Scramble 110 only.
L21 #2 malmessi74 (X+6) vs trulpen (A) P2V
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@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpenplay
Intercept in Calcutta ?Yes, go for it.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Kweichow to Eastern India 1 fighter moved from 132 Sea Zone to Shan State 3 fighters moved from 132 Sea Zone to Shan State Combat - Japanese Air Battle in Eastern India Japanese attacks with 2 units heading to Eastern India UK_Pacific launches 1 interceptors out of Eastern India Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits Bombing raid in Eastern India rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Shan State Japanese attack with 4 fighters British defend with 1 infantry Japanese roll dice for 4 fighters in Shan State, round 2 : 4/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 4 fighters moved from Shan State to Kweichow 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 132 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Szechwan 6 artilleries and 11 infantry moved from Tsinghai to Eastern Sinkiang 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kiangsu 1 infantry moved from Kyushu to Japan 1 artillery moved from Japan to Kyushu 4 fighters and 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Hunan to Szechwan 2 bombers moved from Eastern India to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Honan to Tsinghai 1 armour and 1 mech_infantry moved from Shantung to Honan 1 fighter moved from Kiangsu to Szechwan 1 fighter moved from Shantung to Szechwan 3 tactical_bombers moved from Kiangsu to Szechwan 1 tactical_bomber moved from Shantung to Szechwan 1 tactical_bomber moved from Shantung to Szechwan 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 tactical_bomber moved from Shantung to Szechwan 1 aaGun moved from Shantung to Anhwe 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 1. 1 armour, 1 artillery and 1 mech_infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 infantry and 3 tactical_bombers placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00 UK_Pacific AA : -0,33 Defenders Fire, : -0,33 UK_Pacific regular : -0,33 Attackers Fire, : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo 1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Siam Battle in Malaya Battle in Borneo Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone 3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone 1 cruiser moved from 45 Sea Zone to 132 Sea Zone 2 submarines moved from 45 Sea Zone to 132 Sea Zone 4 destroyers moved from 45 Sea Zone to 132 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to 93 Sea Zone 2 carriers moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from French Central Africa to French West Africa 1 tactical_bomber moved from Gibraltar to 93 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 armour and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Kansu 2 infantry moved from Northern Sinkiang to Kansu 11 infantry moved from Northern Sinkiang to Western Sinkiang Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Sinkiang Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo 1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Siam Battle in Malaya Battle in Borneo Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone 3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone 1 cruiser moved from 45 Sea Zone to 132 Sea Zone 2 submarines moved from 45 Sea Zone to 132 Sea Zone 4 destroyers moved from 45 Sea Zone to 132 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to 93 Sea Zone 2 carriers moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from French Central Africa to French West Africa 1 tactical_bomber moved from Gibraltar to 93 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 armour and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Kansu 2 infantry moved from Northern Sinkiang to Kansu 11 infantry moved from Northern Sinkiang to Western Sinkiang Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Sinkiang Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 4 fighters moved from 93 Sea Zone to 107 Sea Zone 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 fighter moved from Burma to Kweichow 1 fighter moved from Eastern India to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone Combat - British Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in 107 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 3 cruisers moved from 93 Sea Zone to 94 Sea Zone 2 carriers moved from 93 Sea Zone to 94 Sea Zone EDIT: 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from 107 Sea Zone to 94 Sea Zone 3 fighters moved from 107 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 79 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to Kenya 1 aaGun and 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters moved from Kweichow to Yunnan Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 2 infantry placed in Quebec 1 destroyer placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,1,5,5,1,3,5 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : 1,50 Japanese regular : -0,67 Germans regular : 0,83 British regular : 0,50
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@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpen
your blocking des are very annoying, Iām bored :wink:I hate to repeat the same concept butā¦
:angry: -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians 2 infantry moved from Crete to 100 Sea Zone 1 battleship, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Southern Italy 1 armour moved from Greece to Yugoslavia 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpen
your blocking des are very annoying, Iām bored :wink:I hate to repeat the same concept butā¦
:angry:Had to! :)
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 cruiser moved from 45 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 45 Sea Zone to 132 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Yunnan 1 fighter moved from 132 Sea Zone to Yunnan Place Units - ANZAC 1 destroyer and 2 submarines placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 cruiser moved from 45 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 45 Sea Zone to 132 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Yunnan 1 fighter moved from 132 Sea Zone to Yunnan Place Units - ANZAC 1 destroyer and 2 submarines placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 73 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 cruiser moved from 45 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 2 infantry moved from Kenya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 132 Sea Zone 3 destroyers moved from 45 Sea Zone to 132 Sea Zone 1 submarine moved from 44 Sea Zone to 132 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Burma to Yunnan 1 fighter moved from 132 Sea Zone to Yunnan Place Units - ANZAC 1 destroyer and 2 submarines placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 73 Sea Zone to 83 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 83 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
