Scramble Scotland?
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from South West Africa to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone 1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa 1 bomber moved from Greece to Iraq 2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 2 armour and 1 mech_infantry moved from Northern Caucasus to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in French Equatorial Africa Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern France 2 transports moved from 101 Sea Zone to 98 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries moved from Libya to Tunisia 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Greece to Albania 2 destroyers moved from 101 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries placed in Northern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
British AA : 0.83 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 1 artillery moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 56 Sea Zone to Caroline Islands 1 fighter moved from 56 Sea Zone to Caroline Islands 2 infantry moved from 64 Sea Zone to New South Wales 1 fighter moved from Northwest Persia to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 73 Sea Zone to 84 Sea Zone Combat - French Battle in 84 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 84 Sea Zone French win, taking 84 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 7 armour and 7 mech_infantrys moved from Stalingrad to Urals Germans take Urals from Russians 2 bombers and 2 fighters moved from Kursk to Russia 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Kursk 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Kursk 4 mech_infantrys moved from Ukraine to Stalingrad 3 armour moved from Ukraine to Stalingrad 2 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Leningrad 3 artilleries and 7 infantry moved from Leningrad to Novgorod 1 infantry moved from Ukraine to Rostov 4 infantry moved from Kursk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Kursk 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 108 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Scotland to Normandy Bordeaux 2 bombers moved from Western Germany to 93 Sea ZoneCombat Hit Differential Summary :
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@nikola1975 Intercept over Moscow?

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@flyingbadger No.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 7 armour and 7 mech_infantrys moved from Stalingrad to Urals Germans take Urals from Russians 2 bombers and 2 fighters moved from Kursk to Russia 1 armour moved from Kursk to Tula Germans take Tula from Russians 1 armour moved from Tula to Kursk 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Kursk 4 mech_infantrys moved from Ukraine to Stalingrad 3 armour moved from Ukraine to Stalingrad 2 mech_infantrys moved from Kursk to Stalingrad 1 tactical_bomber moved from Kursk to Leningrad 3 artilleries and 7 infantry moved from Leningrad to Novgorod 1 infantry moved from Ukraine to Rostov 4 infantry moved from Kursk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Kursk 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 108 Sea Zone 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Scotland to Normandy Bordeaux 2 bombers moved from Western Germany to 93 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 108 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 108 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in 93 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Cleaning up after air battles Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from 93 Sea Zone to Southern France 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western Germany to 115 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 114 Sea Zone to Scotland 1 carrier and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from 108 Sea Zone to 114 Sea Zone 1 fighter moved from Normandy Bordeaux to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber and 2 fighters moved from Russia to Kursk 1 aaGun moved from Rostov to Stalingrad 1 destroyer moved from 113 Sea Zone to 114 Sea Zone EDIT: 1 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 1 factory_minor placed in Stalingrad 2 destroyers and 1 submarine placed in 115 Sea Zone 2 artilleries, 2 infantry and 2 marines placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Germans regular : 2.00 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Samara to Russia 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Tula to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Russia to Samara 20 infantry moved from Russia to Yaroslavl 10 artilleries moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 artillery and 1 infantry moved from Amur to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 12 infantry moved from Amur to Sakha 1 infantry moved from Southern Caucasus to Northwest Persia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1 Russians collect 22 PUs (1 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 armour and 1 mech_infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Honan to Inner Mongolia 2 bombers moved from Kyushu to Inner Mongolia 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Tsinghai 1 armour and 1 mech_infantry moved from Shantung to Hopei 2 fighters and 1 tactical_bomber moved from Jehol to Japan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 destroyer moved from 7 Sea Zone to 18 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 5 artilleries and 8 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 artillery moved from Southern Manchuria to Northern Manchuria 1 tactical_bomber moved from French Indo China to Southern Manchuria Combat - Japanese Battle in Aleutian Islands Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys in Tsinghai, round 2 : 7/17 hits, 6.