@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
BM3 Majikforce vs Avner +24
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea 1 fighter moved from 33 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 fighter moved from Dutch New Guinea to New Guinea 2 aaGuns and 2 artilleries moved from South Australia to New South Wales 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 7 infantry and 10 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 2 mech_infantrys moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 5 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 artillery and 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Archangel 2 bombers moved from Novgorod to Sikang 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters and 4 tactical_bombers moved from Ukraine to Tambov Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Tambov Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Germans attack with 2 bombers and 8 mech_infantrys British defend with 2 artilleries; Chinese defend with 1 fighter and 2 infantry Germans roll dice for 2 bombers and 8 mech_infantrys in Sikang, round 2 : 4/10 hits, 2.67 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sikang, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Chinese, 2 artilleries owned by the British and 3 mech_infantrys owned by the Germans lost in Sikang Germans roll dice for 2 bombers and 5 mech_infantrys in Sikang, round 3 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for British: 2 artilleries Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Germans 2 bombers moved from Sikang to Volgograd 4 tactical_bombers moved from Tambov to Ukraine 2 fighters moved from Tambov to Volgograd 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 9 mech_infantrys moved from Novgorod to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Southern Italy to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Western Germany to Germany 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to France 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 artillery and 1 infantry placed in Western Germany 5 mech_infantrys placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Germans undo move 5. 1 armour placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : 0.33 Germans regular : 3.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Vologda 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 20 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Nenetsia to Urals Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 2 infantry moved from Dzavhan to Yenisey 1 armour moved from Evenkiyskiy to Yenisey 2 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Burma to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 6 infantry moved from Kiangsu to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to India 3 fighters moved from Burma to India 7 tactical_bombers moved from Burma to India 1 fighter moved from 39 Sea Zone to India 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in West India Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking West India from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in India Japanese attack with 4 fighters, 2 infantry and 7 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 7 tactical_bombers in India, round 2 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Midway from Americans, taking India from UK_Pacific with 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Suiyuyan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 battleships, 1 carrier, 2 destroyers and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 4 fighters moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 2 tactical_bombers moved from India to Shan State 2 bombers moved from Suiyuyan to Anhwe Place Units - Japanese 1 infantry placed in Malaya 1 carrier placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan 1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone 2 tactical_bombers could not land in 37 Sea Zone and were removed Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.33 UK_Pacific regular : 0.50 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : -2,83 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 90 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Eastern Persia to 79 Sea Zone 2 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 fighter moved from Eastern Persia to Northwest Persia 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to Northwest Persia 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 79 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Malta British roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Northwest Persia British attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in West India British attack with 2 armour, 3 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in West India, round 2 : 5/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India British win, taking West India from Japanese with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 79 Sea Zone to Eastern Persia 3 fighters moved from West India to Eastern Persia 3 fighters moved from Northwest Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 4 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 marine moved from Trans-Jordan to Egypt 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 1 fighter placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -2,00 Italians regular : 0,00 Japanese regular : -2,17 Germans regular : 0,00 British regular : 4,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Kansu Italians take Kansu from Chinese 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 fighter moved from Southern Italy to 96 Sea Zone 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Volgograd 3 infantry moved from Rostov to Caucasus 3 infantry moved from Southern France to France 4 artilleries and 1 infantry moved from Northern Italy to France 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern France 2 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Guinea to 62 Sea Zone 1 tactical_bomber moved from New Guinea to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Szechwan Germans take Szechwan from Chinese 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Hopei 1 mech_infantry moved from Sikang to Suiyuyan Germans take Suiyuyan from Chinese 1 mech_infantry moved from Sikang to Kweichow 1 mech_infantry moved from Turkmenistan to Sikang 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Tsinghai to Timguska 2 bombers moved from Volgograd to Timguska 1 mech_infantry moved from Volgograd to Tsinghai 2 fighters moved from Volgograd to Samara 1 tactical_bomber moved from Novgorod to Samara 1 infantry moved from Ukraine to Rostov 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Ukraine to Western Ukraine 14 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Timguska Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Timguska, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Timguska to Volgograd 2 fighters moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 5 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 1 armour and 4 mech_infantrys placed in Germany 3 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Volgograd Germans undo move 2. 