@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Persia to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Rostov
1 bomber moved from Caucasus to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Tambov to Samara
2 mech_infantrys moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
2 fighters moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Samara
4 infantry moved from Western Germany to Holland Belgium
2 bombers and 5 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 5 fighters and 4 infantry
British defend with 4 infantry
Germans roll dice for 2 bombers, 5 fighters and 4 infantry in Holland Belgium, round 2 : 6/11 hits, 4.50 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Samara
Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.67 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from Samara to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
10 mech_infantrys moved from Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
5 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
5 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber placed in Germany
10 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy nothing; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 34 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 23 Sea Zone
3 fighters moved from 6 Sea Zone to 22 Sea Zone
11 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 11 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 11 fighters and 2 infantry in Iwo Jima, round 2 : 7/13 hits, 5.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 11 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from UK_Pacific with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
11 fighters moved from Iwo Jima to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 artillery and 5 infantry moved from Burma to India
1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Szechwan to French Indo China
5 infantry moved from Hunan to Kweichow
4 infantry moved from Hunan to Anhwe
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : 6.83
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 5 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 3 destroyers in 42 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 15
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
5 fighters moved from West India to Eastern Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 armour and 5 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Southern France
Place Units - Americans
5 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Central United States
3 armour placed in Southern France
2 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 5 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 3 destroyers in 42 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 15
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
5 fighters moved from West India to Eastern Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 armour and 5 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Southern France
Place Units - Americans
5 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Central United States
3 armour placed in Southern France
2 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to Shensi
5 infantry moved from Suiyuyan to Shensi
4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Trans-Jordan to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun and 8 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 artilleries, 6 fighters and 9 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Trans-Jordan to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : 0,67
Germans regular : 0,33
British regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 mech_infantry moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Iraq
1 bomber owned by the Italians retreated
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
2 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 25 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 fighter and 2 tactical_bombers moved from Bryansk to Samara
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Vologda
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
10 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Germany to Western Germany
3 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 5 fighters and 10 mech_infantrys
British defend with 1 artillery and 5 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 3 bombers, 5 fighters and 10 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6.17 expected hits
Americans roll dice for 2 armour, 1 artillery and 10 infantry in Normandy Bordeaux, round 2 : 7/13 hits, 4.67 expected hits
2 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 5 fighters and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/11 hits, 5.00 expected hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
5 fighters owned by the Germans and 3 bombers owned by the Germans retreated
Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 10 mech_infantrys
Casualties for Americans: 5 infantry
Casualties for British: 5 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Samara to Bryansk
2 fighters moved from Bryansk to 97 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Germany
5 infantry moved from Germany to Western Germany
5 fighters moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun and 8 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Volgograd
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Russians regular : 0.00
Germans regular : -3.17
British regular : 0.67
@Avner That was some BS dicing! You are so freaking lucky. I guess even 100% battles can screw you over.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 bombers moved from French Indo China to Borneo
1 submarine moved from 22 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 22 Sea Zone
6 fighters moved from 6 Sea Zone to 23 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from India to 42 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 infantry and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 5/5 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 22 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters in 22 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 3 destroyers; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Americans roll dice for 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 transport owned by the ANZAC and 2 destroyers owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 submarine
Casualties for Americans: 3 destroyers
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 22 Sea Zone to 6 Sea Zone
7 fighters moved from 23 Sea Zone to 6 Sea Zone
2 bombers moved from Borneo to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Szechwan to Anhwe
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
2 carriers and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Borneo: 2 infantry
EDIT: Changing ownership of Borneo from ANZAC to Japanese
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.83
ANZAC regular : -0.67
@Avner Forgot to unload the inf for the borneo fight. Made the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 2 carriers, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
14 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 14 fighters and 5 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 23 Sea Zone, round 2 : 9/20 hits, 10,67 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 battleship, 10 carriers, 2 cruisers, 5 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Queensland
14 fighters and 5 tactical_bombers moved from 23 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
4 destroyers moved from 27 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 fighter moved from Egypt to Eastern Persia
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
12 infantry moved from Southern France to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in Western United States
4 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
3 armour placed in Southern France
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Sikang
11 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Sikang
Chinese attack with 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Sikang
Chinese win, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 3,67
Italians regular : -1,00
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 2 carriers, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
14 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 14 fighters and 5 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 23 Sea Zone, round 2 : 9/20 hits, 10,67 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 battleship, 10 carriers, 2 cruisers, 5 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Queensland
14 fighters and 5 tactical_bombers moved from 23 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
4 destroyers moved from 27 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 fighter moved from Egypt to Eastern Persia
1 armour moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
12 infantry moved from Southern France to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in Western United States
4 infantry placed in Central United States
3 infantry placed in Normandy Bordeaux
3 armour placed in Southern France
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Sikang
11 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Sikang
Chinese attack with 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0,50 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Sikang
Chinese win, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Iraq to Persia
British take Persia from Italians
Combat - British
Battle in Holland Belgium
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
8 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 8 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from 92 Sea Zone to Gibraltar
4 armour, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from Trans-Jordan to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
1 fighter and 2 tactical_bombers placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3,67
Americans regular : -0,33
Italians regular : -1,00
Japanese regular : -1,17
Germans regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
2 armour and 5 mech_infantrys moved from Caucasus to Tsinghai
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Tunisia from Americans, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Italians attack with 2 armour and 5 mech_infantrys
Chinese defend with 3 infantry
Italians roll dice for 2 armour and 5 mech_infantrys in Tsinghai, round 2 : 1/7 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Italians roll dice for 2 armour and 4 mech_infantrys in Tsinghai, round 3 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
1 bomber moved from Northwest Persia to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -1.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :