German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
@nikola1975 Did you need more order of loses?
@flyingbadger Yes, check the savegame.
@nikola1975 4 subs and 2 destroyers please
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.00
Germans regular : 0.67
@nikola1975 2 destroyers and damage 1 carrier please
@flyingbadger Yankees are too stubborn.

@nikola1975 I guess they like building new ships…
Sink the damaged carrier :cry:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 4 : 4/10 hits, 4.50 expected hits
2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 5 : 3/8 hits, 3.83 expected hits
1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -65
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Casualties for Germans: 1 carrier, 4 destroyers and 8 submarines
Battle in 47 Sea Zone
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 tactical_bombers owned by the Germans forced to land in Scotland
Non Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
4 carriers and 2 destroyers moved from 55 Sea Zone to 34 Sea Zone
6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone
1 bomber moved from 43 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
3 destroyers and 1 submarine placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
14 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
3 armour, 1 artillery and 2 infantry moved from Southern Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 destroyers moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Northwest Persia
1 infantry moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from 73 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
2 aaGuns, 8 artilleries and 17 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,3,4,3,5,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,6
British collect 24 PUs (10 lost to blockades); end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.33
Italians regular : 0.00
Japanese regular : -1.00
Germans regular : -0.67
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from South West Africa to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 84 Sea Zone
1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa
1 bomber moved from Greece to Iraq
2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
2 armour and 1 mech_infantry moved from Northern Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in French Equatorial Africa
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern France
2 transports moved from 101 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Libya to Tunisia
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Greece to Albania
2 destroyers moved from 101 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 58 Sea Zone to 64 Sea Zone
1 artillery moved from Queensland to New South Wales
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Caroline Islands
1 fighter moved from 56 Sea Zone to Caroline Islands
2 infantry moved from 64 Sea Zone to New South Wales
1 fighter moved from Northwest Persia to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 73 Sea Zone to 84 Sea Zone
Combat - French
Battle in 84 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 84 Sea Zone
French win, taking 84 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 unit repaired.
7 armour and 7 mech_infantrys moved from Stalingrad to Urals
Germans take Urals from Russians
2 bombers and 2 fighters moved from Kursk to Russia
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Kursk
1 armour moved from Kursk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Kursk
4 mech_infantrys moved from Ukraine to Stalingrad
3 armour moved from Ukraine to Stalingrad
2 mech_infantrys moved from Kursk to Stalingrad
1 tactical_bomber moved from Kursk to Leningrad
3 artilleries and 7 infantry moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Rostov
4 infantry moved from Kursk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 108 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Scotland to Normandy Bordeaux
2 bombers moved from Western Germany to 93 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Intercept over Moscow?

@flyingbadger No.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 unit repaired.
7 armour and 7 mech_infantrys moved from Stalingrad to Urals
Germans take Urals from Russians
2 bombers and 2 fighters moved from Kursk to Russia
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Kursk
1 armour moved from Kursk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Kursk
4 mech_infantrys moved from Ukraine to Stalingrad
3 armour moved from Ukraine to Stalingrad
2 mech_infantrys moved from Kursk to Stalingrad
1 tactical_bomber moved from Kursk to Leningrad
3 artilleries and 7 infantry moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Rostov
4 infantry moved from Kursk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 108 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Scotland to Normandy Bordeaux
2 bombers moved from Western Germany to 93 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 108 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 108 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Cleaning up after air battles
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from 93 Sea Zone to Southern France
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 114 Sea Zone to Scotland
1 carrier and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from 108 Sea Zone to 114 Sea Zone
1 fighter moved from Normandy Bordeaux to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber and 2 fighters moved from Russia to Kursk
1 aaGun moved from Rostov to Stalingrad
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
EDIT: 1 infantry moved from Bessarabia to Eastern Poland
Place Units - Germans
1 factory_minor placed in Stalingrad
2 destroyers and 1 submarine placed in 115 Sea Zone
2 artilleries, 2 infantry and 2 marines placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Leningrad
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Germans regular : 2.00
Russians AA : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Samara to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Samara
20 infantry moved from Russia to Yaroslavl
10 artilleries moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
1 artillery and 1 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 12 infantry moved from Amur to Sakha
1 infantry moved from Southern Caucasus to Northwest Persia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 22 PUs (1 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 armour and 1 mech_infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Honan to Inner Mongolia
2 bombers moved from Kyushu to Inner Mongolia
1 infantry moved from Shantung to Anhwe
1 infantry moved from Hopei to Tsinghai
1 armour and 1 mech_infantry moved from Shantung to Hopei
2 fighters and 1 tactical_bomber moved from Jehol to Japan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
5 artilleries and 8 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 artillery moved from Southern Manchuria to Northern Manchuria
1 tactical_bomber moved from French Indo China to Southern Manchuria
Combat - Japanese
Battle in Aleutian Islands
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys in Tsinghai, round 2 : 7/17 hits, 6.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Inner Mongolia
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Inner Mongolia to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Sumatra to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
3 fighters moved from French Indo China to Davao
2 marines moved from French Indo China to 37 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from French Indo China to 37 Sea Zone
1 aaGun, 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 aaGun moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
Place Units - Japanese
3 infantry placed in Shantung
2 infantry placed in Southern Manchuria
1 destroyer placed in 20 Sea Zone
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.83
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 18 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 carriers moved from 32 Sea Zone to 34 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from French West Africa to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 bomber moved from Queensland to 23 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Gilbert Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gilbert Islands, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 34 Sea Zone
1 bomber moved from 23 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Gilbert Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
16 infantry moved from Kansu to Northern Sinkiang
1 fighter moved from Kansu to Northern Sinkiang
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
6 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Yunnan
9 artilleries and 14 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 2 mech_infantrys moved from Syria to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians
3 destroyers moved from 104 Sea Zone to 93 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 9 artilleries and 20 infantry
Japanese defend with 1 infantry
British roll dice for 9 artilleries and 20 infantry in Shan State, round 2 : 7/29 hits, 7.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 artillery and 1 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
Place Units - British
7 infantry placed in United Kingdom
1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Italians take Timguska from Russians
1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
3 fighters moved from Southern Italy to Algeria
2 artilleries moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Algeria to Malta
Place Units - Italians
1 fighter placed in Southern Italy
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
1 artillery and 4 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New Guinea to 55 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 84 Sea Zone to 89 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :