Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 aaGuns; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Japanese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Anhwe to Hunan
2 fighters moved from Kiangsu to Hopei
2 fighters moved from Kiangsu to Kweichow
2 bombers moved from Kiangsu to Shensi
2 tactical_bombers moved from Kiangsu to Kiangsi
5 tactical_bombers moved from Kiangsu to Kwangsi
2 fighters moved from Kiangsu to Kwangsi
3 armour moved from Kiangsu to Kiangsi
4 infantry moved from Korea to Amur
6 infantry moved from Manchuria to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 7 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in South Australia
Battle in 45 Sea Zone
Japanese attack with 1 transport
UK_Pacific defend with 1 infantry and 1 transport
UK_Pacific and Japanese reach a stalemate
Battle in Kweichow
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking South Australia from UK_Pacific with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 mech_infantry
UK_Pacific defend with 3 fighters
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Japanese attack with 10 infantry
Russians defend with 2 aaGuns and 18 infantry
Japanese roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6.00 expected hits
6 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 4 infantry in Amur, round 3 : 3/4 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 18 infantry in Amur, round 3 : 4/18 hits, 6.00 expected hits
4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Russians win with 16 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 10 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Hopei
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 infantry
UK_Pacific defend with 3 fighters
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 3 fighters in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Dutch win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour and 2 tactical_bombers
UK_Pacific defend with 1 mech_infantry
Japanese roll dice for 3 armour and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for UK_Pacific: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters
Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
2 fighters owned by the Japanese lost in 26 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Kwangsi
Japanese attack with 2 fighters and 5 tactical_bombers
Chinese defend with 5 infantry; UK_Pacific defend with 3 infantry
Japanese roll dice for 2 fighters and 5 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.83 expected hits
Chinese roll dice for 8 infantry in Kwangsi, round 2 : 2/8 hits, 2.67 expected hits
3 infantry owned by the UK_Pacific, 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 4 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 3 tactical_bombers
Casualties for Chinese: 5 infantry
Casualties for UK_Pacific: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 7 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 7 destroyers and 1 transport in 25 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 7 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 2 bombers owned by the Japanese lost in Shensi
Chinese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 bombers
Casualties for Russians: 1 mech_infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers could not land in Kwangsi and were removed
2 tactical_bombers could not land in Kiangsi and were removed
2 fighters could not land in Kweichow and were removed
2 fighters could not land in Hopei and were removed
Place Units - Japanese
3 aaGuns placed in Kiangsu
6 aaGuns placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 2.00
Japanese regular : 4.17
UK_Pacific regular : 0.67
Russians regular : -2.00
Dutch regular : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - British
British buy 1 bomber and 1 infantry; Remaining resources: 13 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Russia from Russians to British
EDIT: Changing ownership of Germany from Germans to British
EDIT: Removing units owned by Germans from Germany: 3 aaGuns, 4 armour, 1 artillery, 2 bombers and 4 infantry
EDIT: Removing units owned by British from Germany: 1 factory_major
EDIT: Adding units owned by British to Germany: 99 armour, 99 artilleries, 99 fighters, 99 infantry and 99 mech_infantrys
EDIT: Changing ownership of Japan from Japanese to British
EDIT: Removing units owned by British from Japan: 1 airfield, 1 factory_major and 1 harbour
EDIT: Removing units owned by Japanese from Japan: 9 aaGuns, 1 artillery and 4 infantry
EDIT: Changing ownership of Eastern United States from Americans to British
EDIT: Changing ownership of Central United States from Americans to British
EDIT: Changing ownership of Western United States from Americans to British
EDIT: Changing ownership of Western Germany from Germans to Chinese
EDIT: Changing ownership of Greater Southern Germany from Germans to Chinese
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Removing units owned by Chinese from Western Germany: 1 airfield, 1 factory_major and 1 harbour
EDIT: Adding units owned by Chinese to Western Germany: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry, 99 mech_infantrys and 99 tactical_bombers
EDIT: Editing Political Relationship for Chinese and British from Allied to War
EDIT: Editing Political Relationship for Chinese and French from Allied to War
EDIT: Editing Political Relationship for Chinese and Americans from Allied to War
