@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Guam Group YGTE 2nd trial
-
setting up second game
-
click on the saved link2021-9-8-Young-Grasshoppers-Tournament-Edition.tsvg
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Slovakia Hungary to Poland 1 artillery moved from Western Germany to Germany 3 infantry moved from Western Germany to France 4 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 2 artilleries moved from Holland Belgium to France 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Southern Italy 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Germany 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to France 3 armour moved from Greater Southern Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 cruisers and 3 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in Yugoslavia Germans attack with 1 armour and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour and 7 infantry in Yugoslavia, round 2 : 0/8 hits, 1.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 3 : 2/6 hits, 1.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 2 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/20 hits, 6.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/16 hits, 5.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 1 carrier placed in 113 Sea Zone 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 34 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : 0.00 Neutral_Allies regular : -1.33 Germans regular : 0.33 British regular : -3.00 French AA : -0.17
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - UK_Pacific 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Szechwan 1 fighter moved from Szechwan to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Borneo 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Borneo 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from New Zealand to New South Wales 1 fighter moved from New Zealand to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Combat - UK_Pacific Non Combat Move - UK_Pacific 1 infantry moved from West India to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 infantry moved from India to West India 1 infantry moved from India to West India 1 artillery moved from India to West India Place Units - UK_Pacific 3 mech_infantrys placed in India 1 fighter placed in New South Wales Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And UK Pacific Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 fighter moved from Formosa to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Okinawa to Shantung 2 tactical_bombers moved from Japan to Jehol 2 bombers moved from Japan to Jehol 2 fighters moved from Japan to Kiangsu 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 6 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 3 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 2 fighters moved from Manchuria to Kwangtung 2 tactical_bombers moved from Manchuria to Hunan 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Shantung Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 submarine UK_Pacific defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the UK_Pacific and 1 cruiser owned by the UK_Pacific lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20 Casualties for UK_Pacific: 1 cruiser and 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber UK_Pacific defend with 1 cruiser, 1 destroyer, 2 infantry and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 2 infantry owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 destroyer owned by the Japanese, 1 cruiser owned by the UK_Pacific and 1 transport owned by the UK_Pacific lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Japanese: 1 destroyer Casualties for UK_Pacific: 1 cruiser, 1 destroyer, 2 infantry and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports Americans defend with 1 destroyer and 1 submarine; UK_Pacific defend with 1 battleship Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 1 destroyer in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the UK_Pacific lost in 35 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 34 Casualties for UK_Pacific: 1 battleship Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour and 1 fighter in Philippines, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 1 armour in Philippines, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour, 1 fighter and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hunan Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters and 3 infantry UK_Pacific defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kwangtung, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 2 infantry Non Combat Move - Japanese 1 fighter could not land in 45 Sea Zone and was removed 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hunan to Kiangsi 2 fighters moved from Kwangtung to Kiangsi Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : 3.00 UK_Pacific regular : -0.67
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - British British buy 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 mech_infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Tobruk 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits, 2.17 expected hits 3 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 5/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - British 1 bomber could not land in 96 Sea Zone and was removed 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Tobruk to Alexandria 1 tactical_bomber moved from Tobruk to Alexandria Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 cruiser placed in 110 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British Colonies: British met a national objective for an additional 5 PUs; end with 33 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 2.33
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 armour moved from 96 Sea Zone to Tobruk 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 2 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to Tobruk 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 5/6 hits, 3.00 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 39 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry British defend with 1 armour, 2 artilleries and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Tobruk, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.33 British regular : -1.33
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Novgorod to Russia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur Place Units - Russians 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Ukraine 1 artillery placed in Novgorod 1 armour placed in Russia 2 infantry placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to United Kingdom 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to Midway 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to Iceland Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,1,6,3,4,4,1,2,5,5,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : 0.17
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 tactical_bomber French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 8 Casualties for French: 1 infantry Casualties for Germans: 1 tactical_bomber Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.00
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 1 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 armour moved from France to Germany 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Southern Italy to Tobruk 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Battle in 110 Sea Zone Germans attack with 2 bombers, 4 submarines and 1 tactical_bomber British defend with 2 cruisers and 1 destroyer Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers and 1 destroyer Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from French to Germans EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour and 6 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 transports placed in 113 Sea Zone 2 artilleries, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 1.50 British regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - UK_Pacific Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Borneo to Yunnan 1 fighter moved from Borneo to Yunnan 1 artillery moved from New South Wales to Queensland Combat - UK_Pacific Battle in Italian Somaliland Non Combat Move - UK_Pacific 1 infantry moved from Eastern Persia to Persia UK_Pacific take Persia from Neutral_Allies Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 fighter placed in India 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 1 infantry moved from Chahar to Suiyuyan 6 infantry moved from Jehol to Manchuria 2 infantry moved from Manchuria to Korea 1 artillery moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Kiangsu to 6 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 2 tactical_bombers moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 2 bombers moved from Jehol to Kiangsu 2 tactical_bombers moved from Jehol to Kiangsu 2 fighters moved from Shantung to Kiangsu Combat - Japanese Battle in Philippines Battle in 6 Sea Zone Japanese attack with 1 carrier, 4 fighters and 2 tactical_bombers Americans defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 carrier, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking Philippines from Americans, taking 6 Sea Zone from Americans with 1 carrier, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers UK_Pacific defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 3 fighters moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to Kiangsu 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 37 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.17 Japanese regular : -0.67
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Ontario to Eastern United States 1 infantry moved from Ontario to Eastern United States 1 infantry moved from Quebec to Eastern United States Combat - British Battle in 96 Sea Zone British attack with 1 destroyer Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British Place Units - British 2 fighters and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5 British collect 25 PUs (1 lost to blockades); end with 25 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 armour moved from Tobruk to Egypt Italians take Alexandria from British 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Tobruk 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry British defend with 1 fighter, 1 harbour and 1 tactical_bomber; UK_Pacific defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits 2 infantry owned by the UK_Pacific, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 24 Casualties for Italians: 1 infantry Casualties for UK_Pacific: 2 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in Libya Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Libya, round 3 : 2/4 hits, 1.00 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.00 British regular : -0.83
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 16 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 fighter and 16 infantry in Hunan, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 12 infantry in Hunan, round 3 : 0/13 hits, 2.50 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 11 infantry in Hunan, round 4 : 3/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 4 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 5 : 3/10 hits, 2.00 expected hits Japanese roll dice for 3 artilleries in Hunan, round 5 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 7 infantry Casualties for Japanese: 3 artilleries and 6 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -1.00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 10 infantry moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 armour, 2 infantry and 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Tsinghai 1 submarine moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - Russians 1 aaGun moved from Samara to Novosibirsk 1 aaGun moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Russia Russians undo move 3. 4 infantry placed in Russia 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Belarus: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 cruiser and 1 fighter; Russians loiter and taunt Germans defend with 2 submarines 2 submarines owned by the Germans submerged Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 3 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 cruiser and 1 destroyer; Americans loiter and taunt Germans defend with 2 submarines French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 1.33 Germans regular : 0.50