Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsABH and crockett36, (A+69) tutor game
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@crockett36 said in ABH and crockett36, (A+69) tutor game:
6 1 sub in 98 economic prevent
6 1 sub in 81 economic prevent
4 1 artillery in Szechwan Pac VC prevent
3 1 infantry in London Sea Lion prevent
3 1 fighter in Scotland Sea Lion prevent
3 1 infantry in Karelia Moscow prevent
3 1 infantry in Vyborg Moscow prevent
3 1 infantry in Novgorod Moscow prevent
3 1 infantry in Yunnan Pac VC prevent
4 1 artillery in Kweichow Pac VC prevent
7 1 transport in 71 Economic prevent
3 1 infantry in Queensland Pac VC prevent
3 1 infantry in NSWales Pac VC prevent
6 1 sub in 110 Sea Lion prevent
8 1 destroyer in 91 economic prevent or Sea Lion prevent
3 1 infantry in ArchangelI am so tired. My math is off. crockett out!
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Sorry, I don’t have the map in front of me. Was there a starting unit in SZ81 that you were planning to add another sub into?
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@arthur-bomber-harris you are correct. Think about that tomorrow
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@crockett36 said in ABH and crockett36, (A+69) tutor game:
6 1 sub in 98 economic prevent 6
4 1 infantry in Szechwan Pac VC prevent 10
3 1 infantry in London Sea Lion prevent 13
10 1 fighter in Scotland Sea Lion prevent 23
3 1 infantry in Karelia Moscow prevent 26
3 1 infantry in Vyborg Moscow prevent 29
3 1 infantry in Novgorod Moscow prevent 32
3 1 infantry in Yunnan Pac VC prevent 35
4 1 artillery in Kweichow Pac VC prevent 39
7 1 transport in 71 Economic prevent 46
3 1 infantry in Shensi Pac VC prevent 49
3 1 artillery in Burma Pac VC prevent 53
8 1 destroyer in 91 economic prevent or Sea Lion prevent 61
8 1 destroyer in 106 Sea Lion prevent & preserve units 69To repeat, I am not venturing into the territory of a general preparing an invasion, but a defender shoring up his weak spots. Is that the right choice: China a quagmire, Russia just a little tougher, pinning those Finnish troops in place, The Bismarck not lasting past round one AND Taranto and perhaps making 111 more costly. Seems good to me. Without possibility of catastrophic failure.
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@crockett36 said in ABH and crockett36, (A+69) tutor game:
infantry in Karelia Moscow prevent 26
3 1 infantry in Vyborg Moscow prevent 29
3 1 infantry in Novgorod Moscow prevent 32looks like a more solid plan than the original idea.
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In OOB I like the idea of going for a Yunnan stack with the help of russian air. The reason is that there are no drawbacks to a DOW, as opposed to BM3.
fig Scotland (10)
fig Moscow (10)
fig Stalingrad (10)
inf Yunnan (3)
art Szechwan (4)
sub z98 (6)
sub z106 (6)
art Sudan (4)
tank Cairo (6)
sub z91 (6)
inf Alexandria (3)
1 IPC UK-EUIt’s possible to tweak this, like adding another inf to China or art to Siberia. I like however to boost the british navy, although Taranto might not be advisable. Taking out Ethiopia is usually sufficient to secure Cairo, especially with the other boosts.
Main idea is to RDOW1 (against J of course) and send in 3 fig, 1 tac to Yunnan immediately. This makes an attack there suicide. Not being able to contest Yunnan during J1 dissuades a JDOW1, but J instead needs to either focus on contesting China or circumvent it all together.
China will earn 6 extra IPC longer and also gets the option to build art. That’s heavy. This will have heavy consequences for J’s income for a long time and makes US prescence in the Pac more feasible.
Simply put, this strategy will help to take out J earlier, making US-investments in the Atlantic rational earlier.
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@trulpen I like that. I was wondering if the sub vs the destroyer in 91 really does the trick of saving the cruiser
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A des is better, if you can afford it, but I’d say the sub is sufficient to deter an attack with only 2 subs.
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check out this file people. I call it the Winston’s bulldog. Every territory and sea zone in the south got an extra unit. This would give the Brits more units than any other power. Just playing around.
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Let me beat on this for a minute. Gotta say, looks fantastic.
fig Scotland (10) preserves fleet in 111. Sea Lion prevent
fig Moscow (10) Can be used right away for Pac VC prevent. And possibly Moscow prevent.
fig Stalingrad (10) ditto above.
inf Yunnan (3) Pac VC prevent.
art Szechwan (4) Pac VC prevent. All of these are also preventing economic victory.
sub z98 (6) preserves Brit units by strengthening Taranto, effecting Italian economic expansion.
sub z106 (6) Still not convinced about this. If enemy doesn’t go for 111, this sz is going to be attacked by 3 subs. Could help prevent London.
art Sudan (4) economic prevent. Early settlement of the Africa question helps Moscow prevent or Pac VC prevent.
tank Cairo (6) see above regarding Africa.
sub z91 (6) Economic prevent if used against Italy. London prevent if used against Bismarck.
inf Alexandria (3) Should be an artillery I think. See above about early Africa.Two options: I see. 1. Knock two artilleries down to infantry and buy a destroyer for 106. He’s got to use those subs. 2. an infantry in Gibraltar and an infantry in London. What do you think Trulpen?
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squash Japan.tsvg pure Pac VC prevent. Not serious, but cool. China gets three units, the US 4, Anzac 3 I think.
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@crockett36 said in ABH and crockett36, (A+69) tutor game:.
Two options: I see. 1. Knock two artilleries down to infantry and buy a destroyer for 106. He’s got to use those subs. 2. an infantry in Gibraltar and an infantry in London. What do you think Trulpen?
Actually, I’d exchange the tank for a mech instead, I think, and put the des in z91. However, there was 1 IPC left and then I’d exchange the chinese art for and inf. Think that’s actually better, since the plan is to get China art anyway and if J doesn’t crush Yunnan J1-3 they will build enough art on their own anyway.
The beauty of placing a sub in z106 is that G would have to go in with 3 subs in order to secure it, although 2 might still suffice, but it can dive if no enemy des are present. The subs left are then rather easily sunk on UK1 with the help of the bomber, cruiser and sub.
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@crockett36 said in ABH and crockett36, (A+69) tutor game:
check out this file people. I call it the Winston’s bulldog. Every territory and sea zone in the south got an extra unit. This would give the Brits more units than any other power. Just playing around.
Haven’t looked, but what you mainly want is to have as much impact on the board as early as possible rather than a specific nation trumping number own units.
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@trulpen there is a way that seems right to a man but it only leads to death. The real question is: is the devil you don’t know worse than the devil you know.
We re all choosing to blunt the axis attack and enhance the British attacks. The simple fact is: we’ve been playing with those challenges for years. Drop 69 into Russia and Moscow will not fall turn 6 or 7 or 8. Sea lion will be a long that must be tried but will probably fail.
But I m on a team and committed to foiling g1j1
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@crockett36 decision time: what are your orders for the starting bid?
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English bid: 43
6 1 sub in 98 economic prevent 6
7 1 transport in 71 Economic prevent 13
6 1 sub in 91 economic prevent or Sea Lion prevent 19
10 1 fighter in Scotland Sea Lion prevent 29
10 1 fighter in Malta 39
4 1 artillery in Alexandria 43Russian bid: 15
3 1 infantry in Archangel 3
3 1 infantry in Karelia Moscow prevent 6
3 1 infantry in Vyborg Moscow prevent 9
3 1 infantry in Novgorod Moscow prevent 12
3 1 infantry in Belarus 15China bid: 10
4 1 artillery in Szechwan Pac VC prevent 4
3 1 infantry in Yunnan Pac VC prevent 7
4 1 artillery in Kweichow Pac VC prevent 1143 + 15 + 11=69
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If this is the final bid decision, please message me the email you want for the dice server and I will get this match under way.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 8:12:34 PM
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Test summary from TripleA, engine version: 2.5.22294, time: 8:17:47 PM
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