TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
1 fighter moved from France to 107 Sea Zone
2 fighters moved from Western Germany to 107 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
I added the UK fighter to the CV in 112 and 2 Japanese infantry to Korea.
Scramble UK fighter from CV in 112 to defend US feet in 107?
OOL for sea battle in 107?
@artofwar1947 damn, I didn’t see all those ftrs. Thats going to hurt. Scramble ftr and Max D unless something weird happens
so i dont have to give up a second game, let me move the fleet to z111. If by chance I win the game we just dont post the win. If I lose I’ll post your win.
game with changes if acceptable triplea_37514_3ita x1.tsvg
The US fleet to 112 would be illegal, as it is 4 sea zones from 104.
Redoing US/UK-3 would mean throwing away the two hours of effort needed to plan IT-3 and G-4 and replanning and redoing both.
Although the deal is a really good one for Allies, it is a really bad one for the Axis, trading what might be a relatively quick win for what might be a relatively long and difficult one or worse (a lost). I’ve not had good luck giving such breaks in the past.
US fleet in sz111 not 112. It doesnt look like much planning changes for Italy. Take another look pls, I dont think it makes that much of a difference in the balance of the game
I think your playing for the fun of playing (planning and strategizing) not just for the win. I can give you a win, no worries, but lets enjoy the game
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
1 fighter moved from France to 107 Sea Zone
2 fighters moved from Western Germany to 107 Sea Zone
Combat - Germans
Americans scrambles 1 units out of 112 Sea Zone to defend against the attack in 107 Sea Zone
Battle in 107 Sea Zone
Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
British defend with 1 destroyer and 1 fighter; Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports
3 submarines owned by the Americans submerged
Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 107 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 107 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in 107 Sea Zone
Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 107 Sea Zone, round 3 : 3/10 hits, 5.67 expected hits
Americans roll dice for 1 fighter and 2 transports in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 107 Sea Zone
Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports
Casualties for British: 1 destroyer and 1 fighter
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 armour, 4 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Leningrad
1 aaGun, 3 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
1 armour moved from Poland to Northern Belarus
1 mech_infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from France to Southern France
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Finland to Western Germany
1 submarine moved from 100 Sea Zone to 96 Sea Zone
1 submarine moved from 108 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
2 fighters moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from 107 Sea Zone to France
1 bomber and 2 tactical_bombers moved from 107 Sea Zone to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
2 fighters placed in France
2 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67
Germans regular : -2.83
Just saw the note about SZ 111. I’ll redo I-3 and G-4, but I need time to rethink G4 particularly. I probably have to wait until tomorrow AM to repost. (I have a busy day ahead.)
I down loaded your revised file, but could not open it. Just tell me what your edits are and I’ll put them in. This is the last bail out.
@artofwar1947 move the US fleet to sz111 including the 2 DDs from sz93 and the UK DD to sz112
@max334
Leave the UK fleet (CV, 2 fighters, SS, & 2 trans) in 112?
yes, but include the UK DD that was with the US fleet in sz107
@max334 UK fleet in 112 (CV, 2 fighters, SS, & 2 trans) and the destroyer
With the crushing demands of my job for the foreseeable future and two other PTV games, which have become protracted dogfights, I do not have the time and energy to rethink my G-4 turn and unnecessarily handicap the Axis cause in our game. Please use the G-4 turn previously posted to continue our game. This would be a worthwhile exercise if–for no other reason–than to test your Pacific strategy.
Bump 1.
Bump 2.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Nenetsia to Gorky
1 artillery and 3 infantry moved from Archangel to Nenetsia
1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Yaroslavl
1 aaGun, 1 artillery and 9 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 aaGun, 2 artilleries and 4 infantry moved from Vologda to Gorky
1 infantry moved from Tambov to Tula
1 artillery and 2 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Bryansk to Kursk
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Russia to Bryansk
1 aaGun moved from Kursk to Bryansk
1 artillery and 14 infantry moved from Kursk to Tula
3 infantry moved from Timguska to Urals
1 infantry moved from Sakha to Amur
2 aaGuns, 1 artillery and 9 infantry moved from Siberia to Amur
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour placed in Siberia
2 armour placed in Urals
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :