L21 #2 surfer (X) vs trulpen (A+17) BM3

  • 2025 2024 '23 '22 '21 '20

    Ok. Of course my computer crashed upon trying to post. The good news is that I only had 2 battles involving units. Chahar(ugh forgot to cover that one…) and Kwangtung.
    Both battles I lost 1 inf.

    Going to replay the turn, but will edit the battles if they turn out differently.

  • 2025 2024 '23 '22 '21 '20

    Nevermind, I was able to save it before I killed the game.
    See attached.
    The edit was to take an art with trans to Sumatra, initially took just the inf as I thought I needed more reinforcement at Hunan.

    triplea_37510_3jap.tsvg

    Let’s see how my third naval gambit works. It’s not the Germans, so there is a chance.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 marine placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 marine placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 marine placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 marine moved from West India to 79 Sea Zone
            1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 mech_infantry moved from Ethiopia to Kenya
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Belgian Congo to Kenya
            1 artillery moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 bomber moved from Scotland to France
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Kweichow
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kenya, round 2 : 1/7 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 artillery
            EDIT: Adding units owned by British to Morocco: 1 artillery
            EDIT: Changing ownership of Algeria from British to Neutral_Axis
            EDIT: Turning off Edit Mode
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 carrier and 3 destroyers moved from 76 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Siam to Shan State
            1 infantry moved from India to Burma
            10 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to India
            1 fighter moved from Iraq to 80 Sea Zone
            1 aaGun moved from Anglo Egyptian Sudan to Kenya
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 aaGun and 4 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,67
    Japanese regular : -0,67
    Germans AA : -0,17
    Neutral_Axis regular : 1,00
    British regular : -1,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 marine placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            1 marine moved from West India to 79 Sea Zone
            1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 1 mech_infantry moved from Ethiopia to Kenya
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Belgian Congo to Kenya
            1 artillery moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 bomber moved from Scotland to France
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Kweichow
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 tactical_bomber in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kenya, round 2 : 1/7 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 artillery
            EDIT: Adding units owned by British to Morocco: 1 artillery
            EDIT: Changing ownership of Algeria from British to Neutral_Axis
            EDIT: Turning off Edit Mode
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 carrier and 3 destroyers moved from 76 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Siam to Shan State
            1 infantry moved from India to Burma
            10 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to India
            1 fighter moved from Iraq to 80 Sea Zone
            1 aaGun moved from Anglo Egyptian Sudan to Kenya
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 aaGun and 4 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour, 6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 6 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Persia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Italians regular : 0,67
    Japanese regular : -0,67
    Germans AA : -0,17
    Neutral_Axis regular : 1,00
    British regular : -1,83
    

    Savegame


  • Land a fig in Persia.

  • 2025 2024 '23 '22 '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 7:02:26 PM
    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Syria to Trans-Jordan
            1 armour moved from Syria to Egypt
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern France to France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Malta: 1 artillery
            EDIT: Removing units owned by Italians from Southern Italy: 1 harbour and 1 infantry
            EDIT: Adding units owned by Italians to Malta: 1 infantry
            EDIT: Adding units owned by Italians to Libya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Northern Italy
            2 infantry and 1 tactical_bomber placed in Southern Italy
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by Italians to Cyprus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Edits:
    1 inf left Syria boarded trans and landed Cyprus with other inf from Crete
    trans from SZ98 went home, got 2 inf, put in Malta.
    inf + art from Tunisia retreat to Libya


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Queensland
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            1 cruiser and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from Yunnan to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,1,4,1,2,2,1,2,3,4,2,4,4
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from Italian Somaliland to Kenya
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,17
    

    Savegame


  • @trulpen OMG!!!
    I didn’t see you could attack the transport!!!
    I could have sent 4 ships to protect…

    I think i need a mulligan … or a beer…

  • 2025 2024 '23 '22 '21 '20

    Just really disappointed because I had found a flaw in the early DOW effort.


  • Yes, Sydney looked very much like toast there. Well analysed!

    If you want we can go back to before the UKDOW. If not, I think it’s a mistake for a mistake.


  • @trulpen i would be happy to go back. This version of the game is not interesting.


  • @surfer said in L21 #2 surfer (X) vs trulpen (A+17) BM3:

    @trulpen i would be happy to go back. This version of the game is not interesting.

    Ok, so going back to the end of US2 then?


  • @trulpen yes



  • You happened to leave Chahar empty, which spawned a chinese guerilla. Do you want to adjust that?

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