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 2 bombers and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Inner Mongolia to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Sumatra to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 3 fighters moved from French Indo China to Davao 2 marines moved from French Indo China to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from French Indo China to 37 Sea Zone 1 aaGun, 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 aaGun moved from 36 Sea Zone to Manilla 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China Place Units - Japanese 3 infantry placed in Shantung 2 infantry placed in Southern Manchuria 1 destroyer placed in 20 Sea Zone 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83 UK_Pacific regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 2 carriers moved from 32 Sea Zone to 34 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 bomber moved from Queensland to 23 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 23 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Gilbert Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 34 Sea Zone 1 bomber moved from 23 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Gilbert Islands to 34 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to British Guiana Place Units - Americans 1 carrier placed in 104 Sea Zone 2 fighters placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 16 infantry moved from Kansu to Northern Sinkiang 1 fighter moved from Kansu to Northern Sinkiang Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia 6 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Yunnan 9 artilleries and 14 infantry moved from Burma to Shan State 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour and 2 mech_infantrys moved from Syria to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Union of South Africa to South West Africa British take South West Africa from Italians 3 destroyers moved from 104 Sea Zone to 93 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 9 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 9 artilleries and 20 infantry in Shan State, round 2 : 7/29 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery and 1 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia Place Units - British 7 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 1.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Kazakhstan to Timguska Italians take Timguska from Russians 1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria 3 fighters moved from Southern Italy to Algeria 2 artilleries moved from Tunisia to Algeria 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from British Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits, 3.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Algeria to Malta Place Units - Italians 1 fighter placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 46 Sea Zone 1 artillery and 4 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 84 Sea Zone to 89 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour and 1 mech_infantry moved from Urals to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 bomber and 2 fighters moved from Kursk to Russia 2 bombers moved from Southern France to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from 114 Sea Zone to United KingdomCombat Hit Differential Summary :
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@nikola1975
Intecept over Moscow?
Intecept over England? -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Kursk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour and 1 mech_infantry moved from Urals to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 bomber and 2 fighters moved from Kursk to Russia 2 bombers moved from Southern France to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from 114 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Scotland 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from 114 Sea Zone to Scotland 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from Western Germany to Scotland 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Novgorod to Vologda 3 artilleries and 4 infantry moved from Novgorod to Leningrad 1 armour, 9 artilleries and 25 infantry moved from Kursk to Tula 2 aaGuns moved from Kursk to Tula 10 armour and 10 mech_infantrys moved from Stalingrad to Tula 1 tactical_bomber moved from Kursk to Leningrad 1 tactical_bomber moved from Kursk to Stalingrad 1 artillery and 5 infantry moved from Rostov to Northern Caucasus 1 artillery and 2 infantry moved from Ukraine to Kursk 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters moved from Russia to Stalingrad 1 bomber moved from Russia to Stalingrad 4 armour and 3 mech_infantrys moved from Urals to Northern Caucasus 2 armour and 3 mech_infantrys moved from Urals to Stalingrad 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 destroyer and 1 transport placed in 115 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany 3 infantry placed in Stalingrad 2 infantry placed in Leningrad Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
British AA : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Yaroslavl to Vologda 5 artilleries moved from Yaroslavl to Vologda 4 infantry moved from Yaroslavl to Vologda 4 infantry moved from Yaroslavl to Vologda 2 infantry moved from Yaroslavl to Vologda 2 artilleries moved from Yaroslavl to Vologda 1 artillery moved from Yaroslavl to Vologda 1 artillery moved from Yaroslavl to Vologda 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Yaroslavl to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 artillery and 3 infantry moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 9 artilleries, 20 infantry and 1 mech_infantry in Vologda, round 2 : 7/31 hits, 8.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 9 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 12 infantry moved from Sakha to Buryatia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6 Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.00 -
@FlyingBadger Well, what can I say… You are better player than me, but I am trying hard. It seems I had better chance in the previous game :face_with_thermometer:
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@FlyingBadger Well, what can I say… You are better player than me, but I am trying hard. It seems I had better chance in the previous game :face_with_thermometer:
Thanks you, but I’d say we are evenly matched. The last game could easily have gone either way, and so could this one. I’m happy with the Axis position overall in this game, but they are still a long way from capturing enough VCs and have a larger area to defend. You have some strengths:
- Control of the Middle East
- Control of the central Pacific
- Strong positions for Australia and India
- Moscow has not fallen and the Red Army has fallen back without major loses so is still a major force
I’ve spent a lot more on Germany and Italian navies then usual in this game and it does make for some interesting fun in the seas around Europe, but the cost is not such a dominant army so harder to take those key VCs.
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@flyingbadger I am not sure if you have seen, but I posted my move :)
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger I am not sure if you have seen, but I posted my move :)
Sorry, missed it, I’ll play Japan now.