EDIT: Editing Political Relationship for Chinese and UK_Pacific from Allied to War
EDIT: Editing Political Relationship for Chinese and Russians from Allied to War
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Changing ownership of 19 Sea Zone from Japanese to Chinese
EDIT: Adding units owned by Chinese to 19 Sea Zone: 99 battleships, 99 carriers, 99 cruisers, 99 destroyers, 99 fighters, 99 submarines, 99 tactical_bombers and 99 transports
EDIT: Adding units owned by Chinese to Shantung: 99 armour and 99 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 99 armour, 99 artilleries and 99 infantry
EDIT: Changing ownership of Brazil from Americans to Chinese
EDIT: Adding units owned by Chinese to Brazil: 99 aaGuns, 99 armour and 99 bombers
EDIT: Adding units owned by Chinese to 86 Sea Zone: 99 battleships, 99 destroyers and 99 transports
EDIT: Adding units owned by Dutch to Suriname: 99 armour, 99 artilleries, 99 infantry and 99 mech_infantrys
EDIT: Changing ownership of Holland Belgium from Germans to Germans
EDIT: Changing ownership of Holland Belgium from Germans to Dutch
EDIT: Adding units owned by Dutch to Holland Belgium: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry and 99 mech_infantrys
EDIT: Turning off Edit Mode
Combat - British
Trigger Allies Supremacy Objective: Setting switch to true for conditionAttachment_Allies_Supremacy_Objective_Switch attached to UK_Pacific
triggerJapaneseDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Japanese
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
3 fighters could not land in Hunan and were removed
Place Units - British
1 bomber and 1 infantry placed in Egypt
Turn Complete - British
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Berlin and/or Tokyo.
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3
British collect 84 PUs (3 lost to blockades); end with 97 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 35 PUs;
Combat Move - Italians
Turn Complete - Italians
Italians collect 17 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
99 infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsi
98 armour moved from Shantung to Kiangsi
99 infantry moved from Tsinghai to Shensi
99 artilleries moved from Tsinghai to Shensi
99 armour moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kwangtung
Battle in Kiangsu
Chinese attack with 99 infantry
Japanese defend with 3 aaGuns and 1 factory_minor
3 aaGuns owned by the Japanese lost in Kiangsu
Chinese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Japanese with 99 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in Shensi
Chinese attack with 99 artilleries and 99 infantry
Russians defend with 2 armour and 1 mech_infantry
Chinese roll dice for 99 artilleries and 99 infantry in Shensi, round 2 : 56/198 hits, 66.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 99 artilleries and 98 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter
UK_Pacific defend with 1 armour
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the UK_Pacific and 1 fighter owned by the Chinese lost in Yunnan
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for UK_Pacific: 1 armour
Battle in Kiangsi
Chinese attack with 99 armour
Japanese defend with 2 armour
Chinese roll dice for 99 armour in Kiangsi, round 2 : 55/99 hits, 49.50 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 99 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Suiyuyan
Chinese attack with 99 armour
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 99 armour in Suiyuyan, round 2 : 49/99 hits, 49.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Suiyuyan
Chinese win with 99 armour remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 32 PUs; end with 34 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -4.50
Japanese regular : -1.00
UK_Pacific regular : 0.50
Russians regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 7 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
2 armour moved from Kiangsu to Hunan
7 tactical_bombers moved from Kiangsu to Hunan
2 bombers moved from Kiangsu to Hunan
6 fighters moved from Kiangsu to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
UK_Pacific defend with 1 infantry and 1 transport
1 infantry owned by the UK_Pacific and 1 transport owned by the UK_Pacific lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for UK_Pacific: 1 infantry and 1 transport
Battle in Sumatra
Battle in Hunan
Japanese attack with 2 armour, 2 bombers, 6 fighters and 7 tactical_bombers
UK_Pacific defend with 3 fighters
Japanese roll dice for 2 armour, 2 bombers, 6 fighters and 7 tactical_bombers in Hunan, round 2 : 13/17 hits, 10.00 expected hits
Chinese roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 2.00 expected hits
3 fighters owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Hunan
Japanese win, taking Sumatra from Dutch, taking Hunan from Chinese with 2 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for UK_Pacific: 3 fighters
Battle in 33 Sea Zone
Japanese attack with 1 artillery, 1 carrier, 7 destroyers, 2 fighters, 1 infantry and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 7 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/9 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 7 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 1 mech_infantry
UK_Pacific defend with 1 mech_infantry
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
