@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
ABH and crockett36, (A+69) tutor game
-
@crockett36 no problem continuing so you can see how this plays out. It could take a bit of time for India and Siberia to collapse, but after that the economic advantage for the Axis should be quite large.
-
I suggest just playing it out quickly according to your own sentiments, @crockett36. Waiting for responses that won’t show is just too tedious. To my eye the game was lost long ago, so that’s the reason I haven’t invested time in input/advice.
If you start it over I think the present bid of 69 is more than sufficient. Perhaps you’ll allow me then to take a more active part? I’d be happy to help you embarrass Axis. 😉
-
@trulpen agreed. Things went off course when the Americans started to push the fleet up north instead of challenging the IJN in the Money Islands/Carolines, and then went further and further astray.
You have so come far yourself since that first tutor game.
-
I will forge on.
-
-
@crockett36 as you correctly analyzed, the plan for the Axis is a an economic battle with attrition playing a key part to grind down Allied forces wherever possible. Australia, Hawaii, and Moscow are safe for a large number of turns, but the fall of Middle East, India, China, and Siberia will be a big blow to the Allied economy.
-
How about Japan just swiftly nailing 6 VCs?
-
@trulpen that obviously will be possible if the United States does not spend a large fraction of their production on the Pacific side. I will have to evaluate what is feasible after the fall of India.
-
@arthur-bomber-harris scramble into sz 6? I’m coming in with 3 figs and 1 diver.
-
@crockett36 no scramble.
-
@arthur-bomber-harris I’ll do it tonight around 7pm
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 5 PUs; Combat Move - Americans 3 fighters moved from Siberia to 6 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 bomber moved from Siberia to 20 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 2 mech_infantrys moved from Western United States to Eastern United States 1 destroyer moved from 103 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 3 submarines and 1 transport 3 submarines owned by the Japanese submerged 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 fighters moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 bomber moved from 20 Sea Zone to Manchuria 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Siberia to Timguska 3 fighters moved from Siberia to Manchuria Place Units - Americans 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery placed in Central United States Americans undo move 7. 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
-
for real US turn.
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Timguska: 3 bombers EDIT: Adding units owned by Americans to Yenisey: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Timguska: 3 bombers EDIT: Adding units owned by Americans to Yenisey: 3 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
sorry about that. in the youtube I noticed several mistakes with non coms. hope that is okay. thank you.
-
-
Italy is up. churchill is sad to see calcutta fall, but still ready to fight.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Timguska: 3 bombers EDIT: Adding units owned by Americans to Yenisey: 3 bombers EDIT: Turning off Edit Mode Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone 3 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.33 Russians regular : 0.67