry and 3 tactical_bombers in Japan, round 2 : 11/25 hits, 11,83 expected hits 10 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 9 fighters owned by the Americans and 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery, 7 fighters and 6 tactical_bombers in Japan, round 3 : 9/14 hits, 7,83 expected hits Japanese roll dice for 9 fighters, 3 infantry and 3 tactical_bombers in Japan, round 3 : 11/15 hits, 8,50 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 6 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Japanese win with 6 fighters remaining. Battle score for attacker is -95 Casualties for Americans: 1 artillery, 15 fighters, 1 infantry and 5 tactical_bombers Casualties for Japanese: 3 aaGuns, 3 fighters, 13 infantry and 3 tactical_bombers Non Combat Move - Americans 1 fighter moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Amur 2 tactical_bombers moved from Japan to 6 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 harbour placed in Korea 3 fighters placed in 6 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States Americans undo move 2. 1 armour and 2 fighters placed in Korea 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4 Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 17 PUs; British buy 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 43 Sea Zone to 20 Sea Zone UK_Pacific take 20 Sea Zone from Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 57 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 51 Sea Zone 3 artilleries and 11 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Burma to Shan State 1 bomber moved from Burma to Shan State 3 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Combat - British Battle in Kwangtung Battle in Scotland British attack with 3 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 3 fighters and 1 infantry in Scotland, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Kwangtung from Japanese with 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Shan State to Burma 1 infantry moved from India to Burma 3 fighters moved from Scotland to United Kingdom 2 artilleries and 5 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,3,2,4,3,6,3,1,1,6,1,1,3,4,6,3,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 22 PUs (9 lost to blockades); end with 24 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,83 Italians regular : -0,33 Japanese regular : 3,67 Japanese AA : -1,50 Germans regular : 0,67 British regular : -1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Northwest Persia 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria 2 infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Alexandria Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 6 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1,67 British regular : 1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Northwest Persia 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria 2 infantry moved from Caucasus to Northwest Persia Combat - Italians Battle in Alexandria Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 6 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Italians to Gibraltar: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,67 British regular : 1,00
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Land the tac from z97 in Gibraltar.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 carrier moved from 45 Sea Zone to 57 Sea Zone 2 fighters moved from 45 Sea Zone to 57 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Northern Territory to Queensland 1 mech_infantry moved from Northern Territory to New South Wales Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone Place Units - ANZAC 3 artilleries placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 carrier moved from 45 Sea Zone to 57 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 2 fighters moved from 45 Sea Zone to 6 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 mech_infantry moved from Northern Territory to New South Wales Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 2 fighters EDIT: Adding units owned by Americans to 6 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 3 artilleries placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 carrier moved from 45 Sea Zone to 57 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 2 fighters moved from 45 Sea Zone to 6 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 mech_infantry moved from Northern Territory to New South Wales Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 2 fighters EDIT: Adding units owned by Americans to 6 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 3 artilleries placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 1 harbour, 9 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Smolensk to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Russia 2 armour and 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Rostov to Russia 5 armour and 5 mech_infantrys moved from Ukraine to Russia 11 armour, 15 artilleries, 5 fighters, 21 infantry, 30 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 fighter and 4 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Germany to Russia 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to Scotland 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland Combat - Germans Battle in Scotland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield; French defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Scotland Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Russia Germans attack with 20 armour, 15 artilleries, 2 bombers, 6 fighters, 27 infantry, 38 mech_infantrys and 7 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 15 artilleries, 1 factory_major, 3 fighters, 66 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 6 fighters, 27 infantry, 38 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 44/115 hits, 37,33 expected hits Russians roll dice for 1 aaGun, 15 artilleries, 3 fighters, 66 infantry and 1 tactical_bomber in Russia, round 2 : 31/85 hits, 29,50 expected hits 43 infantry owned by the Russians, 27 infantry owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 6 fighters, 34 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 42/84 hits, 32,17 expected hits Russians roll dice for 15 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 3 : 17/42 hits, 15,17 expected hits 1 tactical_bomber owned by the Russians, 23 infantry owned by the Russians, 3 fighters owned by the Russians, 15 artilleries owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 15 artilleries, 2 bombers, 6 fighters, 17 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 139 Casualties for Germans: 27 infantry and 21 mech_infantrys Casualties for Russians: 1 aaGun, 15 artilleries, 3 fighters, 66 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Yenisey from Russians to Germans EDIT: Turning off Edit Mode 2 bombers moved from Russia to Bryansk 5 fighters and 3 tactical_bombers moved from Russia to Novgorod 1 fighter and 4 tactical_bombers moved from Russia to Ukraine 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Bryansk to Rostov 1 aaGun and 2 infantry moved from Belarus to Bryansk 1 aaGun moved from Germany to Western Germany 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 109 Sea Zone to Eire 1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Archangel to Vologda Place Units - Germans 1 harbour placed in Eire 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 1 transport placed in 112 Sea Zone 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : 3,33 Germans regular : 17,17 Russians AA : -0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun and 12 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from French Indo China to Malaya 6 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 37 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport British defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the British lost in 37 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13 Casualties for British: 1 submarine Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 20 Sea Zone 1 transport owned by the British lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from Borneo to French Indo China 1 bomber moved from 46 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun, 1 artillery and 10 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 2 carriers moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Place Units - Japanese 1 aaGun and 9 infantry placed in Japan 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,2,6,3,4,4,6,4,3,5,4,1,1,2,4,2,1,3,2,1,5,1,5,2,4,1,1 Japanese collect 39 PUs (8 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -2,33 UK_Pacific regular : -1,00 ANZAC regular : -0,67 British regular : -0,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun and 12 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from French Indo China to Malaya 6 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 37 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport British defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the British lost in 37 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13 Casualties for British: 1 submarine Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 20 Sea Zone 1 transport owned by the British lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from Borneo to French Indo China 1 bomber moved from 46 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun, 1 artillery and 10 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 2 carriers moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Place Units - Japanese 1 aaGun and 9 infantry placed in Japan 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,3,6,2,6,3,4,4,6,4,3,5,4,1,1,2,4,2,1,3,2,1,5,1,5,2,4,1,1 Japanese collect 39 PUs (8 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -2,33 UK_Pacific regular : -1,00 ANZAC regular : -0,67 British regular : -0,67
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@trulpen Good game Trulpen, ill post it. If your up for a new game same conditions please let me know!
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@giallo said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen Good game Trulpen, ill post it. If your up for a new game same conditions please let me know!
Good game! Sure, we can play again. Same or reversed sides?
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@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@giallo said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen Good game Trulpen, ill post it. If your up for a new game same conditions please let me know!
Good game! Sure, we can play again. Same or reversed sides?
Can we do same sides and the bid a bit higher…
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@giallo said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@giallo said in L21 #3 trulpen (X) vs Giallo (A+18) BM3:
@trulpen Good game Trulpen, ill post it. If your up for a new game same conditions please let me know!
Good game! Sure, we can play again. Same or reversed sides?
Can we do same sides and the bid a bit higher…
We can do that. How do you feel about 21?
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@trulpen Sounds good, I’ll take a fig sz Egypt and a tachtig in Malta. Gl
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Cool, ominous Taranto in the air. I’ll set it up soon.