7 tactical_bombers moved from Hunan to Kiangsu
2 bombers moved from Hunan to Kiangsu
5 fighters moved from Hunan to Kiangsu
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - British
British buy 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5
British collect 26 PUs (3 lost to blockades); end with 27 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to 95 Sea Zone
1 bomber moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Russians regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
5 infantry moved from Kwangsi to Hunan
1 artillery and 8 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Hunan, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kwangtung
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
2 armour and 2 mech_infantrys moved from Shensi to Chahar
2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 2.33 expected hits
5 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 7 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Karelia to Romania
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Suiyuyan to Chahar
Place Units - Russians
3 armour placed in Romania
3 mech_infantrys placed in Ukraine
2 tactical_bombers placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 2 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
2 carriers moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Midway to 46 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 8/11 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 3 : 6/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 2/7 hits, 4.00 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Italians with 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Americans
1 fighter could not land in 46 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 2.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to Western Germany
5 armour and 9 infantry moved from Poland to Slovakia Hungary
2 armour moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 armour moved from Germany to Yugoslavia
1 infantry moved from Germany to Poland
2 bombers moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 5 armour, 2 bombers and 9 infantry
Russians defend with 1 artillery
Germans roll dice for 5 armour, 2 bombers and 9 infantry in Slovakia Hungary, round 2 : 7/16 hits, 5.33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 armour, 2 bombers and 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Slovakia Hungary to Germany
Place Units - Germans
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 bomber and 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - UK_Pacific
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from Syria to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 cruisers moved from 36 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 36 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 armour moved from Yunnan to Kiangsi
3 infantry moved from Kwangsi to Kiangsi
3 fighters moved from Dutch New Guinea to Queensland
2 bombers moved from India to Kiangsu
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - UK_Pacific
Air Battle in Kiangsu
UK_Pacific attacks with 2 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/2 hits, 0.33 expected hits
Bombing raid in Kiangsu rolls: 5,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Libya
Cleaning up after air battles
Non Combat Move - UK_Pacific
2 bombers moved from Kiangsu to Kiangsi
1 mech_infantry moved from Syria to Northwest Persia
UK_Pacific take Northwest Persia from Neutral_Allies
1 infantry moved from 99 Sea Zone to Crete
UK_Pacific take Crete from Neutral_Allies
1 infantry moved from 99 Sea Zone to Crete
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
3 armour placed in New South Wales
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 30 PUs; end with 35 PUs
Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese AA : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
7 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 bombers moved from Kiangsu to 19 Sea Zone
5 fighters moved from Kiangsu to 19 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 artillery, 1 carrier, 7 destroyers, 2 fighters, 1 infantry and 1 transport
Americans defend with 2 battleships and 1 cruiser
Japanese roll dice for 1 carrier, 7 destroyers, 2 fighters and 1 transport in 46 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits
Americans roll dice for 2 battleships and 1 cruiser in 46 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 2 battleships owned by the Americans lost in 46 Sea Zone
Japanese win with 1 carrier, 6 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 44
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 battleships and 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 3 destroyers, 5 fighters and 7 tactical_bombers
UK_Pacific defend with 2 cruisers
Japanese roll dice for 2 bombers, 3 destroyers, 5 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 7/17 hits, 9.17 expected hits
UK_Pacific roll dice for 2 cruisers in 19 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
2 destroyers owned by the Japanese and 2 cruisers owned by the UK_Pacific lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 destroyers
Casualties for UK_Pacific: 2 cruisers
Non Combat Move - Japanese
7 tactical_bombers moved from 19 Sea Zone to Kiangsu
5 fighters moved from 19 Sea Zone to Kiangsu
2 bombers moved from 19 Sea Zone to Kiangsu
6 infantry moved from Manchuria to Korea
