Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Bid: Italians (+1 ipc)
German art in H-B (4)
Total = 5
No tech
Regular luck
Test summary from TripleA, engine version: 2.5.22294, time: 6:55:49 AM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
Combat Hit Differential Summary :
Scramble instructions?
sorry, busy day… no scrambles
@max334 … you must like that opening gambit. Looks the same as last game :)
No problem; I understand how busy a day can get.
I have used others, but this opening is a good compromise.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/13 hits, 4.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 bomber owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
British roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 battleship, 1 bomber and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 5.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries and 4 mech_infantrys in France, round 4 : 3/12 hits, 4.83 expected hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Denmark to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 aaGun, 2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 submarine placed in 115 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -1.33
Neutral_Allies regular : -0.00
Germans regular : -5.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 infantry moved from Karelia to Archangel
1 artillery moved from Leningrad to Archangel
1 armour and 1 mech_infantry moved from Russia to Vologda
3 infantry moved from Vyborg to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun and 1 infantry moved from Russia to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
3 infantry moved from Baltic States to Northern Belarus
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 aaGuns and 5 infantry moved from Sakha to Siberia
3 infantry moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Northern Caucasus: 2 infantry
EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Edit: NCM Caucasus units
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 cruiser and 1 transport moved from 21 Sea Zone to 7 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from Korea to 37 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Southern Manchuria to Jehol
3 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
1 infantry and 1 marine placed in Japan
3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Combat Move - British
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
scramble?
Scramble all three fighters.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Manilla to Davao
1 fighter moved from Eastern United States to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 27 Sea Zone to 14 Sea Zone
1 cruiser and 1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 57 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 artillery and 1 marine placed in Central United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Szechwan
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 1/5 hits, 3.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 99 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Western India to Baluchistan
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Eastern India
1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 artillery and 4 infantry
EDIT: Removing units owned by British from Eastern India: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -4.17
Japanese regular : -0.33
Germans regular : -0.33
British regular : 1.33
2 edits
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 carrier, 1 cruiser and 1 fighter
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 cruiser in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 1 cruiser in 99 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 99 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Gibraltar from British with 1 carrier and 1 fighter remaining. Battle score for attacker is -26
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 cruiser
1 fighter owned by the British could not land and were killed
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 carrier, 1 cruiser and 1 fighter
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 carrier and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 cruiser in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 1 cruiser in 99 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 99 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win, taking Gibraltar from British with 1 carrier and 1 fighter remaining. Battle score for attacker is -26
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 cruiser
1 fighter owned by the British could not land and were killed
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 fighter moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :