L21 #2 malmessi74 (X+6) vs trulpen (A) P2V


  • @malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:

    @trulpenplay
    Intercept in Calcutta ?

    Yes, go for it.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kweichow to Eastern India
            1 fighter moved from 132 Sea Zone to Shan State
            3 fighters moved from 132 Sea Zone to Shan State
    
        Combat - Japanese
            Air Battle in Eastern India
                Japanese attacks with 2 units heading to Eastern India
                UK_Pacific launches 1 interceptors out of Eastern India
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits
                Bombing raid in Eastern India rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Eastern India causes 8 damage total. 
            Battle in Shan State
                Japanese attack with 4 fighters
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters in Shan State, round 2 : 4/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            4 fighters moved from Shan State to Kweichow
            1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 132 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hopei to Szechwan
            6 artilleries and 11 infantry moved from Tsinghai to Eastern Sinkiang
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Kyushu to Japan
            1 artillery moved from Japan to Kyushu
            4 fighters and 1 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Hunan to Szechwan
            2 bombers moved from Eastern India to Szechwan
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Honan to Tsinghai
            1 armour and 1 mech_infantry moved from Shantung to Honan
            1 fighter moved from Kiangsu to Szechwan
            1 fighter moved from Shantung to Szechwan
            3 tactical_bombers moved from Kiangsu to Szechwan
            1 tactical_bomber moved from Shantung to Szechwan
            1 tactical_bomber moved from Shantung to Szechwan
            1 tactical_bomber moved from Shantung to 20 Sea Zone
            1 tactical_bomber moved from Shantung to 20 Sea Zone
            1 tactical_bomber moved from Shantung to Szechwan
            1 aaGun moved from Shantung to Anhwe
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            Japanese undo move 1.
            1 armour, 1 artillery and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry and 3 tactical_bombers placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    UK_Pacific AA : -0,33
    Defenders Fire,  : -0,33
    UK_Pacific regular : -0,33
    Attackers Fire,  : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
            1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Siam
            Battle in Malaya
            Battle in Borneo
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone
            3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone
            1 cruiser moved from 45 Sea Zone to 132 Sea Zone
            2 submarines moved from 45 Sea Zone to 132 Sea Zone
            4 destroyers moved from 45 Sea Zone to 132 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to United Kingdom
            2 fighters moved from Eastern United States to 93 Sea Zone
            2 carriers moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from French Central Africa to French West Africa
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 armour and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Northern Sinkiang to Kansu
            2 infantry moved from Northern Sinkiang to Kansu
            11 infantry moved from Northern Sinkiang to Western Sinkiang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Sinkiang
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
                Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
            1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Siam
            Battle in Malaya
            Battle in Borneo
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone
            3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone
            1 cruiser moved from 45 Sea Zone to 132 Sea Zone
            2 submarines moved from 45 Sea Zone to 132 Sea Zone
            4 destroyers moved from 45 Sea Zone to 132 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to United Kingdom
            2 fighters moved from Eastern United States to 93 Sea Zone
            2 carriers moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from French Central Africa to French West Africa
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 armour and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Northern Sinkiang to Kansu
            2 infantry moved from Northern Sinkiang to Kansu
            11 infantry moved from Northern Sinkiang to Western Sinkiang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Sinkiang
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
                Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 109 Sea Zone to 107 Sea Zone
            4 fighters moved from 93 Sea Zone to 107 Sea Zone
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Burma to Kweichow
            1 fighter moved from Eastern India to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone
    
        Combat - British
            Battle in Kweichow
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in 107 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship and 3 cruisers moved from 93 Sea Zone to 94 Sea Zone
            2 carriers moved from 93 Sea Zone to 94 Sea Zone
            EDIT: 1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from 107 Sea Zone to 94 Sea Zone
            3 fighters moved from 107 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to Kenya
            1 infantry moved from Union of South Africa to Rhodesia
            1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 79 Sea Zone to 74 Sea Zone
            1 marine moved from 74 Sea Zone to Kenya
            1 aaGun and 3 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Eastern India to Burma
            2 fighters moved from Kweichow to Yunnan
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Southern Persia
            2 infantry placed in Union of South Africa
            2 infantry placed in Quebec
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,1,5,5,1,3,5
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 26 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : 1,50
    Japanese regular : -0,67
    Germans regular : 0,83
    British regular : 0,50
    

    Savegame


  • @malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:

    @trulpen
    your blocking des are very annoying, I’m bored :wink:

    I hate to repeat the same concept but…
    :angry:


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour moved from Anglo-Egyptian Sudan to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Crete to 100 Sea Zone
            1 battleship, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Southern Italy
            1 armour moved from Greece to Yugoslavia
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:

    @malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:

    @trulpen
    your blocking des are very annoying, I’m bored :wink:

    I hate to repeat the same concept but…
    :angry:

    Had to! :)


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 cruiser moved from 45 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 132 Sea Zone
            3 destroyers moved from 45 Sea Zone to 132 Sea Zone
            1 submarine moved from 44 Sea Zone to 132 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Burma to Yunnan
            1 fighter moved from 132 Sea Zone to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 cruiser moved from 45 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 132 Sea Zone
            3 destroyers moved from 45 Sea Zone to 132 Sea Zone
            1 submarine moved from 44 Sea Zone to 132 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Burma to Yunnan
            1 fighter moved from 132 Sea Zone to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 cruiser moved from 45 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 132 Sea Zone
            3 destroyers moved from 45 Sea Zone to 132 Sea Zone
            1 submarine moved from 44 Sea Zone to 132 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Burma to Yunnan
            1 fighter moved from 132 Sea Zone to Yunnan
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 83 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • French des to safety in z78.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Kursk
            1 infantry moved from Ukraine to Kursk
            6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys moved from Ukraine to Rostov
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Norway to Finland
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
            1 destroyer moved from 115 Sea Zone to 117 Sea Zone
            1 carrier moved from 115 Sea Zone to 117 Sea Zone
            2 submarines moved from 115 Sea Zone to 117 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 destroyer moved from 115 Sea Zone to 117 Sea Zone
            1 cruiser moved from 115 Sea Zone to 117 Sea Zone
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kursk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                    Germans roll dice for 1 bomber in Kursk, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Kursk
                Russians win with no units remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys in Rostov, round 2 : 10/42 hits, 11,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the Americans lost in 113 Sea Zone
                Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            2 artilleries moved from Western Germany to 115 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer and 2 transports moved from 115 Sea Zone to 117 Sea Zone
            2 artilleries moved from 117 Sea Zone to Poland
            1 fighter and 1 tactical_bomber moved from Finland to 117 Sea Zone
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to France
            1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Poland
            10 infantry moved from Germany to Poland
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            10 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 2,33
    Germans regular : -3,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
            6 infantry moved from Samara to Stalingrad
            1 infantry moved from Tula to Tambov
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Northern Belarus
            2 artilleries and 6 infantry moved from Vyborg to Leningrad
            2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
            8 infantry moved from Russia to Samara
            1 fighter moved from Russia to Stalingrad
            1 artillery moved from Leningrad to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 aaGun moved from Northern Belarus to Leningrad
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            1 artillery and 2 infantry placed in Leningrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
            6 infantry moved from Samara to Stalingrad
            1 infantry moved from Tula to Tambov
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Northern Belarus
            2 artilleries and 6 infantry moved from Vyborg to Leningrad
            2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
            8 infantry moved from Russia to Samara
            1 fighter moved from Russia to Stalingrad
            1 artillery moved from Leningrad to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 aaGun moved from Northern Belarus to Leningrad
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            1 artillery and 2 infantry placed in Leningrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
            EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Empty the Baltic and consolidate in N Belarus.


