Good game! You kept it scary until the end.
Till next time ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 artillery moved from Johnston Island to 30 Sea Zone
3 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 48 Sea Zone to 54 Sea Zone
2 fighters moved from Johnston Island to 54 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in Morocco
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Nigeria
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Shan State to Burma
2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,4
British collect 23 PUs (5 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Neutral_Axis regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bulgaria to Romania
1 armour moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 armour, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Alexandria to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 fighter moved from 81 Sea Zone to French Equatorial Africa
1 aaGun, 6 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Romania to Bessarabia
3 infantry moved from Romania to Eastern Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
4 bombers moved from Western Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea Zone
Place Units - Germans
1 airfield placed in Yugoslavia
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
i wil be away for 2-3 days
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
2 armour and 4 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
3 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 aaGun moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 armour, 7 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery moved from Yunnan to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Yunnan to Shan State
1 bomber moved from Kwangsi to Shan State
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Guam
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/7 hits, 3,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Chahar to Hopei
1 tactical_bomber moved from Chahar to Hopei
3 artilleries and 4 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
4 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 submarine moved from 19 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : -3,00
UK_Pacific regular : -0,67
British regular : -0,33
sorry, forgot to attack the transport anzac sz 44 with a fighter from sz42 (later in sz 41)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters moved from Eastern United States to 121 Sea Zone
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 121 Sea Zone to Eastern United States
1 bomber moved from 123 Sea Zone to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
4 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Queensland
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Nigeria to French Equatorial Africa
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Iraq
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1,83 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Battle in French Equatorial Africa
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
1 fighter owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 1 fighter
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
3 artilleries moved from Burma to India
9 infantry moved from Burma to India
2 aaGuns moved from Burma to India
1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Iraq to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
2 infantry moved from Burma to India
1 aaGun moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,4,4
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5,1,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -1,00
Japanese regular : 0,67
Germans regular : -0,50
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 artilleries and 3 infantry moved from Tobruk to Libya
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Western Germany to Slovakia Hungary
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 bombers moved from Southern Italy to Ukraine
2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Ukraine
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Ukraine, round 2 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
4 bombers moved from Ukraine to Yugoslavia
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 fighter and 3 tactical_bombers moved from Western Germany to Yugoslavia
5 infantry moved from Finland to Karelia
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Yugoslavia
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 aaGun moved from Greater Southern Germany to Yugoslavia
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,50
wait please… I started the wrong attack in West Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 bombers moved from Southern Italy to Ukraine
2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Ukraine
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Ukraine, round 2 : 3/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys
EDIT: Removing units owned by Germans from Western Ukraine: 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Adding units owned by Germans to Western Ukraine: 1 artillery
EDIT: Turning off Edit Mode
4 bombers moved from Ukraine to Yugoslavia
1 aaGun moved from Greater Southern Germany to Yugoslavia
3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
5 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,50
I re-launched the dice only for the W attack-uk how I wanted to do it
can you explain the attack in W-ukr a little more? To me it looks like you attack with everything, then you edit everything out and leave an artillary behind in w-ukr.
If you meant to attack with 1 inf and 1 artillary please use forum dice for this
Yes
I meant by infantryman and artillery. I used TripleA’s dice simulating that attack only (you can check the results on the email)
ps
i never figured out how to use dice here on the forum
Oysteilo-Avner:Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2
MARTI marti@triplea-game.org
lun 18 ott, 18:12
a me, oysteinloe
Your dice are: 6,1
Have a nice day.
MARTI marti@triplea-game.org
lun 18 ott, 18:12
a me, oysteinloe
Your dice are: 1
Have a nice day.
Okey, i am unfamiliar with this. I will look at it!