@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 fighter moved from France to Egypt
2 tactical_bombers moved from Normandy Bordeaux to Germany
1 fighter moved from Western Germany to Egypt
1 mech_infantry moved from Holland Belgium to France
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
5 infantry moved from Western Germany to Greater Southern Germany
2 artilleries moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from France to Slovakia Hungary
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 battleship and 2 transports
Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 34
Casualties for Americans: 1 battleship and 2 transports
Battle in Baltic States
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
7 armour moved from Germany to Greater Southern Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
Place Units - Germans
10 infantry placed in Germany
7 armour, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.00
Germans regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 cruiser, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - UK_Pacific
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Siam to Kwangsi
3 infantry moved from Siam to French Indo China
1 tactical_bomber moved from French Indo China to Kiangsu
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from Burma to India
3 fighters moved from Hunan to Kwangsi
Combat - UK_Pacific
Battle in Egypt
UK_Pacific attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits, 1.67 expected hits
1 infantry owned by the UK_Pacific and 1 artillery owned by the Italians lost in Egypt
UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 5 : 3/3 hits, 0.83 expected hits
Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
1 mech_infantry owned by the UK_Pacific and 2 fighters owned by the Germans lost in Egypt
UK_Pacific win, taking Egypt from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for UK_Pacific: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 fighters
Battle in Kiangsu
UK_Pacific attack with 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
UK_Pacific roll dice for 1 tactical_bomber in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 6/6 hits, 3.00 expected hits
1 tactical_bomber owned by the UK_Pacific lost in Kiangsu
Japanese win with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for UK_Pacific: 1 tactical_bomber
Non Combat Move - UK_Pacific
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
1 armour, 2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 27 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
Italians regular : -4.67
UK_Pacific regular : 1.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Kiangsu
2 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
5 fighters moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Kiangsi
Japanese attack with 2 armour and 5 fighters
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 5 fighters in Kiangsi, round 2 : 4/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kiangsi from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
5 fighters moved from Kiangsi to Kiangsu
Place Units - Japanese
3 armour placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
Non Combat Move - British
Place Units - British
1 cruiser and 1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Libya to Morocco
2 fighters moved from Libya to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry; UK_Pacific defend with 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the UK_Pacific and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Casualties for UK_Pacific: 1 mech_infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 infantry
Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Morocco to Libya
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 1.67
Neutral_Allies regular : 0.67
British regular : 2.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 8 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Kansu to Suiyuyan
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Eastern Poland to Poland
1 armour moved from Romania to Poland
1 fighter moved from Bessarabia to Baltic States
1 tactical_bomber moved from Bessarabia to Poland
1 tactical_bomber moved from Bessarabia to Baltic States
2 artilleries and 4 infantry moved from Belarus to Baltic States
1 armour moved from Novgorod to Vyborg
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/8 hits, 2.83 expected hits
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/7 hits, 2.67 expected hits
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 3 infantry
Trigger Allies Pro-Axis Objective: Setting switch to true for conditionAttachment_Allies_Pro-Axis_Objective_Switch attached to UK_Pacific
Non Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Poland to Romania
1 aaGun moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Romania to Greece
Russians take Greece from Neutral_Allies
1 tactical_bomber moved from Baltic States to Novgorod
4 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Tsinghai to Romania
1 aaGun moved from Kansu to Suiyuyan
Place Units - Russians
2 armour placed in Romania
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 tactical_bomber placed in Romania
3 mech_infantrys placed in Ukraine
1 infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board.
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -0.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Marshall Islands to 32 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : 1.00
Germans regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia
5 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to France
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
10 infantry moved from Germany to Poland
3 tactical_bombers moved from Germany to Yugoslavia
2 bombers moved from Western Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Poland to Eastern Poland
Combat - Germans
Battle in Poland
Germans attack with 5 armour and 10 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 armour and 10 infantry in Poland, round 2 : 3/15 hits, 4.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 5 armour and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Eastern Poland to Germany
Place Units - Germans
4 armour, 1 artillery and 5 infantry placed in Germany
Germans undo move 1.
4 armour, 1 artillery and 3 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -1.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 8 PUs;
Politics - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 5 infantry
EDIT: Changing ownership of Egypt from Italians to British
EDIT: Adding units owned by UK_Pacific to Egypt: 99 bombers and 99 fighters
EDIT: Removing units owned by UK_Pacific from Egypt: 99 bombers and 99 fighters
EDIT: Adding units owned by UK_Pacific to Egypt: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Adding units owned by UK_Pacific to Ethiopia: 1 infantry
EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry
EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry
EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport
EDIT: Removing units owned by UK_Pacific from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by UK_Pacific to Egypt: 1 mech_infantry
EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry
EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Syria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 2 armour
EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 mech_infantry
EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by UK_Pacific from Kwangsi: 3 fighters
EDIT: Adding units owned by UK_Pacific to Hunan: 3 fighters
EDIT: Removing units owned by UK_Pacific from French Indo China: 3 infantry
EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry
EDIT: Removing units owned by UK_Pacific from New South Wales: 3 fighters
EDIT: Adding units owned by UK_Pacific to Dutch New Guinea: 3 fighters
EDIT: Removing units owned by UK_Pacific from India: 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to Syria: 1 tactical_bomber
EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 1 fighter
EDIT: Adding units owned by UK_Pacific to Romania: 1 fighter
Combat Move - UK_Pacific
EDIT: Resetting and Giving Bonus Movement to Units
Non Combat Move - UK_Pacific
EDIT: Cleaning up during movement phase
EDIT: 1 armour moved from India to Yunnan
EDIT: 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 37 PUs
Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 9 aaGuns; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Japanese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Anhwe to Hunan
2 fighters moved from Kiangsu to Hopei
2 fighters moved from Kiangsu to Kweichow
2 bombers moved from Kiangsu to Shensi
2 tactical_bombers moved from Kiangsu to Kiangsi
5 tactical_bombers moved from Kiangsu to Kwangsi
2 fighters moved from Kiangsu to Kwangsi
3 armour moved from Kiangsu to Kiangsi
4 infantry moved from Korea to Amur
6 infantry moved from Manchuria to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 7 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in South Australia
Battle in 45 Sea Zone
Japanese attack with 1 transport
UK_Pacific defend with 1 infantry and 1 transport
UK_Pacific and Japanese reach a stalemate
Battle in Kweichow
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 3 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking South Australia from UK_Pacific with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 mech_infantry
UK_Pacific defend with 3 fighters
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Japanese attack with 10 infantry
Russians defend with 2 aaGuns and 18 infantry
Japanese roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6.00 expected hits
6 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 4 infantry in Amur, round 3 : 3/4 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 18 infantry in Amur, round 3 : 4/18 hits, 6.00 expected hits
4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Russians win with 16 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 10 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Hopei
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 infantry
UK_Pacific defend with 3 fighters
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
Dutch roll dice for 3 fighters in Dutch New Guinea, round 2 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Dutch win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour and 2 tactical_bombers
UK_Pacific defend with 1 mech_infantry
Japanese roll dice for 3 armour and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for UK_Pacific: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters
Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
2 fighters owned by the Japanese lost in 26 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Kwangsi
Japanese attack with 2 fighters and 5 tactical_bombers
Chinese defend with 5 infantry; UK_Pacific defend with 3 infantry
Japanese roll dice for 2 fighters and 5 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.83 expected hits
Chinese roll dice for 8 infantry in Kwangsi, round 2 : 2/8 hits, 2.67 expected hits
3 infantry owned by the UK_Pacific, 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 3/5 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 3 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 4 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 3 tactical_bombers
Casualties for Chinese: 5 infantry
Casualties for UK_Pacific: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 7 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 7 destroyers and 1 transport in 25 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 7 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 2 bombers owned by the Japanese lost in Shensi
Chinese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 bombers
Casualties for Russians: 1 mech_infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers could not land in Kwangsi and were removed
2 tactical_bombers could not land in Kiangsi and were removed
2 fighters could not land in Kweichow and were removed
2 fighters could not land in Hopei and were removed
Place Units - Japanese
3 aaGuns placed in Kiangsu
6 aaGuns placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 2.00
Japanese regular : 4.17
UK_Pacific regular : 0.67
Russians regular : -2.00
Dutch regular : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - British
British buy 1 bomber and 1 infantry; Remaining resources: 13 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Russia from Russians to British
EDIT: Changing ownership of Germany from Germans to British
EDIT: Removing units owned by Germans from Germany: 3 aaGuns, 4 armour, 1 artillery, 2 bombers and 4 infantry
EDIT: Removing units owned by British from Germany: 1 factory_major
EDIT: Adding units owned by British to Germany: 99 armour, 99 artilleries, 99 fighters, 99 infantry and 99 mech_infantrys
EDIT: Changing ownership of Japan from Japanese to British
EDIT: Removing units owned by British from Japan: 1 airfield, 1 factory_major and 1 harbour
EDIT: Removing units owned by Japanese from Japan: 9 aaGuns, 1 artillery and 4 infantry
EDIT: Changing ownership of Eastern United States from Americans to British
EDIT: Changing ownership of Central United States from Americans to British
EDIT: Changing ownership of Western United States from Americans to British
EDIT: Changing ownership of Western Germany from Germans to Chinese
EDIT: Changing ownership of Greater Southern Germany from Germans to Chinese
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Removing units owned by Chinese from Western Germany: 1 airfield, 1 factory_major and 1 harbour
EDIT: Adding units owned by Chinese to Western Germany: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry, 99 mech_infantrys and 99 tactical_bombers
EDIT: Editing Political Relationship for Chinese and British from Allied to War
EDIT: Editing Political Relationship for Chinese and French from Allied to War
EDIT: Editing Political Relationship for Chinese and Americans from Allied to War
EDIT: Editing Political Relationship for Chinese and UK_Pacific from Allied to War
EDIT: Editing Political Relationship for Chinese and Russians from Allied to War
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Changing ownership of 19 Sea Zone from Japanese to Chinese
EDIT: Adding units owned by Chinese to 19 Sea Zone: 99 battleships, 99 carriers, 99 cruisers, 99 destroyers, 99 fighters, 99 submarines, 99 tactical_bombers and 99 transports
EDIT: Adding units owned by Chinese to Shantung: 99 armour and 99 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 99 armour, 99 artilleries and 99 infantry
EDIT: Changing ownership of Brazil from Americans to Chinese
EDIT: Adding units owned by Chinese to Brazil: 99 aaGuns, 99 armour and 99 bombers
EDIT: Adding units owned by Chinese to 86 Sea Zone: 99 battleships, 99 destroyers and 99 transports
EDIT: Adding units owned by Dutch to Suriname: 99 armour, 99 artilleries, 99 infantry and 99 mech_infantrys
EDIT: Changing ownership of Holland Belgium from Germans to Germans
EDIT: Changing ownership of Holland Belgium from Germans to Dutch
EDIT: Adding units owned by Dutch to Holland Belgium: 99 armour, 99 artilleries, 99 bombers, 99 fighters, 99 infantry and 99 mech_infantrys
EDIT: Turning off Edit Mode
Combat - British
Trigger Allies Supremacy Objective: Setting switch to true for conditionAttachment_Allies_Supremacy_Objective_Switch attached to UK_Pacific
triggerJapaneseDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Japanese
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
3 fighters could not land in Hunan and were removed
Place Units - British
1 bomber and 1 infantry placed in Egypt
Turn Complete - British
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Berlin and/or Tokyo.
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3
British collect 84 PUs (3 lost to blockades); end with 97 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 35 PUs;
Combat Move - Italians
Turn Complete - Italians
Italians collect 17 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
99 infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsi
98 armour moved from Shantung to Kiangsi
99 infantry moved from Tsinghai to Shensi
99 artilleries moved from Tsinghai to Shensi
99 armour moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kwangtung
Battle in Kiangsu
Chinese attack with 99 infantry
Japanese defend with 3 aaGuns and 1 factory_minor
3 aaGuns owned by the Japanese lost in Kiangsu
Chinese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Japanese with 99 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in Shensi
Chinese attack with 99 artilleries and 99 infantry
Russians defend with 2 armour and 1 mech_infantry
Chinese roll dice for 99 artilleries and 99 infantry in Shensi, round 2 : 56/198 hits, 66.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 99 artilleries and 98 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter
UK_Pacific defend with 1 armour
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the UK_Pacific and 1 fighter owned by the Chinese lost in Yunnan
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for UK_Pacific: 1 armour
Battle in Kiangsi
Chinese attack with 99 armour
Japanese defend with 2 armour
Chinese roll dice for 99 armour in Kiangsi, round 2 : 55/99 hits, 49.50 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 99 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Suiyuyan
Chinese attack with 99 armour
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 99 armour in Suiyuyan, round 2 : 49/99 hits, 49.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Suiyuyan
Chinese win with 99 armour remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 32 PUs; end with 34 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -4.50
Japanese regular : -1.00
UK_Pacific regular : 0.50
Russians regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 7 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
2 armour moved from Kiangsu to Hunan
7 tactical_bombers moved from Kiangsu to Hunan
2 bombers moved from Kiangsu to Hunan
6 fighters moved from Kiangsu to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
UK_Pacific defend with 1 infantry and 1 transport
1 infantry owned by the UK_Pacific and 1 transport owned by the UK_Pacific lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for UK_Pacific: 1 infantry and 1 transport
Battle in Sumatra
Battle in Hunan
Japanese attack with 2 armour, 2 bombers, 6 fighters and 7 tactical_bombers
UK_Pacific defend with 3 fighters
Japanese roll dice for 2 armour, 2 bombers, 6 fighters and 7 tactical_bombers in Hunan, round 2 : 13/17 hits, 10.00 expected hits
Chinese roll dice for 3 fighters in Hunan, round 2 : 1/3 hits, 2.00 expected hits
3 fighters owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Hunan
Japanese win, taking Sumatra from Dutch, taking Hunan from Chinese with 2 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for UK_Pacific: 3 fighters
Battle in 33 Sea Zone
Japanese attack with 1 artillery, 1 carrier, 7 destroyers, 2 fighters, 1 infantry and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 carrier, 7 destroyers, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/9 hits, 3.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 7 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 1 mech_infantry
UK_Pacific defend with 1 mech_infantry
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
7 tactical_bombers moved from Hunan to Kiangsu
2 bombers moved from Hunan to Kiangsu
5 fighters moved from Hunan to Kiangsu
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - British
British buy 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5
British collect 26 PUs (3 lost to blockades); end with 27 PUs
Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Alexandria to 95 Sea Zone
1 bomber moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Russians regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
5 infantry moved from Kwangsi to Hunan
1 artillery and 8 infantry moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Hunan, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Kwangtung
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
2 armour and 2 mech_infantrys moved from Shensi to Chahar
2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 7 infantry in Karelia, round 2 : 0/7 hits, 2.33 expected hits
5 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 7 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Karelia to Romania
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Suiyuyan to Chahar
Place Units - Russians
3 armour placed in Romania
3 mech_infantrys placed in Ukraine
2 tactical_bombers placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : 0.67