Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to Midway
7 fighters moved from Hawaiian Islands to Midway
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Libya
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Libya from Italians with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Tobruk to Tunisia
British take Tunisia from Italians
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to Eastern Persia
2 infantry and 2 mech_infantrys moved from Ethiopia to 76 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from India to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from India to West India
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Northern Italy
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 aaGun, 1 factory_major and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Kweichow
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kwangsi
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kweichow to Szechwan
1 bomber moved from Kweichow to West India
2 mech_infantrys moved from 79 Sea Zone to West India
2 infantry moved from 79 Sea Zone to West India
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Burma
1 fighter moved from 96 Sea Zone to Persia
Place Units - British
1 carrier placed in 110 Sea Zone
1 factory_minor and 1 fighter placed in Egypt
British undo move 2.
1 factory_minor placed in Iraq
1 fighter placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2,4,5,1,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 8 infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to United Kingdom: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.17
Italians regular : 0.33
Japanese regular : 1.67
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 4 infantry
British defend with 1 armour, 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1,17 expected hits
British roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0,83 expected hits
British roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
1 armour moved from Bessarabia to Slovakia Hungary
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -2,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Persia
2 destroyers and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 armour, 5 artilleries and 3 infantry moved from South Australia to Northern Territory
3 fighters moved from Yunnan to Malaya
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 destroyers in 63 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
ANZAC attack with 3 fighters
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -23
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to 95 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Romania to Belarus
6 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
1 bomber moved from Novgorod to Archangel
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/7 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 3 mech_infantrys
Germans roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 0/7 hits, 1,67 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 5 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
1 bomber owned by the Germans retreated
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Archangel to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Belarus to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Ukraine to Poland
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Novgorod
3 artilleries, 1 infantry and 2 mech_infantrys placed in Romania
1 infantry placed in Romania
1 infantry placed in France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : 1,00
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Belarus to Archangel
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 artilleries moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Hunan
1 artillery moved from Hopei to Kweichow
2 fighters moved from Kiangsu to Kweichow
2 fighters moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to French Indo China
Combat - Japanese
Battle in Aleutian Islands
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 79 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 3 infantry
Russians roll AA dice in Amur : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4,17 expected hits
Russians roll dice for 2 aaGuns and 3 infantry in Amur, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Russians: 2 aaGuns and 3 infantry
Non Combat Move - Japanese
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 carrier moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 fighter moved from French Indo China to Kiangsi
1 bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to Kiangsi
1 bomber moved from Kiangsi to Japan
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Malaya
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,33
UK_Pacific regular : 0,00
Russians regular : -1,00
Russians AA : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Alaska to Western United States
2 infantry moved from South Australia to Northern Territory
6 fighters and 1 tactical_bomber moved from Midway to 8 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
2 fighters owned by the Americans retreated
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Alaska
1 tactical_bomber moved from 8 Sea Zone to Alaska
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Northern Italy to 97 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 armour placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 submarines moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Alaska to Western United States
2 infantry moved from South Australia to Northern Territory
6 fighters and 1 tactical_bomber moved from Midway to 8 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
2 fighters owned by the Americans retreated
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 6 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Alaska
1 tactical_bomber moved from 8 Sea Zone to Alaska
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Northern Italy to 97 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 armour placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 97 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Eastern Persia to Tsinghai
1 bomber moved from West India to Tsinghai
14 infantry moved from India to Burma
4 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 artillery and 3 infantry moved from West India to India
1 fighter moved from West India to Szechwan
1 fighter moved from Persia to Tsinghai
1 fighter moved from Egypt to Eastern Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
British attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in Tsinghai, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 fighter
EDIT: Adding units owned by British to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Kweichow to Sikang
1 fighter moved from Kweichow to Sikang
2 fighters moved from Tsinghai to Sikang
1 bomber moved from Tsinghai to Sikang
1 aaGun moved from Yunnan to Szechwan
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -0.67
Italians regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,2,1,4,4,3,1,2
Italians collect 0 PUs (12 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Russians regular : 0,67
@crockett36 I must admit that I am not super satisfied with Italy’s income…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
2 armour moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to South Australia
2 destroyers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Poland to Western Ukraine
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Poland to Archangel
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@crockett36 do you scramble to SZ109 and/or to SZ110 and how?
@martin full scramble into 110 please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Poland to Western Ukraine
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Poland to Archangel
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 destroyers and 2 fighters
British defend with 3 submarines
Germans roll dice for 2 bombers, 2 destroyers and 2 fighters in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
British roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 destroyer owned by the Germans and 3 submarines owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for British: 3 submarines
Battle in 110 Sea Zone
Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 destroyer and 2 fighters
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 5 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 bomber moved from Western Ukraine to Novgorod
1 artillery moved from Finland to Karelia
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Romania
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in Romania
Germans undo move 5.
1 infantry placed in Novgorod
1 infantry placed in Novgorod
1 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 0,67
Germans regular : -1,00
British regular : 0,50
@martin will get to tonight i hope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Bryansk
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Novosibirsk to Urals
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/10 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : -1.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers and 9 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from Hopei to Szechwan
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Japan to 4 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from Kiangsu to Szechwan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Kiangsi to Szechwan
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns and 1 fighter; Chinese defend with 2 artilleries and 1 infantry
British roll AA dice in Szechwan : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 6/9 hits, 4,50 expected hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British, 2 armour owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the British and 2 artilleries owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for British: 2 aaGuns and 1 fighter
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
2 fighters moved from Szechwan to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 artillery and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 infantry moved from Jehol to Chahar
2 fighters moved from Kiangsi to 6 Sea Zone
1 artillery moved from Shan State to Siam
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Jehol to Shantung
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 artillery moved from Hunan to Kwangsi
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Japanese undo move 1.
2 mech_infantrys placed in Malaya
1 destroyer placed in 37 Sea Zone
1 mech_infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -1,00
Japanese regular : 2,00
British AA : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 armour, 4 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 10 Sea Zone to 3 Sea Zone
2 carriers moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from Alaska to Aleutian Islands
1 armour and 1 mech_infantry moved from Western United States to Alaska
6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
6 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Northern Territory to South Australia
Combat - Americans
Battle in Soviet Far East
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Southern France from Germans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 6/7 hits, 3.33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 7 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 4 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 4 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Aleutian Islands to 3 Sea Zone
EDIT: 3 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 3 Sea Zone to 8 Sea Zone
EDIT: 2 fighters and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
EDIT: 1 transport moved from 8 Sea Zone to 3 Sea Zone
EDIT: 1 fighter moved from 7 Sea Zone to 8 Sea Zone
EDIT: 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - Americans
3 transports placed in 10 Sea Zone
5 armour and 2 mech_infantrys placed in Western United States
2 mech_infantrys placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 4.17
Japanese regular : 0.67