  • Forgot about Siberia. Move everything back to the mIC there. Reposting.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
                  Russians take Eastern Poland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
            6 infantry moved from Samara to Stalingrad
            1 infantry moved from Tula to Tambov
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Northern Belarus
            2 artilleries and 6 infantry moved from Vyborg to Leningrad
            2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
            8 infantry moved from Russia to Samara
            1 fighter moved from Russia to Stalingrad
            1 artillery moved from Leningrad to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 aaGun moved from Northern Belarus to Leningrad
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            1 artillery and 2 infantry placed in Leningrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
            EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 4 infantry
            EDIT: Adding units owned by Russians to Siberia: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 1 aaGun and 8 infantry
            EDIT: Adding units owned by Russians to Siberia: 1 aaGun and 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Inner Mongolia to Kansu
            6 artilleries and 11 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            5 fighters and 5 tactical_bombers moved from Szechwan to Western Sinkiang
            1 bomber moved from Szechwan to Eastern India
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 infantry, 10 submarines and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            2 infantry moved from 37 Sea Zone to French Indo China
            1 armour moved from Honan to Kansu
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 armour moved from Szechwan to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Honan to Kansu
            1 armour moved from Hopei to Tsinghai
            1 mech_infantry moved from Shantung to Honan
            1 armour moved from Shantung to Hopei
            1 bomber moved from Szechwan to Western Sinkiang
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Eastern India causes 0 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 2 armour, 2 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 1/6 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Western Sinkiang
                Japanese attack with 6 artilleries, 1 bomber, 5 fighters, 11 infantry and 5 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 6 artilleries, 1 bomber, 5 fighters, 11 infantry and 5 tactical_bombers in Western Sinkiang, round 2 : 12/28 hits, 11,17 expected hits
                    Chinese roll dice for 10 infantry in Western Sinkiang, round 2 : 5/10 hits, 3,33 expected hits
                    5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Western Sinkiang
                Japanese win, taking Western Sinkiang from Chinese with 6 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 5 infantry
                Casualties for Chinese: 10 infantry
            Battle in French Indo China
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Sinkiang to Hopei
            1 artillery moved from Hunan to Hopei
            1 infantry moved from Kiangsi to Hunan
            2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Anhwe to Hopei
            1 artillery moved from Shantung to Anhwe
            6 infantry moved from Southern Manchuria to Jehol
            1 destroyer moved from 6 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to Kyushu
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
            5 fighters and 5 tactical_bombers moved from Western Sinkiang to Eastern Sinkiang
            3 fighters and 3 tactical_bombers moved from Japan to Hunan
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Szechwan to Hopei
            1 artillery moved from Szechwan to Hopei
            1 infantry moved from Szechwan to Hunan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries placed in Japan
            4 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,33
    UK_Pacific AA : 0,83
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 94 Sea Zone to 113 Sea Zone
            2 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 fighter moved from 94 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
            2 infantry moved from 23 Sea Zone to Marianas
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Paulau
            Battle in Marianas
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer, 2 submarines and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 113 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win, taking Paulau from Japanese, taking Marianas from Japanese with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 113 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
            1 bomber moved from France to United Kingdom
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 cruiser moved from 93 Sea Zone to 89 Sea Zone
            1 marine moved from French West Africa to 89 Sea Zone
            1 cruiser and 1 marine moved from 89 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 destroyers moved from 27 Sea Zone to 34 Sea Zone
            1 carrier moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from Malaya to 132 Sea Zone
            1 marine moved from Siam to 132 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 132 Sea Zone to 35 Sea Zone
            3 carriers, 4 destroyers and 2 fighters moved from 132 Sea Zone to 35 Sea Zone
            2 fighters, 2 submarines and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 34 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 destroyer placed in 104 Sea Zone
            2 carriers and 1 destroyer placed in 11 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 3.
            Americans undo move 4.
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Germans AA : -0,17
    Germans regular : -0,83
    

    Savegame

Suggested Topics

  • 5
  • 46
  • 114
  • 72
  • 62
  • 225
  • 232
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.5k

Topics

1.8m

Posts