I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
The US fleet to 112 would be illegal, as it is 4 sea zones from 104.
Redoing US/UK-3 would mean throwing away the two hours of effort needed to plan IT-3 and G-4 and replanning and redoing both.
Although the deal is a really good one for Allies, it is a really bad one for the Axis, trading what might be a relatively quick win for what might be a relatively long and difficult one or worse (a lost). I’ve not had good luck giving such breaks in the past.
US fleet in sz111 not 112. It doesnt look like much planning changes for Italy. Take another look pls, I dont think it makes that much of a difference in the balance of the game
I think your playing for the fun of playing (planning and strategizing) not just for the win. I can give you a win, no worries, but lets enjoy the game
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
1 fighter moved from France to 107 Sea Zone
2 fighters moved from Western Germany to 107 Sea Zone
Combat - Germans
Americans scrambles 1 units out of 112 Sea Zone to defend against the attack in 107 Sea Zone
Battle in 107 Sea Zone
Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
British defend with 1 destroyer and 1 fighter; Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports
3 submarines owned by the Americans submerged
Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 107 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 107 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in 107 Sea Zone
Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 107 Sea Zone, round 3 : 3/10 hits, 5.67 expected hits
Americans roll dice for 1 fighter and 2 transports in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 107 Sea Zone
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports
Casualties for British: 1 destroyer and 1 fighter
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 armour, 4 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Leningrad
1 aaGun, 3 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
1 armour moved from Poland to Northern Belarus
1 mech_infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from France to Southern France
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Finland to Western Germany
1 submarine moved from 100 Sea Zone to 96 Sea Zone
1 submarine moved from 108 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from 107 Sea Zone to France
1 bomber and 2 tactical_bombers moved from 107 Sea Zone to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
2 fighters placed in France
2 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67
Germans regular : -2.83
Just saw the note about SZ 111. I’ll redo I-3 and G-4, but I need time to rethink G4 particularly. I probably have to wait until tomorrow AM to repost. (I have a busy day ahead.)
I down loaded your revised file, but could not open it. Just tell me what your edits are and I’ll put them in. This is the last bail out.
@artofwar1947 move the US fleet to sz111 including the 2 DDs from sz93 and the UK DD to sz112
@max334
Leave the UK fleet (CV, 2 fighters, SS, & 2 trans) in 112?
yes, but include the UK DD that was with the US fleet in sz107
@max334 UK fleet in 112 (CV, 2 fighters, SS, & 2 trans) and the destroyer
With the crushing demands of my job for the foreseeable future and two other PTV games, which have become protracted dogfights, I do not have the time and energy to rethink my G-4 turn and unnecessarily handicap the Axis cause in our game. Please use the G-4 turn previously posted to continue our game. This would be a worthwhile exercise if–for no other reason–than to test your Pacific strategy.
Bump 1.
Bump 2.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Nenetsia to Gorky
1 artillery and 3 infantry moved from Archangel to Nenetsia
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Yaroslavl
1 aaGun, 1 artillery and 9 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 aaGun, 2 artilleries and 4 infantry moved from Vologda to Gorky
1 infantry moved from Tambov to Tula
1 artillery and 2 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Bryansk to Kursk
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Russia to Bryansk
1 aaGun moved from Kursk to Bryansk
1 artillery and 14 infantry moved from Kursk to Tula
3 infantry moved from Timguska to Urals
1 infantry moved from Sakha to Amur
2 aaGuns, 1 artillery and 9 infantry moved from Siberia to Amur
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour placed in Siberia
2 armour placed in Urals
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from 38 Sea Zone to 59 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
1 artillery and 1 marine moved from Malaya to 38 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 38 Sea Zone to 43 Sea Zone
2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 38 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Hunan
2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Hunan
1 bomber moved from Japan to Hunan
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 transports
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 3/17 hits, 7.17 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 2 marines moved from 6 Sea Zone to Korea
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
1 aaGun and 1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
1 bomber moved from Hunan to Japan
1 bomber moved from Hunan to Kiangsu
2 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 59 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
6 infantry placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -4.17
ANZAC regular : 0.33
Russia needs to declare war on Japan in order for US troops to be on the eastern half of Russian soil.
Bump 3.
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 marines and 2 submarines moved from 17 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
4 fighters moved from 32 Sea Zone to Marshall Islands
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 marines and 2 submarines moved from 17 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
4 fighters moved from 32 Sea Zone to Marshall Islands
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in Marshall Islands
Americans attack with 4 fighters and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters moved from Marshall Islands to 32 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 submarine moved from 107 Sea Zone to 90 Sea Zone
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 submarine moved from 107 Sea Zone to 112 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Aleutian Islands: 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Removing units owned by Americans from Amur: 1 bomber and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
2 infantry moved from Szechwan to Hopei
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 artillery placed in Yunnan
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -1.00