@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BM3 Majikforce vs Avner +24
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux Italians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 90 Sea Zone to 102 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,50 Italians regular : 0,00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 18 infantry Germans defend with 1 mech_infantry Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 5 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Southern France Americans attack with 1 armour, 2 artilleries and 3 infantry Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans retreated to Normandy Bordeaux Italians win with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 90 Sea Zone to 102 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 infantry placed in Central United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 18 infantry Germans defend with 1 mech_infantry Chinese roll dice for 18 infantry in Szechwan, round 2 : 2/18 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Szechwan Chinese win, taking Szechwan from Germans with 18 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 3 fighters moved from Eastern Persia to Northwest Persia 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 4 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 2 artilleries, 4 fighters and 6 infantry moved from Eastern Persia to West India 4 fighters moved from Northwest Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 4 infantry moved from Persia to Eastern Persia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Central Africa to French Equatorial Africa 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 98 Sea Zone 1 armour and 1 artillery placed in Egypt 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,17 Japanese regular : -0,50 Italians regular : -0,33 Germans regular : 0,33 British regular : 2,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 2 armour, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 mech_infantry moved from Kansu to Urals Italians take Urals from Russians Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery, 4 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to France 1 fighter moved from Southern France to Western Germany 1 bomber moved from Northwest Persia to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry and 1 mech_infantry placed in Ukraine 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 2.50 British regular : 2.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 1,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Vologda 2 infantry moved from Smolensk to Vologda 1 bomber moved from Volgograd to Vologda 1 tactical_bomber moved from Volgograd to Vologda 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 armour moved from Timguska to Novosibirsk 1 bomber moved from Volgograd to Novosibirsk 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Kweichow to Yunnan Germans take Yunnan from Chinese 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Vologda to Volgograd 5 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novosibirsk to Ukraine 2 fighters and 1 tactical_bomber moved from Germany to Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 5 mech_infantrys moved from Western Germany to Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 artillery and 4 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 2 infantry and 1 mech_infantry placed in Novgorod 1 fighter and 6 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 4 aaGuns, 5 armour, 7 artilleries, 85 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -0,00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 17 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Celebes Japanese attack with 17 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 17 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 10/20 hits, 9.50 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Malaya to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone 12 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 5 fighters moved from Celebes to 35 Sea Zone 2 fighters moved from Japan to Philippines 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 bombers and 2 fighters moved from Kweichow to India 1 artillery, 9 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Buryatia to Sakha 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in India 2 fighters and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.83 ANZAC regular : 0.83 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in France Americans attack with 1 armour, 4 artilleries and 6 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour, 4 artilleries and 4 infantry Americans roll dice for 1 armour, 4 artilleries and 6 infantry in France, round 2 : 8/11 hits, 3,50 expected hits Germans roll dice for 1 armour, 4 artilleries and 4 infantry in France, round 2 : 2/9 hits, 3,17 expected hits 2 infantry owned by the Americans, 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France 1 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans retreated to Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry Casualties for Italians: 4 artilleries and 4 infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 110 Sea Zone to 104 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 transports moved from 104 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 4 fighters moved from Egypt to West India 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone 9 carriers, 12 fighters and 4 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 battleship moved from 33 Sea Zone to 22 Sea Zone 2 cruisers and 9 destroyers moved from 33 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 4 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 armour and 1 artillery placed in Normandy Bordeaux 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 3,67 Italians regular : 0,67 Germans regular : -1,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Sikang 15 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Sikang Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shensi Chinese attack with 15 infantry Germans defend with 1 mech_infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,67 Germans regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Southern France Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in France Americans attack with 1 armour, 4 artilleries and 6 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour, 4 artilleries and 4 infantry Americans roll dice for 1 armour, 4 artilleries and 6 infantry in France, round 2 : 8/11 hits, 3,50 expected hits Germans roll dice for 1 armour, 4 artilleries and 4 infantry in France, round 2 : 2/9 hits, 3,17 expected hits 2 infantry owned by the Americans, 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France 1 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans retreated to Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is 22 Casualties for Americans: 2 infantry Casualties for Italians: 4 artilleries and 4 infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 110 Sea Zone to 104 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 transports moved from 104 Sea Zone to 91 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 4 fighters moved from Egypt to West India 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone 9 carriers, 12 fighters and 4 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 battleship moved from 33 Sea Zone to 22 Sea Zone 2 cruisers and 9 destroyers moved from 33 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 4 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 armour and 1 artillery placed in Normandy Bordeaux 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Sikang 15 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Sikang Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shensi Chinese attack with 15 infantry Germans defend with 1 mech_infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 4/15 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from Eastern Persia to Persia 1 armour moved from Iraq to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 3 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to Russia 4 fighters moved from Bryansk to Russia 1 battleship moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 fighter and 1 mech_infantry placed in Union of South Africa 9 