Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kweichow to Eastern India
1 fighter moved from 132 Sea Zone to Shan State
3 fighters moved from 132 Sea Zone to Shan State
Combat Hit Differential Summary :
@trulpenplay
Intercept in Calcutta ?
@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpenplay
Intercept in Calcutta ?
Yes, go for it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kweichow to Eastern India
1 fighter moved from 132 Sea Zone to Shan State
3 fighters moved from 132 Sea Zone to Shan State
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 2 units heading to Eastern India
UK_Pacific launches 1 interceptors out of Eastern India
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits
Bombing raid in Eastern India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Eastern India causes 8 damage total.
Battle in Shan State
Japanese attack with 4 fighters
British defend with 1 infantry
Japanese roll dice for 4 fighters in Shan State, round 2 : 4/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
4 fighters moved from Shan State to Kweichow
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 132 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Szechwan
6 artilleries and 11 infantry moved from Tsinghai to Eastern Sinkiang
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kiangsu
1 infantry moved from Kyushu to Japan
1 artillery moved from Japan to Kyushu
4 fighters and 1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Hunan to Szechwan
2 bombers moved from Eastern India to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Honan to Tsinghai
1 armour and 1 mech_infantry moved from Shantung to Honan
1 fighter moved from Kiangsu to Szechwan
1 fighter moved from Shantung to Szechwan
3 tactical_bombers moved from Kiangsu to Szechwan
1 tactical_bomber moved from Shantung to Szechwan
1 tactical_bomber moved from Shantung to Szechwan
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from Shantung to Szechwan
1 aaGun moved from Shantung to Anhwe
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 3 tactical_bombers placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00
UK_Pacific AA : -0,33
Defenders Fire, : -0,33
UK_Pacific regular : -0,33
Attackers Fire, : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Siam
Battle in Malaya
Battle in Borneo
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone
3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone
1 cruiser moved from 45 Sea Zone to 132 Sea Zone
2 submarines moved from 45 Sea Zone to 132 Sea Zone
4 destroyers moved from 45 Sea Zone to 132 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to 93 Sea Zone
2 carriers moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from French Central Africa to French West Africa
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Kansu
2 infantry moved from Northern Sinkiang to Kansu
11 infantry moved from Northern Sinkiang to Western Sinkiang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Sinkiang
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Siam
Battle in Malaya
Battle in Borneo
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Siam from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Borneo to 132 Sea Zone
3 carriers and 2 fighters moved from 45 Sea Zone to 132 Sea Zone
1 cruiser moved from 45 Sea Zone to 132 Sea Zone
2 submarines moved from 45 Sea Zone to 132 Sea Zone
4 destroyers moved from 45 Sea Zone to 132 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to 93 Sea Zone
2 carriers moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from French Central Africa to French West Africa
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 armour and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Northern Sinkiang to Kansu
2 infantry moved from Northern Sinkiang to Kansu
11 infantry moved from Northern Sinkiang to Western Sinkiang
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Sinkiang
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Western Sinkiang, round 2 : 4/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
Chinese win, taking Western Sinkiang from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
4 fighters moved from 93 Sea Zone to 107 Sea Zone
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter moved from Burma to Kweichow
1 fighter moved from Eastern India to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone
Combat - British
Battle in Kweichow
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in 107 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 3 cruisers moved from 93 Sea Zone to 94 Sea Zone
2 carriers moved from 93 Sea Zone to 94 Sea Zone
EDIT: 1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 107 Sea Zone to 94 Sea Zone
3 fighters moved from 107 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 79 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to Kenya
1 aaGun and 3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Eastern India to Burma
2 fighters moved from Kweichow to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Persia
2 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 destroyer placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,1,5,5,1,3,5
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 1,50
Japanese regular : -0,67
Germans regular : 0,83
British regular : 0,50
@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpen
your blocking des are very annoying, I’m bored :wink:
I hate to repeat the same concept but…
:angry:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Crete to 100 Sea Zone
1 battleship, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Southern Italy
1 armour moved from Greece to Yugoslavia
1 infantry moved from Greece to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@malmessi74 said in L21 #2 malmessi74 (X+6) vs trulpen (A) P2V:
@trulpen
your blocking des are very annoying, I’m bored :wink:I hate to repeat the same concept but…
:angry:
Had to! :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 cruiser moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 132 Sea Zone
3 destroyers moved from 45 Sea Zone to 132 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Burma to Yunnan
1 fighter moved from 132 Sea Zone to Yunnan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 cruiser moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 132 Sea Zone
3 destroyers moved from 45 Sea Zone to 132 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Burma to Yunnan
1 fighter moved from 132 Sea Zone to Yunnan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 cruiser moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from Kenya to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 132 Sea Zone
3 destroyers moved from 45 Sea Zone to 132 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Burma to Yunnan
1 fighter moved from 132 Sea Zone to Yunnan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
French des to safety in z78.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 bomber moved from Eastern Poland to Kursk
1 infantry moved from Ukraine to Kursk
6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
1 carrier moved from 115 Sea Zone to 117 Sea Zone
2 submarines moved from 115 Sea Zone to 117 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
1 cruiser moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kursk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kursk
Germans roll dice for 1 bomber in Kursk, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Kursk
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 7 mech_infantrys in Rostov, round 2 : 10/42 hits, 11,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 6 armour, 5 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the Americans lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 artilleries moved from Western Germany to 115 Sea Zone
2 artilleries, 2 carriers, 1 destroyer and 2 transports moved from 115 Sea Zone to 117 Sea Zone
2 artilleries moved from 117 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from Finland to 117 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Poland
10 infantry moved from Germany to Poland
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : 2,33
Germans regular : -3,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
6 infantry moved from Samara to Stalingrad
1 infantry moved from Tula to Tambov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Northern Belarus
2 artilleries and 6 infantry moved from Vyborg to Leningrad
2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
1 armour and 1 mech_infantry moved from Leningrad to Gorky
8 infantry moved from Russia to Samara
1 fighter moved from Russia to Stalingrad
1 artillery moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
1 artillery and 2 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
6 infantry moved from Samara to Stalingrad
1 infantry moved from Tula to Tambov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Northern Belarus
2 artilleries and 6 infantry moved from Vyborg to Leningrad
2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
1 armour and 1 mech_infantry moved from Leningrad to Gorky
8 infantry moved from Russia to Samara
1 fighter moved from Russia to Stalingrad
1 artillery moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
1 artillery and 2 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry
EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Empty the Baltic and consolidate in N Belarus.
Forgot about Siberia. Move everything back to the mIC there. Reposting.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Tambov to Stalingrad
6 infantry moved from Samara to Stalingrad
1 infantry moved from Tula to Tambov
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Northern Belarus
2 artilleries and 6 infantry moved from Vyborg to Leningrad
2 fighters and 1 tactical_bomber moved from Leningrad to Stalingrad
1 armour and 1 mech_infantry moved from Leningrad to Gorky
8 infantry moved from Russia to Samara
1 fighter moved from Russia to Stalingrad
1 artillery moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
1 artillery and 2 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
EDIT: Removing units owned by Russians from Southern Belarus: 1 infantry
EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 4 infantry
EDIT: Adding units owned by Russians to Siberia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun and 8 infantry
EDIT: Adding units owned by Russians to Siberia: 1 aaGun and 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :