@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Guam Group YGTE 2nd trial
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 6 artilleries moved from Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 9 infantry moved from 110 Sea Zone to United Kingdom 6 artilleries moved from 110 Sea Zone to United Kingdom 2 armour moved from 110 Sea Zone to United Kingdom 1 armour and 10 infantry moved from Bulgaria to Romania 4 infantry moved from Germany to Western Germany 4 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Germans take Holland Belgium from French 1 fighter moved from Tobruk to Western Germany Combat - Germans Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports French defend with 1 cruiser; Americans defend with 1 cruiser; Russians defend Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 24 Casualties for French: 1 cruiser Casualties for Americans: 1 cruiser Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 1 fighter British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.67 expected hits British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.17 expected hits 4 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 12/14 hits, 6.50 expected hits British roll dice for 4 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/14 hits, 6.00 expected hits 1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 4 : 3/6 hits, 3.67 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 6 artilleries, 1 fighter and 9 infantry Casualties for Americans: 1 bomber and 1 fighter Casualties for British: 4 aaGuns, 3 fighters, 10 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Trigger London Objective: Setting switch to true for conditionAttachment_London_Objective_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 2 bombers moved from Holland Belgium to Western Germany Place Units - Germans 1 factory_minor placed in Romania 1 destroyer placed in 113 Sea Zone 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control London. Germans collect 45 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -0.50 British AA : -0.83 Germans regular : 2.83 British regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - UK_Pacific 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Shan State to Kwangsi 1 mech_infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Italian Somaliland to Kenya UK_Pacific take Kenya from Italians 1 artillery moved from Italian Somaliland to Ethiopia UK_Pacific take Ethiopia from Italians 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from India to West India 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from India to Burma Combat - UK_Pacific Battle in Siam UK_Pacific attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry UK_Pacific roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siam UK_Pacific win, taking Siam from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq UK_Pacific attack with 1 fighter, 5 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kwangsi UK_Pacific attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry UK_Pacific roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - UK_Pacific 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Siam to Shan State 1 tactical_bomber moved from Shan State to French Indo China Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India 1 cruiser and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 32 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : 4.00 Neutral_Axis regular : -1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 5 fighters moved from Kiangsu to Kwangtung 5 tactical_bombers moved from Kiangsu to Kwangtung 2 bombers moved from Kiangsu to Kweichow 2 tactical_bombers moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 3 mech_infantrys moved from Kiangsu to Kwangsi 5 tactical_bombers moved from Kwangtung to Kwangsi 5 fighters moved from Kwangtung to Kwangsi Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers UK_Pacific defend with 1 infantry and 1 mech_infantry Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6.33 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 5 fighters moved from Kwangsi to Kwangtung 5 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from Kweichow to Kwangtung Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - British 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in United Kingdom British attack with 2 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in United Kingdom, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 2 armour in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win, taking United Kingdom from Germans, taking Kenya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 24 PUs (1 lost to blockades); end with 24 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from Libya to Tunisia 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 2 fighters moved from Tobruk to Libya 1 bomber moved from Tobruk to Libya Combat - Italians Battle in Gibraltar Battle in Ethiopia Italians attack with 1 armour and 1 infantry UK_Pacific defend with 1 artillery Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Ethiopia Italians win, taking Gibraltar from British, taking Ethiopia from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for UK_Pacific: 1 artillery Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 2 artilleries Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 12 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 12 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries Battle in Kwangsi Chinese attack with 1 fighter and 8 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 4 infantry moved from Bessarabia to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 4 infantry moved from Eastern Poland to Slovakia Hungary 12 infantry moved from Eastern Poland to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Western Ukraine to Romania 1 tactical_bomber moved from Novgorod to Romania 1 tactical_bomber moved from Russia to Romania 1 fighter moved from Novgorod to Slovakia Hungary 1 artillery and 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Kansu 2 