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French des to safety in z78.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 bomber moved from Eastern Poland to Kursk 1 infantry moved from Ukraine to Kursk 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland 1 destroyer moved from 115 Sea Zone to 117 Sea Zone 1 carrier moved from 115 Sea Zone to 117 Sea Zone 2 submarines moved from 115 Sea Zone to 117 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 destroyer moved from 115 Sea Zone to 117 Sea Zone 1 cruiser moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kursk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kursk Germans roll dice for 1 bomber in Kursk, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Kursk Russians win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys in Rostov, round 2 : 10/42 hits, 11,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the Americans lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Germans 2 artilleries moved from Western Germany to 115 Sea Zone 2 artilleries, 2 carriers, 1 destroyer and 2 transports moved from 115 Sea Zone to 117 Sea Zone 2 artilleries moved from 117 Sea Zone to Poland 1 fighter and 1 tactical_bomber moved from Finland to 117 Sea Zone 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Poland 10 infantry moved from Germany to Poland 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 2,33 Germans regular : -3,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad 6 infantry moved from Samara to Stalingrad 1 infantry moved from Tula to Tambov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Northern Belarus 2 artilleries and 6 infantry moved from Vyborg to Leningrad 2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad 1 armour and 1 mech_infantry moved from Leningrad to Gorky 8 infantry moved from Russia to Samara 1 fighter moved from Russia to Stalingrad 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 aaGun moved from Northern Belarus to Leningrad 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad 1 artillery and 2 infantry placed in Urals 1 artillery and 2 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad 6 infantry moved from Samara to Stalingrad 1 infantry moved from Tula to Tambov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Northern Belarus 2 artilleries and 6 infantry moved from Vyborg to Leningrad 2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad 1 armour and 1 mech_infantry moved from Leningrad to Gorky 8 infantry moved from Russia to Samara 1 fighter moved from Russia to Stalingrad 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 aaGun moved from Northern Belarus to Leningrad 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad 1 artillery and 2 infantry placed in Urals 1 artillery and 2 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 1 infantry EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Empty the Baltic and consolidate in N Belarus.
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Forgot about Siberia. Move everything back to the mIC there. Reposting.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad 6 infantry moved from Samara to Stalingrad 1 infantry moved from Tula to Tambov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Northern Belarus 2 artilleries and 6 infantry moved from Vyborg to Leningrad 2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad 1 armour and 1 mech_infantry moved from Leningrad to Gorky 8 infantry moved from Russia to Samara 1 fighter moved from Russia to Stalingrad 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 aaGun moved from Northern Belarus to Leningrad 1 artillery moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad 1 artillery and 2 infantry placed in Urals 1 artillery and 2 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 1 infantry EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 4 infantry EDIT: Adding units owned by Russians to Siberia: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 aaGun and 8 infantry EDIT: Adding units owned by Russians to Siberia: 1 aaGun and 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Inner Mongolia to Kansu 6 artilleries and 11 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 5 fighters and 5 tactical_bombers moved from Szechwan to Western Sinkiang 1 bomber moved from Szechwan to Eastern India 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 infantry, 10 submarines and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 infantry moved from 37 Sea Zone to French Indo China 1 armour moved from Honan to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 armour moved from Szechwan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Honan to Kansu 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Shantung to Honan 1 armour moved from Shantung to Hopei 1 bomber moved from Szechwan to Western Sinkiang Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Eastern India causes 0 damage total. Battle in 44 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Western Sinkiang Japanese attack with 6 artilleries, 1 bomber, 5 fighters, 11 infantry and 5 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 6 artilleries, 1 bomber, 5 fighters, 11 infantry and 5 tactical_bombers in Western Sinkiang, round 2 : 12/28 hits, 11,17 expected hits Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 5/10 hits, 3,33 expected hits 5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Casualties for Chinese: 10 infantry Battle in French Indo China Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 marine EDIT: Turning off Edit Mode 1 bomber moved from Western Sinkiang to Hopei 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 2 artilleries and 3 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Anhwe to Hopei 1 artillery moved from Shantung to Anhwe 6 infantry moved from Southern Manchuria to Jehol 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from Western Sinkiang to Eastern Sinkiang 3 fighters and 3 tactical_bombers moved from Japan to Hunan 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Szechwan to Hopei 1 artillery moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hunan Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 artilleries placed in Japan 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33 UK_Pacific AA : 0,83 UK_Pacific regular : -1,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 94 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Paulau Battle in Marianas Battle in 113 Sea Zone Americans attack with 1 destroyer, 2 submarines and 2 transports Germans defend with 1 submarine Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 113 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Paulau from Japanese, taking Marianas from Japanese with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 bomber moved from France to United Kingdom 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 93 Sea Zone to 113 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 cruiser moved from 93 Sea Zone to 89 Sea Zone 1 marine moved from French West Africa to 89 Sea Zone 1 cruiser and 1 marine moved from 89 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 destroyers moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 55 Sea Zone to 34 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 marine moved from Siam to 132 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 132 Sea Zone to 35 Sea Zone 3 carriers, 4 destroyers and 2 fighters moved from 132 Sea Zone to 35 Sea Zone 2 fighters, 2 submarines and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island Place Units - Americans 2 transports placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 2 carriers and 1 destroyer placed in 11 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 3. Americans undo move 4. 1 carrier and 1 destroyer placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Germans AA : -0,17 Germans regular : -0,83