@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM4 Ghostglider vs ksmckay (+17)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in French West Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 3 artilleries and 6 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 1 fighter moved from Egypt to Belgian Congo 1 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 2 fighters moved from 97 Sea Zone to Iraq Combat - British Battle in Belgian Congo British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Szechwan to Persia 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 aaGuns and 16 infantry moved from India to West India 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Belgian Congo to Egypt 1 destroyer moved from 77 Sea Zone to 76 Sea Zone Place Units - British 1 artillery placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 fighters and 1 submarine placed in 98 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Italians regular : 0.67 Japanese regular : -0.33 Neutral_Axis regular : 0.67 British regular : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from France to Normandy Bordeaux Italians take Normandy Bordeaux from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Romania to Bessarabia 1 artillery and 4 infantry moved from Bulgaria to Romania 2 fighters moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from India to Caucasus 1 fighter moved from Caucasus to Rostov 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from 77 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/11 hits, 3.00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Bessarabia 24 infantry moved from Bessarabia to Ukraine 5 artilleries moved from Bessarabia to Ukraine 3 aaGuns moved from Bessarabia to Ukraine 5 artilleries moved from Romania to Bessarabia 10 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 fighter moved from Southern Italy to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 aaGuns, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 1 armour moved from Bessarabia to Eastern Poland 8 armour moved from Bessarabia to Ukraine Place Units - Germans 2 mech_infantrys placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -2.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 4 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 aaGun and 4 infantry moved from Bryansk to Rostov 10 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4 Russians collect 36 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 fighters and 4 tactical_bombers moved from Malaya to India 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan 2 bombers moved from Malaya to Yunnan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Sumatra Battle in Ceylon Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers in India, round 2 : 5/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 aaGun and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Shan State to Burma 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from Malaya to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Kweichow 3 fighters and 4 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Yunnan to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Jehol to Suiyuyan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 1 factory_minor placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.67 British AA : 0.50 ANZAC AA : 0.67 UK_Pacific regular : 2.00 ANZAC regular : 0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 fighters and 4 tactical_bombers moved from Malaya to India 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan 2 bombers moved from Malaya to Yunnan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Sumatra Battle in Ceylon Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 4 tactical_bombers in India, round 2 : 5/11 hits, 5.00 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 aaGun and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Shan State to Burma 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from Malaya to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Kweichow 3 fighters and 4 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Yunnan to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Jehol to Suiyuyan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Malaya 1 factory_minor placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.67 British AA : 0.50 ANZAC AA : 0.67 UK_Pacific regular : 2.00 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Gibraltar to Trans-Jordan 1 bomber moved from Gibraltar to Iraq 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 3 artilleries and 7 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Tsinghai, round 2 : 4/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 17 infantry moved from West India to India 2 fighters moved from Persia to India 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in India British attack with 2 fighters and 17 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters and 17 infantry in India, round 2 : 3/19 hits, 3.83 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters and 17 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from India to West India 2 aaGuns moved from West India to India 2 mech_infantrys moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Trans-Jordan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Persia to 80 Sea Zone 1 fighter moved from Persia to Bryansk 1 fighter moved from Persia to Russia 2 fighters moved from 98 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Iraq Place Units - British 1 harbour placed in Iraq 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.00 British regular : -0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Belarus Italians take Belarus from Russians 1 mech_infantry moved from Alexandria to Libya Italians take Libya from British 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bulgaria 1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Romania Place Units - Italians 2 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 16 PUs (2 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Rostov: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Eastern Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 5 artilleries and 10 infantry moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 mech_infantrys moved from Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 2 bombers moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Rostov Germans attack with 5 artilleries and 10 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 5 artilleries and 10 infantry in Rostov, round 2 : 6/15 hits, 4.17 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry 1 aaGun moved from Ukraine to Rostov 5 artilleries and 4 mech_infantrys moved from Bessarabia to Ukraine 2 bombers moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 fighter moved from Alexandria to Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Archangel 5 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Vyborg to Novgorod 1 aaGun moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 1 artillery, 1 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 48 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 3 infantry moved from Volgograd to Samara 2 infantry moved from Russia to Samara 1 armour and 2 mech_infantrys moved from Bryansk to Samara 1 artillery moved from Russia to Samara 3 aaGuns, 1 armour, 10 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Korea to Manchuria Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 4 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Suiyuyan to Sikang 1 bomber moved from Philippines to Java 1 fighter and 1 tactical_bomber moved from Shan State to Sikang 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Java 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to Sikang 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sikang Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Java Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Hopei 1 aaGun and 4 infantry moved from Kweichow to Shensi 1 marine moved from Ceylon to 39 Sea Zone 1 cruiser, 1 marine, 1 submarine and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 infantry and 1 mech_infantry moved from Malaya to Shan State 1 mech_infantry moved from Shan State to Yunnan 2 bombers moved from Java to Malaya 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 3 transports moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 3 transports moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 tactical_bomber moved from Shan State to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 carrier placed in 36 Sea Zone 3 destroyers placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -3.83 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Battle in Holland Belgium Battle in Southern France Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Guam from Japanese, taking Holland Belgium from Germans, taking Southern France from Italians with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Midway to 33 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia 1 artillery moved from French Central Africa to French Equatorial Africa Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Kansu, round 2 : 4/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter moved from Iraq to Alexandria 1 artillery moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 marine moved from Iraq to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 tactical_bomber moved from 80 Sea Zone to Ethiopia 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in British Somaliland Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Alexandria, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking British Somaliland from Italians, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Ethiopia to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 2 mech_infantrys moved from Eastern Persia to India 2 mech_infantrys moved from West India to India 1 fighter moved from West India to Eastern Persia 1 fighter moved from West India to India 1 fighter moved from Alexandria to Egypt 2 fighters moved from Egypt to 93 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to Southern France 2 fighters moved from Gibraltar to Southern France 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone EDIT: 1 aaGun moved from Tunisia to Southern France 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Bryansk to Kansu 1 fighter moved from Russia to Kansu 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from Eastern Persia to Persia Place Units - British 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 2 fighters and 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -2.33 Italians regular : -0.33 Japanese regular : 0.33 British regular : -0.67 -
@Ghostglider 2 uk inf on us tt in 110
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya 1 artillery moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Romania to Northern Italy 1 aaGun, 1 artillery and 4 infantry moved from Bulgaria to Greece Place Units - Italians 2 artilleries placed in Northern Italy 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Russia to Kansu 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Eastern Persia to Kansu Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 mech_infantrys moved from Eastern Poland to Smolensk 2 bombers moved from Ukraine to Smolensk 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Novgorod to Archangel 7 mech_infantrys moved from Eastern Poland to Archangel 1 artillery moved from Baltic States to Belarus 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 fighters moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy 5 mech_infantrys moved from Germany to Northern Italy 2 bombers moved from Smolensk to Ukraine 8 armour and 19 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 artillery and 3 infantry moved from Rostov to Caucasus 8 artilleries and 15 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Rostov to Tambov 5 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 5 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Germany Germans undo move 3. 1 artillery, 5 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France 3 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 mech_infantrys moved from Eastern Poland to Smolensk 2 bombers moved from Ukraine to Smolensk 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Novgorod to Archangel 7 mech_infantrys moved from Eastern Poland to Archangel 1 artillery moved from Baltic States to Belarus 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 fighters moved from Ukraine to Southern Italy 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy 5 mech_infantrys moved from Germany to Northern Italy 2 bombers moved from Smolensk to Ukraine 8 armour and 19 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 artillery and 3 infantry moved from Rostov to Caucasus 8 artilleries and 15 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Rostov to Tambov 5 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 5 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Germany Germans undo move 3. 1 artillery, 5 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France 3 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 6 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 6 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 -
please use last post with more units in Caucasus