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 6 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 3,67 Japanese regular : 0,67 Italians regular : 0,67 Germans regular : -0,17 British regular : 0,83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Northwest Persia to Iraq Italians take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Ukraine to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 4 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour moved from France to Northern Italy 1 armour and 1 artillery moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Urals to Kazakhstan 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Western Germany Place Units - Italians 3 mech_infantrys placed in Ukraine 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 mech_infantry moved from Yunnan to Szechwan Germans take Szechwan from Chinese 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Tsinghai to Samara 1 armour and 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Volgograd to Vologda 1 bomber moved from Ukraine to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Samara Combat - Germans Battle in Samara Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 1 bomber, 5 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 8 infantry moved from Germany to Western Germany 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 9 armour, 11 artilleries, 3 fighters, 20 infantry, 50 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk 5 mech_infantrys moved from Volgograd to Bryansk 2 bombers moved from Samara to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 5 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 mech_infantry moved from Yunnan to Szechwan Germans take Szechwan from Chinese 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Tsinghai to Samara 1 armour and 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Volgograd to Vologda 1 bomber moved from Ukraine to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Samara Combat - Germans Battle in Samara Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Vologda Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 1 bomber, 5 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 8 infantry moved from Germany to Western Germany 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 9 armour, 11 artilleries, 3 fighters, 20 infantry, 50 mech_infantrys and 4 tactical_bombers moved from Ukraine to Bryansk 5 mech_infantrys moved from Volgograd to Bryansk 2 bombers moved from Samara to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 5 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Germans lost in Samara Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 57 Sea Zone 1 artillery and 5 infantry moved from Yunnan to Burma 4 fighters moved from India to Burma 2 bombers moved from India to Burma 2 tactical_bombers moved from India to Burma 1 fighter moved from Japan to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 6/14 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 57 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from Philippines to 35 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 19 fighters, 1 marine and 3 submarines moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 infantry moved from Buryatia to Sakha 1 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Yunnan to India 4 fighters moved from Burma to India 2 tactical_bombers moved from Burma to India 2 bombers moved from Burma to French Indo China 1 infantry moved from Hunan to Anhwe 1 carrier, 1 destroyer and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 10 infantry moved from Yunnan to Hunan Place Units - Japanese 3 infantry placed in India 2 infantry placed in Malaya 1 transport placed in 37 Sea Zone 1 fighter placed in Japan 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -0.83 ANZAC regular : 0.83 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 4 destroyers, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Marianas to 22 Sea Zone 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 14 fighters and 3 tactical_bombers moved from 22 Sea Zone to Paulau Island 4 armour, 5 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Paulau Island Americans attack with 14 fighters, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 14 fighters, 1 mech_infantry and 3 tactical_bombers in Paulau Island, round 2 : 9/18 hits, 9,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 14 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 armour, 5 artilleries and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 armour, 5 artilleries and 8 infantry in Southern France, round 2 : 5/17 hits, 5,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 4 transports moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 102 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to West India 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 transports moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland Place Units - Americans 2 armour and 1 infantry placed in Normandy Bordeaux 2 tactical_bombers placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Removing units owned by Americans from Johnston Island: 1 infantry EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 94 to 99 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,67 Japanese regular : -0,33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Tsinghai 4 infantry moved from Shensi to Kansu 5 infantry moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Italians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Germans defend with 1 mech_infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 5 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Italians regular : 0,67 Germans regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 4 destroyers, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Marianas to 22 Sea Zone 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 14 fighters and 3 tactical_bombers moved from 22 Sea Zone to Paulau Island 4 armour, 5 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Paulau Island Americans attack with 14 fighters, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 14 fighters, 1 mech_infantry and 3 tactical_bombers in Paulau Island, round 2 : 9/18 hits, 9,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 14 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 armour, 5 artilleries and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 armour, 5 artilleries and 8 infantry in Southern France, round 2 : 5/17 hits, 5,83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 4 transports moved from 110 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 102 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to West India 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 transports moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland Place Units - Americans 2 armour and 1 infantry placed in Normandy Bordeaux 2 tactical_bombers placed in Western United States 4 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Removing units owned by Americans from Johnston Island: 1 infantry EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 94 to 99 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Tsinghai 4 infantry moved from Shensi to Kansu 5 infantry moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Italians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Germans defend with 1 mech_infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 5 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 armour moved from Trans-Jordan to Iraq British take Iraq from Italians 1 armour moved from Iraq to Trans-Jordan Combat - British British creates battle in territory 22 Sea Zone Battle in Holland Belgium British attack with 5 fighters and 4 infantry Germans defend with 3 infantry British roll dice for 5 fighters and 4 infantry in Holland Belgium, round 2 : 4/9 hits, 3,17 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Holland Belgium British win, taking 22 Sea Zone from Japanese, taking Holland Belgium from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 1 artillery, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 battleship moved from 22 Sea Zone to 33 Sea Zone Place Units - British 8 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -1,00 Italians regular : 0,00 Japanese regular : -0,33 Germans regular : -2,33 British regular : 0,83