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 armour placed in Kiangsu
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 38 PUs (2 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -1.50
UK_Pacific regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 factory_upgrade and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Denmark
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
2 artilleries, 1 factory_upgrade and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British Colonies: British met a national objective for an additional 5 PUs; end with 42 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective British European Theater: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 artilleries moved from Northern Italy to 95 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Greece
2 fighters moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 1 infantry moved from Bulgaria to Greece
1 infantry moved from Algeria to Tunisia
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
UK_Pacific defend with 1 transport
1 transport owned by the UK_Pacific lost in 96 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
UK_Pacific defend with 1 transport
1 transport owned by the UK_Pacific lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in Greece
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 armour and 3 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/10 hits, 4.17 expected hits
Russians roll dice for 1 armour and 3 infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/9 hits, 3.83 expected hits
Russians roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Greece
Italians win, taking Greece from Russians with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Crete
Italians attack with 1 artillery and 1 infantry
UK_Pacific defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 2 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for UK_Pacific: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Southern Italy
Place Units - Italians
2 armour, 1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
UK_Pacific regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 8 infantry moved from Kiangsi to Hunan
1 fighter moved from Kwangtung to Hunan
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 1 infantry placed in Anhwe
Chinese undo move 2.
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Baltic States to Poland
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Eastern Poland to Poland
1 tactical_bomber moved from Russia to Slovakia Hungary
1 tactical_bomber moved from Russia to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Poland
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Albania to Bulgaria
Russians take Bulgaria from Italians
16 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Chahar to Manchuria
1 mech_infantry moved from Romania to Poland
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
Combat - Russians
Battle in Manchuria
Russians attack with 2 armour and 18 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 armour and 18 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Poland
Russians attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry and 4 tactical_bombers
Germans defend with 5 armour and 8 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 7 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/16 hits, 6.33 expected hits
Germans roll dice for 5 armour and 8 infantry in Slovakia Hungary, round 2 : 4/13 hits, 5.17 expected hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 4 tactical_bombers in Slovakia Hungary, round 3 : 4/12 hits, 5.67 expected hits
Germans roll dice for 5 armour and 3 infantry in Slovakia Hungary, round 3 : 3/8 hits, 3.50 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 4 tactical_bombers in Slovakia Hungary, round 4 : 5/9 hits, 5.00 expected hits
Germans roll dice for 4 armour in Slovakia Hungary, round 4 : 3/4 hits, 2.00 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 7 infantry
Casualties for Germans: 5 armour and 8 infantry
Non Combat Move - Russians
1 fighter and 4 tactical_bombers moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Poland to Romania
6 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 armour moved from Karelia to Baltic States
2 artilleries and 3 infantry moved from Karelia to Novgorod
1 armour moved from Norway to Karelia
1 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Chahar to Jehol
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
Place Units - Russians
2 armour placed in Romania
3 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Novgorod
1 armour placed in Romania
1 armour placed in Novgorod
6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Ukraine: 1 armour
EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Ukraine: 1 armour
EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Russians to Novgorod: 1 armour
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 52 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -3.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from United Kingdom to France
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Johnston Island
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 armour, 2 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 battleship, 1 carrier and 3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 6
Combat Move - French
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :