@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Guam Group YGTE 2nd trial
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Novgorod to Russia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Non Combat Move - Russians 1 aaGun moved from Russia to Samara 1 aaGun moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 6 infantry moved from Buryatia to Amur 2 aaGuns and 6 infantry moved from Sakha to Amur Place Units - Russians 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Ukraine 1 artillery placed in Novgorod 1 armour placed in Russia 2 infantry placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to United Kingdom 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Western United States to Midway 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour and 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 fighter moved from Eastern United States to Iceland Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,1,6,3,4,4,1,2,5,5,3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : 0.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 tactical_bomber French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 8 Casualties for French: 1 infantry Casualties for Germans: 1 tactical_bomber Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 1 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 armour moved from France to Germany 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Southern Italy to Tobruk 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery Battle in 110 Sea Zone Germans attack with 2 bombers, 4 submarines and 1 tactical_bomber British defend with 2 cruisers and 1 destroyer Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 2 cruisers owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers and 1 destroyer Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from French to Germans EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour and 6 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 transports placed in 113 Sea Zone 2 artilleries, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 1.50 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - UK_Pacific Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Borneo to Yunnan 1 fighter moved from Borneo to Yunnan 1 artillery moved from New South Wales to Queensland Combat - UK_Pacific Battle in Italian Somaliland Non Combat Move - UK_Pacific 1 infantry moved from Eastern Persia to Persia UK_Pacific take Persia from Neutral_Allies Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 fighter placed in India 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Hunan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 1 infantry moved from Chahar to Suiyuyan 6 infantry moved from Jehol to Manchuria 2 infantry moved from Manchuria to Korea 1 artillery moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Kiangsu to 6 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 2 tactical_bombers moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 2 bombers moved from Jehol to Kiangsu 2 tactical_bombers moved from Jehol to Kiangsu 2 fighters moved from Shantung to Kiangsu Combat - Japanese Battle in Philippines Battle in 6 Sea Zone Japanese attack with 1 carrier, 4 fighters and 2 tactical_bombers Americans defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 carrier, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking Philippines from Americans, taking 6 Sea Zone from Americans with 1 carrier, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers UK_Pacific defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Japanese 3 fighters moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to Kiangsu 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 37 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.17 Japanese regular : -0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Ontario to Eastern United States 1 infantry moved from Ontario to Eastern United States 1 infantry moved from Quebec to Eastern United States Combat - British Battle in 96 Sea Zone British attack with 1 destroyer Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British Place Units - British 2 fighters and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5 British collect 25 PUs (1 lost to blockades); end with 25 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 armour moved from Tobruk to Egypt Italians take Alexandria from British 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Tobruk 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry British defend with 1 fighter, 1 harbour and 1 tactical_bomber; UK_Pacific defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/4 hits, 1.83 expected hits 2 infantry owned by the UK_Pacific, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 24 Casualties for Italians: 1 infantry Casualties for UK_Pacific: 2 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in Libya Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Libya, round 3 : 2/4 hits, 1.00 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.00 British regular : -0.83 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 16 infantry Japanese defend with 3 artilleries and 6 infantry Chinese roll dice for 1 fighter and 16 infantry in Hunan, round 2 : 3/17 hits, 3.17 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 12 infantry in Hunan, round 3 : 0/13 hits, 2.50 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 11 infantry in Hunan, round 4 : 3/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 4 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 5 : 3/10 hits, 2.00 expected hits Japanese roll dice for 3 artilleries in Hunan, round 5 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 7 infantry Casualties for Japanese: 3 artilleries and 6 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 10 infantry moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 armour, 2 infantry and 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Tsinghai 1 submarine moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - Russians 1 aaGun moved from Samara to Novosibirsk 1 aaGun moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus Place Units - Russians 1 armour and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Russia Russians undo move 3. 4 infantry placed in Russia 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Belarus: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 cruiser and 1 fighter; Russians loiter and taunt Germans defend with 2 submarines 2 submarines owned by the Germans submerged Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 3 infantry moved from Brazil to French Guiana 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 cruiser and 1 destroyer; Americans loiter and taunt Germans defend with 2 submarines French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 110 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 1.33 Germans regular : 0.50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 6 artilleries moved from Germany to 113 Sea Zone 7 infantry moved from Germany to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 113 Sea Zone to 110 Sea Zone 2 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 9 infantry moved from 110 Sea Zone to United Kingdom 6 artilleries moved from 110 Sea Zone to United Kingdom 2 armour moved from 110 Sea Zone to United Kingdom 1 armour and 10 infantry moved from Bulgaria to Romania 4 infantry moved from Germany to Western Germany 4 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Germans take Holland Belgium from French 1 fighter moved from Tobruk to Western Germany Combat - Germans Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports French defend with 1 cruiser; Americans defend with 1 cruiser; Russians defend Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports remaining. Battle score for attacker is 24 Casualties for French: 1 cruiser Casualties for Americans: 1 cruiser Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber and 1 fighter British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.67 expected hits British roll dice for 4 aaGuns, 1 bomber, 4 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.17 expected hits 4 aaGuns owned by the British, 8 infantry owned by the Germans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 12/14 hits, 6.50 expected hits British roll dice for 4 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/14 hits, 6.00 expected hits 1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 2 fighters owned by the British and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 4 : 3/6 hits, 3.67 expected hits British roll dice for 2 fighters in United Kingdom, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 6 artilleries, 1 fighter and 9 infantry Casualties for Americans: 1 bomber and 1 fighter Casualties for British: 4 aaGuns, 3 fighters, 10 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Trigger London Objective: Setting switch to true for conditionAttachment_London_Objective_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 2 bombers moved from Holland Belgium to Western Germany Place Units - Germans 1 factory_minor placed in Romania 1 destroyer placed in 113 Sea Zone 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control London. Germans collect 45 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -0.50 British AA : -0.83 Germans regular : 2.83 British regular : 1.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - UK_Pacific 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Shan State to Kwangsi 1 mech_infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Italian Somaliland to Kenya UK_Pacific take Kenya from Italians 1 artillery moved from Italian Somaliland to Ethiopia UK_Pacific take Ethiopia from Italians 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from India to West India 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from India to Burma Combat - UK_Pacific Battle in Siam UK_Pacific attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry UK_Pacific roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siam UK_Pacific win, taking Siam from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq UK_Pacific attack with 1 fighter, 5 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 3 : 3/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq UK_Pacific win, taking Iraq from Neutral_Axis with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kwangsi UK_Pacific attack with 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry UK_Pacific roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - UK_Pacific 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Siam to Shan State 1 tactical_bomber moved from Shan State to French Indo China Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India 1 cruiser and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 32 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : 4.00 Neutral_Axis regular : -1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 5 fighters moved from Kiangsu to Kwangtung 5 tactical_bombers moved from Kiangsu to Kwangtung 2 bombers moved from Kiangsu to Kweichow 2 tactical_bombers moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 3 mech_infantrys moved from Kiangsu to Kwangsi 5 tactical_bombers moved from Kwangtung to Kwangsi 5 fighters moved from Kwangtung to Kwangsi Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 2 artilleries, 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 1 mech_infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers UK_Pacific defend with 1 infantry and 1 mech_infantry Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 5/13 hits, 6.33 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the UK_Pacific lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 5 fighters moved from Kwangsi to Kwangtung 5 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from Kweichow to Kwangtung Place Units - Japanese 2 armour and 1 mech_infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - British 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in United Kingdom British attack with 2 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour British roll dice for 2 infantry in United Kingdom, round 2 : 2/2 hits, 0.33 expected hits Germans roll dice for 2 armour in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win, taking United Kingdom from Germans, taking Kenya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 24 PUs (1 lost to blockades); end with 24 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from Libya to Tunisia 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 2 fighters moved from Tobruk to Libya 1 bomber moved from Tobruk to Libya Combat - Italians Battle in Gibraltar Battle in Ethiopia Italians attack with 1 armour and 1 infantry UK_Pacific defend with 1 artillery Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Ethiopia Italians win, taking Gibraltar from British, taking Ethiopia from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for UK_Pacific: 1 artillery Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 2 artilleries Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 12 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 12 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries Battle in Kwangsi Chinese attack with 1 fighter and 8 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 4 infantry moved from Bessarabia to Romania 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 4 infantry moved from Eastern Poland to Slovakia Hungary 12 infantry moved from Eastern Poland to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Western Ukraine to Romania 1 tactical_bomber moved from Novgorod to Romania 1 tactical_bomber moved from Russia to Romania 1 fighter moved from Novgorod to Slovakia Hungary 1 artillery and 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Kansu 2 armour, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Romania Russians attack with 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers Germans defend with 1 armour, 1 factory_minor and 10 infantry Russians roll dice for 2 armour, 3 artilleries, 16 infantry and 2 tactical_bombers in Romania, round 2 : 6/23 hits, 6.50 expected hits Germans roll dice for 1 armour and 10 infantry in Romania, round 2 : 5/11 hits, 3.83 expected hits 5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 tactical_bombers in Romania, round 3 : 6/18 hits, 5.67 expected hits Germans roll dice for 1 armour and 4 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 3 artilleries, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour and 10 infantry Battle in Kansu Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser and 9 transports Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser and 9 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Slovakia Hungary Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 2 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Tsinghai 1 fighter moved from Slovakia Hungary to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Eastern Poland to Romania 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Novosibirsk to Kansu 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia Place Units - Russians 3 armour placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 2 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.00 Russians regular : 3.17