1 bomber and 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 10 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans regular : 1,67 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from French Indo China to Kwangsi 2 bombers moved from Anhwe to Kwangsi 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from India to West India 4 tactical_bombers moved from Shan State to West India Combat - Japanese Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kwangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in West India Japanese attack with 1 infantry and 4 tactical_bombers British defend with 2 armour and 1 mech_infantry Japanese roll dice for 1 infantry and 4 tactical_bombers in West India, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese roll dice for 3 tactical_bombers in West India, round 3 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 armour in West India, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 3 tactical_bombers in West India, round 4 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 armour in West India, round 4 : 2/2 hits, 1.00 expected hits 2 tactical_bombers owned by the Japanese and 2 armour owned by the British lost in West India Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -20 Casualties for Japanese: 1 infantry and 3 tactical_bombers Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 artillery and 7 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to Kweichow 2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 2 infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Yenisey to Buryatia 1 infantry moved from Olgiy to Kansu 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 7 carriers, 1 cruiser, 3 destroyers, 14 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 1 fighter placed in Malaya 1 submarine placed in 37 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : -1.67 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux Italians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 90 Sea Zone to 102 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,50 Italians regular : 0,00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 18 infantry Germans defend with 1 mech_infantry Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux Italians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 90 Sea Zone to 102 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 18 infantry Germans defend with 1 mech_infantry Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 3 fighters moved from Eastern Persia to Northwest Persia 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 4 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries, 4 fighters and 6 infantry moved from Eastern Persia to West India 4 fighters moved from Northwest Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 4 infantry moved from Persia to Eastern Persia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Central Africa to French Equatorial Africa 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 98 Sea Zone 1 armour and 1 artillery placed in Egypt 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Japanese regular : -0,50 Italians regular : -0,33 Germans regular : 0,33 British regular : 2,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 2 armour, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 mech_infantry moved from Kansu to Urals Italians take Urals from Russians Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery, 4 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to France 1 fighter moved from Southern France to Western Germany 1 bomber moved from Northwest Persia to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 2.50 British regular : 2.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 1,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 2 infantry moved from Smolensk to Vologda 1 bomber moved from Volgograd to Vologda 1 tactical_bomber moved from Volgograd to Vologda 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 armour moved from Timguska to Novosibirsk 1 bomber moved from Volgograd to Novosibirsk 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Kweichow to Yunnan Germans take Yunnan from Chinese 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Vologda to Volgograd 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novosibirsk to Ukraine 2 fighters and 1 tactical_bomber moved from Germany to Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 5 mech_infantrys moved from Western Germany to Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 artillery and 4 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 6 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 4 aaGuns, 5 armour, 7 artilleries, 85 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -0,00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 17 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Celebes Japanese attack with 17 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 17 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 10/20 hits, 9.50 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Malaya to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone 12 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 5 fighters moved from Celebes to 35 Sea Zone 2 fighters moved from Japan to Philippines 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 bombers and 2 fighters moved from Kweichow to India 1 artillery, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Buryatia to Sakha 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India 2 fighters and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.83 ANZAC regular : 0.83 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in France Americans attack with 1 armour, 4 artilleries and 6 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour, 4 artilleries and 4 infantry Americans roll dice for 1 armour, 4 artilleries and 6 infantry in France, round 2 : 8/11 hits, 3,50 expected hits Germans roll dice for 1 armour, 4 artilleries and 4 infantry in France, round 2 : 2/9 hits, 3,17 expected hits 2 infantry owned by the Americans, 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France 1 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans retreated to Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry Casualties for Italians: 4 artilleries and 4 infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 110 Sea Zone to 104 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 transports moved from 104 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 4 fighters moved from Egypt to West India 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone 9 carriers, 12 fighters and 4 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 battleship moved from 33 Sea Zone to 22 Sea Zone 2 cruisers and 9 destroyers moved from 33 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 4 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 armour and 1 artillery placed in Normandy Bordeaux 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 3,67 Italians regular : 0,67 Germans regular : -1,17