armour, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Romania Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 10 infantry Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers in Romania, round 2 : 6/23 hits, 6.50 expected hits Germans roll dice for 1 armour and 10 infantry in Romania, round 2 : 5/11 hits, 3.83 expected hits 5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 tactical_bombers in Romania, round 3 : 6/18 hits, 5.67 expected hits Germans roll dice for 1 armour and 4 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour and 10 infantry Battle in Kansu Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser and 9 transports Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser and 9 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Slovakia Hungary Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Tsinghai 1 fighter moved from Slovakia Hungary to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Novosibirsk to Kansu 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia Place Units - Russians 3 armour placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.00 Russians regular : 3.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in Marshall Islands Battle in 110 Sea Zone Americans attack with 1 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry and 2 transports Germans defend with 1 carrier, 1 cruiser and 9 transports Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 2 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone 9 transports owned by the Germans lost in 110 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 battleship and 2 transports remaining. Battle score for attacker is 71 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Germans: 1 carrier, 1 cruiser and 9 transports Battle in 108 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Germans regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from France to Egypt 2 tactical_bombers moved from Normandy Bordeaux to Germany 1 fighter moved from Western Germany to Egypt 1 mech_infantry moved from Holland Belgium to France 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 mech_infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Slovakia Hungary 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 5 infantry moved from Western Germany to Greater Southern Germany 2 artilleries moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from France to Slovakia Hungary Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 battleship and 2 transports Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 110 Sea Zone 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 34 Casualties for Americans: 1 battleship and 2 transports Battle in Baltic States Germans attack with 2 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 7 armour moved from Germany to Greater Southern Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Germany Place Units - Germans 10 infantry placed in Germany 7 armour, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -1.00 Germans regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 cruiser, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - UK_Pacific 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 5 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Siam to Kwangsi 3 infantry moved from Siam to French Indo China 1 tactical_bomber moved from French Indo China to Kiangsu 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Burma to India 3 fighters moved from Hunan to Kwangsi Combat - UK_Pacific Battle in Egypt UK_Pacific attack with 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 2 fighters; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt UK_Pacific roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 fighters in Egypt, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the UK_Pacific and 1 artillery owned by the Italians lost in Egypt UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 fighters in Egypt, round 4 : 0/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 5 : 3/3 hits, 0.83 expected hits Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits 1 mech_infantry owned by the UK_Pacific and 2 fighters owned by the Germans lost in Egypt UK_Pacific win, taking Egypt from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Italians: 2 artilleries and 1 infantry Casualties for UK_Pacific: 1 infantry and 1 mech_infantry Casualties for Germans: 2 fighters Battle in Kiangsu UK_Pacific attack with 1 tactical_bomber Japanese defend with 2 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers UK_Pacific roll dice for 1 tactical_bomber in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 6/6 hits, 3.00 expected hits 1 tactical_bomber owned by the UK_Pacific lost in Kiangsu Japanese win with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11 Casualties for UK_Pacific: 1 tactical_bomber Non Combat Move - UK_Pacific 1 infantry moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 fighter moved from Egypt to Trans-Jordan Place Units - UK_Pacific 1 cruiser placed in 39 Sea Zone 1 armour, 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 27 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 3.00 Italians regular : -4.67 UK_Pacific regular : 1.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangtung to Kiangsu 2 armour moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 5 fighters moved from Kiangsu to Kiangsi Combat - Japanese Battle in Java Battle in Celebes Battle in Kiangsi Japanese attack with 2 armour and 5 fighters Chinese defend with 2 infantry Japanese roll dice for 2 armour and 5 fighters in Kiangsi, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Kiangsi from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 5 fighters moved from Kiangsi to Kiangsu Place Units - Japanese 3 armour placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - British British buy 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia Non Combat Move - British Place Units - British 1 cruiser and 1 destroyer placed in 98 Sea Zone 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Libya to Morocco 2 fighters moved from Libya to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in Egypt Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry; UK_Pacific defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the UK_Pacific and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Casualties for UK_Pacific: 1 mech_infantry Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 armour and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 infantry Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans Non Combat Move - Italians 2 fighters moved from Egypt to Alexandria 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Morocco to Libya Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt. Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.67 Neutral_Allies regular : 0.67 British regular : 2.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 8 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Kansu to Suiyuyan 1 mech_infantry moved from Kansu to Shensi 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Eastern Poland to Poland 1 armour moved from Romania to Poland 1 fighter moved from Bessarabia to Baltic States 1 tactical_bomber moved from Bessarabia to Poland 1 tactical_bomber moved from Bessarabia to Baltic States 2 artilleries and 4 infantry moved from Belarus to Baltic States 1 armour moved from Novgorod to Vyborg 1 armour moved from Vyborg to Finland Russians take Finland from Germans Combat - Russians Battle in Poland Russians attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour and 3 infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 armour and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 3 infantry Trigger Allies Pro-Axis Objective: Setting switch to true for conditionAttachment_Allies_Pro-Axis_Objective_Switch attached to UK_Pacific Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Poland to Romania 1 aaGun moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Romania to Greece Russians take Greece from Neutral_Allies 1 tactical_bomber moved from Baltic States to Novgorod 4 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Tsinghai to Romania 1 aaGun moved from Kansu to Suiyuyan Place Units - Russians 2 armour placed in Romania 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 tactical_bomber placed in Romania 3 mech_infantrys placed in Ukraine 1 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board. Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Russians collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Novgorod: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 3 destroyers, 2 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Marshall Islands to 32 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 110 Sea Zone Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 cruiser and 2 destroyers placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Japanese regular : 1.00 Germans regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia 5 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to France 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany 10 infantry moved from Germany to Poland 3 tactical_bombers moved from Germany to Yugoslavia 2 bombers moved from Western Germany to Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 2 bombers moved from Poland to Eastern Poland Combat - Germans Battle in Poland Germans attack with 5 armour and 10 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 5 armour and 10 infantry in Poland, round 2 : 3/15 hits, 4.17 expected hits Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 5 armour and 9 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Eastern Poland Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode 2 bombers moved from Eastern Poland to Germany Place Units - Germans 4 armour, 1 artillery and 5 infantry placed in Germany Germans undo move 1. 4 armour, 1 artillery and 3 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -1.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 8 PUs; Politics - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 artillery EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 5 infantry EDIT: Changing ownership of Egypt from Italians to British EDIT: Adding units owned by UK_Pacific to Egypt: 99 bombers and 99 fighters EDIT: Removing units owned by UK_Pacific from Egypt: 99 bombers and 99 fighters EDIT: Adding units owned by UK_Pacific to Egypt: 7 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Ethiopia from Italians to British EDIT: Adding units owned by UK_Pacific to Ethiopia: 1 infantry EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry EDIT: Removing units owned by UK_Pacific from British Somaliland: 1 infantry EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 transport EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 transport EDIT: Removing units owned by UK_Pacific from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by UK_Pacific to Egypt: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Iraq: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to Syria: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsi: 2 armour EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 mech_infantry EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Kwangsi: 3 fighters EDIT: Adding units owned by UK_Pacific to Hunan: 3 fighters EDIT: Removing units owned by UK_Pacific from French Indo China: 3 infantry EDIT: Adding units owned by UK_Pacific to Kwangsi: 3 infantry EDIT: Removing units owned by UK_Pacific from New South Wales: 3 fighters EDIT: Adding units owned by UK_Pacific to Dutch New Guinea: 3 fighters EDIT: Removing units owned by UK_Pacific from India: 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to Syria: 1 tactical_bomber EDIT: Removing units owned by UK_Pacific from Trans-Jordan: 1 fighter EDIT: Adding units owned by UK_Pacific to Romania: 1 fighter Combat Move - UK_Pacific EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - UK_Pacific EDIT: Cleaning up during movement phase EDIT: 1 armour moved from India to Yunnan EDIT: 2 cruisers moved from 39 Sea Zone to 36 Sea Zone EDIT: 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 37 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :





